Hello everyone I have decided to put up how I think the leveling system of the Gamers ability should work, in case someone would like to use it as a reference.
So for the first part of this is the average person.
Please keep in mind that the leveling system only works for 18 years and up, kids from 17 and below are at most lv. 4 or lower
The average person.
Level 5.
Hp-50
Ap-25 (Locked)
Str-5 Str. X 2.5 = 12.5 Hp. Regen per hour (r.p.h.)
Dex-5 15 Mph 3 Mph per point
Vit-5 Vit. X 10 = Max Hp
Wis-5 Wis. X 2.5 = 12.5 Ap. r.p.h.
Int-5 Int. X 5 = Max Ap.
Luc-5 Chance at getting a:_: item. Increase chance by .1% per point
Rarity List
The item lv. Is it's maximum lv. It can be upgraded to.
_% Chance at getting item.
Common 1-10 item lv. 50% Chance
Collectible 1-20 item lv. 25% Chance
Uncommon 1-30 item lv. 12.5% Chance
Elusive 1-40 item lv. 6.25% Chance
Rare 1-50 item lv. 3.125% Chance
Precious 1-60 item lv. 1.56% Chance
Super Rare 1-70 item lv. 0.78% Chance
Cryptic 1-80 item lv. 0.36% Chance
Epic 1-90 item lv. 0.19% Chance
Legendary 1-100 item lv. 0.09% Chance
Mythic 1- infinite item lv. 0.04% Chance
And this is all that I have so far I'll put up the leveling up when I have the time to do the math.
I hope this can help others who are having some trouble like me, its one of the reason I haven't been able to write.
