Omega: Alright, a new fanfiction.

Albedo: Another one to blow off?

Yoshi: Shut up.

Sméagol: Yes, precious. Master is trying he is.

Omega: Yeah, I've kinda hit a creative block for the next chapter of my other one, so I'll start a new fanfiction in the meantime.

Albedo: Whatever.

Omega: Now, this chapter is an intro chapter, seeing as this is an original story.

Well, here goes nothing.


Chapter 1: The Realm of Allercia

Greetings, friend. You've come for a story, haven't you? Well sit down, make yourself comfortable, and I'll try and find a good one.

How about this: I'll tell you the story of the War of the Shadow. I hope you haven't heard the tale, for I've been itching to tell it. It's actually quite good.

Well, I guess I should start by explaining what the story is about. This tale takes place in an ancient land known as Allercia. It is a unique name, for it is unique place.

The World on which this continent lies is filled with magic. It was made that way at the dawn of time. Certain individuals have been able to tap into the energy of physical existence, known as Anima. Those who can and will tap into these powers can affect the physical world around them to there benefit. These individuals are known as mages, but they are much closer to what you would call a scientist, for Anima requires much study to manipulate. Others in this land have learned to manipulate a different form of energy: the power of their own souls. This form of magic is referred to as Light magic, however, that does not mean that wicked and evil individuals cannot tap into the power of their own soul. However, the power of Light is amplified by the aid of the Divine wind, which will only aid the good. There are also other spiritual energies out in abundance, and they can be manipulated as well. However, the use of this magic is generally frowned upon by the general populous, and has thus earned the name Dark magic. Despite the name, Dark magic can if fact be used for great good. It is important to note that demonic contact, the use of powers bestowed by a demon, is grouped together with supposedly "Dark" magic.

The continent of Allercia is divided into seven kingdoms. The first of these kingdoms, to the north of the continent, is Kreyal, the militant Mountain Kingdom. A nation made up almost entirely of rocky peaks, it does possess a few fertile valleys. It is famous for its armies, especially its flying units, Pegasus and Wyvern Knights. The ruler of this land is Targor, the Warrior King, whose lance it is rumoured can defeat an entire army.

Directly south of Kreyal is the peaceful Greater Plains Kingdom, Sheina. Full of rolling hills and peaceful plains, it lies at the centre of the continent. It's a land were religion is prominent, were every city one goes to plays host to an enormous cathedral. It is governed by the wise Priestly King, Solomon. Rumour has it that the king of the land speaks to the Divine Wind itself.

Beneath the Greater Plains Kingdom is the newly forged Lesser Plains Kingdom, Gryra. Originally part of Shiena, its landscape is quite similar. It separated from the Greater Plains for religious freedom. While religion is still accepted and prominent in the land, it plays a lesser role than it does in Shiena, where Priests and Monks have as much say in government as the lesser nobles. This new land is led by Cephus, the Peaceful King. A cousin of King Solomon of Sheina, he is the peacemaker between the other nations, helping to settle many disputes.

Directly west of the Plains Kingdoms, yet still bordering the Mountain Kingdom is Hammel, the mysterious Forest Kingdom. Its dark forests hide many secrets, some of which were never meant to see the light of day. It ends at the western coast of the continent, with cliffs wherever it meets the sea. It is ruled by Titianna, the aloof Huntress Queen, who had never gone on a single hunt without returning with a prize that even the most seasoned of hunters envy.

Making up the entire eastern coast is Drial, the Industrious Ocean Kingdom. This kingdom not only takes up the entire eastern coast, but most of the islands of the world as well. It is a place of knowledge and insight, where inventors, theorists, and scientists flourish. Atheism is strong in this land as well, creating a metaphorical distance between it and its western neighbour, Sheina. The land is led not by a monarch, but by a group of elected officials, the most prominent of which is Gremor. Most find the government in this society corrupt, with to many individuals making there way into government office through fear.

The only island not under control of Drial is Grelt, the Jungle Island. The smallest of all the nations, and by far the most primitive, all nations nevertheless treat it with a large amount of respect, and in some cases, fear. Its warriors, though less in number, are no less dangerous than those of Kreyal, and its land forces are said to even be superior to those of the Mountain Kingdom. This nation is also the most secluded of all the other nations, only doing trade with Kreyal, whom they regard as a land of worthy warriors. Each village on the island is lead by a chief, all of which are united under Head Chief Dragak, who is said to be the only one to have fought with the King Targor and live to tell the tale.

The last nation, to the south is simply known as the Waste. A desolate place were barely anything grows, it is often wondered why the entire land is still considered a kingdom. The barren, rock surface breeds hardened people, with hardly any concern for anyone but themselves. While most of the land is empty of life, there are a few places where plants, animals, and humans defiantly flourish. These are places were hope is strong and the will of the people is stronger. The foremost of these locations is known as the Wasteland Oasis. This is where most of recognised society in the Waste is found. This small area and the surrounding area of lifelessness is ruled by King Hiosho, the solemn but calculating Tactician King. A master strategist, it has been said he can take an entire nation on with but twenty men.

These seven nations, Kreyal, Sheina, Gryra, Hammel, Drial, Grelt, and the Waste share a peace with each other. While disputes and disagreements have occurred, war is all but forgotten by the people. The last one fought was over 25 years past, a war known as the Demon War, mainly for the reason that many believe that the leader of the Dark Army was a demon that had taken on human form. The time of peace that followed was known as the Age of Light. Our story begins in this age, in the Kingdom of Gryra….


Omega: So… what did you think?

Albedo: It was okay.

Yoshi: I quite liked it. Very informative.

Omega: Thanks. Please note, dear readers, that I will be accepting characters via PM, not review. I am using the Sacred Stones classes, just so you know.