Now, the land of Lendorik has had a somewhat violent history. But first, one must start at the very beginning to fully understand the tales, myths, and facts.
History
Lendorik once used to be a wasteland, a desert with no life, no light. Then, two being's rose from the primordial sands: Primus, and Char. The first beings, also being gods of unimaginable power, were dragons. Or at least, in a very loose sense. Primus was the being of Light, of life, and of kindness. Char, however, was the polar opposite, a being of Dark, death, and ruin.
Still, they held no animosity towards one another, for they were brother-like, and the bond of brothers is strong. Sadly, as all beings that contain flaws, will eventually be tempted by chaos and ruin. Being created and made the dragon of Dark, Char was susceptible to madness. Char naturally gravitated toward its power, being the first Dark One.
Still, for centuries, no conflict occurred, no wars of men, and no giant arguments of the two gods. Seas were formed, forests grew, and the land eventually flourished under the aura of Primus. He created humans, and gave them the abiltiy of free will, and Char gave them the ability to think, feel, and eventually die... And possibly rebel. The country of Chūmon was formed, a vast empire that stretched from sea to sea, under the religion of the dekron, or the title humans gave to Primus and Char.
But as all Dark things will, they will fall into madness. Char eventually caved to his destructive nature, and wished to destroy all that lay under the sun and moon, for the pull of ruin is very strong. Going to the small cavern that was the Rift, a link between worlds, other times, and other universes, which was small at the time. There, he made a pact with Dark forces, raising an army of daemons(pronounced day-mons(mon similar to money)), beings of fire and shadow, to create havoc.
Then the first of the race of Ludari, or the dragon gods, were made. Ur, the first of Primus's chosen creations, was not made through the physical realm. His very soul was created in places unknown, which became the basis for the rest of the race. These beings' power easily rivaled that of the dekron, particularly Ur's. Taking the form of magnificent beasts, the first dragons, they held back the First Wave of the forces of Dark.
Char, however, created his own 'child', thus marking the first of the house of Char. His son, Chardous, meaning embers in the old tongue, wished the same as his father, to see the world burn for the pleasure thereof. Still, the armies of Ludari were easily able to push the forces of Char back, as Chardous could only do so much. Ur, using the sacred gift that was given to each created of Primus, unmade Char and destroyed his very essence, right at the Rift.
Later it was found that they could take a humanoid form, with impenetrable scale armor. Therefore, Ur restored the broken country of Chūmon, setting himself as the dragon-King thereof. Being the god of life and creation, he was a benevolent ruler, and and is to this day. Still, despite all dragon gods, which became the widespread name for such powerful beings, being benevolent, humans feared them.
Primus himself could foresee war, and feared that humanity may make an up breakable oath with Chardous, who still lived somewhere in the northern territories of the world. Therefore, he split his soul into four fragments, killing himself in the process. The pieces of his soul became the Dragonslayer weapons of unimaginable power. Three of which were blades, and the last became the sacred bow of Ridnor, which still exists today.
The first sword, Excathlion, who's power could slice through time and space, was intrusted to Ur, or as he now calls himself, Eon, as the power was to much for a human. The second blade, Lunarium, was given to the long line of nobles of the House of Shin, which eventually founded the Queendom of Shin, who's power and beauty rivals that of the moon, able to carry its user across time and space. The final blade, Ragnarok, the blade of endings and divine 'executioner', was given to the House of Ki'tar, which eventually founded the country of Wintir.
Over four thousand years later, Eon still rules over Chūmon, which technically still has dominion over the world. As being a benevolent King, he allowed humans to form their own countries to their liking, and make their own dynasties, as long as they help support the Dragonguard, though notably Shin dislikes the Order altogether.
A simple retelling of the founding of the Dragonguard, four thousand and twenty one years into the second era, marked after the Great War in the first era, the year of one thousand nine hundred and seventy two years.
The Dragonguard itself was formed at around 2E 1987, when humans used the sacred weapons of Primus that they contained to attack the dragons in general. The rebels were eventually mollified through Eon's diplomacy, but several dragons were felled in the process. At around 2E 2000, it had been found the souls of the dragons who had been killed remained, and bonded to humans that shared similar characteristics to themselves, thereby marking the making of the first soul-bonded. These are humans who, while retain their free will, are able to summon the power of the dragon they are bonded to at a whim, along with getting an eternal 'advisor'. However, training must be done in order to fully prepare their mortal body for the dragon's power, lest they consume themselves and die.
These people are still being found today, and while Eon does not mandate their 'recruitment' into the Dragonguard, he strongly encourages it. Humans bonded to dragons will usually have pointed ears, will cease natural aging past the age of 20, though it can vary around those years, and always have superhuman agility, grace, strength, and beauty.
