Hello there,
3dots here, this is my first story, so please be gentle… Anyways I've thought about it for a long time and this what this slowly dying brain of mine from lack of sleep came up with. I hope that this is enough content for a 1st chapter. Before we start this, I obviously don't own any material that'll be mentioned in the story, such as RWBY, Halo, Gundam, etc. Those are properties to each of their proper owners of each franchise. Well with all that out of the way, ladies and gentlemen, the story. Please enjoy:
Chapter 1: I should've stayed in bed…
MC POV:
"Alright! I finally finished this goddamn video montage. I can finally now start rendering this shit…" I exclaimed as I stood up from my work desk at home and stretched my arms. I grabbed the beer can that was on my desk beside my laptop and chugged down whatever was left of it. Threw it in the nearby trash can. I checked my phone for any updates that I got when I was working my ass off, then I thought: "I'll deal with rest of tomorrow. (burp)". After that, I just dropped dead on my bed being too tired to do anything else and went to sleep.
-the next morning:
«beep!-beep!-beep!-beep!-click!»
"goddamn alarm…" I said groggily. I suddenly heard a random «ding» and saw a message panel appear in front of my face with a message written on it. "wtf?" I thought. I read the panel: « you've been invited into the game. Do you want to start the tutorial? Yes(y)/no(n)»
"Okaaaaaaayyy… did someone spike my drink last night? I think I'd better go back to sleep. This is probably a bad dream.". I said to myself. Then another window popped-up above the last one which this was written on it: «no, this is not a dream, nor are you hallucinating. Please choose one of the 2 options.». "Weeeeelll fuuck…" I said. "what do I do now…?"
A few minutes later…
"Alright, good thing it's a Saturday today and fucks this… let's do it, how worst my life is going to get!" I thought as I pressed «Yes(Y)». «Ding» « To start, please vocally or mentally say showstatus, to see your current stats, skills and any other information.». "Ok then, I thought, here goes nothing…". I then said: "show status." And then see this:
Status
Name: Albert Pierce
Age: 21
Level: 1 EXP: 0/20
Title: none
Affiliation: none
HP: 100/100 regen: 1/h
MP: 50/50 regen: 1/min.
STR: 3
END: 4
AGI: 4 (3 + 1)
INT: 5 (4 + 1)
WIS: 4
MAG: 1
LUK: 2
Stat point: 25
Money: 200$
Stats explanation:
LVL: level, a basic measure of experience and an estimate of your or others strength. When you get enough exp, will level up and gains some status points.
HP: hit points, or also known as health points, is a representation of your life force and health. When it reaches 0, you will die.
MP: magic point, or also known as mana, is a representation of your magic energy. Used for any skill that requires it.
STR: strength, a measure of how physically strong a character is. Strength often controls the maximum weight the character can carry, melee attack and/or damage, and sometimes hit points. Some armour and weapons might also have a strength requirement.
END: endurance is the representation of your physical toughness and durability. The greater is your endurance, higher is your physical stamina, defensive capability, and hp capacity.
AGI: agility, it governs your agility, reflexes, physical coordination, speed, and accuracy. The higher it is, the higher will your speed, CRIT and dodge rate and accuracy be.
INT: a measure of a character's problem-solving ability. Intelligence often controls your ability skill in magic. This also increases the amount and the efficiency of mana which you have access to. In some cases, it controls the rate at which experience points are earned, or the amount needed to level up. This is sometimes combined with wisdom and/or willpower.
WIS: it governs sensibility, perceptiveness, willpower and the ability to make information useful. It affects how much your mana regenerates and it also slightly increases your ability to dodge, your critical rates and accuracy.
MAG: magic, it generally affects the area of how much of mana reserves which you have access to, but it also affects the amount of damage which you can deal with magical attacks and deals with your magical defensive capabilities.
LUK: luck controls how much events will be in your favour and governs the quality and frequency of favourable opportunities. It also affects the drop rates, chances of critical hits and favourability of events. Does not increase naturally unless you experience many luck streaks.
Skill list:
[Gamer's mind]-passive- LVL: N/A
Description: allows the user to calmly and logically think things through in most circumstances. Allows a peaceful state of mind and an immunity to any form of psychological and/or mental status effects.
[Gamer's body]-(default)-passive- LVL: N/A
Description: it grants a body that allows the user to live the real world like a game. Pain from damage does not last after a few seconds at most. Sleeping fully restore hp, mp and heals all temporary status effects.
[Fiction Adaption]-passive- LVL: N/A
Description: this ability allows you to apply fictional knowledge and skills to your life and to use them as if they were «truth».
[crafting]-passive- LVL: 3/100 EXP: 15%
Description: this skill generally shows how habile you are when building stuff. From basic lego sets to the multiverse most advanced starships or any super/megastructure. This skill will boost the int and AGI stat + 1 per LVL. The scale goes as it follows:
Primitive (LVL 1): basically as complex as a normal toddler is able to understand, such as a simple wooden blocks stacking structures.
