All moves use standard movelist syntax for Tekken -

Joystick movements:

u = up
d = down
f = forward (toward opponent)
b = back (away from opponent)
df = downforward (diagonal)
db = downback (diagonal)
uf = upfoward
ub = upbackward
N = return joystick to neutral
SS = sidestep, tap either u or d very gently - not to crouch or hop, but
to sidestep.

1 = Left punch
2 = Right punch
3 = Left Kick
4 = Right Kick
5 = Tag

+ = at same time
~ = not at same time, but with no pause whatsoever between
, = immediately after

Crouch Dash - f, N, d, df This is a crouching dash, used as the
setup for many moves on many chars.

Okizeme - Hitting a grounded opponent.

Juggling - Hitting an opponent in the air.

If a direction is capitalized, HOLD direction as opposed to tapping

This isn't meant to be an in-depth moves guide, for those, go check
GameFAQs or something. It's just a few moves with better descriptions
than usually given.

Disclaimer: None of the characters and most of the moves aren't mine.
I'm just borrowing them. Don't sue.

Background:

This Prologue to the fic elaborates on the Tekken portion of the
background to Chapter 1. For a detailed background to Tekken, read the
long document at

http://www.tekkenzaibatsu.com/tekkentag/faq/ttt-history.txt

I'll explain any really really really important details, and the history
is by no means necessary to enjoy the fic, but overall it'll make more
sense if you read the history.

This is what you need to know for THIS fic:

Tekken is a game for Arcade/PSX/PS2. This fic is set at the end of
Tekken 3 and the beginning of Tekken Tag. The Tekken (Iron Fist)
tournaments were founded by Heihachi Mishima, the head of the Mishima
corporate empire. He had a son, Kazuya Mishima, and an adoptive son,
Lee Chaolan. Heihachi trained Kazuya brutally to make him a great
martial artist (sound familiar?) and brought him to near death more than
once. In Tekken 1, Kazuya made a deal with the Devil and sold his soul
for incredible power. He defeated his adopted brother and his father,
and threw his father off the same cliff his father had thrown him off
when he was a child. Kazuya became ruler of the Mishima corporate
empire, with his adoptive brother as lieutenant. In Tekken 2, the
thought to be dead Heihachi returned. Jun Kazama, an agent for the
environmental agency, joined the second Tekken tournament to investigate
rumors of pollution and such by the Mishima empire. Along the way, she
became associated with the Angel, who was vying with Devil for Kazuya's
soul. She made it to the end of the tournament and faced Kazuya
himself...she won back his soul to Angel and became pregnant with his
child. Heihachi then reappeared on the scene and threw Kazuya into a
volcano, regaining his throne. Jun disappeared from the scene and gave
birth the Jin Kazama, Kazuya's son and Heihachi's grandson. He showed
some traces of contamination by his father's devil, and incredible
potential in the martial arts, along with the potential for Mishima
style martial arts - only those of the Mishima bloodline could produce
the distinctive "electric" ki used in that style. When Toshin was
released and attacked, he went after the most powerful warriors in the
world - fighters in the previous Tekken tournaments (1 and 2). He found
Jun and devoured her soul when Jin was still a teenager. Jin remembered
the stories his mother had told about his father and went looking for
Heihachi. Heihachi recognized him and took the boy under his wing,
training him in the Mishima school but with a gentler hand than he had
Kazuya. Five years later, hearing rumors about Toshin's blood granting
immortality and seeing Jin's desire to avenge his mother, Heihachi held
the third Tekken tournament to attract great fighters and by proxy
Toshin. Toshin fought in the tournament, and the last match came down
to Jin vs. Toshin.

Prologue - What Came Before
Part A: Toshin Destroyed...or is it?

Jin Kazama stepped out of the bath. He was 19 years old, almost 20.
And he was ready to face death. Standing at 5' 9'' and 165 pounds, Jin
had a superbly muscular physique. With virtually no body fat at all and
rock hard muscles, plus mastery of two schools of martial arts - one of
which was among the most feared in the world - what could make him so
sure he was about to die?

