Spartans vs Commandos
Hey guys. I've been looking at a lot of debated about this, and I just wanted to compare them myself. So, first things first:
Equipment
Spartans:
-Shotgun
-Battle Rifle
-Plasma Grenade
-Frag grenade
-Computer AI (optional)
-MJOLNIR armor
-Overshield
-Active-Camo
-EDIT: Armor abilities, and items. See more on Conclusions.
Now, as we can see, a Spartan is a freakin tank. What with their MJOLNIR, their already enhanced human senses are almost doubled, down to the point where they can see a bullet slicing through the air. The Battle Rifle also has good range, good accuracy, and good damage. The Shotgun is a near-instant killer up close, and has a good spread when spread apart on a wide area, though it kinda sucks then. A Computer AI further spreads their eyes and ears, giving intel when the aera hasn't been reconed yet (although not all Spartans have them). Also, the plasma grenade has the potential to be deadly, if the Spartan in question sticks it on a Commando, the commando is instantly dead. If he throws a frag, it might immediately take out a whole commando squad. Their overshield can take maybe a couple of clips of the commando's DC too take out, and an active camo enabled him to easily sneak up on the commando, as the commando hasn't seen an active camo before.
EDIT: The Spartans also have a humongous tactical advantage with their armor abilities and items. See more on Conclulsions, I'm too lazy to post it here.
Commandos
-DC-17m Blaster Rifle
- DC-17m Sniper Attachment
- DC-17m Anti-Armor Attachment
- DC-15s Rechargable Sidearm
- Thermal Grenades
- Sonic Grenades
- Flashbang Grenades
- EC Grenades
-Katarn-Class Armor
Now, we see immediately here that a Clone Commando is better equipped. They have more weapons to adapt to the situation, and more grenades also suited to more situations. Their Katarn-Class, while nowhere as strong as the MJLONIR, can still take a heck load of beating before the user is vulnerable to damage. Their Blaster Rifle has good range, not so good accuracy (a commando has to shoulder it at long distances) and pretty good damage in terms of the MJOLNIR armor's shields. Their Sniper is insanely strong, insanely accurate, but pretty pathetic up close. Their Anti-Armor attachment, while able to immediately kill a Spartan, (unless they have overshields) but not so many rounds. Their rechargeable sidearm is pretty useless, used only if the commando is completely out of ammo. Onto the grenades. The Thermal grenade is basically the equivalent of a frag grenade, they make a big boom. Their Sonci grenades are useless, however, against a Spartan. Why? Their MJLONIR helmet automatically blocks out sounds that might disorient the user. So Their Sonic grenades are useless. Same with the Flashbang. The MJOLNIR Helmet will automatically polarize to protect the user's eyes. So there goes two of the commando's grenades. The EC grenade might short out the MJOLNIR's shields and disable some of the MJOLNIR's systems, so this is probably the most effective grenade.
Added: The Katarn Armor can also take a full grenade head on, and the commando will walk away with just a bruise. (Thanks, ShotgunChief) (To ShotgunChief), I say again why I provided them with Covenant Tech in my own reviews, though I might as well say it here. Humans have been able to salvage much of the Covie Tech, plus the Arbiter and the Elites joined them, granting them access to Elite Shield technology. Also, to monkeyzuncle (wtf?) the commando's shields do react to physical weapons. I think you got the commando shields mixed up with the normal troopers shields...they actually hold up pretty well against the trandoshan fire, taking about 20 shots before failing. Though I do not know about the Star War's ship shields.
Note: The frag and thermals are pretty useless,, as both sides will see a big smoke trail/red light heading their way, and will immediately dodge.
Training
Spartans:
-Trained since 6
-Has had the best (and most grueling)military training available.
Yeah, there's not much to talk about for training…all I can say is that the Spartans have been building their muscles and their skills since 6 to the point that they looked like Olympic champions at the age of 12. So they were very deadly even when they were twelve.
Commandos:
-Trained since birth
-Given Spec. Ops training superior to simple soldier training.
-Has been trained to work like one person with their squad.
The Commandos, have had the more superior training. They have been trained since birth to work technology, and have also been trained to work as a squad. (I am so sorry, I don't know a lot about their training, if someone knows more, than PM me.)
Augmentations:
Spartans:
-Enhanced Strength.
-Enhanced Reflexes
-Enhanced Reaction time
-Indestructible bones
-Enhanced sight
-Enhanced hearing
-Repressed….sexual hormones (what!)
Ah, here is where the Spartans completely dominate the commandos. Their Augumentations. Their reaction time (without their MJNOLIR) is 20 milliseconds, and they can run at 60 km an hour. They can lift a 100 kg in double gravity (yes this is true. Double check the boks) Their bones are near indestructible, and they can virtually see in the dark. Now, with their MJOLNIR on, all of the above is almost doubled. In this regard, they totally kick the commandos asses.
Commandos:
-Jango Fett's genes.
…What? Isn't that already good enough? (Again, if you know of any more, PM me.)
Right, now let's put a commando squad and a Spartan in an arena. The only reason I put four in is because Spartans WILL dominate one on one. That is a fact. (Unless it's Boba Fett. Then the Chief will whip out a homing rocket and BOOM! Boba got pwned ) So, the Spartan is supplied with all of the above, and same with the commandos. Who will win?
The Commando squad will probably try to flank the Spartan as much as possible, and corner him, and take him out together. The Spartan will try to stick to the shadows and work to isolate them, then eliminate them one at a time. This is completely possible, with an Active Camo, and their insane movements, they can easily isolate the commados. The Commandos might also form together and search for the Spartan, and engage him one on one.
Alright, so the two forces meet in the open. The Commandos will probably whip out a blaster rifle, and shoot at him first thing, but REMEMBER! A Spartan is INSANELY fast! He will see the lasers coming and will dodge them. He will then proceed to take out a battle rifle, but the bullets will dissipate against the Commado's shields. So, since both sides can't beat each other with guns, they have to use tactics.
The AI in the Spartan's helmet will probably almost immediately notify the Spartan of any movement the Commando's make, so it will be incredibly difficult to flank him out in the open. Out in the open, the Spartan will soundly kick the commando's ass. If they were in a forest, however, and since the Commandos were bred for covert ops, they will be able to sneak attack the Spartan. So: A Spartan is trying to lure the commands in the open, whereas the commandos are trying to lure the Spartan into a forest or some similar place.
Overall, I say they are an equal match. It all; depends on a great deal of luck on who gets the jump on who. If the Spartan gets the jump, they can easily shotgun blast a commando and retreat immediately. If the commandos get the jump, they might surprise the Spartan and kill him with anti armor before he can react.
Note: I have tried to been as unbiased as possible, and only stated facts.