Low (LVL 2 - 5): from Lego blocks to straight build gunplas. Able to construct simple furniture, but needs instructions.
Simple (LVL 6 - 10): able to fully custom build plastic models to creating simple gadgets such as a small wind turbine or solar powered RC vehicles.
Medium (LVL 11 - 35): able to build or create from scratch motorized vehicles to a small block apartment sized structures.
High(LVL 36 - 75): able to build combat aircraft to advanced sea-faring ships powered by a nuclear reactor.
Advances (LVL 76 – 90+): able to make small spacecraft to forerunner type megastructures.
It also will affect the quality of the object which you've built:
Poor (LVL 1 - 3)
Basic (LVL 4 – 10)
Uncommon (LVL 11 – 15)
Rare (LVL 16 - 45)
Epic (LVL 46 - 75)
Legendary (LVL 76 – 90+)
Current construction complexity limit: low
Current craft quality: poor
[Weapons geek/otaku]-passive- LVL: max
Description: due to your high amount of knowledge on armaments through the ages, any weapon-related skill will gain extra exp and any weapon will gain a boost of crit damage and rate and base damage.
Skill exp boost: +1%/ LVL
Weapon stat boost: +3% STR/LVL, +1% AGI/LVL, +1% INT/LVL, +2% LUK/LVL, +4% DMG/LVL, +5% CRIT DMG/LVL
"Huh… interesting, I paused and then said, so what's next?". A second later, another window appeared with the usual ding SFX.
Congratulation, you've checked your status window for the first time. Therefore, an unnamed cosmic entity decided to reward you of the following:
New achievement: The F.N.G
Reward: + 50 EXP, +100$
New title: F.N.G, since you're a noob, let's you gain an extra 10% EXP when equipped. (the effect will last as long you are equal or under LVL 10)
"Neat!", I thought then a second window appeared after that.
Congratulations, you've opened your status window for the first time and you've just levelled up twice. Now, let's proceed to the next part of the tutorial. We will now explore the other functionalities of the game. Please now think or say open menu to open the in-game menu.
"Ok then, open menu!" I said. The moment I said these words, an actual game menu with all the game adjustment settings and all the other options such as the achievements tab, etc. "Weew…" I looked at with amusement and at the same time having a feeling of irony at the whole situation. I then, by pure curiosity, press on the achievement tab to see how many thing rewards I'm able to get and I couldn't even believe what I was seeing. There were about 20 to 50 achievements per pages to obtain and at least 2000 pages for the whole section! Well, one thing that I can be sure of, I won't ever get bored with this. On the right of it, there was a locked tab. Curious… I clicked on it to see why and this is what it popped up:
Ding*
Need more skills to be unlocked!
Alright, I'll deal with this later. Then another ping sounded with the apparition of the window with the next task.
Ding*
Good, now that you've seen the main menu and most of the options. Before we give you your next task, you'll need to have access to your inventory. In order to do so, just give the mental command to open your inventory or say «Open Inventory».
I did what it told me and the next second, my inventory storage box window appeared in front of me. So far, it has nothing in it and directly on the right of it, there was another window with a humanoid shape in it with 8 squares which a dispatched all over the body from head to toe and 4 more squares on the side with accessory written in them. I was easily recognizable as the equipment section since for 1- each of the squares is placed where each clothing articles should go, 2- what I'm currently wearing are in those spaces and 3- the word accessory in a large bold underlined font in the other 4 spaces. Ok, so what's next?
Ding*
Your next task is to learn at least 5 skills to be able to progress to the next quest.
Quest!
Title: test out your abilities and learn new stuff!
Objective: learn 5 new skills in the next 2 hours
Bonus: if you learn more than 5 skills, you'll gain an extra +50 skill exp for each skill and +1 stat points per extra skill learned.
Completion reward:
Gain new skills: ID create and ID escape
+ 150 EXP
100$
Failure condition: Not learning 5 new skills within the time limit
Failure penalty: Temporary Stat decrease of 1 when at the end of the tutorial and loss of 10% of the current money.
"Ok then," I grinned, "Let's do this!". Before I did anything, I went to take another look at my stats since I have some unspent stat points.
Status
Name: Albert Pierce
Age: 21
Level:
2 EXP: 35/100
Title: F.N.G
Affiliation: NONE
HP: 150/150 Regen: 1.5/H
MP: 55/55 Regen: 2/MIN.
STR: 4
END: 5
AGI: 6 (4 + 2)
INT: 7 (5 + 2)
WIS: 5
MAG: 2
LUK: 3
Stat point: 30
Money: 300$
Skill list:
[Gamer's mind]-passive- LVL: N/A
Description: allows the user to calmly and logically think things through in most circumstances. Allows a peaceful state of mind and an immunity to any form of psychological and/or mental status effects.
