The Following story is work of Fiction. Any relation to any real People, Places, or refernces are purely coicidental. The Characters and copy right cards of Yugioh 5D's do not belong to us.
HELLLO! This is the sequel to my Award Winning Story (Lies), Duelists of the Roses! All your Favorite Characters are back in this new Adventure! This Story almost immidetly takes place following the events of the last story. If you have not read the original story, I recomended you do so you can understand what they're talking about in this one.
Also, we use A LOT of made-up cards, so when we FIRST use a made-up card we will Underline the Card, then we'll give a description of the cards stats at the end of the chapter we first use it in. If we use the card afterword you won't see the Underline or a stats so, fair warning. And For first Introduction to names, and Importent terms, to remember, we underline and Italicize them.
Please Enjoy and Reveiw.
*Somewhere over the Atlantic Ocean, 1:35 P.M. LST*
Colin Kennat sat in his seat on an airplane on its way to Washington D.C. He had on his headphones and was listening to music. Rita St. Clair was sitting next to him, and she pulled off one of the phones.
Rita: Are you even listening to me? !
Colin: Not really.
Rita: -_-
Colin: Was it something important?
Rita: Oh no, we were just going to NDC Headquarters after we land, where I am an Illegal duelist and the people there don't like you, and I was just trying to talk to you about my concerns about that, but Don't worry! It's not THAT important! *Sarcasm*
Colin: Ok, cool.
Colin put his head phones back on, and Rita Punched him in one side of the headphones and the other half popped off.
Colin: Ow! Damn! Jeremy was right, I should've went back home with him and Chris.
Rita: Well why didn't you?
Colin: I promised you I would get all the charges dropped against you and your dad remember? I always keep my promises.
Rita sighed.
Rita: You sure about this? I just don't think they'll give me chance.
Colin: We won't know unless we try right?
Rita sighed again and closed her eyes and leaned her head on Colin's shoulder to rest it.
Rita: Whatever, just don't wake me until we land.
Colin: Sure thing.
Colin listened to his one working headphone, while Rita slept on his shoulder as their plane continued on its path.
*Washington, D.C., U.S., NDC Headquarters, Top Floor, Commissioners Office 9:34 LST*
NDC Commissioner Robert Ringford sat at his desk looking over files on his laptop, when an instant bulletin caught his eyes. "Severe Earthquake in Athens, Greece, Power outages across the country", but the strange thing was that the earthquake only affected Greece, not Turkey, Macedonia or any of the other Balkan Countries around there.
Ringford: Now how can that happen?
Just then his secretary came in.
Secretary: Mr. Ringford, there is a Gentleman on line for you. He wouldn't give his name, he told me to tell you, 'He told you so'?
Ringford: Ah, I know who it is. Thank you.
The Secretary left and Ringford put on Line 1 on speaker.
Ringford: This is Ringford.
?: HEEY! BOBBY! Some earthquake huh? Man I felt it all the way over here!
Ringford: I'm afraid I didn't feel a thing.
?: What? Oooh that's right, you're a NORMAL person, I plum forgot!
Ringford: Is there a reason you called me?
?: Not really I just wanted to mess with you! OH! And to tell you that the cause of that earthquake was the Rose Guardians I told you about!
Ringford: Truly? Will they be a problem?
?: YOU BET THEY'LL BE A PROBLEM! You just need to keep them occupied until the final preparations are done!
Ringford: Yes, about New Domino city. I haven't been able to get a meeting with their new director-
?: Oh, the Yliaster wouldn't meet with you! You're beneath them. Not worth their time.
Ringford: What? But what about the Tare?
?: New Domino City can wait. We can still open The Tare without it. How much longer Do I have to WAIT DAMN IT ? !
Ringford: The Initiative will begin soon, It would help if you got rid of these Rose Duelists you keep warning me about!
?: Guardians! Rose, Guardians! They weren't duelists 5000 years ago, they weren't duelists 2000, and they weren't duelists 700 years ago! And Don't worry, I got one of my underlings waiting for them as soon as they arrive.
*Washington D.C., Airport Duel runner Unloading-area 3:44 pm. LST*
Colin and Rita had gotten off the Plane a while ago and were looking for Colin's Duel Runner in the area. They eventually founded his silver Plated TZ-9000, with the painted on Red Rose on the side.
Colin: There she is! I call her my Silver Rose!
They walked over to the runner and Colin took their Duel disks and set them inside the runner and he checked it over. Rita simply looked over the painted on rose on the runner.
