Author Notes

I couldn't find a Voyager Jump Chain so I decided to use the set-up for the Star Trek TOS, and to simply modify it for my own needs using bits of the TNG/DS9 Jump Chain. But don't worry too much about the figures, Jump Chain isn't about the points, its about the story telling. Also this story requires you to have a good understanding of Star Trek since I don't fancy explaining too much.

Character Sheet

Body Mods.

-Point Allocation (600 CP)

-Build: Average (600 CP)

-Body Type: Athlete (500 CP)

-Strength x1 (450 CP)

-Endurance x1 (400 CP)

-Speed x2 (400 CP)

-Dexterity x2 (400 CP)

-Appeal x1 (350 CP)

-Shape x1 (300 CP)

-Sense x1 (250 CP)

-Endowed x1 (200 CP)

-Metavore (100 CP)

-Ever-cleansed (0 CP)

-Flexibility x1 (0 CP)

Warehouse

-Point Allocation (150 CP)

-Electricity (140 CP)

-Plumbing (130 CP)

-Heat/A.C. (120 CP)

-Force Wall (100 CP)

-Shelving (100 CP)

-Terminal (90 CP)

-Robots (70 CP)

-Housing (50 CP)

-Medbay (30 CP)

-Portal (0 CP)

Companion Housing Complex

-Point Allocation (1000 CP)

-Electric (1000 CP)

-Plumbing (1000 CP)

-Heat/A.C. (1000 CP)

-Deluxe Bedroom (900 CP)

-Deluxe Bathroom (800 CP)

-Dining Hall (750 CP)

-Deluxe Kitchen (600 CP)

-Entertainment Center (500 CP)

-Library (300 CP)

-Garden (150 CP)

-Cleaning Closet (125 CP)

-Maintenance (125 CP)

-Medical Bay (125 CP)

-Rooms with a View (100 CP)

-Phone (50 CP)

-Theme (0 CP)

The Bay

- Budget (20cp)

- Maintenance Drones (16cp)

- Fuelling Station (12cp)

- Garage (11cp)

- Machine Shop (10cp)

- Automated Machine Shop (9cp)

- Industrial Engineering Tools (6cp)

- Matter Furnace (0cp)

Mass Effect Jump

- Budget (1000cp)

- Race: Human (1000cp)

- Age 2d8 + 20 = 23 (1000cp)

- Eden Prime (900cp)

- Marine (800cp)

- Sentinel Tech/Biotic

- Finesse (500cp)

- Supportive Mindset (350cp)

- Not A Stupid Grunt (50cp)

- Loadout (50cp)

- Extra Credits (0cp)

- Shepard's Flock (100cp)

- Assistant VI (0cp)

Terminator Jump

Drop-In - You wake up in your chosen location with no overlapping memories to mess with your mind.

Smash Those Metal Motherfuckers - You have received several years worth of training on how to fight. Giving you basic proficiency with the all hand-held weaponry used in the 1980s to the 2000s. You won't necessarily know the entire ins and outs of the weapons, but you will know how to shoot them reliably. You also have a general idea of what kind of weaponry would be needed to deal with armoured targets.

Judgement Day - You automatically know the exact date and time to Judgement Day. Outside this jump, Judgement Day counts as any mass extinction or apocalyptic event for sapient species within 100 years and how, but not why, it happens. Because the future is not written, this perk will keep track of the event to the hour. So if the 2 year away apocalyptic event turned into 2 weeks and 3 hours, you will instantly know.

Most Paranoid Delusions Are Intricate - For the normal person it's hard to find out who's actually telling the truth and who needs a straight jacket. You, however, can spot these. Whether it's through experience or a gut instinct, you will know if an apparent conspiracy theorist/nut-job is actually telling a factual or rational account. Grows in power and accuracy in relation to the threat. If they're telling the truth about the end of all mankind, you will know 100%.

Thank You, Jumper, For Your Courage Through The Dark Years - Your skills in passing on knowledge and raising people are great. You could train and raise a child to be able to fight and survive during humanities darkest hour. Whether it is one-on-one or with groups, you can give them your knowledge and courage.

