A/N Hey I just wanted to say thanks to all the loyal readers who have made it this far and to those of you who are weird and reading this without the two previous stories I recommend you read Re: I will and Re: I have before this. Speaking of if you read the original Liberate Bios chapter you might notice some of the OC's had their moves changed because actual champion either have similar or got the move itself. Good luck with your promos and have nice days. :3
Name: Caleb
Title(s): C, The Hooded, Dullahan
Birthplace: Uwendale, Demacia
Residence: Confederation of Freedoms (C's manor)
Appearance: A black gloves, sneakers,dress pants, and a long hood that has mystical abilities while all made from an unknown material. Red goggles and a rebreather mask from his time in Zaun. Shadows cover any skin that would be revealed otherwise.
Weapon(s): Hood Tendrils, Betwixt Blade, flashbangs and Pumpkin Energy. He also has access to the Leviathan Darkin Armor which grants incredible power at the cost of his soul.
Short Bio: The twin of Quinn who has been on a long journey all over Runeterra and even beyond has begun his plans to make the world a better place. With his ancient cloak, the darkin Levia, and his fellow confederate soldiers at his side all that is needed now is to march forward.
Passive: Heightened Senses- By charging up his power Caleb can release a Pumpkin Pulse to provide True Sight of an area and all enemies are marked.
Q: Coercion- Firing his hood's tendrils C is able to either slam two enemies together (Gummy), bind one to terrain (Chain), or pull himself at high speeds to a location (Grappling).
W: Pumpkin Energy- (Passive) Overdrive: The lower Caleb's health becomes the more base stats he gains. (Active) Beam: C fires a large beam attack that becomes wider the more enemies he has vision of in the nearby area and longer the lower his health.
E: (1st) Spectral Dash- Caleb quickly dashes to a location while becoming untargetable and undamageable. (2nd) Flashbang- He then tosses a Flashbang that deafens and blinds enemies hit by the blast.
Ultimate: Pumpkin Pummel- Charging Pumpkin Energy into his fist Caleb begins to rapidly beatdown an opponent. The damage from this attack will kill even if the target has a revival effect or any other death immunity abilities active! If not they are sent flying away similar to a Poppy ult. Caleb- "Lowl! Lowl! Lowl! Lowl! Lowl! Lowl! Lowl! Lowl! Lowl!"
Name: Gwen
Title(s): "San" Gwen, The Hemomedic
First Appearance: Re:I have Chapter 8
Birthplace: Noxus outskirts
Residence: Confederation of Freedoms (C's house)
Appearance: A sun kissed, platinum haired woman in a custom red fit and flare coat with cuts on the sleeves with a pair of black dress pants and cowboy boots
Weapons: Puca whip, a black and white whip that has a slot in the handle which allows it to transform into whatever material was inserted and Drawing claws, a common tool of hemomancers for quick blood letting.
Short Bio: While most people train in the darker schools of magic train for selfish reasons, especially the hemomancers who are extremely feared for their ability to kill a person from the inside out, Gwen had forsaken these stereotypes centuries ago and still to this day aids her allies with her top of the line healing capabilities.
Passive: Blood Guilt- Any damage that Gwen heals is stored in her secondary bar for later use.
Q: Blood Siphon- Gwen creates a tether between herself or an ally to a nearby enemy or neutral unit that begins to drain health. Should the tether be broken the enemy will suffer damage equal to the currently stored Blood Guilt.
W: Whip it- Consuming the Blood Guilt stored Gwen enhances her next attack to deal more damage and enemy champions hit leave behind a blood trail that buff the movement speed of allies on it. If the meter was full then this attack induces blood clots which cancel channels and slows.
E: Get Pumped- Gwen uses magic to get her allies adrenaline pumping which gives them adaptive damage, lifesteal, and spellvamp until out of combat along with a movespeed buff when chasing enemies. The healing from this is also placed into Blood Guilt.
Ultimate: Hemocure- Drawing all of the blood from nearby allies Gwen cleanses them of all debuffs and crowd control before healing them after a delay. Gwen- "They say blood is the source of life. I'd have to agree since my control over it has kept me alive all these centuries."
