Chapter 27: Lance's Thesis
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Cornerians
General Information
Corneria is the fourth planet in the Lylat system, home to the alien race known as Cornerians. Corneria's geography and status resemble those of Earth; roughly 70 percent of the planet's surface is covered in water, and the planet itself is slightly smaller in diameter than the Earth. The Lylat system itself contains all terrestrial planets, the largest of which is Venom.
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Cornerians originate on the homeworld of the same name, but have expanded and migrated into other worlds. Recently, the Cornerian government has funded colonization in areas outside the immediate system, but such expansion is currently very limited.
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Corneria's historical records span back as far as 8,000 years ago. After four, however, records become obscure, represented by numerous varying accounts.
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Technology has advanced considerably, though scientific knowledge appears to span an unpredictably small amount ahead of human science. Due to the rate of Cornerian progression, Cornerians have been able to apply this knowledge more easily than humans.
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Archaeological evidence shows that the Cornerian industrial revolution occurred several millenia ago, and that the newest era since then was the dawn of the space age.
For the sake of comparison: the human achievements during the year 2000 AD would be equal to Corneria 2000 years ago. As mentioned, though Cornerians progress more slowly than Homo-Sapien, they have been growing since the beginning of their known existence, while humans have only displayed significance growth spanning from the Rennaissance. Using this particular event as a focal point, one can infer:
2000 years of progression for Cornerians = 600 years for humans.
Physiology
In general, Cornerians are consistent in skeletal and muscular structure, mirroring that of humans almost completely. With subtle differences, such as head, tail and build, the Cornerians show many standards, in spite of their diverse nature. All Cornerians are anthropomorphic bipeds whose different races and ethnicities parallel the variety of Earth's own taxonomical heirarchy. The most obvious similarity to Earth's fauna are the tail, head, and body surface.
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With that in mind, anatomy and biomechanics work exactly the same as they would concerning any Homo-Sapien. Medicinal theories and cures remain consistently effective for all Cornerians as well as humans as do medical procedures as a whole.
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The Cornerian race covers four animal kingdoms: avians, reptilians, amphibians, (the least numerous) and mammalians. (the most numerous of the four) All species of fish are absent. Ethnicity further breaks down these four groups all the way up the heirarchal ladder.
How and why Cornerians resemble species located light years away from their own homeworld, and how and why their overall physiology represents that of humans remains a mystery.
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It seems that cross-breeding is generally possible (and acceptable) so long as the parents in question are a part of the same kingdom. In other words, mammals can produce offspring with mammals, reptiles with reptiles, and so on. For example, a tiger and a cat will certainly be able to breed, and it seems that even something like a monkey/bear hybrid is feasible. There are several exceptions, however, as certain classes have proven incompatible with one another. Aquatic mammals serve as the foremost example.
Technology
Corneria entered the space age roughly two millenia ago, listing their encounter on Sauria as an event taking place just over 2,000 years ago(ISF Sauria Manual, 28/I). The planet also ended its 'renaissance' era nearly two thousand years before that, losing all but a handful of historical records even further back in time. Judging by these statistics, it may be safe to say that Corneria has historically progressed much, much slower than Humans. This may be due to the fact that Cornerians have for the most part lived as a unified race, free of the same international conflicts humanity causes. For humans, most technology in everyday use in some way originates from the military; technology adapted for civilian use. As the saying goes, "war is the seed of creation."
Likewise, Corneria's wars consist of rebellions—such as the recent Venomian war—which are quickly stamped out. With little to no competition to force progress, this may be the reason for their slower advancements. This may also lead one to question why Corneria is so far ahead of Earth. It could also be a result of their unification; if this unique social relationship has lasted for their entire history, they could have begun progressing since the dawn of their existence. In contrast, human science has only shown notable change starting some time around or even before the fourteenth century, not even a millenium ago. Records from both worlds support this hypothesis.
