A/N: Welcome to a new story I call, Sleuths. As the summary states, 5 teens go on a journey to solve the year long, unsolved mystery of missing sleuths.
This story is a giant crossover among fictional sleuths. The Winchester brothers, the Blue's Clues brothers, the Hardy Boys, the modern day Sherlock Holmes and Watson, Mystery Inc, Funky Phantom, Josie and the Pussycats, Speed Buggy, Captain Caveman, and Nancy Drew.
This chapter is more of a prologue to explain the disappearances of these sleuths. The next chapter introduces the 5 teens.
Oh, and, in this story, The Reinbach Fall episode of Sherlock never happened. Yet.
Location: Creepy Museum
Time: 9:02 PM
Date: July 5, 2011
This creepy museum is not your average creepy museum. It's the museum that Mystery Inc. solved the Black Knight Ghost case. Their very first case. The creepy look is only laziness to get new paint. Inside the museum, is a party. It's the anniversary of the Black Knight Ghost case. Many sleuths are there. Those sleuths are the ones listed in bold at the top of this chapter.
While Shaggy, Scooby Doo, and Captain Caveman chow down on some food, Fred and Steve share some stories about mysteries. Sherlock and Velma teach Joe and Dean about Quantum physics. "Not exactly like Quantum Leap, isn't it?" Dean asks Joe. "Not a thing like it." Joe answers in awe.
Blue, Funky Phantom, and Tinker join the other 3 eaters in eating. The Hardy Boys and Nancy Drew listen to Sam's stories of his time in Hell. Josie and the Pussycats provided the music to this anniversary event.
Then, all of a sudden, the power goes out. Shaggy, Scooby Doo, and Speed Buggy get scared. "Relax. It's probably just a power outage." Watson calms everyone down. "Though a good assumption, it's also an incorrect one, Watson." Sherlock tells him. Shaggy, Scooby Doo, and Speed Buggy get scared again.
"What seems to be the problem then?" Watson asks. "My phone isn't working." Sherlock answers. Everyone else tries to use their cellphones with no avail. "Like, it's been fun and all, but I'm outta here! Come on, Scoob." Shaggy says. He tries to exit using the front door, but it's locked. He tries the windows, but it's locked. He then tries the back door, the fire exit, and the front door again, but they're all locked.
"Like, gulp." "Rhat ro we do?" Scooby asks. "Well gang, looks like we have a mystery on our hands." Fred confidently states. "To point out the obvious, it seems like someone doesn't want us to leave." Mark says. "But who?" "Let's just focus on getting the power back on first." Dean orders.
"I don't think that will work." Sherlock tells the older Winchester. "What makes you say that?" Dean asks. "If someone cut the power out, the circuit breaker switches would've been turned to off." Velma points at the circuit breaker, still turned on. "Whoever doesn't want us out, must have what's blocking all electricity outside." Josie theorizes.
"Well, let's split up and look for clues." Fred leads. "Clues for what? We don't even know who's causing this." Sherlock scowls. "Good point. Let's split up and find a way to get out of this place." They all split up in their respective teams. "Steve, Joe, Blue, Frank, other Joe, and Nancy, you're coming with us." Dean tells the two pairs of brothers, dog, and girl. "Strength in numbers." Sam explains before anyone could ask questions.
They shrug and follow the demon hunters.
Meanwhile, Mystery Inc, Speed Buggy, Tinker, Debbie, and Mark find their own way out. They end up in the basement. It's cold and dark. Speed Buggy turns his headlights on. "Man, sure is cold in here." Shaggy shivers. "It's not usually cold in the basement, is it?" Daphne wonders.
"Not normally. It wasn't cold in here when we were solving the Black Knight mystery." Fred answers. "Hey, look!" Debbie points to an entrance to the basement via the outside. "Nice work Debbie." Fred tells her. They open up the hatch and get to see the outside. Fred's phone rings. "Hello?" It's Sherlock.
Speed Buggy finds a ladder, but before they can climb it, a shadowy figure appears. Fred drops his phone and turns it off. They all gasp. "Jinkies!" "Zoinks!"
The other Hanna-Barbera sleuths explored the top floor with Sherlock and Watson. "Hey! A door to the rooftop! We can figure out what's going on don't ya know." The Funky Phantom finds. "I think a scrambler is tampering with our phones." Sherlock states before leading the way up the stairs.
"What's a scrambler?" Deedee asks. "A scrambler looks like a circuit breaker from the outside, but from the inside, it's a highly complicated electrical system designed to scramble radio signals." Sherlock answers. They walk up the steps to the outside. "Me handle this. CAPTAIN CAaAaAaAVE MAN!" Captain Caveman smashes the scrambler box.
Sherlock calls Fred. "Fred? We have communications back up. Fred? Hello?" Sherlock checks his phone again. "Damn. Call ended." "And your lives will soon be ended as well." A voice threatens. The shadowy figure appears again. From inside, we can hear screaming.
The sound of the screaming traveled to the main floor, which is where the remaining sleuths have been exploring. Steve gets spooked out for a little bit.
"I just realized something." Frank realizes. "What?" Joe Hardy asks. "Why hasn't anyone thought of breaking the museum door?" "Oh, I see." Nancy agrees, "That way, the police will track down the alarm sounds and help us out." "Exactly." "Too bad you won't be able to break it."A voice taunts. "Who said that?" Sam asks. "I did." The voice's owner is the shadowy figure once again.
The shadowy figure steps out of the shadows. He had very tan skin, almost to the point of burn scars on his entire body. Hair? None. He had clothes from the 40s to wear, loafers, and a scratchy voice. "Demon?"Dean asks. The figure only answers with, "Call me the Malicious Threat."
He grabs a rope from his pocket and attempts to tie the sleuths and dog in it. Dean and Sam get physical with the monster while the others tried to find something invaluable to use to break the glass door. Joe and Joe run to get a fire hose. They attempt to break the glass with it, but nothing happens. "Plexiglass." The Hardy Joe scorns.
Dean and Sam get knocked to the ground. Steve, Nancy, and Frank run to their aid while Blue tries to use a fire extinguisher to break the glass. The Malicious Threat captures the 8. "Sam!" Dean yells. "Got it." Sam pulls out his gun and shoots the glass, which breaks. The alarm goes off, and the Malicious Threat drags them away.
Hours later, the police arrive. They investigate the place to find the missing sleuths. No body or car is found. The Funky Phantom and Boo couldn't even be found. If they did escape, they would've told the police. But no. Those sleuths are missing. No one is stupid and brave to take on the case.
The police decide to leave this case alone. After a few weeks, this case has been forgotten. No one knows if the sleuths found a clever way to escape or died.