[Gamer's body]-(default)-passive- LVL: N/A
Description: it grants a body that allows the user to live the real world like a game. Pain from damage does not last after a few seconds at most. Sleeping fully restore hp, mp and heals all temporary status effects.
[Fiction adaption]-passive- LVL: N/A
Description: this ability allows you to apply fictional knowledge and skills to your life and to use them as if they were «truth».
[Crafting]-passive- LVL: 3/100 EXP: 15%
Description: this skill generally shows how habile you are when building stuff. From basic lego sets to the multiverse most advanced starships or any super/megastructure. This skill will boost the INT and AGI stat + 1 per LVL. The scale goes as it follows:
Primitive (LVL 1): basically as complex as a normal toddler is able to understand, such as a simple wooden blocks stacking structures.
Low (LVL 2 - 5): from Lego blocks to straight build gunplas. Able to construct simple furniture, but needs instructions.
Simple (LVL 6 - 10): able to fully custom build plastic models to creating simple gadgets such as a small wind turbine or solar powered RC vehicles.
Medium (LVL 11 - 35): able to build or create from scratch motorized vehicles to a small block apartment sized structures.
High(LVL 36 - 75): able to build combat aircraft to advanced sea-faring ships powered by a nuclear reactor.
Advances (LVL 76 – 90+): able to make small spacecraft to forerunner type megastructures.
It also will affect the quality of the object which you've built:
Poor (LVL 1 - 3)
Basic (LVL 4 – 10)
Uncommon (LVL 11 – 15)
Rare (LVL 16 - 45)
Epic (LVL 46 - 75)
Legendary (LVL 76 – 90+)
Current construction complexity limit: low
[Weapons geek/otaku]-passive- LVL: max
Description: due to your high amount of knowledge on armaments through the ages, any weapon-related skill will gain extra exp and any weapon will gain a boost of crit damage and rate and base damage. Also, any weapon you craft gain an extra 10% base stat boost/lvl on top of the other buff which it receives from this skill.
Skill EXP boost: +1%/ LVL
Weapon stat boost: +3% STR/LVL, +1% AGI/LVL, +1% INT/LVL, +2% LUK/LVL, +4% DMG/LVL, +5% CRIT DMG/LVL
"Alright, let's see…" I took a quick glance at my stats and my currents skills. "since my magic-related skills are shit, well I better upgrade those and add some points in agility and my luck too. And just in case that some bullshit happens, I'll save some points for later."
Ping! *
Due to your current action, you've gained 1 WIS.
I nodded at the message distributed my skill points, gathered all books containing pertinent information I have. From my old aeronautics classes notes to the world encyclopedia I have stored in my library and placed them on my bed. But then, when I looked at one of them, a new window popped up.
Ding*
You have gained a skill through a special action!
[Observe]-active- LVL: 1/100 EXP: 0% MP cost: 1
Description: a skill to observe objects, situations, and beings that allows the user to quickly gather information. The higher the skill, greater is the amount of data obtained. The greater the amount of knowledge and insight the user has, the more information can be displayed. At level 10, the skill comments on what is observed. Also affected by INT and WIS.
You passively gain the following bonuses from acquiring the skill
Increases in INT by 1
[History of firearms] – type: skill book – rank: basic
Description: A book which it explains all the history of guns and describe each part and every innovation which happened in history.
This book will boost your crafting skill of 5 and add a 100% skill EXP boost.
All firearm type weapon that you will craft, will start at a minimum of basic quality and will increase depending on the amount of planning and effort building it.
After I read that, an option appeared:
Learn skill? (YES/NO)
I pressed yes, the object disintegrated in motes of golden lights and my crafting skill went up to 6 and I now have an overload of blueprints of all type of firearm from the early day of the flintlock guns to the modern day most advances assault rifle. I then lost balance and I almost hit my head on the nearby lamp, "Damn… that was rough…".
Ding*
Due to your current action by learning this skill boost, you've just gained 2 INT
"Cool…" I thought. I then took a quick breath, grabbed a water bottle that was stored in my backpack, drank a bit of water and kept on going with the rest of the technical/science books I had.
A few moments later…
"Ok, now that I assimilated all that knowledge, it's time for me to go to the fun, but still painful part of my skills." I looked at the amount of time left I had on the timer, T-1H30. "still got plenty of time. Let's not rush this…" I took a minute to review all that I've gained from my past actions. "Let's see, I've just gained 10 INT from all these books and my crafting skill just skyrocketed to 30 due to those 6 books… neat…"
Status
Name: Albert pierce
Age: 21
Level: 2
EXP: 35/100
Title: F.N.G
Affiliation: none
HP: 300/300 Regen: 6HP/H
MP: 290/290 Regen: 10MP/MIN.