Name: Aki
Title(s): The Shadow Soldier, CF Soldier 120
First Appearance: Re:I have Chapter 2
Birthplace: Northern Ionia
Residence: Confederation of Freedoms (Northern front HQ)
Appearance: A young ionian man with a buzz cut in a winter camouflage CF trench coat for the northern front but on his limbs and face he wears armor from the Order of Shadows
Weapons: Onryo, a katana weapon from his Order of Shadow days that host the souls of all who have died by it as with all shadow weapons and shadow magics
Short Bio: Youngest of the Sleipnir Squad Aki was born in the mountainous north of Ionia and in his early childhood lived a normal life. It all was lost one day when the Myth Soldier Banshee attacked leaving the boy broken after losing his family, his home, and finally his hearing. Zed's Order eventually took in the orphan who learned that with the help of shadows he could hear again which instilled a deep loyalty to the rogue ninja. But when told to execute a Kinkou member's child Aki's heart faltered as he didn't wish to be like the monster that had sent him down his path. After killing his fellow ninjas he went on the run and began self destructive habits until one night C approached him and offered a route to redemption.
Passive: Shadow Weapons- After killing a champion or minion Aki forms a shadow copy of either a nodachi, hand cannon, or rifle if they are melee, cannon/tank, or caster/ranged respectively.
Nodachi- Performs a sweeping attack dealing damage to all in front of him in melee range.
Cannon- Fire of a shot from a shadow cannon that does aoe damage within medium range.
Rifle- Shoots a bullet across a long distance that pierces through targets.
Q: Shadow Grab- Aki launches out his shadow to attach to an enemy which binds them in place. This can be reactivated to blink anywhere near them.
W: Fade Away- Using nearby shadows Aki creates a shield and upon reactivation it leaves behind a shadow clone that explodes dealing damage equal to what was taken.
E: Overshadow- Buffing his next attack or ability Aki steals his choice of stats from his opponent be it movement speed, attack damage, or armor and mr.
Ultimate: Mushin Dive- Aki and an opponent are consumed by shadows! This takes them off the battlefield during which Aki carries them both to a new location before bursting out of the ground stunning nearby enemies and gaining a spell shield for each enemy stunned. If an enemy dies after being recently stunned by Aki he gains permanent AD. Aki- "This blade is always getting heavier with each kill but it just means I have to keep going."
Name: D. A. H. N.
Title(s): The Hidden Beast, CF soldier 57
First shown: Re:I Have chapter 2
Birthplace: Zaun
Residence: Confederation of Freedoms (West Coast naval port)
Appearance: A pale, bearded male with burn marks scaring his shaved head and wearing an orange and white naval camouflage pants with matching jacket that has zippers running up the left arm and like his pants for easier transformations.
Weapons: Legs that have morphed to be velociraptor like and made of a metallic substance along with being muscular, armor completely on his human right arm, and his left can morph into a larger version of itself with bladed fingertips or even into a large worm creature to eat foes.
Short Bio: A scientist by the name of Danya was a simple man who took care of his family and cared deeply for his work. This was all ruined however when the infamous Numeral gangs as punishment for refusing the aid them slaughtered the man's family, mutilated him, and left the crippled father in his lab while it burned to the ground. Normally this would mark someone's end but as the flames raged Danya's experiments came to his aid. While they couldn't save his wife and children they were able to save their memories by consuming the corpses before merging with the father. For years a creature stalked the Numeral groups with members going missing as no evidence of what truly happened was left due to the bodies being consumed. Eventually the renamed D. A. H. N. in honor of each family member heard of someone who slayed the remaining gangsters. When they met C they vowed to aid the being who helped them gain vengeance.
Passive: Unleashed- After being in combat long enough D. A. H. N. will transform into a rage beast. While in this form his autos become aoes and every few knockbacks enemies.
Q: Slasher- Swinging it's left arms clockwise D. A. H. N. does aoe damage around it. If an enemy is cc'd or has Claw Games attached to them they will be spun onto the opposite side of D. A. H. N. and this is treated as a dash.
W: Claw Games- D. A. H. N. launches it's left arm and if it hits an enemy champion it will tether them. D. A. H. N. auto range also can be used from the champion he is tethered to.
E: Blade Flurry- From the location of D. A. H. N.'s left hand it will begin to flail it's fingers in a direction. Autos caught in the flailing are blocked up to five times.
Ultimate: Devour- Fully charging the rage meter D. A. H. N. charges in one direction until the meter runs out. Minor units that die in the charge increase the charge time and speed. If an enemy champion is hit by the tackle then D. A. H. N.'s will transform it's arm to begin consuming them which stuns and deals damage until the rage meter empties. D. A. H. N.'s movement speed is reduced when damaged but they can move the enemy with them. D. A. H. N. - "Graaaagh!"
