RPG

Authors Note: This was written for an assignment for my English class. I hope you like it. ^^ And now…On with the story! o3o

Walking down the path into the unknown, heading for the next town or some other destination, you are focused on completing the objective. Convoluted paths, intricate labyrinths; Oh no! You have been spotted by an enemy! Rush into battle or run away. Turn back, there's a dead end! Solve the enigma and another passage opens up. Walk through the corridors and enter another room. Great! You are confronted by one of the mini bosses; you are in a dilemma. Many turns later, you just ran out of luck! You don't have anymore potions! You are out of mana and are low on health; this calls for some tactical thinking. What's this? You have been defeated! Many tries later, you manage to defeat the mini boss. Another door opens up; allowing you to advance. You are in a quandary yet again. For you have decided to stock up on items and weapons for battles that have yet to occur. Now, you find yourself heading off to confront the boss. It is faint, but you ambiguously recall what the locals from previous towns have told you about this boss. You have finally defeated the boss. You may think it's the end of the game, but that is where you are wrong. There are still many baffling puzzles to be solved, new places to explore, and more items to be found! What are you waiting for? Go out there and explore! And maybe now those puzzles will be a bit more soluble when you get bored of the endlessness that is an RPG and decide to play through the game again.