STR: 6
END: 6
AGI: 8 (6 + 2)
INT: 20 (18 + 2)
WIS: 10
MAG: 8
LUK: 5
Stat point: 10
Money: 300$
Skill list:
[Gamer's mind]-passive- LVL: N/A
Description: allows the user to calmly and logically think things through in most circumstances. Allows a peaceful state of mind and an immunity to any form of psychological and/or mental status effects.
[Gamer's body]-(default)-passive- LVL: N/A
Description: it grants a body that allows the user to live the real world like a game. Pain from damage does not last after a few seconds at most. Sleeping fully restore hp, mp and heals all temporary status effects.
[Fiction adaption]-passive- LVL: N/A
Description: this ability allows you to apply fictional knowledge and skills to your life and to use them as if they were «truth».
[Crafting]-passive- LVL: 30/100 EXP: 35%
Description: this skill generally shows how habile you are when building stuff. From basic lego sets to the multiverse most advanced starships or any super/megastructure. This skill will boost the INT and AGI stat + 1 per LVL.
It also will affect the quality of the object which you've built.
Current construction complexity limit: medium
Current crafting quality limit: rare
Extra effects gained from the skill books:
Gunsmith boost:
All crafted firearms gain the following effect: the weapon doesn't consume any ammo for the first 100 shots.
Engineering genius boost:
All building and vehicle you make gains the following: armour +20%, self-repair +5%/hour, concealment +15%
Medical knowledge:
All crafted healing objects gain the following: healing effect increased by 50%, nullify all debuff.
[Weapons geek/otaku]-passive- LVL: MAX
Description: due to your high amount of knowledge on armaments through the ages, any weapon-related skill will gain extra EXP and any weapon will gain a boost of crit damage and rate and base damage. Also, any weapon you craft gain an extra 10% base Stat boost/ LVL on top of the other buff which it receives from this skill.
Skill Exp boost: +1%/ LVL
Weapon stat boost: +3% STR/LVL, +1% AGI/LVL, +1% INT/LVL, +2% LUK/LVL, +4% DMG/LVL, +5% CRIT DMG/LVL
[observe]-active- LVL: 2/100 EXP: 25% MP cost: 1
Description: a skill to observe objects, situations, and beings that allows the user to quickly gather information. The higher the skill, greater is the amount of data obtained. The greater the amount of knowledge and insight the user has, the more information can be displayed. At level 10, the skill comments on what is observed. Also affected by int and WIS.
Time Left: 1 hour and 30 minutes, completion: 1/5-20% complete
"good…" I went to then grab all the geeky stuff that I could. The first thing I took was my good old Gundam-00verse concept art /lore/plot book.
Ding*
Do you wish to gain all the science, information and skill from this universe?
Gain the truth? (YES/NO)
I pressed yes, but since I got used to the information-brain rape feeling, I pressed on to the next one. I grabbed the book on the Hideo Kojima's metal gear universe, but before I do, apparently, I got a skill from that universe. Ok then, that was not expected.
Ding*
You've gained the following skill:
[Piloting]-passive- LVL: 1/100 EXP: 0% MP cost: 0
Description: this determines how skilled is the user at driving vehicles or any other types of rides.
"Neat…" I thought, but I had to press on. I then used observe skill on the MGS's lore/concept art book and a second later:
Ding*
Do you wish to gain all the science, information and skill from this universe?
Gain the truth? (YES/NO)
Hell yes! I will gladly accept this universe's abilities. Especially since I can now learn big boss's legendary CQC skills. Speaking of the devil…
Ding*
You've gained the following skill:
[CQC]-passive- LVL: 1/100 EXP: 0% MP cost: 0
Description: close quarters combat (CQC) was a system of combined combat techniques which allowed rapid alternation between armed and hand-to-hand combat while engaging enemy personnel. It was developed together by the boss and big boss.
Boost your agi and str stats of 2 per skill level.
When concealed, damage increase of 5%.
"Sweet…" I kept on going and this time it was my nasuverse collection which was next to my skill hunting.
Ding*
Do you wish to gain all the science, information and skill from this universe?
Gain the truth? (YES/NO)
I pressed yes and I certainly got some interesting stuff from it:
[Magecraft]-passive- LVL: 1/100 EXP: 0% MP cost: 0
Description: magecraft or thaumaturgy is the artificial reenactment of a miracle, an unexplained phenomenon, using a mystery. It is the ability to bring about what is possible through science with supernatural means; although the process is considered a miracle, the end result is not. The limits of magecraft have changed with time, as science evolved and magic from the past became possible through science.
Boost your MAG, INT and WIS of 1 per skill level.
[Presence concealment]-active- LVL: 1/100 EXP: 0% MP cost: 2
Description: presence concealment is the capacity to hide one's presence. The higher the level the skill is, the more concealed the user is.