Name: Catherine
Title(s): The Cyber Pilot, Cathy, CF soldier 42
First shown: Re: I Have chapter 2
Birthplace: Piltover
Residence: Confederation of Freedoms (Eastern front airship HQ)
Appearance: Navy blue flight suit, skin has been replaced with stainless steel plates, formerly brown eyes have been replaced with blue artificial ones, her hair is now wires that come to her neck, and her right wrist has a radio communicator built in.
Weapons: Main body- Cyber cores, Taser disks, Saw hand, and a revolver
Using the Roc VTOL- Flamethrowers, machine guns, Hellzone missiles, the blades
Short bio: While most would wish to be born into an upper class life Catherine would instead look up to the flying machines all over Piltover. She would constantly wish to fly and maybe get away from the pressures of being a noble family's daughter. The young woman was never able to work up the courage to do so and eventually was swept up by responsibilities such as a forced marriage. Even without a real choice on how to live her life she always read books and made designs to help her create a dream flying machine that would be her own someday. These dreams were shattered when her "husband" sold her to pay off a debt with Catherine finding herself strapped to a table in Zaun for years. By the time C found her she was more machine than woman but considering she now has her Roc some would say she lost her mind enough to believe the price was worth it.
Passive: Cyber initiative- After putting a rank into her ult Cathy is able to purchase a permanent upgrade. Her Green Core increases bonus health gained and health regen, Purple Core increases armor and magic resist, and Orange Core increases Movement Speed and Cast times become nonexistent.
Q: Cramped Style- Firing off a taser disk Cathy disables an ability of the first enemy champion hit. This move prioritizes base damage and cc.
W: Reactor Core- Cathy throws one of her cores which explodes to disperse buffs to allies and debuffs to enemies relative to the corresponding one thrown. Green for heals over time and dots with grievous wounds, purple for strengthening ally defenses and corroding enemy ones, and orange to speed up allies and slow enemies. If she has purchased a core it is temporarily sacrificed to buff even further her allies.
E: Hand Saw- She fires her left hand which digs into an enemy and starts a dot. If Cathy walks close enough she tears out the hand which finishes the dot, leaves a blood trail that reveals enemy movements, and refunds cooldown based off of how much of the dot was left.
Ultimate: Cyber Connection- Cathy sits in a location before linking her mind to control the Roc VTOL. This leaves her body vulnerable to attacks but in exchange her pov swaps to the Roc's and swaps her moveset. This move can be reactivated to control her body again. Catherine- "I always wanted to fly away from my problems. Now I'm flying into hell holes to help people with theirs."
Q: Flammenwurfer- The nose of the Roc begins to shoot flames to burn enemies alive. If they were knocked into the flames by Make them pay then they begin to flee.
W: Make them pay- The machine guns on the wings open fire in two lines. Enemies hit by the bullets are push in between them.
E: Hellzone missiles- Firing missiles that converge at the edge of her Flammenwurfer's range they will do bonus damage to enemies recently burned.
Name: Metto
Title(s): The Wind Talker, CF soldier 221
First shown: Re: I Have chapter 2
Birthplace: Freljord
Residence: Confederation of Freedoms
Appearance: A short, deep tanned young woman with short dark hair in a purple and white poncho lined with feathers and a fur hood, blue jeans, red worry beads on her left wrist and a variety of wind spirits mask
Weapons: Wuchowsen feather fan
Short bio: The simple minded and good hearted wind spirit of the west spent centuries feeling fairly lonely in the spirit world. After all two her sisters had been destroyed and Janna had gone off to be the patron goddess of Zaun. What roused the normally relaxed being into action was when the spirits of the north started to complain of a creeping darkness coming from the physical plane. To help out Metto incarnated herself as a human girl and was taken in by an elderly villager. Growing up Metto kept up communications with her spirit friends even if she had sealed many memories in the transformation. However mortals lacked open mindedness and thought she was insane or possessed. The wind spirit was later exiled and alienated from society to the point she considered leaving them to be damned. It changed one cold night when a lone stranger in a long coat helped her through the night. It was C who reminded her of the elderly woman from her childhood and C whom she swore to aid in his causes.
Passive: Whispers on the Wind- For each takedown Metto gains a spirit stack which in turn gives her a 5 percent chance to dodge autos up to 50 percent and she ignores unit collision.
Q: Hail arrows- Summons a storm cloud that fires four horizontal rows of hail in a direction.
W: Rolling fog- A massive wave of fog covers an area and can't been seen into from the outside while making it so those inside can't see out. Abilities can not leave the inside of the circle.