Finally, it is worth noting that Corneria's scientific knowledge in and of itself is only a short step ahead of Earth. The only difference is that they possess the time and resources to apply that knowledge.
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Current technology is slowly spanning into "zero-space" and advanced astrophysics. The most recent scientific advancement is a "warp gate" developed by the late Beltino Toad, a teleportation device intended to enable instant transport to far off points in space. More common transportation covers space travel, now accessible enough for most civilians to afford. However, aristocrats, businesses and a few ex-soldiers compose of the group able to afford interplanetary ships. For much of the populace, however, Lylatean travel is the equivalent to Human airlines.
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Predictably, medical technology outclasses that of humans. However, as advancements solve old problems, new diseases and viruses give rise. Although the rate of health-related fatalities is considerably low, many still pass on as a result of new, incurable diseases. The most recent of these diseases is the "Red Vivian," named for its first victim, Vivian Hare. In spite of these shortcomings, Lylat far makes up for it with other theories; surgical procedures have evolved so greatly that there are few problems outside of medicine which Cornerians cannot solve. Again, there are limitations; since the tragic accident of a famous Cornerian flight instructor, spinal correction has recently become a hotly debated topic.
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Another popular subject among Humans has become taboo among Lylat. Gene splicing and genetic engineering is very possible and easily attained, and the system has even completed its own genome project. However, when the system first attempted mass experimentation with altered DNA, they witnessed a severe cleansing period in which unprecedented consequences took place. Predicting that all faults caused by gene splicing can be solved by gene splicing, scientists continued altering the genetic structure, only succeeding in further scrambling the already mutilated genes. Eventually, the government halted the project, outlawing nearly all gene splicing activity.
With the advent of incredible medical capabilities, Cornerians—not unlike humans—have bypassed the law of natural selection. Ergo, individuals with weak genes are allowed to live and pass those genes off into later generations, all the while avoiding genetic cleansing. New diseases and medical problems appeared, and the medical world responded simply by finding new solutions to these problems. When the government recognized that the problem was growing far too big, they began funding geneticists to solve the problem permanently. At that time, their knowledge on genetics was very limited, and all experiments resulted in failure, as mentioned above. Many of the tampered genes affected traits outside the predicted sphere of influence. For example, if a single nucleotide is replaced or moved out of line, the effect may be as small as fur color, or it may be as detrimental as placing several miniature wings on the middle of a young bat's forehead. Eventually, the greatest of scientific minds were able to complete the aforementioned genome project, and through years of trial and error mapped out the most ideal "natural traits" for Cornerian youth. Even today the science is incomplete, and things become all the more complicated when accounting for differences in race, but the situation is far more optimistic than 1,500 years ago.
The most recent and possibly the most influentiaal scientist in the field of genetics was a primate who is accriedited with having made half a millenium's worth of research in under a decade. Consequently, this success is commonly attributed to two abnormal learning abilities which allowed him equal success in the field of communications and biotechnology. The researcher's name was Andross.
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Cornerian weaponry, though scientifically advanced, is shamefully outclassed by human weaponry. Humans still utilize kinetic weapons, expending a finite amount of materials through the usage of firearms and explosives. All of Lylat, on the other hand, has long ago banned the use of solid projectile weapons, strictly limiting the military and civilians alike to energy based weaponry. About a century before this law was passed, the military had developed a firearm which drew energy from a built in fuel cell, expendable but replaceable. As the years progressed, energy efficiency grew to the point where an interchangeable fuel cell was obsolete; the self-sustaining battery would be enough to last the weapon until it broke down or in turn grew obsolete. After 800 years, "blasters," due to their energy-efficient design, still lack the capacity to effectively kill an individual the way human weapons can, and yet the government and military both oppose such brutality. This reluctance to build newer, better weapons stems from Corneria's great lack of footsoldiers, which in turn is due to the fact that the few wars that do take place occur in space or in the air, where close quarters combat becomes irrelevant.