Current concealment range: 5m
[Structural Grasp]-active- LVL: 1/100 EXP: 0% MP cost: 2
Description: a Spell which enables the user to fully "scan" a target object or person in order to gain more information. The user is able to see the object as if it was a blueprint, the whole history and other pertinent data of it. The more you level up, the more detail you can get from the target and the less expensive the cost will be.
[Command seal]-active- LVL: N/A MP cost: N/A
Status: Unlinked
Usage left: 3
Description: the command spells are three claims of absolute obedience, the crystallization of a great magic, that a master has over a servant in the holy grail war system. Unable to normally be controlled by humans, they are burdened by the "absolute condition for materialization", the authority of the command spell carved into them at the moment of summoning.
"Cool, I might get a servant! I wonder who will I get paired with… in any case, let's see how much time do I have left?" I asked. I checked and I saw that I already have completed the task. Also, I still have about half an hour left. So before I continued, I went to grab my BDU, tactical vest, helmet pistol holster and the rest of my airsoft gear and stowed them in my inventory with some other useful supplies such as a first aid kit, non-perishable food, water bottles and other drinks, my smartphone and charger, etc. When I was done, I went to grab the halo lore book, my Starcraft game collection, my command and conquer games books*, the Gundam UC timeline's related books and assassin's creed novels collection. I used observed on all of them and clicked yes to gain all of their skills and knowledge. Every time I pressed "yes", a tear came down from eyes, since I was feeling all my investments disappearing into motes of light. A minute later after processing all of this, I went to take a look at all that I've gained, but a new message appeared before I could.
Ding*
Due to the amount of skill and knowledge gathered from the other universes, the archive had been unlocked. The archives let you find blueprints, skills or any other information of a certain universe which you need. You can choose which member of your party can have access to it.
Due to the amount of mental pain you've toughened out, your END stat increased by 5
Due to your careful choice of supplies in your inventory, your WIS stat increased by 2
"Ok, ok… let's see if it works as intended." I opened my menu, clicked on the archives' tab and saw that there were 8 more tabs for each lore's truth that I've absorbed. Under each of them, they were separated into 2 different categories, skill and blueprint. In skill, I could see all the skill which I could gain and the requirement to gain them and in the blueprint section, they were pretty much the how to craft said object recipe book. Oh wait, it seems that my world has its own section as well. Wow… I was blind as fuck… by curiosity, I went to see what it has and to my surprise, not, it contained nothing in the skill section and a good amount of stuff in the blueprint area. Oh well then… I resumed what I was doing before being interrupted and this is what I got:
From Halo:
[Forerunner's Authority]-passive- LVL: N/A MP cost: N/A
Description: enables the user to gain full authority over advanced levelled techs and devices.
This universe's knowledge increased my crafting skill by 10, my Piloting skill level went to 5 and boosted my INT and WIS stats by 5 and 4 respectively.
From Starcraft:
[Psionic]-passive- LVL: 1/100 EXP: 0% MP cost: 0
Description: psionic powers (a.k.a. Psychic powers) are the ability to use the mind to induce paranormal phenomena. Enable the user to use psionic skills.
Increases WIS and MAG stat by 1 per skill level
I also gained a stats boost of 5 in my MAG, INT, AGI and WIS. My crafting level boosted by 3 and my piloting skill increased by 2.
From Command & Conquer :
I didn't gain any skills from this universe sadly, but with the knowledge that I got from it, my crafting and piloting skill increased by 10 levels. Also, all my stats went up by 2.
From the Gundam universal century timeline:
The same situation from the last one, but I found out that being a Newtype is an unlockable skill. Anyways, because of all the data that I have gained from the UCverse, my stats all increased by 1 and my crafting, piloting and surprisingly, my CQC skills all went up by 2.
From the assassin's creed:
[Eagle vision]-passive- LVL: MAX MP cost: 0
Description: eagle vision is a signature ability of the brotherhood of assassins in the assassin's creed franchise, the ability of an assassin to scan the world around them and see otherwise invisible signs and symbols, and to tell at a glance what a person's intentions towards them are:
Hostile people who would oppose the assassin, even if they are not aware that that person is an assassin yet, glow with an ominous red colour.
Friendly people who would support the assassin, whether it's to defend them in combat or just lend them their talents in exchange for a small fee, glow a bright blue colour.
Most curiously, targets, people who are central to the assassin's current objective, whether it's an enemy to be killed, an ally to be protected, or a civilian to be quietly watched, glow a bright shining gold colour, leaving behind a gold trail in the air that made tracking them easier.
Eagle vision also outlined things the assassin could use to avoid detection; groups of people he could blend with, benches he could sit upon to disappear into plain sight, and haystacks he could throw himself into all glowed a noticeable white.