E: Cyclone rift- Using her fan Metto fires a cyclone which pushes back enemies hit by it.
Ultimate: Zephyr ball- Metto summons a protective sphere around her that damages enemy champions over time, buffs her allies tenacity, and protects allies from knock up effects. Metto- "I tend to forget a lot of things but if the boss tells me to do something even I feel a need to do it. Now that I think about what was it again?"
Name: Zhong
Title(s): The Southern Defense General, CF soldier 68
First shown: Re: I have chapter 2
Birthplace: Ionia
Residence: Confederation of Freedoms
Appearance: A pale white lizard vastaya with feather like hair who has a mud covered gray duster, fatigues, combat boots, and pieces of wood and grass seem to grow in patches
Weapons: The Forest Bow
Short bio: An elderly lizard vastayan Zhong has lived a long life in his homeland of Ionia ever since the first days of the animal-human hybrid race. Over the years he has kept to the jungles of the continent after the man known as Ivern the Cruel cut down the fabled God Willow. With his bow fashioned from the tree god's remains he has actively hunted down groups that entered his jungle home. During the Noxus invasion the lizard man killed hundreds that were foolish enough to enter his territory. As the war dragged on Zhong used some of the invaders techniques and technology to make his simplistic traps even deadlier. A decade after the war the Sleipnir Squadron infiltrated the jungle and were successful in capturing the last of the first children. In his cell Zhong awaited death but instead was offered something he couldn't refuse. A chance to gain immortality for his people and himself.
Passive: Lay of the land- While in bushes or on the river Zhong's non ultimate abilities have their cooldowns decrease twice as fast and after being in a bush long enough he can leave it to gain camouflage for a few seconds.
Q: Flaming Arrow- Zhong charges up a shot from his bow before firing a long distance shot that explodes in an aoe on arrival. If a trap is caught in the explosion it goes off with extended range.
W: Tripwire- Zhong fires two explosives that are connected via a wire and should someone trip the wire they are stunned while both explosives converge to deal damage. The traps can be disarmed by hitting one of the explosives but it will detonate and inflict damage with grievous wound. If Flaming Arrow hits Tripwire the entire wire explodes with the force of the bombs.
E: Punji Pit- A pit of spikes is placed at a location and if stepped into rooted for several seconds before they are slowed upon leaving and applies a dot onto them. Allies can break the trap to release the rooted and if close enough the slow. If Flaming Arrow hits Punji Pit a ring of flames will erupt in a circular area around the trap.
R: Fortunate Last Son- Zhong channels life energy into his bow before creating a massive brush that covers a quarter of the map. His cooldowns decrease three times as fast, he gains camouflage, increased range ability, movement speed, and traps are also camouflaged and remain so even after Fortunate Last Son ends.
Name: Marcus Du Couteau
Title(s): Father of the Blades
First shown: Re: I Have chapter 7
Birthplace: Noxus Prime
Residence: Confederation of Freedom Southern Front
Appearance: A middle aged red haired man wearing fragments of noxian darksteel armor, red scarf, and a brown duster
Weapons: Twin khanjali knives
Short bio: A loyal assassin of Noxus Marcus despite coming from a low born family managed to move up in the world. Eventually he even managed to make his was into the illustrious Couteau family and the rank of general. However gaining such a high rank and especially in Noxus puts a target onto one's back. While investigating the cult known as the Black Rose, Marcus was captured, and imprisoned in an abandoned prison. After years of being trapped a loud disturbance awakened the captured assassin. It turns out that C wished to visit his old prison and the Sleipnir Squadron wished to join him as an escort. With most of the guards dead Marcus who was as wily as ever managed to take advantage of the situation in order to kill the guards by his cell. Somewhat in need of experienced troops the confederate told the middle aged soldier that he was more than welcome to join their cause.
Passive: Targets Marked- Years of assassination has imbued Marcus with incredible deduction skills. Each of his teammates gets a target on the enemy team that they deal extra damage to and extra gold if they get a takedown on them. The target is changed every time it is proc'd.
Q: Blade craft- Marcus throws a blade in a direction and enemy champion hit becomes grounded. If recast Marcus blinks near them.
W: Miasma Screen- Throwing down a miasma grenade Marcus blinds everyone in an area while also dealing dot.
E: New Tricks- Always willing to learn new attacks from other cultures Marcus has learned from C how to use a basic energy attack. Marcus strikes a target and sends a flow of energy behind them. He can also use it on walls and if he strikes a target without vision of him he deals bonus damage.