Jin pondered his upcoming fight with the massive green skinned warrior
called Ogre. He knew that Ogre must be Toshin, the demon that had
killed his mother and countless other powerful martial artists. Ogre's
height and weight seemed to vary from fight to fight, but all agreed
that he was an incredible fighter. His grandfather Heihachi had grunted
in surprise a few times at some moves they had seen Ogre use.
Apparently, many of them were very similar to those an old friend of
Heihachi's father's, Wang Jinrei. Heihachi thought that Ogre absorbed
the souls of those it killed and took their memories and abilities...and
therefore might know may of Jun Kazama's moves and be ready for them.
Therefore, Heihachi advised that Jin use primarily moves from Mishima
style martial arts and be on the lookout for others. Heihachi had spent
hours drilling the boy in the styles of those known to have been taken
by Toshin - Wang Jinrei, the strange "wrestler" known as Armorking, his
mother, a muy thai kickboxer named Bruce Irvine, his uncle Lee Chaolan,
tae kwan doe expert Baek do San and others. Many of the competitors who
had lost in this most recent tournament were defeated by Ogre's intimate
knowledge of their skills from having absorbed their masters. Jin had
spent dozens of hours watching footage of these now dead masters, and he
had fought against their disciples before they were lost too to Ogre.
He was as ready as was physically and mentally possible...it was time to
avenge his mother. The battle would be well nigh impossible and he
realized there was a good chance he would die, but at the very least he
would weaken it enough that his grandfather would be able to avenge him.

Jin put on his fighting outfit - loose black pants, with a stylized
flame on his right thigh, and his father's old sparring gloves. Jin
chose not to wear a shirt, as he had seen too many fighters go down to
dirty tactics while he was on the streets looking for his grandfather.
Donning the worn red fingerless leather gloves, he looked at the studs
covering the backs. He imagined the hours his father must have spent
fighting with these gloves, not to mention the hours Jin himself had
worn them. Somehow, they were still in impeccable shape. Performing a
few rapid jabs to loosen himself up, Jin brought his hands together in a
meditative pose and summoned his family power, wrapping himself in a
shield of red lightning. As it had in recent months, Jin heard a faint
strange, somehow sinister voice as he let the lightning play about him.
Jin had discovered that while he could not keep the lightning flowing
for long, while it did he was well nigh invulnerable to almost any
attack. Unfortunately, it took a moment of concentration to create, and
was almost impossible to sustain for longer than a few seconds,
requiring concentration and time one simply did not have in a serious
battle. However, it was so potentially useful! Jin had been practicing
for the past year, each time managing to hold on to the lightning for a
moment longer. Lately, each time he fell into the trance he had heard
this voice...whispering about power. Jin remembered his mother's
cautionary tales of the Devil that were told regularly throughout his
childhood, and the voice always seemed somehow WRONG, as if it was
diseased and corrupt. Since the tournament began, Jin had know that it
was now time to face his greatest challenge ever...Ogre. Toshin. The
demon that had killed his mother. The demon that had only ever been
defeated once. The demon that he had sworn to destroy, even at the cost
of his life. His life...what about his soul? Perhaps it was time to
listen more closely to the voice.... Like his father before him, Jin's
anger was driving him into corruption. Unlike his father, he had his
mother's influence and thus did not completely fall under the Devil's
influence. He had not quite sold his soul to the Devil yet...but he was
on the edge. The Devil had already taught him how to power his body
with his own life force, becoming impossibly fast and strong at the cost
of his body. It was time to use that ability as he had never used it
before...time to defeat the Ogre.

Jin stepped out into the dark arena. The lights turned on, revealing a
replica of an aged Aztec temple. Appropriate given his opponent, he
thought to himself. Stopping at the center of the Arena, Jin essayed a
few quick jabs and kicks, limbering up his body. Jin settled into a
ready karate stance, searching for any signs of his opponent. Suddenly,
his massive green hued opponent loomed out of the darkness, leading in
with his right leg. Ogre literally jumped in to Jin with his right foot
extended.