For the few footsoldiers the military still uses—all of whom are now referred to as Special Operatives—simple blasters are enough to incapacitate most opponents, with the recently introduced "charge blasters" causing more damage but take more time to fire. Casualties caused by blaster fire is rare, and reflects on the paradoxical aspect of Lylatean warfare.
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The self-replenishing fuel cells used to power blasters are also applied to everyday life, filling entire cities with power using a single generator. According to the Lylatean Department of Science and Technology, once powered and activated, the cell utilizes an internal arc reactor to maintain a consistent level of power, which can then be extracted and used elsewhere. Meanwhile, the reactor itself continues to circulate and generate energy, at a certain point ceasing production and maintaining power for future use.
Sociology
The term "Cornerian" refers to the race of anthropomorphic bipeds originating on the Planet Corneria, fourth planet of the Lylat system. Corneria and Sauria are the only two planets from which all sentient Lylatean life originates, though most others are capable of supporting some form of life. Many Cornerians have populated many other planets in the system, but all Titanians, Fichinians, etc are of the Cornerian race.
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The term "Lylatean" is used as an umbrella term for all citizens of the Unified Republic of Lylat. This includes but is not limited to Cornerians, (citizens of the homeworld or the race itself) Saurians, Aquarians, Titanians, and so on.
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The most notable trait about Cornerians is that they are a completely unified race. As a result of their seemingly limitless diversity, there are no social norms for appearance or genetic traits, and Cornerians as a part of society are forced to accept one another. Consequently, never once in history has racial bias been an issue.
The entire Cornerian race mirrors nearly all of Earth's vertebrates, minus fish. Considering all the possible combinations when taking crossbreeding into account, there are no species numerous enough to establish dominance or superiority within the system.
This has given Cornerians an amazingly accepting, open-minded nature.
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Stranger yet, all Cornerians speak the same native language. Upon first encounter with Sauria, 2,000 years ago, (SF Sauria Manual, 28) Cornerians introduced phonetic speech to the populace, unintentionally giving birth to a cypher language. Afterwards, Cornerians developed several other code languages to relay secret messages for whatever purpose, but these languages are all artificial, based on Cornerian grammar and phonetics.
Finally, this single language all of Lylat speaks is English. What's more, even the Cerinians spoke it. More conjecture on this later.
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The Cornerian government is said to be very trustworthy, in contrast with the typified human authorities. One reason for this may be their financial status; with newer technology such as the arc reactor, the general populace has gained much financial and influential independence from the federal government. As the years passed, the government lost much of its leverage over the people, and as the saying goes: "Absolute power corrupts absolutely." The converse proves true as well.
Military
As mentioned above, Cornerian weaponry leaves much to be desired. The greatest of all weapons they have to boast are the admittedly impressive cannons used in space combat. However, these are still short range, only able to reach ships on the same battlefield. The only long range weapons Cornerian battleships possess are missiles with near perfect targeting systems, filled with some sort of antimatter chamber, which, upon detonation, will annihilate an entire ship.
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The vast majority of all soldiers comprise pilots and space mariners, while an even larger majority of military personnel in general make up logistics. During the Cornerian shift into the space age, a large portion of the Navy salvaged its materials and rebuilt the vessels as spaceships, renaming themselves the "Space Navy." The few they left behind merged with the ever diminishing army to form a sort of Military Police or National Guard for oceanic environments such as Corneria's Western Sea and the planets Zoness and Aquas. Meanwhile, the remaining footsoldiers, including marines, ground troops, paratroopers, the newly introduced space marines, and the special forces themselves are all collectively referred to simply as Special Ops. These footsoldiers are a minority in the military, due to the advent of spacial and aerial warfare. During peace, they act as law enforcers, and during wartime act as a National Guard, providing a last line of defense against possible invaders. There are also some occasions in which Special Forces are required outside of guarding the homeland, such as Fox McCloud's mission on the planet Sauria. Despite the Space Navy's prestige, the Air Force was the first and most successful branch to pioneer space warfare, and still possesses bases on planets' surfaces.