From all this world knowledge, my agi went up by 5, int by 1, WIS by 3 and LUK by 2. This time, my crafting skill didn't gain anything, but my piloting skill went up by 2.
So, in a nutshell, this is how my stats look like now:
Status
Name: Albert pierce
Age: 21
Level: 2 EXP: 35/100
Title: F.N.G
Affiliation: none
HP: 450/450 Regen: 6HP/H
MP: 290/290 Regen: 10MP/MIN.
STR: 15 (9+6)
END: 14
AGI: 27 (19 + 2 + 6)
INT: 35 (32 + 2 + 1)
WIS: 29 (27 + 1 + 1)
MAG: 18 (16 + 1 + 1)
LUK: 7
Stat point: 10
Money: 300$
Skill list:
[Gamer's mind]-passive- LVL: N/A
Description: allows the user to calmly and logically think things through in most circumstances. Allows a peaceful state of mind and an immunity to any form of psychological and/or mental status effects.
[Gamer's body]-(default)-passive- LVL: N/A
Description: it grants a body that allows the user to live the real world like a game. Pain from damage does not last after a few seconds at most. Sleeping fully restore hp, mp and heals all temporary status effects.
[Fiction adaption]-passive- LVL: N/A
Description: this ability allows you to apply fictional knowledge and skills to your life and to use them as if they were «truth».
[crafting]-passive- LVL: 55/100 EXP: 35%
Description: this skill generally shows how habile you are when building stuff. From basic lego sets to the multiverse most advanced starships or any super/megastructure. This skill will boost the INT and AGI stat + 1 per LVL.
It also will affect the quality of the object which you've built.
Current construction complexity limit: medium
Current crafting quality limit: rare
Extra effects gained from the skill books:
Gunsmith boost:
All crafted firearms gain the following effect: the weapon doesn't consume any ammo for the first 100 shots.
Engineering genius boost:
All building and vehicle you make gains the following: armour +20%, self-repair +5%/hour, concealment +15%
Medical knowledge:
All crafted healing objects gain the following: healing effect increased by 50%, nullify all debuff.
[Weapons geek/otaku]-passive- LVL: MAX
Description: due to your high amount of knowledge on armaments through the ages, any weapon-related skill will gain extra exp and any weapon will gain a boost of crit damage and rate and base damage. Also, any weapon you craft gain an extra 10% base stat boost/lvl on top of the other buff which it receives from this skill.
Skill EXP boost: +1%/ LVL
Weapon stat boost: +3% STR/LVL, +1% AGI/LVL, +1% INT/LVL, +2% LUK/LVL, +4% DMG/LVL, +5% CRIT DMG/LVL
[Observe]-active- LVL: 3/100 EXP: 25% MP cost: 4
Description: a skill to observe objects, situations, and beings that allows the user to quickly gather information. The higher the skill, greater is the amount of data obtained. The greater the amount of knowledge and insight the user has, the more information can be displayed. At level 10, the skill comments on what is observed. Also affected by INT and WIS.
[Piloting]-passive- LVL: 21/100 EXP: 0%
Description: this determines how skilled is the user at driving vehicles or any other types of rides.
[CQC]-passive- LVL: 3/100 EXP: 0%
Description: close quarters combat (CQC) was a system of combined combat techniques which allowed rapid alternation between armed and hand-to-hand combat while engaging enemy personnel. It was developed together by the boss and big boss.
Boost your AGI and STR stats of 2 per skill level.
When concealed, damage increase of 5%.
[Magecraft]-passive- LVL: 1/100 exp: 0%
Description: magecraft or thaumaturgy is the artificial reenactment of a miracle, an unexplained phenomenon, using a mystery. It is the ability to bring about what is possible through science with supernatural means; although the process is considered a miracle, the end result is not. The limits of magecraft have changed with time, as science evolved and magic from the past became possible through science.
Boost your MAG, INT and WIS of 1 per skill level.
[Presence concealment]-active- LVL: 1/100 EXP: 0% MP cost: 2
Description: presence concealment is the capacity to hide one's presence. The higher the level the skill is, the more concealed the user is.
Current concealment range: 5m
[structural grasp]-active- LVL: 1/100 EXP: 0% MP cost: 2
Description: Spell which enables the user to fully "scan" a target object or person in order to gain more information. The user is able to see the object as if it was a blueprint, the whole history and other pertinent data of it. The more you level up, the more detail you can get from the target and the less expensive the cost will be.
[command seal]-active- LVL: N/A MP cost: Var.
Status: unlinked
Usage left: 3
Description: the command spells are three claims of absolute obedience, the crystallization of a great magic, that a master has over a servant in the holy grail war system. Unable to normally be controlled by humans, they are burdened by the "absolute condition for materialization", the authority of the command spell carved into them at the moment of summoning.