This kick is called the Foot Bazooka, Ogre got it from Bruce
Irvine. It's not very good as it has very slow recovery if
blocked as it most likely will be, and it hits high so it misses
duckers.: f, F+4

Taken unawares, Jin took the hit right in the gut and was knocked down
and back several feet. Jin began to do a kickup, but Ogre threw himself
head over heels and flipped through the air to land on Jin's prone body,
slamming him back down to the ground.

This is the Demon Scissors from Kazuya Mishima. It's pretty
good for hitting on the ground and is fast, but you are grounded
too after it.: 4~3

Recognizing an attack from the Mishima style, Jin rolled over and stood
up, immediately settling back into his basic stance with his guard up.

Ogre stood up, confident of victory. He had expected more of a
challenge from the son of Kazuya Mishima...even though he had found
Kazuya half dead at the base of a Volcano, Kazuya had still put up more
of a fight than more than half of his other victims. Noting Jin's
stance, Ogre charged forward leading with his left shoulder.

This is Armorking's Shoulder Tackle. It's slow and easy to
interrupt, but if it connects it does good damage or guard
stuns. Use carefully: f+1+4

Jin stood calmly as Ogre charged forward. At the last moment, Jin
sidestepped as Ogre moved by and stopped. While Ogre was still
recovering from his miss, Jin crouched slightly and moved forward
imperceptibly before bringing his right fist up in a blindingly fast
uppercut. His arm was sheathed in red lightning as it hit Ogre directly
under the jaw, sending the massive green warrior flying up several feet
in the air.

This is the famous Electric Wind God Fist (EWGF). It's a very
fast and powerful move, possibly Jin's best. It's performed
like a regular Wind God Fist, except REALLY REALLY fast: f, N,
d, DF+2

Not giving his opponent time to come down out of the air, Jin crouched
down slightly and dashed forward again in one seamless motion,
performing another massive right uppercut to Ogre's back, forcing the
warrior back up into the air.

This is the much easier to perform Wind God Fist. It's very
good also, although not as good as Kazuya and Heihachi's
versions of the same move: f, N, d, df+2

Standing from the uppercut, Jin continued with a pair of left and right
jabs to Ogre's torso, boosting his opponent up and back a little more.

Jin's 1-2 Jabs are very fast and powerful. They are good for
keeping an opponent floating for a juggle, or just to poke: 1, 2

Ready to finish his devastating series of attacks, Jin repeated his
crouching dash once more so he was positioned directly underneath his
opponent, then came up in a leaping left uppercut, hitting his opponent
cleanly in the spine and sending Ogre flying away in a parabola, landing
heavily on the ground.

This is the Thunder God Fist AKA Rising Uppercut. It's a bit
slow, but it ducks under high hitting moves and is very
damaging. It does more damage if you delay it slightly. Use
with caution. It's really good for a tag-in juggle hit: f, N,
d, df+1

Cursing his own overconfidence, Ogre got up, enraged, ready to bring his
true powers forward. He was caught completely unawares as Jin dashed
forward, seized him by the shoulders, and performed a trademark Mishima
style move - Jin headbutted Ogre right between the eyes, knocking Ogre
down again.

This is the Mishima's best throw, the Stone Head. You can use
it to tag out, and it does good damage and is hard to escape.
You can buffer a dash in front of it. Basic Stone Head: f+1+2
Dash-buffered Stone Head: f, F+1+2

His eyes blinded with stars, Ogre rolled up immediately after hitting
the ground, only to see Jin moving forward in yet another crouching dash
and hitting him with another powerful rising left uppercut.

TGF again: f, N, d, df+1

Jin grunted as he landed from his jumping left uppercut. This fight was
a farce! Ogre had barely put up any resistance at all, and his only hit
had been his initial kick and followup somersault. Still, it was better
to play it safe. Seeing Ogre land on the ground, Jin decided to perform
the trademark Mishima somersault that Ogre had used.