Ultimate: Voracity- Marcus assumes a defensive pose that counters an offensive action and allows him to grab onto the target. It can then be recast to fling himself and the hostage into another enemy team mate which stuns both enemies along with applying Targets Marked to both of them for all of Marcus' team.
Names: Castor and Pollux
Title(s): The Geminis, The Twins
First shown: Re: I Have Chapter 2
Manufactured: Confederation of Freedoms
Posted: Confederation of Freedoms borders
Designs: Castor- He is the human sized of the two constructs with the appearance similar to Aztec eagle warriors, a blue aura coming from within, and he is made of bronze.
Pollux- A fifteen foot tall construct Pollux has the appearance of the Aztec jaguar warriors, is made from steel, and has a red aura coming from within.
Weapons: Castor- Dual tonfas
Pollux- Kanabo that transforms into a macuahuitl and voidstone shield
Short bio: In the earlier days of the Confederation C needed something to watch the borders of the growing nation while the army was still training. Remembering the stories of Galio and Blitzcrank he decided to make his own sentinels. The two brothers Castor and Pollux while having different approaches to things such as combat and general life they succeeded in buying time for the army. A problem arose however afterward in the sense that both of the twins didn't really have a purpose anymore. After all the army was able to do what they used to and for months they simply wandered around the country. Eventually the two decided that they should go to their creator for an answer. Both of them received a new task which was to learn why the Confederates fought and to help them fight for it.
(Castor)
Passive : Blue heart- Castor's core being enables him to auto attack faster, take less damage from single target attacks, and move faster while attacking as well.
Q: Honte Style- While decreasing his auto range, Castor assumes an intense defensive stance to gain a shield that increases his armor, magic resist, and even less damage from single target attacks.
W: Gyakute Style- Increasing his auto range Castor begins to attack in a flurry of blows that on every 3rd hit decreases his opponent's resistances while also increasing his attack speed.
E: Tokushu Style- Using chains Castor's autos become ranged but if he is close enough to the target he will pull them closer and gain a movement speed buff.
Ultimate: Tag Team into Pollux Fall- Castor throws his arm to act as a beacon for Pollux and it can latch onto an enemy champion. If it latches then Pollux will land on top of them and pull nearby enemies towards him. Pollux- "StandByForPolluxFall! Woooo!"
(Pollux)
Passive: Red mind- Pollux's core being enables him to hit harder, take less damage from aoe attacks, and allies move faster when heading towards him.
Q: Death March- Pollux charges his next 3 autos to deal more damage and leap towards the targets but if the first hits only one target the next two attacks deal less damage. The first auto sweeps enemies left of the target in an arc and drag them to the edge of the arc. The second auto sweeps to the right and drags to the edge as well. The third auto slams in a cone in front of Castor to root enemies hit.
W: Buluc Saw- Transforming his weapon Pollux begins to saw into an enemy dealing damage over time. If the target is cc'd then more damage is dealt and Pollux takes even less aoe damage for a bit.
E: Hedge Shield- Pollux throws his shield to a target location which creates a destructible terrain that also blocks projectiles from getting through it and allies can move through it.
Ultimate: Tag Team into Castor Rise- Pollux throws his weapon at a spot to summon Castor who comes out of a portal in the ground to perform a sweeping motion with it that knocks away all enemies but the closest. Castor- "C has ordered all your deaths. So who wishes to die first."
Name: Draken
Title(s): The Void Dragon, Father of the borne
First shown: Re: I Will chapter 7
Born: ?
Residence: The Void
Appearance: A large purple and black dragon with two large horns that curved before paralleling each other and an ominous purple glow inside of the gap in it's chest.
Weapon(s): Claws, tail, wings, teeth, horns, and a void staff
Short Bio: From the darkness of the beginning begins began to form including an ancient race or eldritch beings. They were extremely powerful but wanted physical forms to spread true influence amongst the universe. One of them chose the form of a dragon as with it came great power and when the original homeworld of his race began to fall apart from the meaningless conflicts he and several others chose to stay behind to try to fix it or at least keep it together until the rest of his race could exodus to a new world. To do so he took several creatures from other worlds and combined them with this new corruption to grant them natural resistance to it. As ages passed what were once simple creatures began to gain intelligence and saw the great being as a father figure. The creatures lacked the ability to reproduce as the darkin had made them all male but he did have the ability to make more. Eventually the bridge that connected his homeworld to a likely replacement was destroyed however and with enough time and exposure to the corruption his fellow darkin began to lose their sanity. Forced to put them down the lone dragon simply spent his days trying to fix something that couldn't be. Then one day he was introduced to a lone mortal using an old hazmat armor who was trying to escape and even named the greater being Draken. Draken learned this being was from the new world and with an entire family of Voidborne to evacuate the ancient being aided the wandering in escaping. With the void staff in his possession the Void Dragon now awaits the perfect time to escape himself.