[Forerunner's Authority]-passive- LVL: N/A MP cost: N/A
Description: enables the user to gain full authority over advanced levelled technologies and devices.
[Psionic]-passive- LVL: 1/100 EXP: 0%
Description: Psionic powers (a.k.a. Psychic powers) are the ability to use the mind to induce paranormal phenomena. Enable the user to use psionic skills.
Increases WIS and MAG stat by 1 per skill level
[Eagle vision]-passive- LVL: MAX
Description: eagle vision is a signature ability of the brotherhood of assassins in the assassin's creed franchise, the ability of an assassin to scan the world around them and see otherwise invisible signs and symbols, and to tell at a glance what a person's intentions towards them are:
Hostile people who would oppose the assassin, even if they are not aware that that person is an assassin yet, glow with an ominous red colour.
Friendly people who would support the assassin, whether it's to defend them in combat or just lend them their talents in exchange for a small fee, glow a bright blue colour.
Most curiously, targets, people who are central to the assassin's current objective, whether it's an enemy to be killed, an ally to be protected, or a civilian to be quietly watched, glow a bright shining gold colour, leaving behind a gold trail in the air that made tracking them easier.
Eagle vision also outlined things the assassin could use to avoid detection; groups of people he could blend with, benches he could sit upon to disappear into plain sight, and haystacks he could throw himself into all glowed a noticeable white.
"Alright, all these skills and stat boost are great to have, but I have a bad feeling that something that will either screw me over or that will change it for the better… oh yeah right… did the quest timer ended yet?" I asked myself.
Ding*
Time is up
Quest completion is confirmed
Reward received:
Gain new skills: ID create and ID escape
+ 150 EXP
100$
Bonus objective completion is confirmed
Bonus reward :
15% skill EXP gained for each skill
5 stat points gained
Ding*
Congratulation, you've completed the tutorial stage. You'll now be teleported to central nexus core for your first official quest.
Ding*
2 new functions are now unlocked:
Base management:
Base management tab is now available for access. This allows you to manage your base in order to control your resources and develop your facilities in your own headquarters.
Staff management:
The staff management tab is now available for access. This allows you to manage the people who'll be under your command in the future.
"Cool functions, but… what the fu-" before I could finish yelling out my thought, a blinding light appeared under me and I lost consciousness.
Chapter 1 END…
Main characters status update:
Status
Name: Albert pierce
Age: 21
Level: 3 EXP: 130/250
Title: F.N.G
Affiliation: none
HP: 450/450 Regen: 6HP/H
MP: 290/290 Regen: 10MP/MIN.
STR: 16 (10+6)
END: 15
AGI: 28 (20 + 2 + 6)
INT: 36 (33 + 2 + 1)
WIS: 31 (28 + 1 + 1)
MAG: 19 (17 + 1 + 1)
LUK: 8
Stat point: 25
Money: 400$
Skill list:
[Gamer's mind]-passive- LVL: N/A
Description: allows the user to calmly and logically think things through in most circumstances. Allows a peaceful state of mind and an immunity to any form of psychological and/or mental status effects.
[Gamer's body]-(default)-passive- LVL: N/A
Description: it grants a body that allows the user to live the real world like a game. Pain from damage does not last after a few seconds at most. Sleeping fully restore hp, mp and heals all temporary status effects.
[Fiction adaption]-passive- LVL: N/A
Description: this ability allows you to apply fictional knowledge and skills to your life and to use them as if they were «truth».
[Crafting]-passive- LVL: 55/100 EXP: 50%
Description: this skill generally shows how habile you are when building stuff. From basic lego sets to the multiverse most advanced starships or any super/megastructure. This skill will boost the INT and AGI stat + 1 per LVL.
It also will affect the quality of the object which you've built.
Current construction complexity limit: medium
Current crafting quality limit: rare
Extra effects gained from the skill books:
- Gunsmith boost:
All crafted firearms gain the following effect: the weapon doesn't consume any ammo for the first 100 shots.
- Engineering genius boost:
All building and vehicle you make gains the following: armour +20%, self-repair +5%/hour, concealment +15%
- Medical knowledge:
All crafted healing objects gain the following: healing effect increased by 50%, nullify all debuff.
[Weapons geek/otaku]-passive- LVL: MAX
Description: due to your high amount of knowledge on armaments through the ages, any weapon-related skill will gain extra exp and any weapon will gain a boost of crit damage and rate and base damage. Also, any weapon you craft gain an extra 10% base stat boost/lvl on top of the other buff which it receives from this skill.
Skill EXP boost: +1%/ LVL
Weapon stat boost: +3% STR/LVL, +1% AGI/LVL, +1% INT/LVL, +2% LUK/LVL, +4% DMG/LVL, +5% CRIT DMG/LVL
[Observe]-active- LVL: 3/100 EXP: 40% MP cost: 4
Description: a skill to observe objects, situations, and beings that allows the user to quickly gather information. The higher the skill, greater is the amount of data obtained. The greater the amount of knowledge and insight the user has, the more information can be displayed. At level 10, the skill comments on what is observed. Also affected by INT and WIS.
