L-Drago Ring Zeyper

Era: Single Layer

Type: Attack

Energy Layer: L-Drago

The L-Drago Energy Layer is an plastic copy of the L-Drago Energy Wheel from the Beyblade Metal Saga before they have four parts.

Forge Disk: Ring

As its name suggests, Ring is a Forge Disc with a smooth, solid ring that forms its perimeter. The ring is interrupted by 4 small designs that cause it to somewhat resemble a pipe. The ring is connected to the interior of the disk by two thin triangular structures, as well as the prongs that fit inside the Energy Layer. Ring's smooth perimeter provides the Beyblade with a small amount of Life After Death (LAD), allowing it to roll on the edge of the disc for a few extra rotations after falling over, making it useful for Stamina combos. Additionally, nearly all of Ring's weight is located on its perimeter, so it offers impressive Outward Weight Distribution (OWD) and increases the Beyblade's Stamina significantly thanks to the Flywheel Effect.

Driver: Zeypher

Zephyr features a flat tip with a hole in its surface. A stylized letter Z is embossed on the top of the Performance Tip for easy differentiation. Zephyr moves aggressively around the BeyStadium; it gradually moves towards the center as its velocity decreases. Despite raw attacks that aren't generally as hard as Xtreme, Zephyr compensates for this and provides Stamina, allowing for increased versatility and viability in Attack/Stamina hybrids, as a result.

Attack: 8/10

Defence: 3/10

Stamina: 5/10

Burst Power: 5/10

Total Score: 21/40

Lightning L-Drago Magnum Spiral

Era: Dual Layer

Type: Attack

Energy Layer: Lightning L-Drago

The Lightning L-Drago Energy Layer is smaller than the L-Drago Energy Layer, with the bottom part of the Energy Layer partly made of metel.

Forge Disk: Magnum

Magnum features a circular metal disc with a plastic covering around the sides and some of the top. This leaves the metal directly on the bottom and the prongs that fit into the energy layer still exposed. The covering features three triangular protrusions and one round protrusion. Unlike other Forge Discs, the letter M is not located on the prongs as they are located on the plastic instead. Magnum is meant to distribute weight on three corners like Triple, however, the lightweight outer plastic construction limits the effects of such a weight distribution.

Driver: Spiral

Spiral is a flat tip with spikes protruding outwards and pointing to the left, akin to Metal Fight Beyblade's Left Flat Performance Tip. Like Left Flat, Spiral creates high speed, greater than Assault, with its large surface area. However, due to the wide tip and the fact that the tip is made out of plastic, Spiral is incapable of maintaining a banking pattern and the rough perimeter creates poor stamina issues as well. The tip therefore, essentially spins around its opponent, wasting what little stamina it has.

Attack: 8/10

Defence: 4/10

Stamina: 2/10

Burst Power: 6/10

Total: 20/40

Metro L-Drago 2 Vortex Left

Era: God

Type: Attack

God Layer: Metro L-Drago

The Metro L-Drago God Layer is a copy of the Lightning L-Drago Layer, but no part of it is made of metel, instead having rubber as part of its layer, akin to Drain Fafnir. Metro L-Drago's God Ability is to be able to change from Attack mode to Absorb mode and back again by rotating the upper half of the layer between the two modes.

Forge Disk: 2

2, like other even numbered Core Discs, is symmetrical and elliptical in shape in order to facilitate a Disc Frame. Each side features one protrusion with "2" shaped molding on either side of the protrusion. 2 has a standard weight distribution and an average weight among Core Discs, these features allow it to act as a "Jack of All Trades", capable of performing well in any type of Combination. While other Core Discs such as 4 and 7 can work better for Attack, Defense and Stamina, 2 works as an excellent alternative if those Core Discs are unavailable.

Frame: Vortex

Vortex is a wide and triangular Disc Frame with wave like details on each side. While too small to come into contact with the opponent's Layer, Vortex's wide shape makes it one of the heavier Disc Frames in the game, which grants high Attack Potential when paired with Core Discs such as 7.

Driver: Left

Left is a evolved version of Spiral that is a free spinning star shaped flat tip where the points on the star point left. Left can also be set to a single position by flipping a switch on the driver

Attack: 10/10

Defence: 6/10

Stamina: 7/10

Burst Power: 5/10

Total: 28/40

L-Drago Destroy 7 Destroy

Era: Chozetsu

Type: Attack

Chozetsu Layer: L-Drago Destroy

L-Drago Destroy is modelled after the 4D System Metal Wheel L-Drago Destroy, however, it is missing the ability to change modes that Metro L-Drago had, now being stuck in Attack Mode.