Hey, Wait! You Swore! - Whenever you make a deal with someone, whether it be through a legal document or a pinky promise, they will not break it. If you make a machine that was built purely for assassination swear to not kill any human, no human casualties will accrue because of it. This doesn't give you a blanket cover. Said machine from earlier will still maim people and break ankles, but they will live. A person with an incredible amount of willpower can resist this perk. But no matter what, they will still feel really hesitant to and guilty if they do.

No Fate But What We Make - You are not bound by fate nor is anyone you work with. Your destiny is only what you make of it. No magician or time-traveller can ever force you onto a different path against your will. This extends to the point that people and things that are deemed unstoppable or even unkillable, just because they are destined to, can be killed by you permanently. Finally, it protects you from time-travellers in general. For if someone wants to kill you. They have to kill you in the present. Travelling through time to kill your mother won't work.

One Possible Future. From Your Point Of View - Time travel is anything but simple. One trip can be complicated. 5 can be downright absurd. But not for you. Not only can you tell what the date it is at any time, but you have a mind that can organize and understand the convoluted nature of multiple timelines.

Items:

And Your Motorcycle - A 1990 fatboy with black paint with red pinstripe, leather seating, leather side bags, chrome covered piping, and a chrome covered engine. This particular one is strong enough to carry a person weighing upwards of 800lbs and can keep going after falling down over 20ft and not loose any speed. It also comes with an infinite fuel supply.

Star Trek: Voyager Jump

Budget - 1000cp

Stowaway - 1000cp

Human - 1000cp

Trader: Mercantile & Diplomacy - 900cp

Adaptable - 850cp

Tapestry of Life - 700cp

Romulan Ale - 700cp

Disruptor Rifle - 500cp

Life Support Belt - 200cp

Runabout (free trader) - 200cp

Companions - 0cp

Miranda

Budget - 200cp

Stowaway - 200cp

Human - 200cp

Operations: Quartermaster - 200cp

Ship Shape - (free operations) - 200cp

Cloak for Runabout - 100cp

Tractor Beam - 0cp

Tali - 200cp

Budget - 200cp

Stowaway - 200cp

Human - 150cp

Operations: Engineering - 150cp

Ship Shape - (free operations) 150cp

Tr-116 Rifle - 0cp

Jump Chain Gothic 3 - Voyager - Part 1

Cosmic Warehouse. Outside of Reality.

"Okay looks like we are ready to go" I said as I checked over again the set up for the next Jump "We've all got some sort of training so that we'll be useful on the ship, and a fancy new runabout encase we ever have to leave Voyager. And we can the end Jump early by helping Voyager get home. Otherwise its ten years in the Delta Quadrant".

Miranda checked things over. It was best to get a fresh pair of eyes to double check this before actually starting the Jump.

"Seems fine to me" she commented "We should be able to get stuff like tricorders and phasers from Voyager, so no sense buying them now".

That had been my thinking.

"Tali you're changing species" Miranda went on to say "Getting up fed with your suit?".

The quarian, who'd been scanning the still inactive Cameron Phillips model terminator, came over to us.

"That and I can finely get something good to eat" she said "It was okay living off food tubes for a while, but I'll go crazy if I have to spend years eating them, and Gothic says there are no dextrose-acid species in this Star Trek. Which means I need to switch to a body which uses amino-acid".

No dextrose-acid species that I could recall anyway. As for changing species Miranda and I both liked our current forms and thanks to our gene mods our life spans were long, so there was no need to change them. That would change one day as I was still ageing, and I still had many Jumps to live through.

Jump Chan had advised putting at least two magical words in my Jump Chain so that I'd have some magical skills when I became a full blown Oldwalker, and because I was going to need a break from all the sci fi adventure in any case.

I was considering heading to the Elder Scrolls world as that universe happened to be one of my favourites, and while it happened to be very dangerous world with our skills, training and technology we should be able to handle the place. There were other magical worlds too, I'd considered them all carefully before finally making my choice.

"And Voyager has some very advanced technology" Tali added.

She was looking forward to it I could tell, it had been her choice to go to Voyager, and since Miranda had chosen Terminator I couldn't rightfully refuse her wanting to see Star Trek.