Demon scissors again: 4~3

This time, when Ogre landed on the ground, he decided to wait a moment
before getting up - after all, the last few times immediately standing
had been met with disastrous results. Seeing Jin begin his somersault,
Ogre rolled to the side and stood up as Jin landed. Ogre had taken a
great deal of damage, and it was time to even the score. He crouched
down slightly and stepped back, weaving his arms in a complex pattern as
he pulled on his ki.

This is the Dragon Power Punch from Wang Jinrei. It's Ogre's
slowest and most powerful unblockable. It's almost useless, but
can be good under the right circumstances: b, b+1+2

Jin stood up just in time to see Ogre finish his weaving and get ready
to leap forward in a massive right punch. Immediately recognizing one
of Wang Jinrey's trademark attacks, Jin immediately lowered his torso
and charged forward in a tackle. Hitting Ogre in the midsection just as
he was about to punch, Jin thanked his lucky stars that he hit first.
Tackling his opponent to the ground, Jin landed 4 alternating left and
right punches to the face before pulling Ogre's arm to the side and
dislocating it. Standing up, Jin backed away a few feet as Ogre stood
up in pain.

This is the Ultimate Tackle, a move Jin inherited from his
father, followed up by alternating face punches and an arm bar.
Not recommended as very easily reversed, but can be good under
right circumstances: db+1+2, 2, 1, 2, 1+2

Ogre was in severe pain and VERY angry. Nobody had ever hurt him so
badly before, and he had barely damaged the young whelp at all! It was
time to show his true power. AAAARRRRGHHH!

Jin looked on as Ogre let out an incredible scream of pain and rage.
Had he won so easily? How could it be? Ogre's skill began rippling,
and dents appeared...almost as if someone was trying to get out. At
first, Jin dared hope that those Toshin had defeated and consumed were
now free...but then hope changed into horror as it became evident that
whatever was breaking free was not human by any means of the word.
Suddenly, immense brown wings sprouted from Ogre's back. His slightly
curved horns grew massively in size and became sharp and pointed. His
skin burst open as his entire body grew several times larger. His teeth
erupted into massive fangs, his hands and feet sprouted
claws...revealing a huge fur covered bipedal beast with wings and a
massive head. True Ogre had appeared.

Toshin roared. It had been centuries since he had last shown his true
form. It focused its beady eyes on the mortal creature that had forced
it to reveal its true power.

"SO, MORTAL. SEE WHAT YOU HAVE BROUGHT UPON YOURSELF! I WILL ENJOY
TAKING YOU." rumbled the massive beast.

Jin assumed the basic Mishima stance and wordlessly beckoned to Toshin.
Enraged, Toshin rushed forward impossibly fast and punched at the small
human standing in front of him. Jin prepared to perform the Mishima
crouching dash and duck under the punch, but was shocked to see that
Toshin's right arm actually extended in length and rushed at him
impossibly fast. Not given time to crouch dash, Jin brought his arms up
in guard. Although he was pushed back slightly, he managed to stop
Toshin's massive clawed hand in time. Unexpectedly, Toshin suddenly
pushed his arm up and further slightly over Jin's guard and grabbed Jin
by the throat. Squeezing, Toshin broke Jin's collar bone and dropped
him to the ground.

This is one of Ogre's few original moves, and one of his best.
Serpent's Venom is very very fast, has little lag, and has the
chance to do unblockable damage. Now, it is avoidable - the
first hit can be blocked, and the second can be sidestepped, but
you have to KNOW to do that: f, F+2, 2

Retracting his arm, Toshin angled his head down and headbutted Jin's
prone form. Scooping him up with his horns, Toshin threw Jin into the
air.

A True Ogre-Unique move, this is a GREAT launcher and okizeme
move. Practice it or you might get fire by accident: df+1+2

Jumping forward in a somersault, Toshin intersected with Jin in midair
and hit him several times, forcing Jin higher into the air.

This is a great juggling move, and True Ogre unique. It can
also hit grounded opponents as it lands: u+3+4

As Jin landed, Toshin spun around several times, lashing Jin's prone
body with his tail.

Another True-Ogre unique move, Low Tail Spinner is great and
easy to pull off: d+3+4

As Jin stood up, Toshin flared his wings and swung his head around,
breathing fire.

