A/N: "You know, it's really hard to decide where to begin when it comes to writing a Fan-fiction. SAO? Alfheim? GGO? Whatever." The author crumples up a piece of paper and tosses it aside. "I think I'll just start with something entirely new. An Alternate Universe starting from point A." their voice echoes throughout the room, for the room itself is relatively empty and nobody else is present. "Who the hell was I talking to anyway?" the Author looked down at their laptop, then at the currently active live-streaming webcam. "Oh yeah! hey guys... I'm asking you if you want to take part in this Fan-fiction." the Author states and smiles. "Just PM me an OC of your choosing and those that are the best designed or described... and possibly an OC in somebody else's story will be included in this story." The Author ends the livestream and their webcam shuts off, leaving you looking at an ended stream. What will you do?

Icefall: Age of War

Introduction: Ice Fall Age of War, puts emphasis on the war aspect of war. Players either join one of the three premade factions with their own territories. Or - if they're feeling gutsy, they can wander into the wastes alone or with a friends to desperately make an attempt to survive and build their very own faction - but be wary, for the Icy-landscape can easily kill a player, giving them a massive death penalty and emptying all items from their current inventory. As players and factions grow stronger and expand, they will encounter NPC Bases that can be taken over by clearing them out - The higher the difficulty, the greater the reward.

Of course, a game isn't a game without an ultimate goal - eliminate the enemy faction's main base - control 85% of total Landmass and Frozen Ocean - and kill their leader.

The winners will receive a fortune, primarily based on how much real currency is spent to purchase in-game 'Rhotam' (A special type of in game currency used to buy items that are considered premium). Of course another thing that influences the game's money made is the ads that companies pay the game designers to put up on Base-notice-boards.

The Story of Icefall: Age of War -

In the not-so distant future a planet was ravaged by war. Ecosystems were destroyed. A nuclear war was responsible for granting the indigenous population a permanent winter on a planet nearly twice as large as the earth. The air is thin and all troops require gas masks just to survive. On this world, there is only one rule - Don't die.

However, after much preperation... the three dormant factions that once ruled their own parts of the world have returned.

The Zaltro - A Faction with extraordinary flying abilities and technology, though they lack effective infantry and armored vehicles - The Zaltro usually attack utilizing gunships and shock-troops.

The Ragren - The Faction that focuses on infantry and tactics. Their infantry are the best equipped and get the job done.

Tyranus - Specializing in Vehicular Combat and strategy, they possess the best performing vehicles of the factions and also have infantry that almost rivals the Ragren.

Which will you do?

A/N: Now that, that is out of the way... if you've got an OC or any 'ideas' that can be taken seriously for the Story... throw me a PM! :D

EDIT:

Here's a basic template for submitting an OC via Private Message to ME!

Full Name:
Personality:
Brief Bio: (Just a brief story behind their character)
Weapon style: (Rifles, Sidearms, SMGs, etc.)
Armor Style: (Light, Medium, Heavy, Super-heavy)