So… I'm starting this story here because I have an extreme case of writer's block on my other one. I'm not going to abandon either of them until I'm done but I just need something to get some of the other ideas I have out into the air and what better way to do that than to do a "Gamer" fic. It might be a little different than your average "Gamer" fic, but I hope you enjoy it none the less. A few of the mechanics might look fairly similar to some other stories but I mean nothing but the best by using them, I'd only ever include what I feel is best for any of my writing. So, without further ado, onto the story!
I do not own RWBY, it belongs to Rooster Teeth (RIP Monty Oum). Anything else that you know I probably don't own.
"Thoughts"
"Speech"
[The Game]
101010101010101010101
Darkness… that's all there was in the world. An 18 year old boy, whose physical appearance cannot be seen, awakens. "That's strange…" he thought as he 'stood up' "I don't remember falling asleep… Last I remember is… that's right… I saved that little girl…" flashes of memories flew through the boy's mind as he continued to wait for something to happen in this world of nothingness.
A young girl pushed up against a wall by an older man, punching the man in the face, grabbing the girl and pulling her along as they ran while calling the police, running to a dead end, pushing the girl behind him, a loud noise that blurred his vision… another loud sound that was accompanied with the sound of a falling body and police sirens… It couldn't have been his as he had already met the ground while his vision faded to black.
"So… I'm dead then..? Damn, I thought that there would at least be something to do… Well at least I saved that girl, pretty good for a nerd like myself I'd say." the boy was broken from his thoughts as large boxy white letters appeared before him.
[Hello, welcome to The Game] it read before the words changed [You have been selected to join a world in peril as 'The Gamer']
The boy stumbled slightly at what he had read "So wait," he began "Is this like one of the fanfictions that I've read? Do I get to choose what world I go to?"
His question was met by the words changing yet again [Simply speaking, yes this is somewhat like the fanfictions and no you will not get to choose the world you will be joining] the boy was slightly disappointed by this, not that it was possible to tell [Now, let us begin the tutorial. Would you like the game to be set to mental or verbal commands?]
The boy thought for a moment before 'nodding', "I would like both to be enabled." he said awaiting the next response from The Game.
[Interesting decision… Now to begin say or think "Menu"]
"Menu" the boy thought and immediately some more options appeared in his field of view, remaining in the same spot no matter where he looked. It read.
[Stats]
[Skills]
[Inventory]
[Friends]
[Shop]
[BGM]
[Options]
[This will most likely be your most useful system command as it allows you access all the other modules. For the Game Master's sake, please think or say "Statistics" or "Stats"]
The boy, slightly confused by the 'Game Master' comment did as he was told and spoke "Stats", this time the screen that appeared was much more detailed than just a couple of words.
[Name]
?
[Level]
Lvl: ?
[Species]
?
[Title]
None
[Perk]
None
[Dependent Stats]
HP: ?
HP Regen: ?/s
Aura Capacity: ? [Locked]
Aura Regen: ?/s
[Independent Stats]
STR or Strength: ?
END or Endurance: ?
VIT or Vitality: ?
DEX or Dexterity: ?
AGI or Agility: ?
INT or Intelligence: ?
WIS or Wisdom: ?
LUK or Luck: ?
CSM or Charisma: ?
[Skill Points]
?
Considering all of the stats were valued at '?' the boy assumed that there was still a step before the screen would become useful but was interested by the Aura section, it gave him a very good idea of what world he's going to. Regardless The Game was quick to provide the reason for the obscurity in stats.
[Next you must select your 'Bane' and 'Boon'. Unlike some games with this feature, the stats you apply them to will be isolated from the others. For example should you make STR your boon, it would not reduce your END as well.]
The boy blinked twice, that was very useful… but before he made any decisions on what he would set as his bane and boon he should probably understand what each stat actually meant "What do each of the stats represent?" he asked.
[STR: the ability to lift, throw, or swing heavy objects. This does not affect your skill level with the item.
END: Damage resistance and stamina.