[Piloting]-passive- LVL: 21/100 EXP: 15%
Description: this determines how skilled is the user at driving vehicles or any other types of rides.
[CQC]-passive- LVL: 3/100 EXP: 15%
Description: close quarters combat (CQC) was a system of combined combat techniques which allowed rapid alternation between armed and hand-to-hand combat while engaging enemy personnel. It was developed together by the boss and big boss.
Boost your AGI and STR stats of 2 per skill level.
When concealed, damage increase of 5%.
[Magecraft]-passive- LVL: 1/100 exp: 15%
Description: magecraft or thaumaturgy is the artificial reenactment of a miracle, an unexplained phenomenon, using a mystery. It is the ability to bring about what is possible through science with supernatural means; although the process is considered a miracle, the end result is not. The limits of magecraft have changed with time, as science evolved and magic from the past became possible through science.
Boost your MAG, INT and WIS of 1 per skill level.
[Presence concealment]-active- LVL: 1/100 EXP: 15% MP cost: 2
Description: presence concealment is the capacity to hide one's presence. The higher the level the skill is, the more concealed the user is.
Current concealment range: 5m
[structural grasp]-active- LVL: 1/100 EXP: 15% MP cost: 2
Description: Spell which enables the user to fully "scan" a target object or person in order to gain more information. The user is able to see the object as if it was a blueprint, the whole history and other pertinent data of it. The more you level up, the more detail you can get from the target and the less expensive the cost will be.
[command seal]-active- LVL: N/A MP cost: Var.
Status: unlinked
Usage left: 3
Description: the command spells are three claims of absolute obedience, the crystallization of a great magic, that a master has over a servant in the holy grail war system. Unable to normally be controlled by humans, they are burdened by the "absolute condition for materialization", the authority of the command spell carved into them at the moment of summoning.
[Forerunner's Authority]-passive- LVL: N/A MP cost: N/A
Description: enables the user to gain full authority over advanced levelled technologies and devices.
[Psionic]-passive- LVL: 1/100 EXP: 15%
Description: Psionic powers (a.k.a. Psychic powers) are the ability to use the mind to induce paranormal phenomena. Enable the user to use psionic skills.
Increases WIS and MAG stat by 1 per skill level
[Eagle vision]-passive- LVL: MAX
Description: eagle vision is a signature ability of the brotherhood of assassins in the assassin's creed franchise, the ability of an assassin to scan the world around them and see otherwise invisible signs and symbols, and to tell at a glance what a person's intentions towards them are:
- Hostile people who would oppose the assassin, even if they are not aware that that person is an assassin yet, glow with an ominous red colour.
- Friendly people who would support the assassin, whether it's to defend them in combat or just lend them their talents in exchange for a small fee, glow a bright blue colour.
- Most curiously, targets, people who are central to the assassin's current objective, whether it's an enemy to be killed, an ally to be protected, or a civilian to be quietly watched, glow a bright shining gold colour, leaving behind a gold trail in the air that made tracking them easier.
Eagle vision also outlined things the assassin could use to avoid detection; groups of people he could blend with, benches he could sit upon to disappear into plain sight, and haystacks he could throw himself into all glowed a noticeable white.
[ID create]-Active- LVL: 1/100 EXP: 15%
Description: It enables the user to create instant dungeons. Stronger instant dungeons may be created according to level.
Type:
- ID - Monsters: None
- Zombie ID - Monsters: Zombies
- Ghost ID - Monsters: Ghosts
- Combined ID - Monsters: Zombies and Ghosts
- Ogre ID - Monsters: Angry Ogres
- Assorted Combined ID - Monsters: Angry Ogres, Zombies and Ghosts
- Training ID - Monsters: None
- Time Warping ID - Monsters: None - Time Ratio 30:1*
[ID Escape]-Active- LVL: 1/100 EXP: 15%
Description: It Enables the user to exit the instant dungeon.
And that's it, kids, I'm working on a 2nd chapter, but I'm gonna need some help with some character's dialogue and way of speech. But before all that, I'll have to see the reception to the current chapter. Therefore don't expect any regular updates, since I'll only publish it only if I deem passable quality. Quick note, this is an SI story, but I ain't gonna tell my actual name for privacy reasons, which is why I chose another name for the MC. To those who read it, I thank you and please R&R. Constructive criticism and error spotting are appreciated. Oh yeah, I forgot to mention, help to anyone willing enough to be a beta reader out there, please PM me. Any form of help is appreciated. To any Canadians and Quebecers out there reading my story: Allo mes tabarnacs! (laugh)