There are no Black Operatives in the Cornerian Military.
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Even though most soldiers move on to become pilots of one profession or another, every single recruit must take the same training through the prestigious Cornerian Flight Academy. During these years, students learn flying skills as well as close quarters combat and mechanical skills. The materials are all mandatory, but upon fulfilling these requirements, students are allowed and encouraged to pursue any of these fields as they please. Statistically, most students either pursue a career in flight, or not at all. After that, professions in hand to hand combat is the next most common, even though most of these students end up joining the mechanics. No matter what skills are displayed on a student's record, the military—not unlike that of the United States—has a high demand for logistics and management.
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Organization is sloppy and informal; discipline and resocialization are non-existent compared to Earth. Suffice to say, the special ops suffer harsher training than the Space Navy and Air Force do, yet even that fails to live up to Human expectations.
The entire Military itself is headed by a single general, General Pepper, while Field-Marshalls underneath him run the individual branches. In this sense, military hierarchy adheres to many norms likewise held by numerous human military systems.
The sense of unity within the Cornerian Military is no where near as tightly knit as human soldiers. Each of them still maintains a unique sense of self, as none of them are resocialized or broken down into true warriors. This lack of unity may account for Corneria's historical failure as warriors, though this also contributes to the rise of individual "shining stars," the most obvious examples of which would be the Star Fox team or widely recognized and decorated soldiers such as Bill Grey and Katt Monroe.
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These aforementioned individuals are the military's saving grace, four of whom were able to defeat an entire Air Force which the whole Cornerian defense force could not defeat. Likewise, a particular event twenty years ago depicts an extraterrestrial lifeform known as the Aparoid—equivalent to Earth's Calluyda—destroyed an entire fleet of ships before it was finally defeated. (Beltino, SF Assault)
In this sense, Corneria's incompetence is astounding, if not pitiful.
Religion
For the most part, Cornerian religions are monotheistic, following a human archetype of a single God and a sacrificial lamb. Upon death, souls reach either one of two afterlives, Heaven and Hell, represented by their own renditions of God and the Devil. Due to Corneria's open minded nature, most religious individuals tend to be rational, open to all conflicting scientific findings while at the same time holding true to their faith.
Cerinians
Overview
Cerinia is a ruined world, home to the near-extinct race of anthropomorphs named for the planet. Cerinians very closely resemble Cornerians in both physiology and speech, but are set apart by a distinctive blue, white or purple hue of fur and a british accent, respectively.
The latter is another ludicrous mystery to which there is currently no answer. Until more conclusive evidence is found, the issue will remain in the air.
While Corneria, rich in natural resources, grew in the field of science and technology, Cerinians developed unique psychic knowledge and a more deeply spiritual understanding of the world around them.
The Cerinian race currently is almost completely extinct, with the exception of a lone female, Krystal, now almost twenty years of age. This sole survivor is the source of all of the following information, but even her knowledge is limited, having been separated from the now-defunct planet while still a young child.
Psionics
While Corneria developed impressive technology and made great strides in the field of science, Cerinia chose the mystical path, adapting to more metaphysical ways of life.
This decision has proved fruitful, as the civilization has come up with ways to channel the essence of life energy itself, applying it in a number of ways. While the scientific nature of this life force—which they refer to as their Aura—is unknown at the moment, it is clear that they have truly created a system beyond standard physical understanding.