VIT: Health and health regeneration.
DEX: Precision and skill with hands and weapons.
AGI: Speed and ability to dodge.
INT: Book smarts, memorization and Aura regeneration.
WIS: Practical smarts, ethics, morals and Aura capacity.
LUK: Fortune in situations with multiple outcomes such as gambling.
CSM: Social skills and ability to interact with others]
With this information in mind the boy placed his bane as CSM and his boon into LUK. "Everyone always underestimates the usefulness of luck… EVERY situation has multiple possible outcomes." The boy thought as he looked upon his stats once again.
[Name]
?
[Species]
?
[Title]
None
[Perk]
None
[Level]
Lvl: 1
[Dependent Stats]
HP: 100/100
HP Regen: 20/s
Aura Capacity: [Locked]/100
Aura Regen: 20/s
[Independent Stats]
STR: 10
END: 10
VIT: 10
DEX: 10
AGI: 10
INT: 10
WIS: 10
LUK: 15
CSM: 5
[Skill Points]
0
The boy looked on happily as The Game backed the screen out into the main menu.
[Now that you have created your stats properly please open the 'Skills' menu. There will be no alterations to make this is just so you understand your capabilities]
"Skills" the boy called into the void, interested to see just what his abilities would be.
[ERROR]
[ERROR]
[ERROR]
[ERROR]
[ERROR]
[ERROR]
[Errors corrected, refreshing page…]
"That's… concerning…" the boy thought as the module reopened itself.
[Gamer's Mind Lvl: Max (Passive)]
Will keep The Gamer's mind in a state of level-headedness and prevents mental damage and mind control/alteration/reading. Frequently mistaken to prevent emotional outbursts, it is more accurate to say it prevents being blinded by them.
[Gamer's Body Lvl: Max (Passive)]
Prevents any lasting harm unless requested to by The Gamer (Decorative scars etc.) and also provides a passive resistance to poisons. Health is determined by HP.
[Hand to Hand Proficiency Lvl: 10]
Due to your limited training from your father in your past life you have maintained your skill in Tae Kwon Do.
This skill encompasses all forms of hand to hand combat. Unarmed damage increased by 10%.
[Ambidextrous Lvl: Max (Passive)]
Because you were ambidextrous before your death you will remain so in this new world.
[Bow Proficiency Lvl: 15]
Your skill with a bow has carried over to this new world. This skill is how efficient you are with a bow.
Those skills were all well and good but the boy could clearly tell what had caused the errors from before…
[Structural Analysis Lvl: Max]
All weapons are instinctively analyzed other objects must be analyzed intentionally. Weapons also have their history recorded, allowing emulation of the past wielder(s) skill to a perfect degree. Cost: 5 MP/s of analyzing objects (not weapons).
[Reinforcement Lvl: 50 (Active)]
The ability to make an object harder than naturally possible. Can increase the hardness of an object from (relatively) paper to steel. Cost: 50 MP/object or 50 MP/s if cast on your body.
[Projection Lvl: Max (Active)]
The ability to create objects out of magic. Cost: 100 MP/object.
[Tracing Lvl: Max (Active)]
Due to your Origin and Affinity being 'Sword' you have taken Projection to the next level. This ability allows for the creation of Noble Phantasms as well as reduced cost for weapons.
Cost: Normal Weapons= 10 MP/object, NP rank E= 1000 MP/object, NP rank E+ to D= 2000 MP/object, NP rank D+ to C= 3000 MP/object, NP rank C+ to B= 4000 MP/object, NP rank B+ to A= 5000 MP/object, NP rank A+ and A++= 6000 MP/object, Divine Constructs (Excalibur, Ea, etc.)= 75000 MP/object.
[Alteration Lvl: Max (Active)]
The ability to change the shape of an object or 'Break' a Noble Phantasm. Cost: 10 MP/change, 50 MP/break.
