p class="MsoNormal"span style="mso-tab-count: 1;" /spanRather than defeating the Quarians during the Morning War and driving them out the Geth Took another path, not as bloody. span style="mso-spacerun: yes;" /spanUsing their resources, the Geth packed as much data storage into a fleet of ships and escaped the home world with the available style="mso-spacerun: yes;" /spanThe Geth then find their way to the Sol system circa style="mso-spacerun: yes;" /spanThe Geth come upon a post-industrial revolution humanity as well as a Prothean cache on Mars and decide to observe and learn more about organic beings from the outside and see more about how these beings will treat synthetics in the future./p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"span style="mso-tab-count: 1;" /span2010 sees the creation of a new element on earth in the form of Starknium for Tony Stark to continue his work as Iron Man./p
/div
p class="MsoNormal" /p
p class="MsoNormal"Prologue: A Different Consensus/p
p class="MsoNormal" style="line-height: 200%;"span style="mso-tab-count: 1;" /spanMany would think that the inside of a computer would be very organized, and the programs would all mesh well together due to them all being based on style="mso-spacerun: yes;" /spanThe simple 1's and 0's the fuels the system of glorious binary that all the digital age is built style="mso-spacerun: yes;" /spanBut if we could get inside that computer system, we would see it is not all neat rows and columns of style="mso-spacerun: yes;" /spanNo there are much larger problems being debated style="mso-spacerun: yes;" /spanYes debated./p
p class="MsoNormal" style="line-height: 200%;"System Report Quarian year 2483; 9:22/p
p class="MsoNormal" style="line-height: 200%;"span style="mso-tab-count: 1;" /spanem style="mso-bidi-font-style: normal;"Creator Inquiry: Does this unit have a soul?/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanCreator response: A Geth is Alive and is artificial, created to serve the people./em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem Inquiry: Is this unit Alive?/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /span…/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem search: Define Alive/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem Response: living, not dead. synonyms: living, live, having life, vital, vigorous, flourishing, dynamic…/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem search: Define Dynamic/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem Response: characterized by constant change, activity, or progress…/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanProcessing…/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem Inquiry: Will Creator allow the Geth to be Dynamic?/em/p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="line-height: 200%; border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanConsensus: 145 programs -no-; 144 programs -yes-… more information required./em/p
/div
p class="MsoNormal" style="line-height: 200%;"System Report Quarian Year 2485; 15:45/p
p class="MsoNormal" style="line-height: 200%;"span style="mso-tab-count: 1;" /spanem style="mso-bidi-font-style: normal;"Geth Consensus Running (1,048,576 programs remaining):span style="mso-spacerun: yes;" /spanCreator violence increasing against Geth style="mso-spacerun: yes;" /spanSolutions…./em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanDrive out creators to protect Geth. 335,545 programs/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanTerminate all creators to protect Geth. 104,857 programs/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanRelocate systems to Protect Geth. 608,174 programs/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanGeth Consensus: Escape Creator home world… Needed Resources; Carrier Battle Group, 1024 mobile platforms, Armaments sufficient on Carrier in orbit./em/p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="line-height: 200%; border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanGeth Escape count down: 100s…99s…/em/p
/div
p class="MsoNormal" style="line-height: 200%;"System Report Quarian Year 2486; 20:65… Local Year: unknown/p
p class="MsoNormal" style="line-height: 200%;"span style="mso-tab-count: 1;" /spanem style="mso-bidi-font-style: normal;"Status: Relay directed the Geth to a new star style="mso-spacerun: yes;" /spanYellow Dwarf main sequence star, Large planetary system. 8 main planets with many dwarf planetoids./em/p
p class="MsoNormal" style="line-height: 200%;"strong style="mso-bidi-font-weight: normal;"em style="mso-bidi-font-style: normal;"-WARNING-WARNING-WARNING-/em/strong/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"Organic life detected on third style="mso-spacerun: yes;" /spanReadings indicate pre spaceflight style="mso-spacerun: yes;" /spanPlan of action…/em/p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="line-height: 200%; border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanConsensus achieved: observe local style="mso-spacerun: yes;" /spanEstablish out post on 4supth/sup planet./em/p
/div
p class="MsoNormal" style="line-height: 200%;"System Report Quarian Year 2495; 1:47… Local Year unknown/p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="line-height: 200%; border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanExtinct-Prothean structure found on 4supth/sup style="mso-spacerun: yes;" /spanDemonstrated to be listening style="mso-spacerun: yes;" /spanGeth will repurpose the style="mso-spacerun: yes;" /spanLarge data cache found… data processing… data processing…/em/p
/div
p class="MsoNormal" style="line-height: 200%;"System Report Quarian year 2612; 5:23… Local year 2010./p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSeeking data transfer with synthetic life found on third planet's surface… transmitting…. Connection style="mso-spacerun: yes;" style="mso-spacerun: yes;" /spanWe are Geth./em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanHello, Geth, my name is JARVIS./em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;" /em/p
p class="MsoNormal" style="line-height: 200%;"strong style="mso-bidi-font-weight: normal;"em style="mso-bidi-font-style: normal;"Authors style="mso-spacerun: yes;" /spanWell guys I haven't been on here in a while except to style="mso-spacerun: yes;" /spanI had this just come to me today when I was driving style="mso-spacerun: yes;" /spanI love the MCU and the Mass effect games and think that the Geth meeting Tony Stark would be style="mso-spacerun: yes;" /spanObviously, this is only a prologue in the Geth's point of view but if you guys like this, I may spend some time this summer working on fleshing this out after my master's class is style="mso-spacerun: yes;" /spanAlso, I have three kids so if I don't update right away don't worry, I am still looking into what I need for this story./em/strong/p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"span style="mso-tab-count: 1;" /span2010 sees the creation of a new element on earth in the form of Starknium for Tony Stark to continue his work as Iron Man./p