I was not as thrilled as her since having seen the show I knew that most of the crew were foolish, not stupid exactly, but they lacked wisdom, forsight, and sometimes they didn't even display an iota of common sense. Granted many other people were like this, but Starfleet were meant to be the best and brightest of the Federation.

On the plus side with my perks, and their lack of sense, I should easily be able to get myself into a command position even without ever putting on one of their uniforms.

"Okay so the Jump is set up" I said "Let's just double check our equipment in case we end up somewhere hostile, and then we should be ready to go".

(Line Break)

Ready Room. Voyager.

"You asked to see me Captain" I said just after I had entered Janeway's ready room.

The ship's most senior officer invited me to sit, and I did so. She stayed behind her desk.

"Mr. Gothic we have an issue we need to discuss. I've extended an invitation to Chakotay and the other Maquis to integrate into Voyager's crew. Chakotay will be my First Officer, and Tom Paris will be at the helm. That leaves our new friends and you stowaways".

Janeway didn't use 'stowaways' negatively, and it was the best term for us since we'd just appeared in the ship with no record of how we'd gotten on board.

"We'll find posts for Kes and Nellix soon enough I'm sure" the captain was now saying "I'm more interested in what to do with you and your companions who are this Jump Chain".

Unlike the last two jumps, this time I'd seen no reason to hide the truth from anyone, and such I'd shared knowledge of the Jumps with the crew of Voyager. They were cut off from the Federation and as such had no one to report to about Jump Chain. So I didn't have to worry about Section 31 coming after me, or about one of the major Alpha Quadrant powers trying to exploit me. Plus this crew needed all the help they could get.

Besides Starfleet had dealt with so called all powerful beings before so the'd find it easier to understand Jump Chain. They also knew the dangers of annoying such mighty creatures so it was unlikley that Janeway would throw us off the ship and upset Jump Chan's entertainment, unless I did something really bad.

"Well I am an experienced Alliance Officer" I told the Captain "I've not only served on ships before. I've been on many away missions. I even became a Council Spectre, which makes me something between secert agent, and a one man special forces team".

Janeway gestured to a PADD.

"Miss Lawson already put together a briefing for me which includes your past experiences and skills" I was informed.

Miranda was very good with that sort of thing. I wasn't at all surprised that she was already hard at work despite the fact that we'd appeared on Voyager only hours ago, just after the Caretaker Array had been destroyed.

"Miss Tali'Zorah we can add to our engineering staff" Janeway said "Given her experience and the knowledge this Jump Chain has given her she's more than qualified for such a post, however she'll have to be brought in a civilian consultant given that she's from a species not known to the Federation".

No surprise there. Tali could take human form, but she'd arrived here as a quarian so everyone knew she was an alien. As for the civilian consultant matter, I assumed that was what Neelix and Kes were considered to be.

"From what I've been able to find out about you, both yourself and Miranda Lawson are what we would call augments, humans who have been geneticly engineered" Janeway was now saying "Which means I can't offer you a commission in Starfleet despite the fact that you're both human, however I did a little reading myself and found that in the past Jonathan Archer, when on a mission that took him into a par of the galaxy that was back then unknown and dangerous space, took on board a team of Makos, a special forces group, back when Earth had a need for them. Given that you are a solider, and that we are in hostile terrorty I'd like yourself, Miranda Lawson and the artificial life-form known as Cameron to take up a similar role".

For defeating Skynet and ending my last jump early I'd been gifted with a Terminator the same model as Cameron Phillips in T:SCC. She wasn't the exact same person, but she was close enough. And having my own Terminator would prove to be loads of fun I was sure.

"Your duites would involve protecting away teams into dangerous areas, or providing back up to teams in distress. When it comes to matters like dealing with intruders I'll leave the details to Lieutenant Tuvok, whose command you'll team will be under. I realise that you out rank him, but he is the ship's chief of security, so it matters of security he's the boss. Other than that your rank will hold, and you'll command your own team. You'll be given quarters like the rest of the crew, hopefully you won't mind sharing".

Janeway took a moment to drink some coffee.

"Does that work for you Lieutenant-Commander?" she asked.