This is pretty good, but has its disadvantages as noted later on
in the fic. I wouldn't recommend doing the Blazing Inferno
unless you are pretty sure of hitting...but if you hit it's very
good: d+1+2

Jin was caught in the inferno and spun around, disoriented and
attempting to pat out his burning clothes.

Note that Brian Fury and the Jacks aren't stunned.

Roaring with laughter, Toshin crossed his arms and focused his power.
Glowing with sparkling purple ki, Toshin slid forward in a spinning
elbow, hitting Jin in the jaw and knocking him across the Arena.

This is a very strong hitting unblockable stolen from Bruce
Irvine. Killing Blow is fast for an unblockable and does huge
damage if it connects: B+2+3

Jin stood up in great pain. Fortunately, he had not been wearing a
shirt, so there were not any truly serious burns caused by lingering
flames. However, his hair and eyebrows had been burned off, and his
pants were suffering serious damage. His father's gloves had not been
damaged, but it was hardly surprising given the fact that they were
capable of conducting lightning. Toshin flapped his wings, and rose
into the air and dashed toward Jin horns first.

This move is True Ogre unique and can actually only be done from
face up, feet toward opponent grounded position. Well, you take
liberties in fanfics. Owl's Hunt is unblockable and very fast,
but can be avoided by ducking - which sets True Ogre up for
massive damage: face up, feet toward opponent on ground, 3+4

Jin regarded the figure of the approaching beast, and, desperate,
reached for the power offered by the voice. Bringing his hands
together, Jin meditated and brought his shield of lightning into
existence. Roaring in shock, Toshin was unable to arrest his dive and
ran into the shield. While he was not damaged, he bounced off into the
air. Drawing upon the power the demonic voice offered, Jin changed his
stance slightly. The electric shield enveloping his body shrank down
into rivers of lightning running over his body. Jin drew on his own
life force, and charged forward in a crouching dash faster than he ever
had before in his life. Coming up in a wicked rising right uppercut, he
caught Toshin in the spine.

The Electric Guard is a Jin unique move. It blocks almost all
non-unblockable attacks for a moment, and it juggles if it
blocks an aerial attack. VERY useful if you know how to time it
right: B+1+2

Now, if Jin is teamed with Heihachi in Tekken Tag, he has
ability to enter the Devil Jin stance from the Electric Guard.
While in Devil Jin, his next motion/attack is very fast and hits
harder, but drains life. To enter the stance: B+1+2, 2, 2, 3

I don't know if this is actually possible, but what in effect
happened in the fic is that Jin used Electric Guard to block
True Ogre's Owl's Hunt, bouncing True Ogre into the air. He
then used the same Electric Guard to enter Devil Jin mode, and
did a WGF while in Devil Jin stance. The whole sequence is (and
I would like to know if possible): B+1+2, 2, 2, 3, f, N, d, df+2

As the demonic power faded, Jin brought his arms back and snapped out a
powerful right kick straight up into Toshin.

This is the Demon Steel Pedal. It's one of Jin's top three
moves. It hits special mid - that its, it hits low and mid but
is blocked high. It hits on the ground also. It's very very
fast and hits hard. Abuse this move!: B+4

Jin's devastating hits caused Toshin to roar in pain and shock. Despite
his intimate knowledge of Mishima and Kazama style martial arts, he had
no recollection of these attacks. Flapping his wings, Toshin righted
himself and landed heavily on the ground.

True Ogre is unique in Tekken Tag in that it can escape Juggles
just by hitting any button while floating in the air. You land
lagged and possibly with back to opponent, but anything is
better than being juggled if you are fighting vs Jin or some
other characters.

Without giving Toshin any time to collect itself, Jin hit Toshin in the
chest with a spinning left backfist. Turning back, Jin hit Toshin in
the head with a powerful right roundhouse kick. As Toshin staggered,
Jin hit him in the back of his head with a right straight punch. He
finished his mother's trademark White Heron combo with a right sweep.

