I don't own any of the characters except my own blah blah blah.
I am doing my stats out of 40 to make things simple. And for skills, I'm using percentages of my OC's stamina for cost since when in the games, when hp hits 0 people faint.
Sora Sato
Sex: Male
Age: 15
Height: 5'9
Bio: Sora once lived in Tatsumi Port Island. When he was 5, the explosion that created Tartarus happened. Some shrapnel from the blast pierced his home and would have killed him had he not been sitting down at the time. As it was, it did graze his head leaving a scar across his forehead. He lived there until the end of middle school when he and his family moved to inaba since it was cheaper. His life was actually pretty uneventful since then. But after the red fog incident, Sora found the black key where Sho's tower once stood. Being the "creative" kid he was, he called it death's key based on an anime he once watched. When he went home, he decided to see what it went to, as well as goof off with it. So he stuck it in his door to pretend to lock it, but when he opened the door, it lead to the entrance of a huge castle. Simply amazed, he immediately went exploring. When he went inside, there was a bench, and on that bench, sat an evoker. Sora thought it was a gun, so he grabbed it. As soon as he picked up the evoker, a shadow appeared. Sora tried to shoot the thing, but an evoker isn't a gun. Sora ran from what he called "the shadowy blob dude" or at least he tried to. The Maya was faster than him and cut him off at the door. Sora though he was going to die. Every instinct screamed at him, and he brought the evoker to his head. He pulled the trigger, and said the magic word.
Personas
Daisoujou:
Arcana: Hierophant
Weak: Dark
Null: Light
Resist: fire, ailments
St: 12
Ma: 30
En: 20
Ag: 15
Lu: 13
Skills
Violet flash: Medium light based damage (5%)
Samsara: instant kill anything without light resistance (With light resistance, 80% chance) (50%)
Endure Dark: survives mudo based skill with 1% stamina once per fight (passive)
Salvation: restores full stamina plus cures ailments (45%)
Agilao: Medium fire based Damage on one target: (5%)
Alice
Arcana: Death
Weak: Light
Null: Dark
Resist: None
St: 11
Ma: 31
En: 15
Ag: 20
Lu: 12
Skills
Spirit drain: medium darkness damage plus drain 20% of the damage as stamina (5%)
Dekunda: removes all debuffs from all allies (10%)
Dekaja: removes all buffs from all enemies (10%)
Endure light: survives hama based skill with 1% stamina once per fight (Passive)
Die for me!: instant kill anything without dark resistance (With dark resistance, 80% chance) (50%)
Matador
Arcana: Death
Weak: Fire
Null: dark
Resist: wind
St: 17
Ma: 10
En: 16
Ag: 25
Luck: 11
Skills
Berserk: medium physical damage to all foes 1x to 3x (10%)
Sukukaja: raises agility on one ally (3%)
Sukunda: lowers Agility on one enemy (4%)
Survive light: 50% chance of surviving one hama based attack 1 time (passive)
Garula: medium wind based damage on one target (5%)
Demi fiend
Arcana: World
Weak: None
Null: None
Resist: everything even almighty
St: 40
Ma: 40
En: 40
Ag: 40
Lu: 1
Skills
Jive Talk: lets the user try and tame a shadow into a persona (doesn't work on bosses) (0%)
Javelin Rain: heavy physical damage to all enemies plus 20% chance of mute (70%)
Freikugal: Mega almighty damage on one target (80%)
Gaea rage: Channels Gaea's wrath to deal ultimate almighty damage to all allies and enemies (Cannot be cast at less than full stamina) (100%)
Lucifer's call: survives casting of Gaea Rage with 1% stamina once per battle (Passive)
Personal Artifacts
Mistilteinn: Heart item from an old persona, an unbreakable wooden sword that can hurt shadows
Death's Key: a magic key that when used on a door, said door will lead to what Sora calls the shadow palace, an impossibly huge castle filled with shadows
Fusion Set: a table and with a blue table cloth with a mysterious diagram on it. It allows Sora to fuse his own personas. He isn't very good at it though so his mistake rate is about triple what it is for Igor
Evoker: Found by Sora in the Shadow Palace.