Rita: What is it with the whole Red Rose thing…I mean besides the fact you ARE the Red rose…but the throwing a Rose to a girl in the audience…the always carrying one around with you, I mean what's up with that?
Colin: Oh, that's personal. I'll tell ya when I know ya better.
Rita: Personal?
Rita leaned back on the runner and wrapped her arms around Colin's neck.
Rita: Colin, you kissed me remember? I don't think it can get any more personal.
Colin: Sure it can.
Colin then wrapped his arms around Rita's waist and pulled her closer to him, and kissed her soft lips. After their moment they just looked into each others eyes.
Colin: …I'm still not telling you anything.
Rita then punched him in the arm and pushed him away.
Rita: You Jackass!
Colin snickered and started up his duel runner. He handed Rita a Helmet, she put it on, and sat behind Colin on his duel runner.
Rita: Ugh! I'm gonna get helmet hair with this thing!
Colin: 'You always where a helmet when you ride!' The only rule I like to follow. Could save your life.
Rita: Fine, Just don't go too fast ok?
Colin: Ok, just cause you asked…hang on.
Rita held on to Colin as he sped out of the garage, going some 80 mph.
Rita: YOU SAID YOU WOULDN'T GO FAST!
Colin: What are talking about? This ain't fast!
As they left, they failed to see a pitch black duel runner quietly follow them. It kept its distance so they wouldn't notice it. Colin and Rita continued onward, maneuvering past cars and squeezing between trucks still going real fast.
Rita: Colin, isn't this a little dangerous?
Colin: Only if I don't have a clue what I'm doing.
Rita: Oh no! Were gonna Die!
Colin: *Thinks: Well she sure has faith in me…better calm her down some how.*
Colin got onto an over pass with no traffic, which was calmingly quiet. It was a high rise overpass that showed the shining river and the city's beautiful skyline in the distance.
Rita: Wow…
Colin: You still scared?
Rita didn't answer and just admired the beautiful atmosphere the city had the surrounding area.
Colin: If you're ok now, could you loosen your grip a little. You're crushing me in 2 here!
Rita: Wha-Oh Sorry!
Rita loosened her grip a tiny bit and sighed leaning forward a tiny bit to rest her head. She enjoyed the warm sunlight and the wind rushing by.
Rita: *Thinks: Wow, this is too perfect. I've never felt so good before, here right now…
Nothing can possibly ruin this moment.* Colin I-
PC: Speed Word 2 field spell activated. Overriding Duel Runner.
Rita: Huh? What's that?
Colin: We're being forced into a Turbo duel.
Rita: We are? *Thinks: So much for that special moment.*
Then the Duel runner that had been following them caught up behind them. The person driving was a young man in a long black jacket, grey clothes, and wearing a Black helmet that covered his entire upper face.
Colin: Hey asshole! What's the big Idea?
Necros: My name is Necros. I need to test my skills against a real Rose duelist.
Colin and Rita were both surprised that he knew about them being Roses, both of their rose marks began to glow As Necros pulled ahead of them on his duel runner.
Necros (LP.4000) (SC.0): Time to duel Mr. Kennat! Prepare yourself!
Colin (LP.4000) (SC.0): Mr. Kennat? I like the sound of that. *Looks back at Rita* you should try calling me that.
Rita: -_-, Fat chance.
Colin: Worth a shot. As Tradition dictates, Necros, the Challenged will go first. *Draws* I'll start off by playing Cannon Solider (Lv.4 1400/1300) in Attack mode. Then I can special summon Cannon Ammo Chamber (Lv. 1 0/0), from my Hand to the field. And now I can use this Monster as an Equip for my Cannon Solider so I can use it is effect without sacrificing a monster.
The Cannon Ammo Chamber inserted itself onto the arm of the Cannon solider and the solider aimed its turret at Necros.
Colin: Fire!
Cannon Soldier shot a shell at Necros and inflicted him with 500 points of damage.
Necros (LP 3500): Was that supposed to be threatening?
Colin: I'll then end my turn with one face-down! Your move!
Necros: *draws, gains Speed Counter* I'll start by summoning Apocalypse Sphere (Lv.3 0/1500) in defense mode!
A psychic sphere with fire and lightning contained inside of it appeared on Necros' side of the field and every few seconds, it would spark as if the energy was trying to escape.
Necros (SC 1): Now that I've summoned Apocalypse Sphere, I can summon two more directly from my hand! I'll end everything with one face-down card! Your move now. Think carefully.
Colin (SC 1) : HA! I don't think!
Rita: That's for damn sure.