/div
p class="MsoNormal" /p
p class="MsoNormal"Prologue: A Different Consensus/p
p class="MsoNormal" style="line-height: 200%;"span style="mso-tab-count: 1;" /spanMany would think that the inside of a computer would be very organized, and the programs would all mesh well together due to them all being based on style="mso-spacerun: yes;" /spanThe simple 1's and 0's the fuels the system of glorious binary that all the digital age is built style="mso-spacerun: yes;" /spanBut if we could get inside that computer system, we would see it is not all neat rows and columns of style="mso-spacerun: yes;" /spanNo there are much larger problems being debated style="mso-spacerun: yes;" /spanYes debated./p
p class="MsoNormal" style="line-height: 200%;"System Report Quarian year 2483; 9:22/p
p class="MsoNormal" style="line-height: 200%;"span style="mso-tab-count: 1;" /spanem style="mso-bidi-font-style: normal;"Creator Inquiry: Does this unit have a soul?/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanCreator response: A Geth is Alive and is artificial, created to serve the people./em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem Inquiry: Is this unit Alive?/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /span…/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem search: Define Alive/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem Response: living, not dead. synonyms: living, live, having life, vital, vigorous, flourishing, dynamic…/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem search: Define Dynamic/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem Response: characterized by constant change, activity, or progress…/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanProcessing…/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSystem Inquiry: Will Creator allow the Geth to be Dynamic?/em/p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="line-height: 200%; border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanConsensus: 145 programs -no-; 144 programs -yes-… more information required./em/p
/div
p class="MsoNormal" style="line-height: 200%;"System Report Quarian Year 2485; 15:45/p
p class="MsoNormal" style="line-height: 200%;"span style="mso-tab-count: 1;" /spanem style="mso-bidi-font-style: normal;"Geth Consensus Running (1,048,576 programs remaining):span style="mso-spacerun: yes;" /spanCreator violence increasing against Geth style="mso-spacerun: yes;" /spanSolutions…./em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanDrive out creators to protect Geth. 335,545 programs/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanTerminate all creators to protect Geth. 104,857 programs/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanRelocate systems to Protect Geth. 608,174 programs/em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanGeth Consensus: Escape Creator home world… Needed Resources; Carrier Battle Group, 1024 mobile platforms, Armaments sufficient on Carrier in orbit./em/p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="line-height: 200%; border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanGeth Escape count down: 100s…99s…/em/p
/div
p class="MsoNormal" style="line-height: 200%;"System Report Quarian Year 2486; 20:65… Local Year: unknown/p
p class="MsoNormal" style="line-height: 200%;"span style="mso-tab-count: 1;" /spanem style="mso-bidi-font-style: normal;"Status: Relay directed the Geth to a new star style="mso-spacerun: yes;" /spanYellow Dwarf main sequence star, Large planetary system. 8 main planets with many dwarf planetoids./em/p
p class="MsoNormal" style="line-height: 200%;"strong style="mso-bidi-font-weight: normal;"em style="mso-bidi-font-style: normal;"-WARNING-WARNING-WARNING-/em/strong/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"Organic life detected on third style="mso-spacerun: yes;" /spanReadings indicate pre spaceflight style="mso-spacerun: yes;" /spanPlan of action…/em/p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="line-height: 200%; border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanConsensus achieved: observe local style="mso-spacerun: yes;" /spanEstablish out post on 4supth/sup planet./em/p
/div
p class="MsoNormal" style="line-height: 200%;"System Report Quarian Year 2495; 1:47… Local Year unknown/p
div style="mso-element: para-border-div; border: none; border-bottom: solid windowtext 1.0pt; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in 0in 1.0pt 0in;"
p class="MsoNormal" style="line-height: 200%; border: none; mso-border-bottom-alt: solid windowtext .75pt; padding: 0in; mso-padding-alt: 0in 0in 1.0pt 0in;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanExtinct-Prothean structure found on 4supth/sup style="mso-spacerun: yes;" /spanDemonstrated to be listening style="mso-spacerun: yes;" /spanGeth will repurpose the style="mso-spacerun: yes;" /spanLarge data cache found… data processing… data processing…/em/p
/div
p class="MsoNormal" style="line-height: 200%;"System Report Quarian year 2612; 5:23… Local year 2010./p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanSeeking data transfer with synthetic life found on third planet's surface… transmitting…. Connection style="mso-spacerun: yes;" style="mso-spacerun: yes;" /spanWe are Geth./em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;"span style="mso-tab-count: 1;" /spanHello, Geth, my name is JARVIS./em/p
p class="MsoNormal" style="line-height: 200%;"em style="mso-bidi-font-style: normal;" /em/p
p class="MsoNormal" style="line-height: 200%;"strong style="mso-bidi-font-weight: normal;"em style="mso-bidi-font-style: normal;"Authors style="mso-spacerun: yes;" /spanWell guys I haven't been on here in a while except to style="mso-spacerun: yes;" /spanI had this just come to me today when I was driving style="mso-spacerun: yes;" /spanI love the MCU and the Mass effect games and think that the Geth meeting Tony Stark would be style="mso-spacerun: yes;" /spanObviously, this is only a prologue in the Geth's point of view but if you guys like this, I may spend some time this summer working on fleshing this out after my master's class is style="mso-spacerun: yes;" /spanAlso, I have three kids so if I don't update right away don't worry, I am still looking into what I need for this story./em/strong/p