Passive: Void Blood- Whenever taking damage Draken leaves behind a trail of his blood which causes damage over time to whoever steps in it and upon taking fatal damage creates a pool of it near his body. The acid applies spell effects.
Q: Tail Noose- Draken lashes out his tail to an opponent in order to strangle them and as long as they remain tethered they take damage over time.
W: Dilemma- Draken dashes forward to impale an enemy. Enemy champions hit by Dilemma suffer from Mutation over the next few seconds which causes them to take damage over time, leave a trail of Void Blood, and if they die under it's effect then an explosion of Void Blood occurs.
E: Abyssal Stare- Firing a ball of void energy at a location Draken uses visions of the end to lure enemy champions closer.
Ultimate: Agonal Flight- Taking to the skies Draken goes across a large distance while ignoring projectiles, terrain, and breathing a large Void beam beneath him that damages enemies he encounters along the way. If he has an enemy under the effect of Tail Noose then they take the full damage from the beam while being carried off with Draken's flight. Draken- "This world will be good for my new children but I suppose it could use some cleaning up. Especially of beings like you."
Name: Ziz
Title(s): Maximus, The Darkin Seer, Gelid
First Shown: Re: I Have chapter 11
Birthplace: ?
Residence: Gelid Storm, Freljord
Appearance- A created darkin who's host body is that of a long extinct bird humanoid race and skeletal with an icy, pale blue aura. He has taken clothes resembling that of an ionian monk which are blue and black.
Weapon(s): Lightning and fist
Short bio: As darkin don't need reproductive organs instead they go to other worlds and through a variety of means assimilate various worthy races. Ziz was one of the Created and was seen as a second class citizen by the Originals. Even so one named Leviathan saw an opportunity in the lesser darkins and saw the potential in them. When Ziz became one of her loyalist he revealed his ability to send his mind back in time and the world he saw in his visions was a far away one. With this Levia gave him a task unlike any other which was to make sure that she came out on top. After inciting a civil war with Aatrox to assure her power and plans Levia using the ancient Runeterrans succeeded in sealing away much of her race. During the war Ziz took up the name Maximus and took root in the far north of the world. Here he has built a distorted monastery that has been twisted by his time meddling and even to this day he is still trying to repay the trust given to him.
Passive: Darkin Lightning- Upon damaging an enemy Maximus is able to teleport to them and his attacks partially ignore shields.
Q: Return Strike- Maximus fires a ball of lightning that explodes but is also able to intercept projectiles and if it succeeds in doing so doubles in size and damage.
W: Circuit Breaker- (Passive) Charging up his maneuvers Maximus makes it so every 4th attack will inflict bonus damage, grievous wounds, and cut shields in half.
E: Maelstrom Repulse: By charging up a small storm around him Maximus sucks in nearby opponents by slowing fleeing ones and speeding up ones coming towards him. When he is finished charging he knocks back all enemies in range and it can be used even under cc.
Ultimate: Lightning Rod- Maximus sends down electricity towards an opponent that deals damage over time, true sight, and allows him to teleport to them. Maximus- "Where did you think you were going? Oh yeah that's right you were going there just like last time.
Confederation of Freedoms: It is a nation that resides north of Demacia and has a variety of geography. This ranges from the mountains in the north that border the Freljord, the swamps in the south that border Demacia, long beaches in the west that lead to plains in the middle, and forest in the east that grow along the Serpentine River and even curve along the Great Canal created by Piltover. This place is home to refugees, exiles, and other unwanted people from all over the world who wished for a new start. Their small military is the most advanced with all troops equipped with various rifles, pistols, machine guns, flamethrowers, biplanes, and artillery that allow them to defend from all sides. They have no place to go and are more than willing to fight to the death along with willing to resort to unsavory means to achieve information and victory. Holidays are celebrated from all cultures and the weather changes with all four seasons throughout the year. Rumor has it that while they are a small nation now they have large plans which considering the champions they have bring even some concern to the older countries.
A/N Damn I feel bad that this is all I could get out this month but I had to revamp and update every OC. Speaking of I'd like to know which of them you wouldn't mind to have in game or liked the most. As always request are welcome on multiverses, I hope you all are having a nice day and be nice to each other god damn it!