Colin: *Draws* *Both duelers receive a speed counter*
Rita: Uh, Colin what are these Speed counters about?
Colin (SC 2): Uh, you need those to use Speed spells.
Rita: Speed spells? Are those different than regular Spells?
Colin: Yeah, in a Turbo duel you can't use regular spells, so you need to use speed spells, hence the speed counters. Now they have other uses too. Thanks to Speed World 2, once you get up to 4 speed counters you can-
Necros (SC 2): HEY IT'S YOUR MOVE!
Colin and Rita looked back and saw a Black Aura appear around Necros as he showed his rage.
Colin: Impatient ain't he? I Summon Robotic Alchemist (Lv.1 500/500) to the field. I think it's time for a tune up! I'll tune my Level 1 Alchemist, with my Level 4 Cannon Solider, and my level 1 Ammo Chamber, to Synchro summon my Cannon Knight! (Lv.6 2200/1800).
Cannon Knight emerged heroically to the field ready to strike down his enemy.
Colin: First Robotic Alchemist's Effect Activates! If he's used to Synchro Summon a monster, I can destroy one spell or Trap on your side of the field.
Necros' face down card was destroyed.
Colin: I'll now activate Cannon Knight's ability! For every Non-tuner Monster I used to Synchro Summon it, I can destroy up to that many cards on your side of the Field! And I'll start by taking out your two of your Apocalypse Spheres!
Cannon Knight Fired its 2 big cannon's which destroyed 2 of the Apocalypse Spheres.
Colin: And now Cannon Knight will attack your last Apocalypse Spheres!
Cannon Knight blasted another shell at the last Apocalypse Sphere and destroyed it.
Necros: Thank you very much. If those spheres stayed on my field at your End Phase, they would've been destroyed anyway, but I would have also lost 1000 points for each of them!
Colin: Really? Then why summon them in the first place?
Necros: You'll see during my next turn!
Colin: I'll set two cards face-down and end my turn!
Necros: *draws, gains Speed Counter* NOW I remove all 3 Apocalypse Spheres from play!
As the Apocalypse Spheres were removed from play, they appeared in the sky in the formation of a circle.
Necros (SC 3): This will bring forth a monster the likes you've never seen before! I SUMMON APOCALYPSE (Lv.12 4000/3800)! ! !
The Apocalypse Spheres exploded and from the ashes a Creature descended down onto the field. It was a Cloaked Person, on top of a thin hexagonal platform its legs were wired to the platform, it's hands were like long claws with wires around them, and its head was covered by a Metal plate. As he appeared, the sky suddenly grew dark as if the Sun just disappeared. The streets lights came on to illuminate the highway and both Colin and Rita's Rose marks were glowing brightly. Necros' dark Aura was more prominent now as it surrounded the new Monster, Apocalypse.
Colin (SC 3): Just what is that thing?
Necros: This creature is the being of your ultimate demise!
Colin: Not like I haven't hears that before. Seriously, what is it?
Necros: I guess I'll just have to show you! APOCALYPSE, DESTROY THAT CANNON KNIGHT! ! !
Apocalypse's hands were glowing with a black aura around them and then it fired 2 balls of black energy at the Highway and the orbs were absorbed into the cement. The Highway shook and then the chunks of the Highway began to break off and lift up into the air. Colin tried to maneuver around the flying Debris as one of the boulders struck and Destroyed Cannon Knight. As Colin and Rita passed, Apocalypse shifted its hands and it flipped a part of the highway that was destroyed into the Potomac River.
Colin (LP 2200): Rita, are you all right?
Rita was holding tightly onto Colin a little scared.
Rita: Yeah, I'm okay. WHAT THE HELL WAS THAT? !
Rita just screamed right into Colin's ear.
Necros: Come on! You shouldn't be too surprised, you're the Rose Guardians! You should be used to stuff being destroyed by now!
Colin: I thought the Rose Guardians were only meant to stop Set from freeing Cronus.
Necros: I love it when the opponent is stupid. Anyway, Apocalypse's effect now activates!
Apocalypse's arms then transformed into the arms of Cannon Knight and on its back, its grew Cannon Knight's special turret.
Necros: Since he destroyed a Machine monster, that monster is then equipped to Apocalypse and then it gains all of that monster's effects! Also, he gains attack points equal to the monster's Level x1000!
Since Cannon Knights level was 6, Apocalypses' attack increased by 6000 up to 10000. Colin looked back at the highway only to see that it was completely gone.
Necros: I'll end my turn with a face down.
Rita: Colin, are we in trouble?