[Unlimited Blade Works Lvl: Max]
The world of infinite swords… you cannot project it onto the real world until you have discovered the aria of your soul. This world has been filled with all the weapons you have ever seen, real or otherwise, though you may not be able to access them until you have discovered the first line to your aria. Ranged weapons are not capable of being recorded if they are not also part of a melee weapon, bows are strangely exempt from this rule. Cost: 25000 MP/ Minute reduces cost of tracing by 75% while active.
While the boy was reeling from the presence of these six skills, The Game shifted him to the main menu where the option 'Shop' was now missing, and the words that had previously been written changed yet again.
[The Inventory function has unlimited storage and objects will retain their state while in the inventory. Now your new identity has been determined. Please open the Stats menu then your new life will begin]
"Stats" he thought slightly worried about what might have happened with the addition of the skills from the Fate series that he'd watched in his last life he was surprised to see that nothing overly bad happened, just an extra line and that he now has a name and a species.
[Name]
Onyx Shade
[Species]
Human
[Title]
None
[Perk]
None
[Level]
Lvl: 1
[Dependent Stats]
Health: 100/100
HP Regen: 20HP/s
Aura Capacity: [Locked]/100
AP Regen: 20AP/s
Mana Capacity: 500/500
MP Regen: 50MP/s
[Independent Stats]
STR: 10
END: 10
VIT: 10
DEX: 10
AGI: 10
INT: 10
WIS: 10
LUK: 15
CSM: 5
[Skill Points]
0
This screen was the last thing that the boy, now named Onyx saw before the world vanished.
101010101010101010101
A man with greasy, slicked back black hair and red eyes was walking through the forests of Remnant while drinking from a flask of alcohol. He's wearing black pants and shoes along with a gray overcoat with the sleeves flipped upwards from the elbows overtop of a black cape with a red interior.
Well, to say he was walking would be an overstatement, he was more stumbling from obvious drunkenness. As he was stumbling he came across a women bleeding out against a tree while holding a small child in her arms.
Rushing over to her, the man started shaking her until she opened her eyes. "Hey, you alright?" he asked as the women looked around weakly.
"N-no," she replied before she continued "wha-what's your name?"
"Qrow, Qrow Branwen, a hunter." He introduced himself, to which she smiled.
"Good, than protect my son… his name is Onyx Shade… Goodbye." And just like that she was gone.
Qrow looked at the small child in the mother's arms and picked him up. Smiling he began walking towards the building he called home "Hey kid, maybe you'll be my good luck charm…" he said.
[Title Acquired: Good Luck Charm]
Negate Qrow's semblance and increases the rate at which luck increases by 25%.
Mentally smirking since he didn't quite have the capacity to do so physically yet, Onyx equipped the title. Get ready Remnant, Onyx Shade has joined the game.
101010101010101010101
So there we go, I hope it wasn't too terrible, it's my first time writing something like this. I'll be honest the inclusion of the UBW was because I just seriously love the ability. There will probably be one or two chapters before we get to cannon but that's where things are really going to kick off. Now then, Mana… Its capacity will be determined by the Wisdom stat but unlike aura it will have a 50x multiplier instead of 10x like aura and health. Regeneration will have a 5x multiplier instead of a 2x multiplier like aura and health.
Final thing to cover, do you all want this to be a harem or single pairing? If it's a single than its already determined, if a harem than it will be very small, like 5 girls max kinda small but you will get to influence who they are except for one.
Anyways I'm going to keep the stats posted at the end of every chapter so you can keep track. Ta-ta!
[Name]
Onyx Shade
[Species]
Human
[Title]
Good Luck Charm
[Perk]
None
[Level]
Lvl: 1
[Dependent Stats]
Health: 100/100
HP Regen: 20HP/s
Aura Capacity: [Locked]/100
AP Regen: 20AP/s
Mana Capacity: 500/500
MP Regen: 50MP/s
[Independent Stats]
STR: 10
END: 10
VIT: 10
DEX: 10
AGI: 10
INT: 10
WIS: 10
LUK: 15
CSM: 5
[Skill Points]
0
