I had this thought a while back, with Squidward instead of Scooby Doo...because...IDK...but I decided to write out a quick first chapter. If it catches on, I'll continue, but I can't promise anything new, especially with how busy I am. In any case, enjoy what I've done so far. I appreciate reviews.

So obviously, this will be a lot darker than normal Scooby Doo, because...I mean, it's Outlast. If I do continue, this will likely be changed to an "M" rating, because like the game, it'll get gorier and more grotesque and macabre as it goes on.

I don't own Outlast or Scooby Doo, but I am a fan of both.


Thunder lashed out in the pitch black skies above the narrow road, riding up higher and higher to the top of the mountain. The dirt path was barely visible between the immense darkness and the pouring rain, and Fred was hunched over the wheel, trying to better see where they were going.

Everyone was a little uneasy, having heard the report from one of Velma's online connections about extreme horrors occurring at the Asylum. Unfortunately, time was of the essence, and neither the contact, Whistleblower, or the gang were in a position to call the police. That wasn't so new, being the only source of help, but the circumstances were certainly beyond what they usually were.

At last the facilities came into view, shrouded in shadows and the deep set fog. The Mystery Machine bobbed up and down as the path got rockier and less even. The road turned, extending their drive and throwing in a few more bumps. The radio, which had up until now been playing music, cut to static and no matter how much Daphne played with it, it would not work.

She shut it off as a sign partially hidden by tree limbs told them exactly where they were: Mount Massive Asylum. The gates were left open, and the entrance was sitting silently, like a wound in the night. As their van passed the gates, the walls with barbed wire atop them surrounded the gang, and they drove up to the guard shack, which was also barren.

"Well, this is it gang…" Fred announced as he shut off the engine.

"Like, this is way creepier than normal...maybe we should forget about this one," Shaggy quickly replied, hoping to dissuade his friends, for a change, to drop the mystery.

"Of all our cases, this one might be the most urgent," Velma scolded as she exited out the left door.

Daphne grabbed an umbrella and followed her out and the girls met Fred, who had gone out before them and checked the second gate ahead, which was unlocked. Shaggy and Scooby climbed out the back, the skinny teen carrying a backpack, which he handed to Velma as the group came together again.

"Well, the gate's unlocked and the guard shack is empty, but the computer isn't working right; think you give it a look at Velma?" Fred informed and asked.

"Sure, come with me Daph, I might need an extra set of hands."

"Take Scooby too," Fred said, causing their dog to look up in surprise, "he might be able to sniff something out; Shaggy, let's go and see if we can actually enter the Asylum."

The duo left the others behind and walked forward, as the rain continued to pour down. They came to a small recreational park, a bench and some trees, as well as a few shrubs and lamps, nothing impressive or noteworthy. The park led them right up to the doors of the Asylum reception center. A few heavy grade trucks were parked nearby.

"Hey, this is weird," Fred commented as he got close to one of the vehicles, "looks like we aren't the first ones here...somehow."

"Good, then let's go!" Shaggy suggested.

"No chance, we have to at least find Velma's friend. He could be in trouble."

"The places we go are normally pretty spooky, but this just isn't right, Fred! I'm telling you, something really bad is waiting for us this time. Something really bad."

"We'll be okay. We always are."

Fred didn't sound as resolute as Shaggy usually heard him. In any case, the doors to the main hall were firmly locked, and the intercom was out of order. Despite his best attempts, Fred could not get the doors to open, and Shaggy had gone over to the side of the building to look it over.

Velma, Daphne, and Scooby had finished in the guard shack, and approached the blonde teen with unsure looks, especially Scooby.

"We got into the camera systems, and I almost wish we hadn't," Daphne said, clutching the umbrella close.

"Very strange things have happened here, as you can see by the military trucks," Velma told him, "but on top of that, the security system showed us footage that...well, it can't be accurate. It looked like a ghost…"

"A ghost did what?"

"Murdered them. Murdered everyone. This isn't a normal mystery Fred."

Shaggy then walked over, looking over his shoulder and watching the area he'd just looked over. He and Scooby were already trembling.

"Unfortunately," he reported, "I found a way in…"

He led them to a gate, locked tightly with a chain, but also bent inwards, as though some wild creature had wanted to enter the Asylum before the gang arrived. The space was small enough for them each to crawl through, and they did so one at a time, digging deeper into the skin of the cursed Asylum.

To their right, a light flickered on and off over a backdoor to the main hall, but it too was locked from the inside. The building was being overhauled, or at least repaired a ways away, and an investigation of the construction site yielded a way in.

Fred climbed up the scaffolding, helping up the other four and leading them higher up, to the windows of the Asylum secretary section of the building. A couple floors up and they found a window had been left open.

