Ready, Frank thought. Sorting the cards. The game itself was simple. Both he and Nico were given a stash of 50 cards. He should choose which ones he would put on his deck. He has to choose the cards on a certain order if he wanted to beat Nico, as he only had one card that allowed him to change the card order. He only chose Person Cards, and a Group Card, not Magical Object cards.

Athena. A Wisdom buff of 100. She had the biggest Wisdom buff of all the cards for obvious reasons.

Artemis. Luckily, he also had a Hunters of Artemis card, which meant a combo, he was able to throw them both at the Ghost King. She had an Archery buff of 60.

Hunters of Artemis. As stated above, he would use the combo. The Hunters also had an Archery buff of 60. Together, the combo would cause 120 damage

Aphrodite. Believe Frank or not, this card would be useful. Nico would have to show him his deck.

The Fates. That card allowed him to change card order to fit Nico's deck that would be revealed by the Aphrodite.

Hekate (Maiden). That was the best card he had left. All three Hekate cards doubled the strenght of any Spell card. He didn't have any Spell card, but she could cause 50 damage to night creatures below Minor-God level, anyway


Hazel watched as her boyfriend and her brother sorted those cards of their game. She was responsible for judging in case of any cheating.

"What was the name of this game?"Mythologic?" Hazel aksed
"Mythomagic!" they both shouted
"Souds more like Myth-o-war. You two take it a bit seriously"

Frank threw the Athena card in the space between he and Nico.

"I choose Wisdom battle!" Frank said
"Holy..." Nico started
"No swearing! That's what the game says!" Hazel said
"But my first person cards is ARES!"

His first card was Armor, in the category of Magical Object cards. His next card was Ares. Ares only had 35 Wisdom buff. Both players started with 700 points, which would increase or decrease over the course of the game. That meant he was going to take 100 damage because there's no defence for Wisdom, except for spell defences. The Ghost King picked Armor first because he thought that Frank would use an Archery card.

So now he had 600. Very good for the shapeshifter, very bad for the child of the Underworld.


In Mythomagic, a turn meant two rounds, each round either a card or a combo.
Frank's time to use his combo.
He threw the Artemis and the Hunters.

"You could have used moonpower!" Nico yelled
"For you to erase with Night entities?" Frank replied

Armor was kid of useful, it blocked the damage made my Archery. However, this was a combo! Nico took 60 damage, instead of 120; 540 for the Ghost King/700 for the shapeshifter

A/C: That is not finished, i will continue!