Our story takes place in the land of Rune-Midgard. The people of this land know very little about their history, or at least little of what matters.

Long ago, the ruler of Rune-Midgard, Odin, and his warriors, called the Valkyries, fought the Dark Lord, an embodiment of all evil in this world, and all the evil yet to be. Odin and the Valkyries conquered the Dark Lord and his army of darkness. Now, this is where the real history and the known history differ. To the people of Rune-Midgard, the myth continues like this: The Dark Lord, after he was defeated, was obliterated from existence by being thrown into the sun, where he would suffer for eternity by blinding light. What truly happened, was that Odin and the Valkyries won, but just that. There was too much evil to destroy, so they sealed him within a large, stone ring know to the gods as "Oblivion's Gate". It was called that because it was believed that anything that passed through the stone ring would disappear into oblivion. Then, the Oblivion's Gate was locked away in the deepest, darkest dungeon in Glast Heim. Now, in the current day, the Dark Lord's power grows because of the evil and corruption, and only a small group knows of his existence. Our story follows one of them; an unusual priest and his traveling companion.


A blonde-haired knight walked through the crowed marketplace of Izlude, the home of the swordsman guild, and one of the main cities of Rune-Midgard. The blonde-haired man had just become a knight, after his long time training as a swordsman, and he was just as arrogant as ever. Knights were known for their strength, leadership abilities, and the weapons they welded. They were also known for their arrogance, though not very many people would say that to a knight's face. He was a perfect display of a knight's arrogance; he looked down upon everyone in his path, and did not bother trying to go with the flow of the crowd. He gave glares at anyone who looked like they wouldn't move out of the knight's path. That is, until a young-looking, white-haired priest bumped into him, and muttered "stupid knights, never watch where they are going…" This set the knight on a warpath to kill this priest, and make sure no one bumped into him again.

"Oi, priest, what'd you say? Why don't you apologize for bumping into me?" The knight said, beginning to draw his sword. The priest just laughed and said "All you knights are the same, stupid and arrogant!" At this, the knight drew his sword, slashed at the priest, and stared in amazement. His sword had stopped, on nothing. The knight, not knowing a priest could create a barrier around himself and others, was stupefied. He was used to his sword connecting to whatever he was attacking. He was about to think something, and pull his arm back for another swing, but he was too slow. The priest aimed his hand at the knight's breastplate, and cast a spell. It was the priest's skill, Holy Light, a holy power that was used for destroying demons and undead monsters. This priest's Holy Light though, sent the knight flying, and ruined his armor, along with knocking him out. The priest laughed, and turned to walk away.

The Izludeian guard, trained by the swordsman guild for war, ran over before the priest could walk away. After seeing the priest in action, along with his white hair, he knew exactly who the priest was. "Yori, you can't keep doing that to newly appointed knights, the city officials will have you thrown in jail if you keep doing it." He said to the priest.

"So what? I'm a priest, they would never truly believe I could do that to a knight unless I showed them." The priest, Yori, replied. The guard, knowing the truth in Yori's words, went to find another priest or acolyte to tend to the knight.


Yori walked out of the crowed city, and into the quiet and peaceful field that served as a road between Prontera and Izlude. Yori was 20. He had been a priest for quite a while, though he had almost no connections to the Prontera church. He was fairly tall at 6' 3", and his white hair drew looks from people when he walked through towns. Actually, what drew the most attention though, were the bandages over his right eye, and part of the right side of his face.

He walked to a small, wooded area and stopped. A shadow in the trees moved. Yori didn't even flinch. "How was your nap, Zea?" he asked. The demon jumped from the tree and stretched a bit. She could have passed as a human except for her pointed ears and cat-like eyes. She wore a mask, which covered the right side of her face, and had horns on the part of her mask that covered her forehead. Her skin was pale compared to Yori's tan, and her pale-blue colored hair had a sheen to it in the mid-day sun. Her clothes were red and black, and she carried a whip at her side.

"A bit short, but nice." Zea replied. They headed off together, out of the small forest and into the desert. Yori had gone into the city to get supplies for this little trip through the desert, which was one of the only times he went into a city. Since they had traveled through the desert a few times before, they knew about the various dangers, and about the temperature difference between day and night, and had thus prepared for anything. The trip would take two or three days, mostly uneventful. Occasional run ins with Golems were the only disturbance. Eventually, they got to Morroc. Zea, as usual, stayed outside the city to wait for Yori.

They had come to Morroc to meet an assassin Yori knew. They arranged to meet so the assassin could deliver a message to one of Yori's friends. The meeting went rather smoothly, even though it was in one of Morroc's busiest bars. The assassin's only request was a warp portal to a closer location, since the trip would take a week or more otherwise. Yori agreed, and sent the assassin on his way. After that, Yori went outside to get Zea, before opening another warp portal to a location near the entrance to the hidden dungeon only known as Kiel Robot Factory. Very few people knew about it, and even less knew what, or in this case, who was inside it. The Kiel dungeon was Yori's and Zea's home, and the main base for a secret guild dedicated to stopping the Dark Lord's resurrection, or sealing him again if they fail. Yori was a member of this guild, and used his knowledge of Glast Heim to narrow down the search for Oblivion's Gate. The leader of the guild was a rouge known as Sigrún. A few guild members suspected that she was more than she appeared, and her name has more meaning than she tells them. Yori was the only member of the guild that knew the true meaning of her name. Sigrún was the name of one of the Valkyries that helped seal the Dark Lord, which drew Yori's suspicions, and told him to watch her carefully.

The main entrance is an area known as Kiel Khayr's room. In reality, it is the base of the secret guild. That is because it has almost no aggressive monsters, and the most suitable environment for a meeting of humans. Yori was headed for the largest of the separate rooms that made up this part of the dungeon, the meeting room of the guild. When Yori entered, he noticed that only his seat was empty, which meant that the entire guild was assembled; a very rare event, and a bad omen.

Sigrún was seated at the head of the table, and she motioned him to sit down. Zea politely stood next to Yori's seat until a chair was found for her. Sigrún started the meeting, "Now, comrades and friends. We all know about the Dark Lord and his approaching resurrection. Our time is almost up. We must either find a way to stop his resurrection, or find a way to seal him again."