This is the White Heron, a combo Jin inherited from his mother.
It's average, but is good for juggling: 1+4, 2, d+4

As Toshin landed, Jin crouched down and dashed forward. As he came
close to Toshin's soon to be prone form, Jin stuck out his right leg and
went into a spinning sweep kick.

This is the famous Hell Sweeps. Jin has the worst version of
this move out of the 3 Mishimas, but it's still good: f, N, d,
df+4. You can also tack on another 4 for a mid hit.

Finally, Jin jumped high into the air, coming down heavily on Toshin's
prone form with his right fist and leg first.

This is the completely useless Corpse Splitter. In Tekken 2 all
people had it, in Tekken 3/Tag only Jin and King have it. It's
pretty much only good for jumping over charging opponents or
hitting completely moronic and oblivious grounded foes: uf+2+4

Backing up a little, Jin awaited Toshin's next attack.

Toshin rolled over and stood up. He immediately crouched down and poked
at Jin's midsection with a left jab.

This is a good poking mid hit for Ogre: d+1

Jin blocked the attack, but was unprepared for Toshin's followup.
Toshin rose in a very high left kick, hitting Jin below the jaw. His
foot continued up and then came down again, hitting Jin on top of his
head with a powerful heel slam. Toshin balanced on his right leg and
continued with a low left kick at Jin's shins, then another at Jin's
torso. The momentum of the kicks pushed Toshin forward even as the
impacts forced Jin back. Toshin's next kick was just barely out of
range and missed, but the sixth hit Jin in the head again. Staggering
back, Jin collected himself and caught Toshin's seventh left kick.

This is the famous Infinity Kicks that Ogre stole from Lee
Chaolan. As you can see, you can only really do 4 hits before
you get into danger, but it takes off a lot of life with those 4
hits: While Standing from Full Crouch: 3, 3, D+3, [infinitely 3
with joystick at U, D, or N]

Pulling back on it, Jin forced Toshin to the ground and applied
pressure, dislocating it at the knee.

Jin has reversals. As the Infinity Kicks are left kicks, you do
a left reversal: b+1+3

Jin backed up slightly to give himself a moment to recuperate.

Toshin roared and kicked his leg forward slightly, snapping it back into
place. Standing, he flared his wings slightly and prepared to blast Jin
with more fire. Recognizing the signs of the flame attack from the last
time, Jin took a chance and began his and his father's most powerful
attack. Crouching down, Jin summoned the Mishima lightning. Toshing
let loose his flames, but they passed harmlessly over Jin's head.
Toshin attempted to angle them down, but could not without burning his
own bulky frame. Crackling with power, Jin moved toward Toshin while
turning slowly. After turning in two complete turns, Jin was positioned
perfectly directly underneath Toshin's Jaw. Jin let loose the ultimate
attack of the Mishima style: "SUPER SPINNING GODFIST!" Jin released all
the power he had built during his slow approach into one massive left
uppercut, hitting Toshin's unguarded torso while he was still breathing
fire.

Toshin's move is the Blazing Inferno again: d+1+2.
With Jin's counter, we see the HUGE weakness of the Blazing
Inferno - you can duck under it, and some very powerful moves
involve moving forward while ducking. Jin's unblockable Super
Spinning Godfist hits insanely hard, but the chargeup is so slow
and obvious that it's completely useless except in situations
like this. The move is: B+1+4

The massive attack sent the beast flying in the air. It broke two of
Toshin's massive ribs and his breastbone. Jin's fist kept going right
through Toshin's chest unimpeded. The lightning conducted into Toshin's
chest, cooking him from the inside out and destroying his heart in one
massive jolt. Jin poured all his rage and hate from the past five years
through his harm, and literally blew the demon into two peices.

Jin looked disbeleivingly at his bloodied fist. Looking at the carnage
in the room, only now noticing his broken bones, he collapsed exhausted
in a dead faint.

