A Work in Progress_____________________________________
To every fable there is a beginning----
Prologue __________________________________________
Before the dawn of the darkened hour, when the universe was new and unprecedented, creatures of magic roamed the earth, existing within a peaceful balance of undying prosperity with the human race. The grand unicorn roamed freely over the lushly vegetated, open plains. Trolls, goblins and shape shifters pussyfooted within the darkened depths of magical forests, hunting the down the weary passerby. Various faeries and humans coexisted as one race, known as the Fae, while others drifted toward their own kind, fearful of any type of new breed. A Grand kingdom ruled by the Fae extended over the vast lands, keeping a consistent balance between the cultures of difference. It was a widespread belief that these harmonic times would endure for all eternity, but even eternity has its retained ways of change.
The human race, the essence of these vile creatures existing of greed and hate, sought over the vast lands, requisitioning the power that the mystifying Fae possessed. With the help of an immoral dark lord, the humans stumbled upon the anima which they yearned for, the obscure sorcery of darkness. With their newly found skills of witchery, they ravaged the peace-loving world of enchantment.
Fearing absolute darkness, a grand council gathered. On the eve of their convergence, they ruled upon the dividing of the two races, Fae and man. The elders set forth their powerful magic, disjoining the crumbling atmosphere into two domains, the Underground and Aboveground. The council of elders banished the human race to the non-magical domain of the Aboveground and damned the mystical creatures to the depths of the enchanted Underground. (Hence the naming) Acknowledging the arising danger of the alluring, murky enchantment of the dark magic, the near-to-death council placed one last spell upon the bewitched land, the forbidding of the dark sorcery's use.
Satisfied with the knowledge that their drudgery was exhaustively prosecuted, the elders of the Underground dispersed into the bleakness of a sorrowful death. Upon the inopportune extinction of the elder council, their divine vitality ramified into three elements; the King, the Protector and the Child. These three formed an inventive council of the Underground. So dependent upon the other's survival, if one of the chosen three should fall, then the mystical realm would plunge into deterioration, developing into a never-ending death abyss of crumbling despair.
Lying within the profoundness of a guarded, dank castle located in the grand Goblin City, beyond the never-ending, twisted depths of the Labyrinth, rests the King of the Underground. Given powers of authority over the numerous, widespread Underground kingdoms, the King transforms them and into one grand and strengthened realm of awe.
Sworn to an oath of lifelong chivalry toward magic, the Protector of Enchantment was delivered into the world as member of royal blood. As a majestic seed enriched and infused with all forms of Underground magic, this person is taught in all of techniques and art of enchantment. Abiding with knowledge that all Underground magic resides within their ancestry, the Protector passes along their inclination to the first borne of their kin. Should they fail prematurely, all charisma within the Underground shall be condemned.
The elementary purpose of fantasy is the illusory image that persuades the mind to believe, securing the significance of this purpose is the Child of Fantasy. At the dawn of the Underground's crystal moon, one of unadulterated heart is chosen to be sacrificed. Living as a hallucination within the silence of eternal solitude, The Child acts as the voice to the Underground's weakening psyche. Attending to and awaiting dangers that lurk deep within the shadows, this kindred spirit hopes to forewarn the mystical creatures of the Underground, especially its king.
As many of the tales of the Underground's dark history cease to exist, a prevailing belief, that the two exceedingly different places had never been correlated, started to commence from within both domains. Unknowing to both, these sentiments where inaccurate. The Underground and the Aboveground were nonetheless, bound together, but only through the mind of an illustrated dreamer, or more frequently acknowledged as an Aboveground child. The unparalleled powers bestowed upon the members of royalty lineage allow the fantasies and wishes of these special dreamers to come true.
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So take heed of the darkened histories of the Underground and Aboveground, for now I will tell you the story of the return of the Thirteenth Hour, also christened the darkened hour. Our story derives numerous years after the disruption of the great Goblin King, the ruler of the wondrous Underground Kingdom. His woebegone loss owed to the selflessness and courage of a fifteen-year-old human girl named Sarah.
The narrator meekly laughs. His laughter swiftly maneuvers into frantic coughing. Throwing his feathered pen to the table, he quickly covers his paled, quivering lips. Chest heaving with an abrupt onslaught of pain from the deathly-ill coughs, the old man returned to his loopy, pyretic writings.
With hands wrinkled by time, the bleary writer reclaims the delicately formed, white feather that impersonates as writing utensil. He places one gnarled, long-fingered hand upon a dispersed stack of blank, yellowed papers, securing them firmly onto the table's hard surface, and immerses the finely carved tip of the bird's feather into a nearby jar of sticky, pitch-dark ink. The elder removed the excess ink off of the sharp tip, by mechanically tapping the feather against the side of the black glazed inkwell. Another muck-producing cough ricocheted from the worn, swollen depths of aching lungs, as the withering man lowers his quaking hand to the unadorned sheets of yellowed paper that lay scattered about him.
I believe you already know that monstrous anecdote, so I will save my ink and not inscribe it onto paper for you. I will originate my wisdom to you now...
Disclaimer__________________________________
I do not claim to own the Labyrinth nor do I claim to own any of its characters. All characters and original plot ideas belong to the Jim Henson Company and LucasFilm LTD. However, I do own the ideas and characters not expressed in the film. Please do not take them.