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Psionics are divided into several categories and classifications. First, all abilities fall into one of two main groups: cognitive and active powers. The former is further broken down into two more categories: Extrasensory Perception, and Telepathy. The latter is the ability to interact with the mind of another sentient being, relaying data between the two minds. This can work either way, with the telepath reading the mind of the subject in question, or sending data to influence the subject. As a telepath grows more and more skilled, all parts of the brain will be open to their influence. Espers, though very useful in their own right, were regarded as the weakest of all Psychics. Like Telepaths, they can receive information, but rather than reading a living being's mind, they draw data directly from the universe around them. Examples of this are Clairvoyance, Precognition and Psychometry. Moving back up the ladder, Active Psionics refers to any power which can physically influence the world through paranormal means. This in turn is broken down into several groups, the most prominent of which are Matter Manipulation and Energy Manipulation, which grants the user control over all forms of matter and energy, respectively. Various abilities fall under an unmarked category, such as Agatio's ability to bend the very fabric of space, or Krystal's innate spirit-channeling power.
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When one begins his or her training with psionics, the student begins training specifically under one of these four main classes. (Esper, Telepath, Telekinetic, Psychokinetic) As training progresses, the student's mind adapts to that particular class, disallowing abilities from any of the other three classes. However, several disciples choose to train under more than one class, and though their minds adapt to all of the aspired sets, the student is considerably weaker and more restricted in each field. However, this can also lead to new abilities impossible through any individual path.
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Cognitive architecture remains exactly the same between Cornerians and Cerinians, as well as humans. Theoretically, any Human or Cornerian could therefore learn to use these systems as well as any Cerinian. Physiology also plays a small factor, which begs the question as to how Psychic usage would differ between the three races. Several cultures back on Earth have come up with various systems to try and harness this anomalous power, but to no avail. By drawing several aspects from Cerinian and Human mysticism, (such as Indian Chakras) gaps between facts and fiction are easily filled, and a more firm understanding of the system as a whole can be achieved.
Though all races can theoretically attain these powers, some are born with higher power and potential than most. Such individuals are referred to as "Seers" on Cerinia, and "Indigo Chilren" on Earth. On Cerinia, these Seers received special attention, ushered into a society full of powerful psychics where they were trained to cultivate and use their powers for the betterment of the world. More commonly, some Seers are born with certain inherited skills which cannot be learned or passed on (unless in the case of the mixed psychic training described above). The same may apply to Humans or Cornerians, who have not yet pursued the field or found a way to discover and tap into these innate powers.
All but one of the small band of Cerinian refugees who threatened the Lylat system happened to be Seers. The normal Cerinian, a pale fox named Topius, accompanied them due to his Channeling ability.
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As physiology plays a factor in how the aura is channeled and manipulated, movements and martial arts play a common role in Active psionic powers. For example, Lord Onyx's power and usage was characterized by forceful, heavily rooted movements to evoke the strength of the physical world around him. It is also worth noting that he was far more solid and muscular than the other Cerinians.
Further playing on the physical aspects, all Cerinians traditionally wore tiaras featuring a single jewel placed over the third-eye area on their forehead. This also ties into the Indian theory of Chakras, as the third eye was said to be sixth chakra, representing truth and human insight. Seventh chakra, located directly on the crown, represents the human connection to the cosmos, and in the case of Lazu, Onyx, and Agatio, their heads were also bare. Agatio went so far as to remove his mane, (though there could be another explanation for this strange act) and Onyx even inscribed a tattoo which covered his forehead and crown, and circumscribed his jewel, embedded to enhance its effect on his powers.
The tiara is little more than an amplifier for psychic output. On the other hand, Agatio also created a jewel which could contain a piece of another Cerinian's aura, and pass on their power to the tiara's wearer. Other methods for drawing out psionic power can be attained, such as body piercing and tattoos, though using crystals are the most widely accepted. But every method involves the body's focal points of energy—again drawing a parallel to Chakras.
The reason for the variety of colors and types of jewels is unknown.
Despite having the capability, not all Cerinians are psychics.
Physiology
Comparable to Cornerians, Cerinians were likewise human in overall structure, featuring many beastial characteristics. While various shades of blue were the predominant color of skin surface, others may have appeared, including black, silver or other very rare exceptions.
