Legends. Stories scattered through time. Mankind has grown quite fond of recounting the exploits of heroes and villains, forgetting so easily that we are remnants, byproducts, of a forgotten past.
Man, born from dust, was strong, wise, and resourceful, but he was born into an unforgiving world. An inevitable darkness — creatures of destruction — the creatures of Grimm - set their sights on man and all of his creations. These forces clashed, and it seemed the darkness was intent on returning man's brief existence to the void.
However, even the smallest spark of hope is enough to ignite change, and in time, man's passion, resourcefulness, and ingenuity led them to the tools that would help even the odds. This power was appropriately named "Dust".
Nature's wrath in hand, man lit their way through the darkness, and in the shadow's absence came strength, civilization, and most importantly, life.
But even the most brilliant lights eventually flicker and die. And when they are gone she shall rise.
So you may prepare your guardians, build your monuments to a so-called "free world", but take heed... there will be no victory in strength.
Because She who marches forward with the will-o-the-wisp will continue her never ending March. Even if her eyes are burnt... even if her arms are ripped off... she will not stop her march... While being guided by the will-o-the-wisp... she is determined to get into point blank range without regard to self protection. the sound of footsteps that abounds her life... the trigger that brings death... The trigger that brings freedom. She will follow the lead of the will-o-the-wisp, because one can never deny the will of the will-o-the-wisp.
But perhaps victory is in the simpler things that you've long forgotten. Things that require a smaller, more honest soul.
Roman Torchwick. A man most known for he masterful escapes and heists. A wanted criminal with hair that looks orange. He wears a fancy white coat topped with a bowler hat, not to forget the cane that he keeps for aesthetics.
The criminal flicks his cigar as he enters the dust shop, henchmen with tailored black suits with red tinted sunglasses; following behind him. "Do you have any idea how hard it is to find a dust shop open this late?" Roman's smooth voice sounds through the mostly empty shop before placing the cigar back to his lips.
One of the henchmen points a gun to the shopkeeper who raises his hands in surrender. "P-Please. Just take my lien and leave."
Roman leans forward, a smirk ever present on his face. "Shh shh shh shh. Calm down, we're not here for your money." Roman turns to the henchmen, his voice losing the smooth quality and becoming harsh. "Grab the dust."
Each of them nod while one opens a case, passes out odd looking cylinders to everyone. Each person goes up to a dispenser that lines the walls and begin to fill the containers with dust.
One of the henchmen remain behind with Roman, placing a special looking briefcase on the counter. "Crystals. Burn. Uncut."
Dust. By definition, it is a naturally occurring energy propellant that can be triggered by the Aura of Humans and Faunus. But in reality, it is much, much more.
Found in four basic forms, Dust can be combined both artificially and naturally to form new, stronger types, each with unique properties. Since its discovery, man has concocted a multitude of ways in which to harness these mysterious crystals.
From airships to androids, Dust has made its way into practically every facet of technology. Some prefer to use Dust in its raw form: elegant, yet destructive. Those who choose to wield Dust in this state must possess a certain level of discipline, to ensure that their resulting powers do not break free from their control.
Dust ammunition serves as a more practical application in today's modern society. With the technological advancements in weapon design, warriors need merely choose the right cartridge for the job and pull the trigger.
While this has become the standard method of use, it is not uncommon to find individuals still practicing more archaic forms of Dust manipulation, such as weaving it into clothing or even fusing it directly with their own bodies.
Despite working, fighting, and even turning a profit with it, humanity has still yet to understand how Dust came to be, and more importantly, how their involvement with Dust will ultimately change the world of Remnant.
The shopkeeper begins to grab red dust crystals and place them into the briefcase as yet another henchmen walks by to collect more of the powdered form of dust.
The muted sounds of music reach his ears and turning, he spots a small person in the corner of the store by the weapons magazines. A red cloak hides most of their appearance, only allowing the henchman to see a pair of red headphones on the person's head. Pointing his sword at the girl, he begins to walk forward. "Alright kid, put your hands where I can see 'em." When he doesn't get a response, he grows a little irritated. "Hey, I said hands in the air! You got a death wish or something!?" He puts a hand on her shoulder to spin her around.
