All 135 spells used in the Harry Potter Books/Movies
Accio: This charm summons an object to the caster, potentially over a significant distance. Its opposite is the Banishing Charm
Aguamenti: Produces a jet of water from the caster's wand
Alohomora: Used to open and/or unlock doors, but doors can be bewitched so that this spell has no effect
Anapneo: Clears the target's airway, if blocked
Anti-Cheating Spell: Cast on parchment or quills to prevent the writer from cheating whilst writing answers
Anti-Disapparition Jinx: Used to prevent Disapparition and/or Apparition in an area for a period. Presumably can be used to prevent an enemy from entering a defended area, or used to trap an enemy in an area
Aparecium: This spell makes invisible ink appear
Avada Kedavra: Causes instant, painless death to whomever the curse hits. There is no countercurse or method of blocking this spell; however, if someone
sacrifices their life for someone else, the person who was saved will not encounter any adverse effects of any curses by the specific attacker One of the three
Unforgivable Curses
Avis: This charm creates a flock of birds from the caster's wand. When coupled with Oppugno, it can be used offensively
Babbling Curse: The Babbling Curse is presumed to cause a person to babble whenever they try to speak
Banishing Charm: Opposite to "Accio". Banishes the object the spell is performed on
Bat-Bogey Hex: Grotesquely enlarges the target's bogeys, gives them wings, and sets them attacking the target
Bedazzling Hex: Similar to a Disillusionment Charm, it can be used to conceal a person or an object. Is also used to make invisibility cloaks
Bubble-Head Charm: Puts a large bubble of air around the head of the user. Used as a magical equivalent of a scuba set or self-contained breathing apparatus
Caterwauling Charm: Anyone entering the perimeter of a Caterwauling Charm sets off a high-pitched shriek
Cave Inimicum: Spell used to strengthen an enclosure from enemies
Cheering Charm: Causes the person upon whom the spell was cast to become happy and contented, though heavy-handedness with the spell may cause the person to break into an uncontrollable laughing fit
Colloportus: Magically locks a door, preventing it from being opened by Muggle means
Colour-Change Charm: Changes an object's colour
Confringo: Causes anything that the spell meets to explode in flames
Confundo: Causes the victim to become confused, befuddled, overly forgetful and prone to follow simple orders without thinking about them
Conjunctivitus Curse: A curse that causes great pain to the victim's eyes
Crucio: Inflicts unbearable pain on the recipient of the curse. One of the three Unforgivable Curses
Defodio: Can carve or dig out materials, such as stone and steel
Deletrius: Removes evidence of previous spells cast by the wand, revealed by Prior Incantato
Densaugeo: Causes the teeth of the recipient to grow at an alarming rate
Deprimo: A very powerful wind that can loosen and/or soften a variety of things; it can also be used to detach objects
Descendo: Makes things sink, or go down
Diffindo: Cuts or rips objects
Disillusionment Charm: Causes the target to become invisible, or close to it
Dissendium: Opens the hump on the statue of the one-eyed witch on the third floor, revealing the secret passage into the Honeydukes cellar
Duro: Makes the object hard
Engorgio: Causes objects to swell in size
Entrail-Expelling Curse: Presumably causes the entrails (i.e. intestines) to be ejected from the body
Episkey: Used to heal relatively minor injuries. When this spell is cast, the person feels his/her injured body part go very hot and then very cold
Erecto: Used to erect something
Evanesco: Makes the target vanish
Expecto Patronum: Conjures an incarnation of the caster's innermost positive feelings, such as joy or hope, known as a Patronus. A Patronus is conjured as a
protector, and is a weapon rather than a predator of souls: Patronuses shield their conjurors from Dementors or Lethifolds, and can even drive them away. It
can also be used to send messages
Expelliarmus: This spell is used to disarm another wizard, typically by causing the victim's wand to fly out of reach
Expulso: A spell that causes an object to explode. The force of the explosion may depend on the intent of the caster
Ferula: Creates a bandage and a splint
Fidelius Charm: A charm involving secret information hidden within the soul of a Secret-Keeper. This information is irretrievable until the Secret-Keeper
chooses to reveal it; those who have the secret revealed to them cannot reveal it to others
Fiendfyre Curse: Dangerous, uncontrollable and extremely powerful fire which can take the form of beasts such as serpents, Chimaeras, and dragons
Finite Incantatem: Negates many spells or the effects of many spells
Flagrate: With this spell, the caster's wand can leave fiery marks
Flame-Freezing Charm: Causes fire to become harmless to those caught in it, creating only a gentle, tickling sensation instead of burns