The light had been flickering since they spotted it, but upon their arrival, the bulb exploded and they were in the dark again.

Shaggy and Scooby were holding each other close, and Daphne scooted closer to Fred as Velma rummaged through her backpack. Taking out a neon glow stick, she snapped it and shook, bathing the torn up room in bright green light. The light revealed a mess of furniture that had been thrown around, a sea of papers, smashed electronic equipment, among other components of a mess.

"Jeepers!" Daphne exclaimed upon looking down, where a pool of blood had stained the ground.

"Zoinks, this is bad news gang, I'm telling you!" Shaggy whined.

Scooby buried his eyes under his paws and shook with fright. They all stared at the red mess for a moment, realizing how deep they were into a heinous puzzle.

"Let's go…."

They found the door and opened it, revealing the inside hallway, also torn up and thrown into chaos. They seemed to be alone. The entered another room, also dark except for the static gray light of a malfunctioning monitor. Working their way to the door again, they opened it up to a lit section of the hallway.

They had to squeeze through a hastily made barrier of bookshelves, which opened up the rest of the hall. They passed by several offices, all of them barren. More blood ran on the floor and even on the walls. The hum of the fluorescent lights above them and the rustling of the steady wind flowing through a window somewhere were the only noises the Asylum made.

Stapled to the wall was a manilla folder with a few papers labeled "Murkoff Records". Velma tore it off and read through it with Fred and Daphne.

"Project Walrider?" Velma read from the paper, "This is some edgy stuff. Legal science isn't usually coordinated like this."

"Talk about a clue," Daphne commented.

"Put it in your pack, Velma, and let's keep moving. I feel like the sooner we're gone, the better," Fred told the others.

"Like, I tried to prevent exactly this…" Shaggy told Scooby as they followed along.

They came to two open doors, one was a restroom the other was a larger space, an office lounge or meeting room. The door to the bathroom quickly slammed shut and locked, and the gang froze in place for a second.

"What do we do?" Shaggy panicked in a whisper.

"Run!" Fred advised and hurried into the meeting room with the others, shutting and locking the door as well.

"Well, we aren't alone," Velma said.

"Like, this is too much!" Shaggy pleaded, "Let's get back out and leave!"

"You go if you want, but we can't leave. Not anymore...this is a mystery beyond any we've ever faced. To walk away now...it wouldn't be right," Fred explained.

"But it would be safe!" Shaggy argued.

"We're not leaving, Shaggy, that's that," Velma pressed.

Daphne went over to the second door, but it was jammed from the other side. Not keen on the idea of going back the way they came, the gang spotted an open vent above them, and it just so happened that a large blood stain was resting over the vent, on the ceiling.

They moved the large table over and climbed on it, giving them enough of a boost to reach the vent. It reeked with the smells of decay and danger. As usual, Fred was the first to go up, followed by Daphne and Velma, then Scooby and Shaggy in the rear.

The vent led them past several other offices and joint rooms, and soon they found a section of the vent was broken off, forcing them to drop down. It was almost a relief, but upon landing in the main hall, they found it was even worse than the offices.

Ransacked and sculpted away at by devastating forces, like a victim of psychopathic malpractice, the main hall was a terrifying stockpile of demolished furniture, rubble, and destruction. More blood than they'd ever seen was etched all around, nearly painting the walls. The second level, where they landed, wasn't as bad, but a graveyard of corpses was lying on the first floor.

"Oh my God…" Daphne was the first to exclaim.

"This is bad...this is so very, very bad!" Shaggy screamed and took off running down the hall with Scooby right behind him.

"Come back!" Fred yelled, but the two were far gone.

"Let's follow them," Velma advised, "We don't know what kind of trouble they could get in."

Scooby and his owner had no direction, they didn't know their destination or their environment, only the fear that propelled them forward. They ran into a dark room and heard the sound of the rain pouring outside, and felt their way towards the window.

As they crept closer, they found a man, impaled and hanging, but not quite dead. He was a guard, before whatever monster found him harmed him so. The two friends were petrified with fear as the lightning illuminated the guard's form and he coughed up blood.

"Go...get out! Get out now!"

He began hacking again, but Shaggy and Scooby heeded his words and ran off, not hearing the rest of the gang who were close by the door. They sprinted down the hall and rounded the corner, coming to another barricade.

Scooby squeezed himself through and Shaggy was right behind him, until a large, hulking hand grabbed him from the neck and pulled him back out.

"Little piggy come to die!" The monster exclaimed, his face pale and distorted and unnaturally blank.

"ZOINKS!" Shaggy cried out as the monster of a patient stomped over to the railing above the first floor, and threw Shaggy into it, breaking the glass as he fell to the hard floor below.

"Raggy!" His friend called from the other side of the barricade.