The Dragonguard
The Dragonguard itself is made likened to an army. Eon sits as its head as the dragon-King, though he does enjoy taking certain members under his 'wing' if you will, and will always participate in training. Then there are his five lieutenants, two of which are always his closest siblings, the war dragon-god Ether, and the dragon-goddess of night Nyx. The other positions have been filled by many, either dieing over time in battle, or willingly leaving to form a family or the such.
Such positions are are held in high regard, as they are virtually as kings, having dominion over entire sections of the Dragonguard, and are direct advisors to Eon. Captains are the next step down, having control over their own groups, usually up to fifteen people. They are allowed to recruit anyone they choose, as long as the person is willingly joining. Captains tend to be soul-bonded, not because of human discrimination, but humans usually do not have the mental and physical limits necessary of having such a position. All in all, positions in the Dragonguard are earned through merit and attitude, not through fame and family connections.
Geography and Explanations
The land itself is a temperate one. Chūmon lies on the western sea, easily twice as big as any other country, which has the best hot springs in the world, and are usually at the base of the singular mountains in the region. The Queendom of Shin is to the east of Chūmon, bordering the eastern ocean, and contains the lushest forests known to man. Ridnor lies to the south of Shin, almost a peninsula, and is well known for its beaches and lakes. Wintir is south of Chūmon, with unnaturally cold seasons, and is better known for its many mines.
North of Chūmon and Shin is a very mountainous region that contains many grasslands, and have several small villages here and there. Daemons usually attack these places in few numbers, so the presence of the Dragonguard is moderately high. To the west of the mountain range is the uninhabited jungle, containing deadly flora and fauna, but has many treasures deep in it. There have been rumors of a secret tribe that lives inside the jungle, though it is unconfirmed.
Farther north than that is the strip of land that is the Rift. Upon the death of Char, the Rift grew unchecked, and was a great to the world, as it could completely consume it. Attempts by human mages failed, and Eon eventually had to step in, once again using the sacred power of the Sigil of Primus to cease its growth. Only a small portion remains that leads to the realm of daemons, while the rest of the Rift connects to realms unexplored.
Sometimes, if Eon recieves a premonition or a plea from another world immersed in a struggle of Light and Dark, or Life and Ruin, he will send one or two warriors of the Dragonguard to there to set things right. While most warriors return, some occasionally choose to remain inside that world as either an ambassador or Eon or simply a citizen of that world. Others may travel the Rift of their own accord, under the condition that they do not bring any denizen from the other world back to Lendorik unless given strict permission from Eon or his lieutenants.
Even farther north than the Rift is the unexplored lands. Simply put, humans nor dragons ever felt the need to travel further than the Rift, especially considering the only way to cross the Rift without falling into it is by wings or magic.
House of Eon and Explanations Over Dragon-kin
Going to the topic of the children of the dragons, it is a very limited realm to discuss. (Dragonling, or Istraldi in the old tongue) While it is not taboo or forbidden for a dragon to love a human, most tend to shy away from that aspect of human life simply because of the longevity of dragons. While the dragon and the child(ren) thereof will not age, (of course the children stop aging once again around twenty), the love of the forementioned dragon will. It is simply not a situation that most of the dragon-gods would want to put themselves in. Still, that does not deter some, such as Princess-Captain Cynthia Shin, current heir to the throne of Shin, daughter of Ether. There has been no such thing as two dragons falling in love, as they treat each other as brother and sister, therefore making it... Awkward, to say the least.
This goes to elaborate on the topic of magic and human mages. All beings have a 'pool', per se, of mana, or inner energy. For humans, it is incredibly small, and is only used if ever in life or death situations when one is incredibly enraged or panicked. However, certain dragon can bestow gifts of magic to humans and their kin, therefore allowing certain people the ability to perform magic, along with specific items of power.
Now, the actual dragons themselves have a nigh unlimited pool of mana, to a point where there is no record of a dragon running out of energy or mana. Discussions with Eon himself have proven this point. The children of dragons is another matter. Being half-human, they do have a limit to their power, despite the fact it is naturally absurd. The first child of Xelex(pronounced Zel-ez), god of lightning, was recorded to have run across the entire continent of the known world for a solid month before tiring slightly.
Soul-bonded are a different matter entirely. While they do tend to have natural prowess in intellect or strength than normal humans, it is a comparatively small margin. Training is in order to direct the flow of the dragon's natural mana in order to use the power appropriately, and they must start slowly. This does not mean that their mana pool is small, as it is the same size of the dragon, but it can wear the human body down, so training must be taken. When the individual is able to summon the scale-mail of the dragon he or she possesses, that is when they are deemed ready to advance to the rank of Captain, which still must be earned by merit, save for a few exceptions.
Interlude: Divine Weapons and Armor
The topic of sacred armor and weapons is a thing of simplicity. A sacred weapon is simply a weapon crafted by a talented smith, and either blessed or infused with a dragon's power. These weapons are the only thing that can slay a daemon easily, though it still is possible to slay one with simple steel and bronze. At the moment in history, 2E 4021, there are three divine craftsmen other than the dragons themselves, one of which being the Princess of Shin.