A humming glow permeated the room. Toshin's corpse began to vibrate.
Glowing, it slowly began dissolving into an smokey gray cloud. The
wisps of smoke drifted into the center of the room, forming ghostly
images of the fighters who had been devoured by Toshin over the aeons.
Some had been drained too much and collapsed into emptiness. Others
solidified into quasi reality and shot out of the replica temple,
eventually landing in random spots across the globe, forming bodies and
becoming once again the fighters who were devoured. Many of them were
nearly dead, but they would recover.

Lee Chaolan awoke in a dark alley in Hong Kong, wearing black jeans and
his favorite unicorn emblazoned jacket. The silver haired devil
painfully stood up and went hunting for food.

Wang Jinrey found himself in a Tibetan temple, and began the slow
process of recuperation.

Baek Doo San appeared in front of the Law dojo. Marshall Law found his
former enemy lying in the gutter, and took pity on the tortured Tae Kwan
Doe master.

Kazuya Mishima found himself at the base of the cliff his father had
thrown him off of as a boy, the cliff he had thrown his father off of as
a man.

More and more glowing wisps of energy, glowing SOULS, left the temple.
Finally, there was only one left. This one took the form of a raven
haired beautiful Japanese woman. It drew closer to Jin's unconscious
form...the completely drained wreck of a man that was its son. Jun
Kazama cried for her boy as she saw the tell tale traits of Devil's
influence and thus did not notice one final dark sillouette arising from
Toshin's corpse.

PAIN. PAIN!!!! Pain on an order it had never felt before. The dark
soul coalesced into the form of a ghostly werewolf. HUNGER! Never in
all it's existence had this spirit felt the need for nourishment as now.
Where? What? It felt a warmth nearby...a food source!

Jun Kazama finally sensed an evil presence behind her...too late. She
turned and was attacked by the dark werewolf. Neither of them totally
corporate, they attacked each other on a spiritual plane. Finally, the
werewolf's hunger and lust won over Jun's spirited resistance and it bit
deeply into her. She knew that if the werewolf...if hte last vestiges
of Toshin won, it would turn on Jin next. Drawing on the power of the
Angel that had once merged with her to defeat Kazuya's Devil, she seized
the dark spirit and pulled it with her out into the world. The rays of
the rising sun attacked the dark werewolf...Jin and Toshin had battled
for over an hour, and it had taken most of the night for the werewolf to
assemble itself. Howling in pain, it tore off as much of Jun's soul as
it could for the moment and fled. Damaged, Jun plummeted to earth and
landed in a grassy meadow in the heart of China.

A nearby village of amazons saw the bright light streaking down through
the sky and warded themselves against evil. What new thing had invaded
the valley of Jusenkyou?

End Part A
Prologue to be Continued in Part B: A Dark Night in Nerima

Notes:
This is the only fight in this fic that doesn't have Ranma and Ryouga in
it. What do you think? Please send C&C (PLEASE!) to
nhojuil@hotmail.com

A Dark Night in Nerima will be coming out soon. It has a Ranma vs.
Ryouga fight in it. It'll also include much more prose as opposed to
action in it.

For Tekken aficiandos out there, commentary and how to for the moves
that Jin, Ogre, and True Ogre do are available in an alternate version
you can find in my webpage. Note that certain moves like the Demon Step
Pedal and the Devil Jin stance I've used in this chapter were first
introduced in Tekken Tag, not Tekken 3. For the purposes of this fic,
I'm assuming that Jin already knew those moves when he fought Ogre and
True Ogre. This will be true for all Tekken moves in all chapters of
this fic, including Chapter 1. Also, I am looking for beta readers for
this fic, preferably with some knowledge of Tekken. I am also looking
for someone who can help me with move descriptions, long strings, etc.
I have not played all TTT characters extensively, and there are certain
combos where I am not sure what they look like or even if they are
possible, like the Electric Shield + Devil Jin WGF combo I used in this
fic. I talked to 5 or 6 Jin players, not ONE of which knew if it was
actually possible in game play! If interested, please e-mail me.

--
Nhojuil
AIM: ZerodotJander
E-mail: nhojuil@hotmail.com
Homepage: http://www.geocities.com/nhojuilbook/

"It is said that your life passes before your eyes before you die. This
is true. The process is called living." -- Terry Pratchett