AN: I own nothing!
Prologue
Long ago when the earth was just beginning the Grand Creator, Time, and someone known only as 'The Lady' came together to create a backup plan for the earth if ever there came a time when it was so uninhabitable that nothing could survive not even the tiniest amoeba. The Grand Creator constructed the foundation for this back up and called it Mort de Vert. Where the sky was green and everything floated and was made of what is now known to be ectoplasm. Time deciding that she needed someone to take on some of her duties made herself a son from the ectoplasm and called him Clockwork. After Clockwork, the grand creator made Nocturne, Vortex, Undergrowth, Frostbite, and a few others.
Now some may wonder what 'The Lady' was supposed to do; well she was to choose a being to rule these new creatures that would care for the earthlings when the earth could no longer support them and was working to renew itself. As one could travel through time and space in the Mort de Vert she chose a fair and just king as well as his most loyal knight from just after they had been killed by the king's son. She then went further into the future and found a fair and just warden, Walker, to help keep the Kings laws. When it was all set up and these new beings understood their purpose; the Grand Creator decided that not just these who were chosen and made should be allowed to become part of this new race, which by then had called themselves ghosts, but all should be allowed the chance. This was a bit of a blessing and a curse as it allowed for new inhabitants to help care for the earthlings when the time came but also invited unsavory characters to be a part this new ghost world.
In an attempt to keep things from going south fast the king made two intrinsic laws: 1) No contracts, laws, or regulations may be made without the Grand Creator, 'The Lady' or the true king present; and 2) All ghosts are to protect and care for a ghostling until its third deathday when a mentor will be chosen and/or assigned and then it becomes the mentors job to care for the ghostling until its hundredth deathday. After these came additional laws (like the human laws of Walkers time) to help keep the Mort de Vert safe. Soon the fair and just king was going to be forced into a botched "soul merge" by his once son. Fortunately the king had just made the decision to have his consciousness be reincarnated before the merge could allow for his son to completely takeover his body; thus creating Pariah Dark, tyrant of all ghosts and the start of the corruption of all ghosts.
It took ten hundred years for the ancient ghosts, the very first ghosts, to gather enough power to put Pariah in the sarcophagus of forever sleep. Leaving the Mort de Vert without a ruler and in anarchy. At this time 'The Lady' had started her own reincarnation cycle as she was only mortal and so hence unable to pick the next successor. As such the Grand Creator and Time fabricated a temporary ruling council known as the Observants. Now the reason the king had been selected by 'The Lady' in the first place is because when the Grand Creator builds things he gives them free will. Which isn't horrible on its own but then those beings and things have the possibility to take that free will and become tainted and greedy and lose sight of their goals. With the creation of the Observants came the rest of the corruption of the ghosts. Now that's not to say many didn't try to resist the debauchery but it still formed in either their appearance as was the case with Frostbite and Pandora or in that they couldn't perform their "obsession" ,as it came to be known, to its fullest or in its spirit; point in case Clockwork, Walker, and Skulker. The Observants made many contracts and laws in the time after Pariah's imprisonment but they didn't do it in the presence of the Grand Creator, as both the true king and 'The Lady' were out of the picture for the time being, making those contracts null and void but without anyone to really call them out on it the contracts and laws had to be upheld.
Now Clockwork being Clockwork couldn't stand the Observants after a few hundred years or so. So when a human girl caught his fancy he duplicated himself and left the duplicate to distract the Observants while he went to court the young female. Unbeknownst to most of the Mort de Vert if a ghost and human have children the end result is ,what is now known as, a halfa but until the child comes in contact with a ton of ectoplasm it remains a human. This applies regardless of which species is which gender. Needless to say when the Observants found out Clockwork's trick they wanted to end both the young woman, and the child she carried. Clockwork foresaw this possibility creating a plan for he and his chosen that had already been implemented. The plan was he would hide her in a different time and place far from her original one so that by the time the Observants had found her she would have already had the child and there would have been nothing they could do to be rid of them.
Only problems?
1) When the Observants couldn't find the woman and child they forbade Clockwork from seeing them and made a contract that stated that Clockwork could not intervene in time anymore unless they asked it of him which went against his "original purpose".
2)Clockwork didn't count on his lover dying in childbirth leaving his young son to be an 'orphan' by human standards.
Just before the Observants new contract and creed went into effect Clockwork did one last thing for his son; he took him to a time where his mother had been reincarnated as the daughter of two ghost hunters and left his son who he had named Daniel, as his mother had wanted, on the porch of the ghost hunters, the Fentons, doorstep.
Fast forward fifteen years to the present where our story begins with the groan of a woman waking up in what was once the Mort de Vert but is now the Ghost Zone...
