Fallout New Vegas Character Review for the story 'The Ranger of Remnant'

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Edward Vaughn-

-Male

-Auburn hair

-smooth wave hair style

-no beard

-Pale skin color

-Green eyes

-Caucasian

-Karma Status: 'Messiah'

(Warning: Weight will not take effect, due to the Pipboy able to transfer items into data and such. Power Armor's Fusion Core will not take effect either, and ammo consumption will not be focused)

Apparel-

-Desert Ranger Combat Helmet(Honest Hearts DLC)

-Desert Ranger Combat Armor(Honest Hearts DLC)

-Elite Riot Gear Helmet(Lonesome Road DLC)

-Elite Riot Gear Armor(Lonesome Road DLC)

-NCR Veteran Ranger Helmet

-NCR Veteran Ranger Armor

-Winterized T-51b Power Helmet[Fallout 3 DLC Operation:Anchorage](Fallout 4 version *More of an actual mech suit*)

-Winterized T-51b Power Armor[Fallout 3 DLC Operation:Anchorage](Fallout 4 version *More of an actual mech suit*)

Power Armor Mods-

Helmet:

1) Targeting HUD

2) Bright Headlamp

Torso:

1) Motion-Assist Servos

2) Medic Pump

3) Jet Pack

Arms:

1) Hydraulic Bracers

Legs:

1) Calibrated Shocks

2) Explosive Vent

Weapons-

-'A Light Shining in Darkness' .45 Auto Pistol Compact (1911)

-'Smuggler's End' Laser Pistol(Fallout 3)

-Pulse Gun

-'AER14 Prototype' Laser Rifle

-Plasma Defender(GRA)

-'Q-35 Modulator' Plasma Rifle

-'Vengeance' Gatling Laser

-'Tesla-Beaton Prototype' Tesla Cannon

-'All American' Marksmen Carbine

-'This Machine' Battle Rifle (M1 Garand)

-'YCS/186' Gauss Rifle

- .45 Auto Submachine Gun (Thompson)

-'Cleansing Flame(GRA) Flame Thrower

-'CZ57 Avenger' 5mm Minigun

-Anti-Material Rifle

-Automatic Rifle (BAR)

-'Maria' 9mm Pistol

-.45 Auto Pistol (1911) {2x}

-Ranger Sequoia

-'Lucky' .357 Magnum Revolver

-'Medicine Stick' Brush Gun

-Cowboy Repeater

-'Survivalist's Rifle' Service Rifle

-Katana(GRA)

-10mm SMG {2x}

-Riot Shotgun

-'Dinner Bell' Hunting Shotgun

-Lever-Action Shotgun

-SMMG [Shoulder Mounted Machine Gun]

-Flare Gun

-Red Glare

-'Mercy' Grenade Machinegun

-'Esther' Fat Man

-Grenade Launcher

-'Great Bear' Grenade Rifle

-Fire Bomb {15x}

-Plasma Grenade {15x}

-Pulse Grenade {15x}

-Frag Grenade {15x}

-Flash Bang {15x}

-Incendiary Grenade {15x}

-Detonator

-C4 Plastic Explosives {25x}

-Satchel Charge {25x}

-Fat Mine {10x}

-'Jingwei's Shocksword' Chinese Officer's Sword(Fallout 3 DLC Operation:Anchorage)

-Trench Knife(Fallout 3 DLC Operation:Anchorage)

-Lincoln's Repeater(Fallout 3)

-'Blood-Nap' Bowie Knife

-'Blade of the West' Bumper Sword

-Combat Knife

-Broad Machete

-'Old Glory' Staff

-War Club

-'Oh, Baby!' Super Sledge

-Shovel

-Protonic Inversal Axe

-Tomahawk {15x}

-Throwing Knives {15x}

-Throwing Hatchet {15x}

-Power Fist {2x}

-Binoculars

-Alien Blaster

-Big Mountain Transportalponder

Aid-

-Auto-inject Stimpak {500x}

-Auto-inject Super Stimpak {500x}

-Antivenom {50x}

-Stimpak {500x}

-Super Stimpak {500x}

-Doctor's Bag {15x}

-Datura Antivenom {50x}

-Healing Poultice {15x}

-Healing Powder {15x}

-Med-X {25x}

-Rad-X {90x}

-RadAway {100x}

-MRE(Meals Ready to Eat) [from DLC 'Lonesome Road'] {70x}

Misc-

-NCR Emergency Radio

-Stealth Boy {50x}

-Weapon Repair Kit {50x}

-Bottle Caps {30,000x}

-Acoustic Guitar

-Bobby pin {500x}

-Harmonica

-Override Chip

-Compass [from DLC 'Honest Hearts']

-Scriptures [from DLC 'Honest Hearts']

-Roughin' it! Bedroll kit [from DLC 'Lonesome Road']

S.P.E.C.I.A.L.

-Strength=10

-Perception=9

-Endurance=9

-Charisma=9

-Intelligence=9

-Agility=9

-Luck=9

(Resulted from the perk from Fallout 3 'Almost Perfect' and raises all S.P.E.C.I.A.L. points up to 9, and I mostly focused on my strength)

Allies with (Major and Minor Factions)-

1) Brotherhood of Steel (Both East and West Coast)

2) NCR

3) The Boomers

4) Reilly's Rangers

5) etc

Enemies with (Major and Minor Factions)-

1) Enclave (Except the Remnants from Fallout NV)

2) Raiders

3) Slavers

4) Fiends

5) Caesar's Legion

5) Powder Gangers

6) etc

Neutral with (Major and Minor Factions)-

1) Great Kahns

2) etc

Personality/History-

Edward Vaughn is a honest, compassionate, brave, kind, smart, quiet, and a good man who would put others' protection first than his own saftey. He is a weapon fanatic and travels all over the entire Wasteland with his Good Karma, which gave him the title of 'Messiah', just from constantly helping the people of the entire Wasteland, from freeing the slaves, hunting down Raiders, as well as the Enclave, Caesar's Legion, and others.

He started out in the Capital Wasteland when he first left Vault 101 to search for his missing father, James Vaughn. He learned how to hack military-grade terminals and lockpick through any door, if possible. While he traveled in the Capital, he mostly traveled around with Fawkes and sometimes with Dogmeat and when in the Mojave, he traveled with the Eyebot, ED-E, and Boone. He is allied with the Brotherhood of Steel(Both East and West), the NCR, the Boomers, Reilly's Rangers(Fallout 3), and other factions. He strongly hates any slavery, discrimination, murderers, and the such so he is enemies with Caesar's Legion, the Enclave(except the Remnants, considering they are good people), Slavers, Raiders, Fiends, Powder Gang, and others like them. He is always stocked up with unimaginable amount of ammo, aid, and such. He also scavenged a lot of things in ruins, caves, and other places that may be laying there like bottle caps, bobby pins, aid, ammo, and other things.

Sometimes he gets into unimaginable situations that no one would ever have like being abducted by Aliens, being transported to a place where an unopen casino that is surrounded by the City of the Dead and into the Top Secret BM Research Facilities. He has also made very well but dangerous journeys into the Great Divide, Zion Canyon, the Pitt, and other places. He even gotten military training from the combat simulation that takes place in the Liberation of Anchorage, Alaska from the Red Chinese Communists and the rest of his training is from first-hand experience ever since he was 18 to 19 years of age.