Colin: Not yet! *draws, gains Speed Counter* I'll start by activating my face-down trap Spellbinding Circle! Now your monster can't attack or change its Battle position!
Rita: Why didn't you activate it when he attacked? !
Colin (SC 4): I wanted to see what his Apocalypse can do! I DIDN'T KNOW IT WAS GOING TO BLOW THE HIGHWAY! ! ! Anyway, I'll set Gear Golem the Moving Fortress (Lv.4 800/2200) in defense mode! Then I'll activate my other Trap Mashin Ni! If I have a Machine monster with Defense higher than its attack on the field, I can summon another Machine with higher defense from my Deck and I choose Medic Bot Machine (Lv.3 0/1600)! And what's cool about Medic Bot Machine is that to be destroyed, you need to destroy it three times, giving me a little extra defense! This should give me some time to make a more effective strategy.
Necros (SC 4): We'll see about that. *draws, gains Speed Counter* First, I'll activate the effect of your Cannon Knight equipped to my Apocalypse! By paying 800 Life Points, I can destroy one Spell or Trap on the field and I'll destroy Spellbinding Circle!
The Cannon Knight turret on Apocalypse's back fired a shell at the Spellbinding Circle Trap and destroyed it.
Necros (LP 2700) (SC 5): Now I activate my face-down card Raigeki Break! By discarding a card from my hand, I can destroy one card and I'll destroy your Gear Golem the Moving Fortress!
A bolt of lightning struck Gear Golem and destroyed it.
Necros: And because of Apocalypse's ability, I can take its ability as its own!
The guards from Gear Golem attached themselves to Apocalypse around its arms and chest like a breastplate and its attack increased by 4000, making its total attack power 14000.
Necros: And now Apocalypse can use Gear Golem's effect for its own!
Colin: Uh oh!
Necros: That's right, I can pay 800 Life Points and Apocalypse can attack you directly!
Colin: Rita?
Rita: Yeah?
Colin: Now we're in trouble.
Apocalypse charged energy balls in its hands, ready to fire the final blow.
Necros (LP 1900): Death comes to all of us! It just Came Sooner FOR YOU!
(Dramatic Music Plays)
To be Continued…
Colin's Cards
Cannon Ammo Chamber
Machine/Union (ATK 0 DEF 0)
Level 1/DARK
If you control a face-up "Cannon Soldier" or "Cannon Knight", you can Special Summon this card from your hand and equip it to that monster. If this card is equipped to "Cannon Soldier" or "Cannon Knight", you can activate their effects without tributing a monster or paying Life Points once per turn. Once per turn, you can Special Summon this equipped card in face-up attack position.
Cannon Knight
Machine/Synchro/Effect (ATK 2200 DEF 1800)
Level 6/DARK
1 Machine-type Tuner + 1 or more non-Tuner Monsters
When this card is Synchro Summoned, you can destroy cards on the field equal to the number of non-Tuner Synchro Material Monsters used to Synchro Summon this card. You can pay 800 Life Points to destroy one card on the field.
Robotic Alchemist
Machine/Tuner (ATK 500 DEF 500)
Level 1/EARTH
If this card is used as a Synchro Material monster for a Machine-type Synchro Monster, you can destroy one Spell or Trap Card on the field.
Mashin Ni
Trap
If you control a Machine-type monster with DEF higher than its ATK, you can Special Summon 1 Machine-type whose DEF is higher than its ATK from your Deck.
Medic Bot Machine
Machine/Effect (ATK 0 DEF 1600)
Level 3/LIGHT
Once per Duel up to two times, if this card would be destroyed, it is not destroyed. If this card is removed from the field and sent to the Graveyard, the controller of this card gains 3000 Life Points.
Necros' Cards
Apocalypse Sphere
Machine/Effect (ATK 0 DEF 1500)
Level 3/DARK
If this card isw successfully Normal Summoned, you can Special Summon 2 "Apocalypse Sphere" from your hand. If this card is on your side of the field during your opponent's End Phase, destroy this card and inflict 1000 points of damage to the controller of this card.
Apocalypse
Machine/Effect (ATK 4000 DEF 3800)
Level 12/DARK
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. You can remove 3 "Apocalypse Sphere" from your Graveyard to Special Summon this card from your hand or Deck. If a Machine-type monster is destroyed while this card is face-up on the field, you can equip it to this card and this card's name and effect can be treated as the destroyed monster's name and effect. If a monster is equipped to this card, the ATK of this card increases equal to the Level of the equipped monster x1000.