Well it would give me something to do. And as a member of away teams I'd have chances to loot some cool tech.

"That works for me Captain" I replied.

There was still more to discuss.

"Miss Lawson also put together an inventory of what you have inside your Cosmic Warehouse, which I understand is some sort of extra dimensional space, most of your technology is either of no use to us or requires element zero, which doesn't exist in this universe as far as we know, and I doubt it can be replicated given its unusual atomic structure, although I would like to learn more about quantum entanglement. Should we ever find a way to get a message back home, it might work for long distance communications. Shame the same can't be said for mass relays".

Alas the Mass Relays had to be linked so even if Voyager could build one, which was currently impossible since there was no element zero is this reality, there was no rely in the Alpha Quadrant to link to, plus they didn't have the range to reach the other side of the galaxy in any case. Perhaps one day the Federation would work out away to mimic a mass effect core, and even build Mass Relays, but I wouldn't be around to see that.

"As for the rest of your technology" the captain added "There might be some value in an exchange. You're welcome to study our technology in return. You also have some supplies such as clothing and rations that we hopefully won't need, but they'll be nice to have just in case".

This meeting seemed to be coming to an end.

"Report to Lieutenant Tuvok" Janeway ordered "He'll help you set up your team, any requests for resouces should go through him".

I saluted and headed out.

(Line Break)

Bridge. Voyager.

Later in the day I was on the bridge of this ship listening to Janeway give her speech.

"We will continue to follow our directive; to seek out new worlds and explore space. But our primary goal is clear…even at maximum speeds it would take seventy-five years to reach the Federation. But I'm definitely not willing to settle for that. I learned from the Caretaker that there is another member of his species out there who may have the ability to send us home much faster. We'll be searching for her along the way".

The Caretaker had been powerful entity, who'd been a member of an extra-galactic race of explorers. The others of the Caretaker's species had moved on after damaging the Ocampa's planet while the Caretaker and the other female the captain had just mentioned were left behind to care for the Ocampa. But the female had moved on to explore some time ago.

Because the Caretaker had known he was dying he'd pulled in dozens of ships from multiple species to see if he could procreate with any of the alien life forms, having lost contact with the female member of his own race. The Caretaker had believed that only his offspring could see to the Ocampa's safety. Which sounded nuts given how down right alien the Caretaker had been, but it was possible he'd been senile in some sense, or simply extremely desperate.

As expeced Kes and Neelix would be staying on board Voyager to act as consultants. I was sure that the Captain doubted that Neelix's contacts were as widespread as the boastful alien claimed but that didn't mean that some of the whiskered alien's experiences wouldn't come in handy. As for Kes, she was just too cute to throw off the ship.

My group would be doing as the Captain wished. Tali would be down in the engine room while the rest of us would act as an extra security force as well as trying to find ways to help Voyager with Mass Effect technology. Given the skills Miranda had selected I suspected that she'd ended up helping to organise things behind the scenes, but Voyager wasn't worrying about supplies just yet.

"We'll also search for wormholes, spatial rifts, and new technologies to speed us up. We will find our way back," the Captain solemnly vowed.

She then turned to pilot

"Mr. Paris, set a course..for home" she said.

"Aye Captain," he agreed.

He then proceeded to send Voyager into high warp, the course already having been plotted.

(Line Break)

Mess Hall. Voyager.

Walking inside I give the alien cook a small wave

"Morning Neelix. What's today's special?" I asked.

He grinned widely and started to scoop up something brown into a bowl

"Malaxian root stew with Kever meat. Very nutritious" he told me.

While nodding I took the bowl before giving it contents a small taste. Good stew, nice texture, not too runny, meaty flavour with some sort of root vegetable.

"Not bad." I commented.

Neelix looked at Cameron, who unless I ordered her not to, followed me around like a loyal puppy. She didn't speak much as she hadn't been programmed for social interactions. She was a perk of sorts, a bonus given to by Jump Chan for finishing a jump early. Must like the vehicle bay which had been added to my Cosmic Warehouse, only Cameron would become more like a person over time as she was an AI capable of adapting and learning. The only skills she did have were what she required to be my bodyguard, and lover, at least in theory. I'd not tested her abilities in either of those areas as of yet.

