16. Questioning

(set during "The Quillan Games" and "The Pilgrims of Rayne")

Question.

I've come to dislike that word in the past year or so. Because I never seem to get an Answer to go with my Question. And whoever thought to put Quest in Question should be arrested.

Better yet, the should be dropped off at a quig-infested flume to learn what a real quest is. Because, trust me, I know what a quest is. And normally you get answers on a quest.

The quest to save Halla? Not so much there. I get more questions than I do answers, and it's seriously starting to get on my nerves.

It's even started to get to my friends. Courtney's fine, thankfully, even after the accident Saint Dane set-up. Loor's fine even after Saint Dane shoved a sword through her chest, and Alder's fine even after getting an arrow in the shoulder. Even me! I'm still okay after getting the stuffing beat out of me by Dane!

And sure, we've lost Travelers in this quest to save Halla, and I can only hope Gunny and Spader are okay on Eelong. But then there's Nevva Winter, the only Traveler to join Saint Dane in his sick warpath to plunge all of Halla into chaos. Even she's fine!

But Mark...Mark, my best friend...he's not okay. Because he didn't lose just friends, or allies in an inter-dimensional war.

He lost his parents. Parents who weren't fabricated for him to be raised by, but his own flesh and blood parents.

Now all my questions are pointed for him. Hopefully in directions that'll give me - no, him - answers.

Because out of all of us involved in this crazy, insane, thing...

He's the one who really deserves them.

fin.