Cerinians were generally more lithe and fragile than both humans and Cornerians. While no evidence can be found as to why, the foremost hypothesis states that the planet's gravity may have been weaker than Earth's and Corneria's.
Culture
In contrast with Corneria, Cerinia is a much more spiritually oriented culture.
While Corneria represents western culture in terms of philosophy, technology and religion, Cerinia acts as the east. Their religions tend to lean more towards self-enlightenment and the individual's place in the universe, rather than using Corneria's subjugating, monotheistic approach. They believe that all matter in the universe is composed of the same spiritual energy, and once a mortal vessel dies, the soul moves on to become one with the universe, also referred to as the "cradle," or the "beginning of all things." The fundemental concepts are the same, but other beliefs vary from one group to another, such as psionics and reincarnation.
In these beliefs, Cerinian's somewhat resemble Earth's East Indian civilization.
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Because of Cerinians' ability to connect more closely with eachother and the world around them, the race itself attained a mutual collective understanding not unlike that of Corneria.
However…Cerinia appears to have begun as a matriarchal society, if anything. Though the advent of psychic communication changed this tradition very early on in their development, subtle traces of female dominance existed even until the end of their days. A possible explanation for this may stem from the planet's most predominant cultural symbol: Cerinia's moon, which, due to it's closer proximity to the planet, appeared much larger and became a more prominent figure in shaping their culture.
Krystal explained that the moon symbolizes connection through love. Countless tales and stories allude to the same myth which tells of two lovers—symbolized by the two moons the world claimed to have possessed—who unified and changed the world. At the same time, their celestial counterparts merged, leaving the maternal female half intact.
On earth, the moon has traditionally stood as a feminine symbol, (Round, curvy objects are feminine; angular, obtuse shapes are masculine.) closely tied with nature. Archetypes also connect women with nature and the earth itself, while men have commonly been associated with the heavens.
This has clearly played a huge part in how the Cerinians think; while both genders for the most part have always been considered equal, the ongoing lunar themes in society still ensured a dominant connotation to womanhood as the lifegivers. Cerinian theology also shows more common usage of Goddesses than Gods. This is what humans would call the "divine feminine," and Earth's equivalent to this particular theme would be most closely tied with the Greek Goddess, Artemis.
Again, despite having matriarchal overtones, several of Cerinia's most powerful Seers have been male, such as the famous Lord Daemon, an owl who was said to have once reversed the flow of life.
Saurians
Overview
The Saurians are a sentient race of prehistoric creatures of all assortments. They are mostly reptilian, with the exception of the Snowhorns, which resemble mastadons.
The Saurians represent Earth's wildlife, but more than 30,000 years ago and even before that. Unlike the Cornerians, the Saurians have not physically evolved further than their Earthling counterparts, though they are capable of speech and higher thought. The exceptions to this rule are the Redeye tribe, who are mentally equal to their tyrannosaur counterparts, and the Sharpclaw, allosaurs with opposable thumbs.
While most of these dinosaurs were never found during the same time period on Earth, they are all present in the same time and place here on Sauria. For example, Protoceratops (Earthwalkers on Sauria) lived in the Cretaceous period, and went extinct long before the appearance of the Mastodon (Snowhorns) several eras afterward. This rule does not apply for Saurians, though the race is predominantly composed of Cretaceous and Jurassic species.
Religion
Little is known about Saurian theology, except that they consider the ancient race of the Krazoas divine. Though they show no signs of worship, they believe in a form of animism linked directly to the Krazoas.
Due to religious beliefs, they are reluctant to tell outsiders anything but the basest elements of their religion.
Technology
Saurians never developed the same technological capacity as Cornerians, partially because of their isolationist ideals. The most they have ever, and ever hope to achieve are cheap imitations of the same "theo-tech" found in the Krazoa Palace. In spite of their reactionist approach to change and their embrace of tradition, a recent spike in higher capability has appeared.
