Welcome one and all, to my new fan fic. Teknisk Wereld is Technical World in some other language. Which one, I forget. =/ This fic takes a more serious route than my other one, so be prepared for that. Now, here's what you need to know.
Some character's names are in my friend's fan fic. His SN is DarkFictionWizard. We have worked things out, and the end result is this: the characters will be VERY alike, but I CAN use them. If you like this fan fic, go read his. If you don't, go read his anyway. =P
Will I be writing my other fan fic? Yes. I will alternate between these two when I want to. If I feel like writing humor, off to my other one. If I want to write a duel, this one will be updated.
Constant updates, I can't promise, as many people know. _
Japanese names will be used in this fic. At the end of the fic, I might post a translation guide. There shouldn't be a need for it though; the effects will be explained clearly by the duelists.
Italics mean thinking. Bold means… stuff. _
That should be it for now. Enjoy!
*Prologue*
The date is in 21XX. Technology has advanced. Now it isn't all about real life. There is another world… the world of virtual reality. This world, called Teknisk Wereld, is accessed by using a special machine called an Envoyant Machine. Being in this world is just as common as being in the real one.
People access this world when turning 13. People must be that old for a certain reason; it's a dangerous experience. Monsters roam freely, and most of them will not hesitate to attack. While there are safety measures to prevent death, serious injuries can still occur. It's not something to be taken lightly.
What do you do in this world? Well, there is a popular game out called Duel Monsters. In the virtual world, you have a special duel disk. Playing cards on it allows you to actually summon the monsters. The game is much more exciting in the virtual world. Also, defeating the wild duel monsters sometimes results in rewards.
When a person finally gets access to the world, they get one card. That card is a monster card; you and your companion monster will remain bonded for life. People also carry around a 40 card deck (or more) to duel with. Many also secretly bring weapons. This is for safety purposes.
Indeed, it was great. But there was another problem. An evil organization is plotting to use this world for their own purposes. But nobody knows this yet…
It was just a normal day for most people out there. But for Hope Gales, this was a very important one. She had finally turned 13! Now she could go to virtual world. She had been waiting ever since she had learned about it. Walking to the registration building, her heart began to pound with excitement, anticipating the cards she would receive…
*Chapter 1: It begins*
Hope ran into the building, happily anticipating the cards she would receive. Her sister, Amy, had said that the monster companions people got were well suited for the person's personality. Hope had no reason to not believe this; her sister had gotten Big Bangirl, and she used a (surprise surprise) Big Bangirl deck. Hope had some idea of what she might get, but didn't want to make false conclusions in case the card wasn't available.
She looked around once inside. It wasn't a very big room that she had entered. There was a desk to the right with a woman behind it, and three people in line. Three doors led off to other rooms, which Hope assumed were bigger than this one. There was a few people running around, trying to sort out technical problems going on, fetching supplies needed, and running general errands, but not much activity here. She was slightly disappointed, having expected much more, but pushed it aside and went up to the desk to wait in line. After a few minutes, the other people had left.
"Excuse me ma'am, but I have just turned thirteen today. I came to sign up so I can go into Teknisk Wereld," Hope said.
The woman smiled at her. "Nice to see a new face. Ok, you see those three doors? Go into the one to the left. You'll find someone who can help there."
Hope thanked the woman, and went into the left door. This room wasn't much bigger, but there was another three doors leading away from it.
Geez, how many rooms are there in this place? Hope couldn't help thinking.
Another desk was in the right corner of the room, this time with a man behind it. She walked up to him.
"Sir, I turned thirteen today, and would like to sign up. Is this where I do it?" Hope inquired.
"Yes, this is the place," the man replied. "Ok, first I need you to fill out this sheet..."
"It's already done," Hope interrupted. "My mom picked one up for me a few weeks back to get a head start."
"Smart woman. Ok, then let me see it." The man examined the sheet, and then put it into a file cabinet. "That'll do. Now, here is a sheet of the rules in Teknisk Wereld. Please read over these carefully; breaking a rule too many times can result in you being banned from Teknisk Wereld."
Hope nodded. "Ok, is that all?"
"Three more things." The man handed her a box. "This is an Envoyant Machine. It's like a helmet. You attach it by strapping it to your head. It's pretty self explanatory. You MUST use this helmet to access Teknisk Wereld. I would tell you how it works, but it's pretty technical, so I'm not sure I know."
Then, he handed her another box. This one was long and narrow. "This box contains a Duel Disk. This can be used in real life, and in Teknisk Wereld. You attach it to your arm before entering Teknisk Wereld. When you arrive there, you automatically have it on you. This makes dueling very easy."
"And the other thing is?"
"Your monster, of course!" The man ducked beneath the desk, and pulled out a very large box. It held many cards. The cards were different than the ones used to duel, however. There backs were a mixture of black and white, instead of brown and black like normal playing cards. The fronts of the cards were what intrigued Hope though.
"What? They're all blank! How should I know which cards to choose?" she asked, confused.
"It's hard to understand, but apparently, once a card is inserted into a duel disk, the picture forms. The person who made them has descriptions on how it works, but nobody can really get what he means. Something about how your soul forms the pictures. I don't know! Just pick one."
"If you say so." Hope gave the boxes a hard look, stumped. What the heck did this guy mean? Maybe I should just randomly pick one… she thought. So Hope plunged her hand into the box and felt around, trying to distinguish which one should be chosen. They all felt cold and lifeless though. Hard to believe your life-long friend comes out of a piece of cardboard… it feels so dead, she couldn't help ponder.
That's when she felt it. One card her hand brushed on felt... warm. It was like all the cards but this one were in a freezer, but this one had been left to warm in the sun for a few hours. Without thinking, Hope quickly grabbed the card before she lost sight of which one it was.
What was that about? Why is this card different than the others? It looks the same… Suddenly, the card felt just as cold as the others. That's really weird… should I ask this guy? Nah, no need to bother him. Amy should know. "Thank you sir," Hope said politely.
"You're all set. Enjoy Teknisk Wereld!"
"Thanks," Hope said before leaving the room, and the building. She began walking home.
Forming from… your soul? That's weird, but if it's like Amy says, maybe it CAN be true. The warmth this card had might have something to do with it. But how is that possible? Aw forget it, I just want to get home and try this out!
To be continued…
AUTHOR'S NOTE: I will explain one card name now, since it might not be that clear. Big Bangirl is Fire Princess. Her stats: 1300/1500; Level 4; Fire Main-Type; Fire Sub-Type. Effect: Inflict 500 points of Direct Damage to your opponent's Life Points each time you increase your own Life Points.
