PROLOGUE

For those of you interested in the 'stats' of our heroes, I have included them here. This story was written using "The Horror on the Hill" Basic Dungeons and Dragons adventure module B5, with Advanced Dungeons and Dragons 1st edition rules.

Those knowledgeable in these rules will notice areas where I have strayed from them (such as giving the heroes maximum hit points per level, and having a goblin magic-user and a halfling bard). Other than that, I have attempted to stay true to the AD&D rules.

This book was written as an actual D&D playing session. I wrote the book as I played the game, taking on all the roles myself. Very little was altered from what actually happened in the game, and what was altered was for plot purposes only, such as the removal of most wandering monsters, and gold and silver coins found on humanoid bodies. I always felt it was ridiculous for a goblin to have a belt pouch with a few coins in it. They live in caves! Where are they going to spend it? Is there a goblin general store nearby?

I thought it would be interesting to write this story "as it happened", so to speak, so it reads as more of a documentary, or a "fictional non-fiction".

- Peter J. LaPlante, October 2016

OUR HEROES

Deft Bladehaft, human fighter, level - 3, alignment - Lawful Good, Hit Points - 30, Armor Class - 5, STR 15, DEX14, CON 12, INT 13, WIS 16, CHA 14

Bloom, human thief, level - 3, alignment - Neutral, Hit Points - 18, Armor Class - 6, STR 15, DEX 16, CON 13, INT 11, WIS 7, CHA 11

Runt, goblin magic-user, level - 3, alignment: Neutral Good, Hit Points - 15, Armor Class - 8, STR 12, DEX 15, CON 16, INT 16, WIS 10, CHA 14

Sir Ganth Glintspear, dwarf cleric, level - 3, alignment - Lawful Good, Hit Points - 27, Armor Class -1, STR 13, DEX 12, CON 15, INT 11, WIS 17, CHA 14

Twix Relkin, halfling bard, level - 3, alignment - Neutral Good, Hit Points - 24, Armor Class - 6, STR 9, DEX 18, CON 16, INT 13, WIS 6, CHA 15