Hello everyone I have decided to put up how I think the leveling system of the Gamers ability should work, in case someone would like to use it as a reference.

So for the first part of this is the average person.

Please keep in mind that the leveling system only works for 18 years and up, kids from 17 and below are at most lv. 4 or lower

The average person.

Level 5.

Hp-50

Ap-25 (Locked)

Str-5 Str. X 2.5 = 12.5 Hp. Regen per hour (r.p.h.)

Dex-5 15 Mph 3 Mph per point

Vit-5 Vit. X 10 = Max Hp

Wis-5 Wis. X 2.5 = 12.5 Ap. r.p.h.

Int-5 Int. X 5 = Max Ap.

Luc-5 Chance at getting a:_: item. Increase chance by .1% per point

Rarity List

The item lv. Is it's maximum lv. It can be upgraded to.

_% Chance at getting item.

Common 1-10 item lv. 50% Chance

Collectible 1-20 item lv. 25% Chance

Uncommon 1-30 item lv. 12.5% Chance

Elusive 1-40 item lv. 6.25% Chance

Rare 1-50 item lv. 3.125% Chance

Precious 1-60 item lv. 1.56% Chance

Super Rare 1-70 item lv. 0.78% Chance

Cryptic 1-80 item lv. 0.36% Chance

Epic 1-90 item lv. 0.19% Chance

Legendary 1-100 item lv. 0.09% Chance

Mythic 1- infinite item lv. 0.04% Chance

And this is all that I have so far I'll put up the leveling up when I have the time to do the math.

I hope this can help others who are having some trouble like me, its one of the reason I haven't been able to write.