Prologue.
Streets, beaches, and forests all a washed out and faded color. The inhabitants of these places, small babyish creatures with wings and halos called Nightopians, are also faded. Nothing in this once happy land, called Nightopia, seems to have retained any vestiges of hope or joy.
Nightopians that once danced and sang now lay limp and cry. Their source of hope, joy, and life has disappeared. These things that which are gone are known as Ideya; glowing orbs containing the very essence of hope, courage, purity, intelligence, and growth. The Ideya had always been with Nightopia and it's inhabitants when children, known as Visitors, had dreamt and traveled there. Now, however, the seemingly endless flow of Visitors has stopped, almost as if the children have stopped dreaming. None of the Nightopians know why the Visitors have stopped coming, and they are afraid to learn the answer.
Nightopia's polar opposite, Nightmare, fares no better. Without the Ideya, Wizeman-the God of Nightmare-can't fulfill his plans for taking over Nightopia. The only reason Nightmare still exists is Wizeman's strong will, along with the devotion of his minions, the Nightmaren. Unfortunately, even Nightmare is beginning to fade, along with all it's inhabitants.
The reason that the Land of Dreams is fading is that the few remaining people in the Living Realm are too afraid to even sleep, lest the horrible monsters that got their parents eat them as well. Yes, the few remaining humans are all children, many of which are no older than fifteen. Ever since the monsters appeared these children have lived in constant fear, and if they ever sleep it is deep and dreamless.
Now, Nightopia and Nightmare are sending the best scavengers they have to find the missing Ideya. Nightopia's scavenger is NiGHTS, the only Nightmaren to ever betray Wizeman. Nightmare is sending Reala, general of Wizeman's army and most loyal of all the Nightmaren. To find the Ideya, these two will have to search Nightopia, Nightmare, and the Living Realm all while trying to keep the other from getting the Ideya first.