This is supposedly the result of Andross' encounter with the Sharpclaw leader, Scales, who agreed to serve him in exchange for technology that surpassed even that of the Cornerian Military. The Sharpclaw are the only tribe with opposable thumbs, and consequently the only tribe that advocates any kind of progress. Historical documents show that the Sharpclaw had not previously used military force to their ends, but have always held this specific view.
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One may wonder how, without the right appendages, the Saurians managed to build structures similar in nature to those seen on Earth. Predictably, the answer lies within the most highly evolved group: The Sharpclaw. As the only tribe capable of utilizing tools, they have always been inventors and vital members of all construction projects. This is also the source of their economic power and their inventive nature.
For as long as the Saurians have existed, the Sharpclaw have always been the clearly defined forerunners of technology. But because of the majority of the planet's protest to most forms of advancement, the Sharpclaw have either never had the chance to grow or have always been cooperative with the majority's orders—until Andross' arrival, that is.
Language
Saurians display much of the linguistic capability Humans and Cornerians have, able to use speech patterns and audibly create sounds used in common English.
The language itself is a derivative of English/Lylatean, resulting in a cypher language rather than an entire system of its own.
Krazoa
Overview
The Krazoas are an ancient race thought to be extinct, who left behind no more than a rainy fortress where only wraiths preside. So far the structure has shown no signs of deterioration, even having stood for many thousands of years.
Other than that, the Krazoas are nowhere to be found, and the Saurians claim that the race ascended to a higher plane before creating the dinosaurs. Only a select few Dino tribes know of the true history of the Krazoas, but for religious purposes are unwilling to divulge the secrets to any outsiders.
Remnant spirits are rumored to appear before individuals during times of great need, such as Fox McCloud during his Saurian mission seven months ago.
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Note: If Sauria is supposed to represent prehistorical Earth, the word "Krazoa" may be a reference to the geological timescale in palaeontology. (paleozoa, mesozoa, Krazoa, etc.) If this is the case, it stands to reason that the Krazoas predated the current Saurian races and disappeared as evolution marched on.
This is conjecture, not proven fact.
Religion
Unknown, though the Saurians appear to regard the Krazoas as sacred, frequently referring to a single "Mighty Krazoa God." (Andruf, SF Sauria)
Physiology
Unknown, though several statues depict the Krazoas as humanoids with disproportionately large heads and almond shaped eyes, similar to the rumored aliens at Roswell. All of the statues feature metallic halos around their heads.
This may not be a reflection of the Krazoa's true form.
It is worth noting that every Lylatean thus far has agreed that I closely resemble the Krazoa.
Technology
Unknown.
The Krazoas have left behind a single fortress known as the "Krazoa Palace," considered by the Saurians to be holy ground. This solemn edifice possesses a unique combination of technology and mysticism, exemplified by "magic" teleporters and anti-grav platforms scattered haphazardly throughout the palace. The syphon in which Krystal was imprisoned is a perfect example of the magical/technological juxtaposition; it uses some degree of circuitry and mechanical elements while channeling a somewhat supernatural energy throughout the entire castle.
Little is known beyond what the Krazoa Palace can reveal to researchers.
Culture and Society
Unknown
Military
Unknown
Other
It seems totally infeasible that three entirely separate worlds can resemble one another so closely, not only in terms of geological properties, but in a cultural and even linguistic sense as well.
Having been presented with the prospect of ealier universal contact, many experts have taken this theory into consideration. But comparing all archaeological records have revealed no explanations for these curious similarities. Cornerians, Cerinians and Humans may share common physical attributes because of evolutionary progress, the odds of which are incredibly low. If these events are not coincidental, perhaps a universal paradigm exists between all sentient worlds in the universe? Several scientists speculate that there is a "collective consciousness" in the universe—Gaia Theory on a more drastic scale—that dictates common evolutions which occur throughout the cosmos. Critics question the theory when considering language similarities.
Until science comes up with a concrete solution to this mystery, the "Universal Paradigm" is currently the most widely accepted substitute.
