Greeting peoples of the Internet. I am JudgeOfHunters and this is the first matchup of the RWBY OC Vs Series. Just some quick disclaimers, this is the first matchup that I have done so don't expect the quality to be that great. Second, I do not own RWBY and I do not own any of the characters presented in this series, the universe is under Fair Use and I use the OCs with permission from the authors who created them. Feel free to dispute our conclusions in reviews or PMs. (My editor and advisor for this fight is Wa7chface. He helps me spell and grammar check, assists me in character analysis, and writes the fight scenes)
From Hunted To Hunter:
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The White Mask:
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Cipher Agents, The elite of the feared "Vale Intelligence". Recruited from all walks of life regardless of whether or not they are Hunters and trained in various in fields ranging from espionage, sabotage and interrogation to assassination, torture, stealth and infiltration of terrorist groups such as the White Fang or Black Fist.
Cipher Agent Designated as Cipher-9, an Atlesian orphaned at 14 and conscripted into the Black Fist for over 3 years before deserting and finding refuge in Vale. Recruited by the Enigmatic "Keeper" for his experience on the Black Fist. Trained as a Hunter by the Black Fist, Cipher-9 was a glutton for punishment and trying to stop him was like trying to stop a freight train.
Precise and deadly and completely without mercy or notions of a "fair fight" Cipher-9 will relentlessly harry and hunt his opponent until they meet their grizzly end. With his objective is complete Cipher-9 melts back into the night without a trace.
Huntsmen, Grimm, Androids, Trappers, this is who opposes the White Fang. To survive and take revenge on Humanity Fidelis 'The Dead Wind' acts as one of their enforcers. After being introduced to the gruesome reality of the world at a very young age Fidelis was forced to learn how to fight and kill in order to survive and hasn't stopped in sixteen years.
Wielding a massive aura that even he can't fully control Fidelis earned his position near the top of the White Fang pecking order as one of their strongest fighters. His relentless and ferocious fighting style coupled with his immense aura reserves, and almost inhuman endurance and stamina levels ensure that no enemy will leave a fight against him unscathed. Once a fight has ended he is already looking forward to the next.
Fight
The Dead Wind was making his way back to headquarters after attending a recruitment gathering. Apparently he had become something of a legend among the Faunus community for his reputation. As he entered the building there was a small click and the sound of a weight hitting the floor. It was all the warning Fidelis needed to activate his Aura before a fragmentation grenade went off behind him.
Before he could recover a sustained burst of gunfire erupted from the other side of the room. Judging from the rate of fire shooter was using a submachine gun, and had already drained a magazine. Fidelis charged the enemy with superhuman speed, using his Gunbai as a shield to deflect any more bullets. When he got within thirty feet there was a "whoosh" and a torrent of flame erupted around him.
Fidelis noticed a drastic drop in his Aura as swung his weapon. When his enemy sidestepped the weapon the Dead Wind recognized his mask with bloodthirsty glee. Vale Intelligence considered him enough of a threat to send a Cipher, and he was certainly a skilled opponent. The dingo faunus brought his weapon around a second time and managed to connect with his adversaries left thigh, forcing him to one knee. The Cipher agent retaliated with another burst from one of his flame gauntlets.
Instead of tanking with his Aura Fidelis raised a wind barrier to deflect the flames and took an overhead swing in retaliation, and was immediately blinded by a flash of light. Cipher-9 had dropped a flashbang while using his gauntlet. The faunus felt the impact of at least two dozen .45 rounds impact his right flank.
Lashing out with his Semblance Fidelis launched his adversary through a wall. The Dead Wind followed in hot pursuit, not giving an inch. Cipher-9 had barely managed to regain his feet when The Dead Wind was upon him. When Fidelis tried another swing with the war fan the VI operative grabbed the shaft and tripped his opponent, causing both fighters to fall to the ground.
Without the room needed to use his weapon Fidelis tried to claw Cipher-9 with his gauntlet, only to have the sharpened metal talons glance off of Kevlar body armor. The Cipher agent retaliated with several punches to the kidneys and a knee to the groin. Pain filled the terrorist's mind as he concentrated his Aura into fueling a hammerblow to the assassin's chest. The black metal gauntlet punched go the Kevlar plates like they were tissue paper. The Dead Wind felt his fist pass through his adversary's chest and come out his back. Fortunately it was a swift death, as Cipher-9 had tried to pull the pin on a grenade as he died.
Judgeofhunters: Well, that was overkill. I really don't want to rate this fight M Wa7chface, could you tone it down a bit?
Wa7chface: Indiana Jones and the Temple of Doom had someone get their heart ripped out while it was still beating, and it was rated PG. We're gonna be fine.
Judgeofhunters: Good point, on to the logic and inevitable hatemail.
Wa7chface: To put it simply Cipher-9 has can contend with Fidelis in an ambush, but his equipment and skill set wouldn't hold up in open battle with such an overwhelmingly powerful enemy.
Judgeofhunters: While suppressed small caliber bullets are great on a stealth operation, they aren't going to be as effective in open battle against another Hunter (This is all relative of corse, as hot lead never stops being effective.) Cipher training relies heavily on ambush and stealth tactics, and that option would disappear within seconds. Fidelis's mask is equipped with thermal optics so Gregory wouldn't be able to retreat to the shadows, even with his Semblance.
Wa7chface: It dosen't help that most of his weapons that would be effective, the Flame Gauntlets, require Gregory to be within thirty feet of Fidelis. The flames would obscure his vision and he wouldn't be able to effectively defend against Fidelis when he closed distance. Foot long daggers do not have the leverage necessary to redirect, block, or parry a 98lb (48.5kilo) percussion weapon.
Judgeofhunters: This wouldn't matter if Gregory were a speed based fighter, but Cipher agents are noted to sacrifice speed and mobility for strength and endurance. Unfortunately for Cipher-9, Fidelis outclasses him in all of these categories. That's just too much of a disadvantage.
Wa7chface: To face Fidelis in open combat you need to be able to contend with his speed (not necessarily match it),be able to keep up that speed on instinct, and think tactically on top of that. Mainly because none of the OCs we're using can hope to match him in terms of power.
Judgeofhunters: While Gregory has the tactics advantage hands down, Fidelis holds the rest of the contest. All of Fidelis's advantages outwieigh Gregory's one.
So let us know what you think. Just a couple of quick announcements, each fight is going to be posted as a separate story with the titles of the characters involved being the title. E.x. The Dead Wind Vs Cipher-9.
Normally we would place a hint on the next matchup here but we honestly have several fights in progress so we don't know what's coming next at the moment. Look forward to a surprise.
In the near future we will be publishing a comprehensive outline of where we believe RWBY characters stand in overall combat effectiveness. This tiering system was created by Wa7chface in order to better organize characters. As we go along we will update that table with OCs we use.
We would like to thank you all for your time. Have a nice weekend.
Judgeofhunters
Wa7chface
