Crom Oni

The Mansion

The game starts with Syo speaking about Hiroshi, saying he hadn't been appearing at school for days and had

apparently gone missing. He goes to investigate within a mansion, and hears a sound coming from the Kitchen. He finds nothing and begins to explore the house, finding strange things like many locked doors, one of which is inscribed with a heart. He finds a key upstairs leading to the Tatami Room, where he encounters the Crom Oni for the first time, after discovering an item laying on the floor..

After escaping the Oni, Syo discovers a key, leading to room which contains a piano that has apparently been locked shut. He also obtains a door handle atop a shelf, along with the key to the library in one of the cupboards. The Library does not contain much except for the bedroom key. He comes across the bedroom where he is promptly discovered by the Oni after an item drops onto the floor.

After escaping the Oni once again, Syo comes across the Basement. The Basement is very dark which makes use of the lighter he found earlier and includes many of the original puzzles in the game. He finds clues such as numbers and papers to help him solve the puzzles but he is impeded several times by the Crom Oni which now appears to be very angry, baring it's teeth and dilating it's eyes. He finds many keys which eventually lead him to discover Hiroshi locked behind bars in a grey room. The Crom Oni appears, doing the iconic Jail-Bar shaking scene from the original game. After this, Hiroshi instructs Syo to escape while he distracts the Crom Oni. Syo eventually finds a long staircase from which he is able to exit, but he is chased by the Oni up the staircase and out of the house. He runs away from the mansion, but realizes he had left Hiroshi. Looking back however, he discovers the Mansion in ruins and Hiroshi and the Oni nowhere in sight. After returned, he discovers Hiroshi had escaped and had been found in his room, leaving him to question if the Mansion and the Oni ever existed at all. This concludes Normal Ending 2.