Flying Charm: Cast on broomsticks, and (presumably) magic carpets to make them fly
Freezing Charm: Renders target immobile
Furnunculus: Causes the target to become covered in boils
Geminio: Creates a duplicate of any object upon which it is cast. Magical properties, at least of a Horcrux, are not copied
Gemino Curse: Whenever an object affected by this curse is touched, it duplicates itself into many useless copies to hide the original. To add confusion and
eventually fill the surrounding area with copies, the copies also duplicate
Glisseo: Causes the steps on a stairway to flatten and form a ramp or slide
Gripping Charm: Used to help someone grip something with more effectiveness. This charm is placed upon Quaffles to help Chasers carry the Quaffle whilst
simultaneously holding their brooms
Hair Loss Curse: Causes one to lose one's hair
Hair-Thickening Charm: Thickens one's hair
Homenum Revelio: Reveals humans near the caster
Homorphus Charm: Causes an Animagus or transfigured object to assume its normal shape
Horton-Keitch Braking Charm: This spell was first used on the Comet 140 to prevent players from overshooting the goal posts and from flying off-sides
Hot-Air Charm: Causes wand to emit hot air
Hover Charm: An object is levitated off the ground and moved according to the caster
Hurling Hex: Causes brooms to vibrate violently in the air and try to buck their rider off
Impedimenta: This powerful spell is capable of tripping, freezing, binding, knocking back and generally impeding the target's progress towards the caster.
The extent to which the spell's specific action can be controlled by the caster is not made clear. If this spell does bind, it does eventually wear off
Imperio: Causes the victim of the curse to obey the spoken/unspoken commands of the caster. One of the three Unforgivable Curses
Imperturbable Charm: Makes objects such as doors impenetrable (by everything, including sounds and objects)
Impervius: This spell makes something repel (literally, become impervious to) substances and outside forces, including water
Incarcerous: Ties someone or something up with ropes
Incendio: Produces fire. Flames burst out flying
Intruder Charm: Detects intruders and sounds an alarm
Jelly-Brain Jinx: Presumably affects the target's mental processes
Jelly-Fingers Curse: Causes the target's fingers to become almost jelly-like to make it impossible for the victim to grasp objects. If the opponent touches a
wall, he/she will be stuck to it forever
Jelly-Legs Jinx: A jinx that renders its victim's legs temporarily useless, leaving him/her to wobble around helplessly until the effect wears off or the counter
jinx is performed
Knee-Reversal Hex: Causes the victim's knees to appear on the opposite side of his/her legs
Langlock: Glues the victim's tongue to the roof of his/her mouth. Created by Severus Snape
Legilimens: Allows the caster to delve into the mind of the victim, allowing the caster to see the memories, thoughts, and emotions of the victim
Levicorpus: The victim is dangled upside-down by one of his/her ankles, sometimes accompanied by a flash of white light. Created by Severus Snape. Its
counter curse is Liberacorpus
Liberacorpus: The counter spell to Levicorpus. Created by Severus Snape
Locomotor: The spell is always used with the name of a target, at which the wand is pointed (e.g. "Locomotor Trunk!"). The spell causes the named object to
rise in the air and move around at the will of the caster
Locomotor Mortis: Locks the legs together, preventing the victim from moving the legs in any fashion. The target can hop when affected by this curse, but
walking is impossible without the countercurse
Lumos: Creates a narrow beam of light that shines from the wand's tip, like a torch or a flashlight
Meteolojinx Recanto: Causes weather effects caused by incantations to cease
Mobiliarbus: Lifts a tree a few inches off the ground and levitates it to where the caster points his or her wand
Mobilicorpus: Lifts a body a few inches off the ground and levitates it where the caster points his or her wand
Morsmordre: Conjures the Dark Mark, Voldemort's mark. It is often used to mark deaths, or cause terror
Muffliato: Keeps nearby people, or those to whom the wand is directed, from hearing nearby conversations
Nox: Counter charm to the Lumos spell
Obliteration Charm: Removes things not wished to be seen again
Obliviate: Used to hide a memory of a particular event
Obscuro: Causes a blindfold to appear over the victim's eyes, obstructing his/her view of his/her surroundings
Oppugno: Causes conjured objects to attack
Orchideous: Makes a bouquet of flowers appear out of the caster's wand
Pack: Packs a trunk, or perhaps any luggage
Permanent Sticking Charm: Makes objects permanently stay in place
Petrificus Totalus: Used to temporarily bind the victim's body in a position much like that of a soldier at attention; this spell does not restrict breathing or