Abilities of the Dragons and Their Kin
The abilities of dragons vary, especially among the soul-bonded, but certain things remain set amongst dragons and the bonded. One, any being with dragon blood or soul can manipulate energy to a certain degree. This mostly is consisted of beams of raw mana being focused through the hand or a weapon. Two, scale-mail is something any being of dragonic blood can use. The dragons themselves will always wear this armor while in their human form, to a point where no human except the select few who have loved a dragon have seen the actual faces of the dragons. Children of the dragons also wear their armor effortlessly, though they tend to use Dragonguard armor as casual wear instead of the scale-mail. Bonded struggle for the first few months-years to gain enough endurance to summon scale-mail for an extended period of time.
Any dragon blood/souled being can summon draconic wings at any time, which are usually unarmored.
Specifics Over The Four Weapons of Primus
The divine weapons made from the soul of Primus are curious weapons indeed, holding much more power than a simple sacred blade such as the one I currently possess, named Longinius, a greatsword. Excathlion is only able to be wielded by Eon and his House, therefore any children of dragons can summon it temporarily to use it, though it is strictly limited. Excathlion's sharpness is unparalleled, even by Ragnarok, and can open temporary Rifts to other realms. Mana can also be focused through it, making it a valuable tool to any who are able to wield this mighty sword. One thing of note, this sword is so sharp that no wound dealt by it can ever heal.
Lunarium is a blade that can only be wielded by the House of Shin and her descendants, and takes the form of a one-handed sword similar of that to Excathlion, though dark blue in color and with different properties. While it lacks the sharpness to cut through time and space, it can still teleport the user to whenever, wherever, as long as the wielder is strong enough to do so, as it relies in the user's mana. To be kept safe, as it is a dangerous item, it is locked away in a separate dimension where only a rightful heir can summon it.
Ragnarok is a dusk-grey katana only able to be wielded by those descended from the House of Ki'tar. Being the divine blade of Justice, it allows its user to never tire while holding this blade, and any magical ability has its power increased fourfold. It can manipulate the earth, such as forcing the ground to spit magma from its depths at whatever unlucky foe had decided to attack the wielder.
The bow of Ridnor, named Solinus, is the bow of flames. It can be wielded only by those it has deemed worthy to use it. Despite it being a holy weapon, little is known about it, as it has seen very little use. From what myths and stories have said, it could rain down flames from the very stars themselves, and aborb the life force of any mortal pierced by its arrows.
Daemons
A very short and brief description of these Dark creatures as such. They are difficult to slay with normal weapons, as they are simply made of smoke and flame. They are actually easier to slay when they reach an age of one hundred, as they form a more corporeal body of molten magma and solidified rock. One thing to make note, simple Daemons are rather dim.
They attack with blasts of flame, and can briefly solidify their shadowy claws to strike. The older ones can also use their bodies to smother and burn victims alive. Divine and blessed weapons are easily able to pierce through their bodies and destroy them, while simple steel blade's may not kill them off, instead leaving behind broken weapons.
They tend to be very territorial, and rarely leave their burning grounds, unless a higher Dark power marshalls them.
Also to note, they hate humans with a raw rage, and will not cease pursuit of said human unless they are cloaked with magic, slain, or deterred by a dragon.
Jason Ridnor, Soul-bonded to the dragon Y'tilal, second god of fire, Scribe of the Second Stellar Squad, Dragonguard
Author's Notes
Welcome to the universe of dragon-gods, fellow Dragonguards! As this is completely made up by me, I don't have to credit anyone! Feels nice for once.
Anywho, the premise of this series is entirely up to my readers. The next chapter will be another Scroll over specific characters, but after that it's free game. As mentioned in this chapter, Dragonguard can be assigned to other worlds to help the 'good guys'.
So my next story can be either strictly over the adventures of a specific Squad in the Dragonguard in this world, or in a crossover with literally any other thing. Seriously. It can be from the realms of Halo and Destiny all the to anime, though in the anime realm it will be limited to those with some element of fantasy or magic involved. So no SAO, sorry.
If you do review, which I will greatly appreciate, please note that I will not respond nor react to hateful comments. I will only respond to positive reviews and healthy criticism, as any good writer must do. Questions and requests are perfectly fine as well.
If someone wishes to use any elements from this creation, please PM me first. I will rarely turn down a request, and all I want is a little note on the bottom with a credit to me.
One last important thing, that this story will not focus entirely on Fire Emblem. It is simply underneath this game as it will probably be the first crossover story I will do, and being a lazy writer, cannot find a description with a custom name to put it under except X-overs which I don't really wish to do. So basically: this story is not all Fire Emblem, and this world does not exist in the realm of Fire Emblem.
Hint hint: Check back with this page often. I will often update this section of notes in order to answer or respond to comments and reviews.
So read, review, and enjoy!