"Isn't your friend hungry?" Neelix asked.

That would be biologically impossible.

"She doesn't have a stomach" I answered for her.

I quickly grabbed a chunk of bread and walked over to sit at a corner table. Honestly, from the show I thought I would hate his guts for being so annoying, but Neelix was an actually an okay guy, at least so far. He really just wanted to help. And his cooking wasn't so bad. The Federation types were spoiled by replicators. For someone used to Alliance Navy cooking, the meals here were more edible.

As I glanced at the kitchen I saw that Neelix had indeed found a way to make himself useful. I really should do something like what he was doing. Not cooking of course, but just babysitting the odd away team wouldn't take up much of my time.

Perhaps I could teach self defence classes. Not just hand to hand combat, but also shooting, knife fighting as well as tactical exercises. Even only a few of the Maquis showed any interest, it would at least give me something to do.

Mostly I planned to find ways to mix Mass Effect and Starfleet technology. I also hoped to obtain more tech and even abilities while on this jump. But that might take a while as of yet I was still settling in. Once I had I'd then starting seeing about how I could aid Voyager.

(Line Break)

Briefing Room. Voyager.

I handed over the data padd to the captain.

"Miranda put together a report on all the features of my Cosmic Warehouse along with some suggestions for improvements" I informed Janeway "She also included a report on the vehicle bay upgrades".

She quickly looked it over.

"This matter furnace could come in handy if we can feed it space debris and get useful materials from it, and you have your own cloaked runabout. I see some scouting missions in your future".

She then read some more.

"I see no harm in handing over a replicator" she now was saying "If your extra dimensional space can power it without draining the ship resources it could come be handy".

Soon Janeway's attention was else where. There were many matters to discuss and Janeway had a whole ship to look after. My group could mostly support itself so we weren't much of a concern right now.

"Engine efficiency has dropped another fourteen percent," Harry Kim reported to the group of officers.

From what Tali, who was working down in engineering, had told me, the ship's warp drive wasn't meant to be used for days on end without stops being made. As such parts wore out more quickly and the ship used more power. Voyager could go much faster than it currently was, but it wasn't meant to sustain those speeds for days. As such the ship was going at Warp Five, and we might end up going slower.

"What about alternative energy sources," Janeway inquired. "Ensign, how has it been going trying to draw power from the holodeck reactors?".

Not well judging by the look on the young man's face.

"We have tried connecting the generators to the main power grid but that nearly overloaded half the relays. The holodeck energy matrix just isn't compatible with the other power systems," Kim explained.

"Captain if we move all security personnel to deck seven then deck nine can be powered down, freeing up energy for propulsion," Chakotay suggested.

Voyager simply couldn't end up with an average speed of warp 3, it wasn't going to do if this crew wanted to get back to Earth within the next thousand years. Heck even at Warp Five Voyager would most likley end up being operated by the great- grandchildren of the current crew.

"That would be inconvenient but most acceptable," the Chief of Security agreed.

I could see that Tuvok's Vulcan pragmatism could be useful in times like these.

"Fine," Janeway agreed. "But now let's move onto the personnel issues"

Just as the meeting was about to continue Kes and Neelix came rushing in.

"Sorry we're late but we weren't informed there was a meeting being held," Neelix announced to the room.

That was because they hadn't been invited. The only reason I was here was due my officer rank and the fact that I led my own team. Janeway wasn't foolish enough to not to make use of me and my people as a resource. As an outsider my viewpoints would be different than everyone else's and I had been a Council Spectre, sure that authority didn't extend to this universe, but it still spoke well of my skills.

"There don't seem to be enough chairs," he added while looking around the table.

You'd think that would be a hint.

"Neelix this is a meeting for the senior officers," Janeway tried explaining.

"Well I'm the senior Telaxian on-board. Kes is the senior Ocampa," the whiskered alien pointed out. "And I do know more about this region of space than any other member of the crew".

Which might be vaild if they weren't the only members of their races on the ship.

"We have some excellent suggestions Captain," Kes added softly.

I'd not noticed it in the show, but was Kes actually rather cute in a sort of adorable elf kind of way. If she were shorter you'd think she came right out of Santa's workshop.