The reaction is instantaneous from Ruby Rose. Before the man can speak, he finds himself sailing through the air after being kicked powerfully by the girl. Fully, he feels glass shatter around him before pavement meets his face.
Ruby follows the strange man through the window, pulling a red and black box from her waist. She twirls it around her body, the henchmen watching in slight fear as it extends to become a deadly looking scythe. Crescent Rose. A sniper and scythe hybrid weapon.
Not many know just how cruel a scythe can truly be. Holding a sword can be seen as holding a best friend. Bows are a little stingy until you get to know them. And spears are just kind until angered by an enemy. But a scythe is just cruel. With the blade pointing at the wielder, it has little care as to who is enemy and who is foe. A scythe is a bringer of death cloaked in darkness, killing without discrimination.
Roman scowls as both he and his henchmen exit the dust shop, Ruby planting the tip of the blade into the ground as she smirks maliciously. Roman looks to his men and sighs. "Well... Get her."
The henchmen run at Ruby, who spins around on top of her scythe and kicks the first approaching criminal in the face. She gets Crescent Rose out of the ground and fires it off to hit another one with the butt of her weapon, sending him flying. She fires again and brings the side down on one attacker and dodges the next's gunfire with her rifle's speed, getting close enough to knock him into the air and follow him upwards so she can beat him away to Roman's feet.
Roman looks to the men at his feet. "You were worth every cent. Truly, you were." Roman looks to the young girl in front of him. He drops the cigar and crushes it under the end of the cane. "Well, Red, I think we can all say it's been an eventful evening, and as much as I'd love to stick around..." Roman lifts the cane and points it towards Ruby, the bottom popping up to show a scope with a crosshair grid. "I'm afraid this is where we part ways."
A red blast is aimed towards Ruby who quickly jumps into the air before landing on the cracked concrete. Glancing around, she fins no sign of Roman before she spots him climbing up the ladder of a nearby building.
Roman makes its to the top of the roof and grins cockily, the escape going as planned.
Ruby goes high flying and lands on the roof in a crouch. "Hey!"
Roman stops at the edge and sighs. "Persistent."
Ruby prepares to fight him until an airship rises from the other side of the building. One that Ruby recognises as a bullhead.
The hatch opens and Roman steps inside. He turns around and holds up a red dust crystal. "End of the line red!" He throws the crystal at her feet before firing another shot, causing an explosion of fire to emit from the crystal.
Roman bursts out into laughter before quickly stopping as movement is seen on the roof below. "Huh?"
A woman in a purple cape stands in front of Ruby, casting a circle of protective around the two with her wand. Ruby watches in awe as this new woman, better known as Glynda Goodwitch, waves her wand and summons several streaks of purple to attack the aircraft.
Roman is thrown around in the back until he goes to the cockpit, where a woman in red, her face unseen, is struggling with the controls. "We've got a huntress!"
The woman gets up and heads toward the back as Roman takes the controls.
Glynda glows purple for a moment and aims another blast above the craft, resulting in a dark storm-cloud right over the jet.
With a flick of her wand, large jagged hail starts falling that pummels the jet and even breaks through the window, narrowly missing Roman's head.
The woman reaches the back and her arms and chest light up like fire, aiming a burst of energy at Glynda. The purple caped woman blocks it, but the flame splatters behind her and glows hot with the enemy's raised hand. Glynda back-flips out of the explosion, which destroys part of the roof, and magically gathers the shards to create a large arrow, which she throws at the craft. The fiery woman shatters the arrow with several blasts, but it reforms just in time to hit the side of the jet due to Roman's quick aerial lean. The wreckage separates and reshapes into more arrows that encircle the jet, but the woman summons several glowing rings around herself that expand and destroy the shards.
Ruby, finally acting, reverts her scythe into its rifle form to fire at the woman, who blocks each shot and creates several blazing circles around her two opponents. Glynda telekinetically pushes Ruby and rolls herself out of the explosions radius; looking up to see the hatch close and the craft fly away.
Ruby looks to Glynda and sighs internally. One thought passes through her mind. Civillian persona Ruby. Ruby's eyes grow wide and fake excitement seems to course through her. "You're a huntress! Can I have your autograph?"