seeing, and the victim will usually fall to the ground
Piertotum Locomotor: Spell used to animate statues and suits of armour to do the caster's bidding
Placement Charm: A charm which temporarily places an object upon a desired target
Point Me: Causes the caster's wand tip to point to the north cardinal point, acting like a compass
Portus: Turns an object into a portkey. The object glows an odd blue colour to show it has been transformed into a portkey, then goes solid again
Prior Incantato: Causes the echo (a shadow or image) of the last spell cast by a wand to emanate from it
Protean Charm: Causes copies of an object to be remotely affected by changes made to the original
Protego: The Shield Charm causes minor to strong jinxes, curses, and hexes to rebound upon the attacker, or at least prevents them from having their full
effect. It can also cause a shield to erupt from the caster's wand
Protego Horribilis: Provides some form of protection against Dark Magic
Protego Totalum: Provides protection of some form for an area or dwelling
Quietus: Makes a magically magnified voice return to normal
Reducio: Makes an enlarged object smaller. Counter-charm to Engorgio
Reducto: Enables the caster to explode solid objects
Refilling Charm: Refills whatever at which the caster points with the drink originally in the container
Relashio: A charm used to force someone or something to release that which it holds or grapples by means of shooting fiery sparks out or, underwater,
shooting hot bursts of water
Rennervate: Brings someone out of unconsciousness
Reparo: Used to repair broken or damaged objects
Repelling Charm: Pushes a moving object away from an invisible barrier
Repello Muggletum: Keeps Muggles away from wizarding places by causing them to remember important meetings they missed and to cause the Muggles in question to forget what they were doing in the first place
Rictusempra: The subject experiences the sensation of being tickled
Riddikulus: A spell used when fighting a Boggart, "Riddikulus" forces the Boggart to take the appearance of an object upon which the caster is concentrating.
When used correctly, this will be a humorous form
Salvio Hexia: Provides some form of protection against hexes
Scourgify: Used to clean something
Sectumsempra: Violently wounds the target; described as being as though the subject had been "slashed by a sword". Created by Severus Snape
Serpensortia: Conjures a serpent from the spell caster's wand
Silencio: Silences something immediately
Slug-Vomiting Charm: A jet of green light strikes the victim, who then vomits slugs for an undefined period of time (greater than five hours). The sizes of
the vomited slugs decrease with time
Sonorus: Magnifies the spell caster's voice, functioning as a magical megaphone
Specialis Revelio: Causes an object to show its hidden secrets or magical properties
Stealth Sensoring Spell: Detects those under magical disguise
Stinging Hex: Produces a stinging sensation in the victim, resulting in angry red welts and occasionally the severe inflammation of the affected area
Stupefy: Puts the victim in an unconscious state. Manifests as a jet of red light
Supersensory Charm: Able to possess superior senses than before
Switching Spell: Causes two objects to be switched for one another
Taboo: A jinx which may be placed upon a word or a name, so that whenever that word is spoken, a magical disturbance is created that alerts the caster of the Taboo to the location of the speaker. Any protective enchantments in effect around the speaker are broken when the Tabooed word is spoken aloud
Tarantallegra: Makes victim's legs dance uncontrollably, so the victim cannot control his or her movements
Tergeo: Siphons material from a surface, (e.g., blood, ink, dust, etc.)
Tongue-Tying Curse: A curse that prevents certain information from being revealed by the individual upon whom the spell is placed. The curse manifests itself by causing the tongue to temporarily curl backwards upon itself
Trip Jinx: Causes the victim of the jinx to trip and fall
Unbreakable Vow: Causes a vow taken by a witch or wizard to be inviolable; if he or she should break it, the consequence is death. It manifests itself as
interlinking chains of fire binding the clasped hands of the people taking the Vow; the fire shoots out as a tongue of flame from the wand of the Binder (a
witness to the Vow) every time the person who takes the vow makes a promise. The flames then form into the linking chains. According to Ron Weasely, the
spell causes death to anyone who breaks the vow
Undetectable Extension Charm: Causes a container's capacity to be increased, without changing the object's external appearance, or its weight noticeably. The container may be carried or used as normal
Unbreakable Charm: Causes an object to become unbreakable
Waddiwasi: Appears to launch small objects through the air
Wingardium Leviosa: Levitates objects