"Very well, you are welcome to join the briefing, this time," Janeway agreed.

"You can take my seat, Kes" I informed the space elf.

I was used to standing during briefings anyway. The second Normandy had been designed with civilian comfort in mind, since it wasn't a military ship, but if Voyager was a good example, then Starfleet invested far too much time and energy into the crew's comfort when building their ships.

"Would it be possible to convert one of your lower decks into a hydroponics bay in order to grow your own food?" Kes inquired. "That would help alleviate the problem of the replicators being down and the dwindling supply of emergency rations".

"Cargo bay two would work for that. That cargo bay was meant for organic storage and it possesses adjustable environmental controls," Harry Kim said helpfully.

"When can you start Kes?" Janeway asked "It was your idea and I can think of no one better".

I had stocked my warehouse with plenty of ration packs from the Mass Effect verse, but they wouldn't feed the crew of a whole star ship for very long. We'd need more sources of food and there was only so much power for the replicators.

"Right away Captain," Kes agreed with a small smile.

"I can do some wonderful things with vegetables Captain," Neelix declared. "My feragoid goolash is known across twelve star systems".

'As a deadly bio-weapon' was what I wanted to say outloud. But this wasn't the time for jokes.

"Now to the personnel issue," an amused looking Kathryn Janeway said, in order to get the group back on track. "We've managed to find a replacement Transporter Chief. We still need a Navigator, a Chief Engineer, Medical Support Personnel and there a few other posts that aren't as vitial but could with filling".

Voyager thankfully lacked a therapist that could sense your feelings. Apparently Starfleet hadn't consider such a post to be important on a ship of this size.

"I've made a list of several Maquis crew members who would make good senior officers," Chakotay announced.

He then passed Janeway a data padd.

"B'Elanna Torres," Janeway said, sounding surprised "She was the one involved in that incident with Mr. Carey".

I assumed it involve her punching him. I wanted to punch a lot of people who were in Starfleet. A few of them seemed like real smug cunts.

"That's right," Chakotay confirmed "I think she'd make a fine Chief Engineer"

At that moment the entire ship shook hard as if it had run into a wall of some sort. Alarms blared as the Captain ordered the officers to their stations. I had no station I decided to go back to my quarters. Someone would call me if they required a bad ass solider with biotic powers, and they would.

(Line Break)

Cosmic Warehouse. Outside of Reality.

"Is this all your quarters?" Kes asked.

I'd invited Kes to my room because I had access to information on hydroponics and I also had seeds that she could use. I'd prepared for this jump as best I could while still in the Terminator verse, and while there hadn't been that much worth bringing with me I thought to bring some stuff.

Once she was inside my quarters I'd used the door to the bedroom, which I'd added a lock too, as a means of accessing the Cosmic Warehouse. Kes had followed, and naturally she was impressed by what she saw.

"No this is my warehouse" I told the alien woman "My girls and I are doing a Jump Chain, which is hard to explain, but all you need to know right now is that I have a huge storage space as well as my own equipment and even a few vehicles".

I headed over the shelves which contain the stuff I'd gathered from an alternate version of my home world, and grabbed the box which contained many packets of seeds. Then I went over to the data discs, which were filled with info from the Mass Effect verse, and found the right one.

"Just give me a few seconds and I'll copy this on to your padd" I said to Kes as I exchanged her padd for the box of seeds.

Copying the information didn't take long as I had a small computer nearby for just this purpose. I'd gathered vast amounts of knowledge since I'd started my jump, and I intended to use the information as something to exchange, but I didn't mind sharing. If nothing else it would get me in Kes's good graces, and that might pay off later should I ever need something from here.

"What else do you have in here?" she wondered.

Despite having horded a lot of stuff the warehouse wasn't remotely full.

"Weapons, tools, armour, a wide variety of data discs all full of information" I answered "Some food, some clothing, a couple of shuttles, a tank, a motorbike, plus some other stuff I thought might come in handy. It would take a while to explain it all".

The alien girl smiled at me.

"I have time" said Kes.

Well I didn't have anything better to do, at least not right now.

"Okay I'll give you the tour" I told the space elf.