Forge Disk: 7

7, like other odd numbered Core Discs, is an asymmetrical, elliptical disc that can facilitate a Disc Frame. 7 is designed similar to Gravity or Heavy, with seven designs jutting out that resemble the number "7". At first glance, the Disc looks unbalanced, but in reality, two of the sections on one side being halves makes it balanced. 7 is one of the heaviest Discs thus far, outclassed only by 0, and has a ideal weight distribution for Stamina Combinations. Its high Outward-Weight-Distribution grants it not only the highest Stamina potential out of all other Core Discs, but its weight grants it high Attack and Defense potential without the severe Burst Risk of 8. With the use of Disc Frames, 7 can be used to great effect in any combination.

Driver: Destroy

Destroy features an eight-pointed star tip, akin to Jaggy, under a free-spinning plate that sits at a standard height. Due to the tip's shape and diameter, Destroy will create an aggressive movement pattern equivalent to Jaggy with the same moderately controllable movement pattern and speed. What sets Destroy apart from Jaggy is the free-spinning plate that is meant to stabilize a Beyblade if it is knocked off balance by creating a second point of contact with only minimal stamina loss due to its free spinning nature. Unlike other Tips with similar gimmicks such as Cycle and Guard, the low placement of Destroy's plate ensures that lock up does not occur, meaning that Destroy's gimmick works as intended. While Destroy has poor stamina from the star shaped tip, the smooth perimeter and free-spinning nature of the plate also grants Destroy high Life-After-Death which can allow combinations to potentially out spin their opponent if a Burst or Knock-Out has not been achieved.

Attack: 10/10

Defence: 6/10

Stamina: 9/10

Burst Power: 7/10

Total: 32/40

L-Drago Guardian 8 Bump Yard

Era: Chozetsu

Type: Defence

Chozetsu Layer: L-Drago Guardian

L-Drago Guardian is modded after the L-Drago Guardian Metal Wheel, but is stuck in the Absorb mode

Forge Disk: 8

8, like other even numbered Core Discs, is symmetrical and elliptical in shape in order to facilitate a Disc Frame. Each side features four protrusions, each molded into the shape of an "8". Each of the lower loops of the "8"s features gaps, akin to Knuckle, which takes weight away from the center and creates high Outward-Weight-Distribution and subsequent Flywheel Effect, features perfect for Stamina. Furthermore, 8 is one of the heaviest Discs in the game, heavier than Heavy, Gravity, 2, 4, and 6 and its use can bolster a Beyblade's Knock-Out resistance and attack potential. However, like other heavy discs with high Outward-Weight-Distribution such as Gravity and Ring, the use of 8 severely decreases a Beyblade's Burst resistance as a trade off.

Frame: Bump

Bump is a round Disc Frame with numerous protrusions to give it a rough perimeter. While too small to come into contact with the opponent's Layer, Bump is one of the thickest and thus heaviest Frames in the game, heavier than Meteor, which grants high attack potential when paired with Core Discs such as 7. While the round shape may imply high Life-After-Death, the rough perimeter makes it outclassed for Defense and Stamina by Glaive and Cross.

Driver: Yard

Yard features a free rotating ball tip, akin to its predecessors Orbit and Atomic, surrounded by a wide ring, akin to Defense. In theory, the ball tip would increase a Beyblade's Knock-Out defense by having greater surface area and friction and the wide ring is meant to make contact with the stadium floor when the Beyblade is struck, forcing it back upright and acting as brakes to prevent a Stadium Out. However, in practice the free rotating nature of the ball reduces most of the Knock-Out resistance given by the surface area of the ball and the diameter of the ball makes contact with the ring rare. Unlike other ball based Performance Tips, Yard does not feature tabs around the tip as their purpose have been taken by the wide base. If launched hard, the greater surface area creates a semi-aggressive movement pattern early in the battle, bringing the Beyblade close to the Tornado Ridge. While these features may imply that a Yard combination would be easy to Knock-Out, in reality the heavy weight of Switch-Strike/God and Super Z Layers, Core Discs and Yard's own weight compensates for the rotating ball. Furthermore, the free rotating tip increases Burst resistance. In addition to the Defensive properties, Yard features high Stamina and spin-equalization potential as well as the free rotating nature reduces friction with the stadium floor, the wide ball tip keeps a combination stable and thus prevents scraping and the wide ring increases Life-After-Death. Yard is slightly shorter than most other Pre-Super Z Performance Tips. In theory, this is meant to prevent the opponent's Layer from striking the Yard combination from below and destabilizing it, thus increasing Defense potential. In practice however, due to the design of the Burst System, this increases the chances of Disc-to-Layer contact and can potentially Burst the Yard combination. Though the only minor reduction in height mitigates the effect.

Attack: 4/10

Defence: 8/10

Stamina: 8/10

Burst Power: 3/10

Total: 23/40