Hey everyone, Jordan the Hutt here-if this is your first time reading one of my stories, just call me Jordan :3 It's a bit easier that way-and I've got the custom decklist for my character, Jase Rayner. Keep in mind that most cards are created by me, and they're based off of the Power Rangers. They're going to span many of the generations of Rangers, and therefore span most of my favourite generations at the moment. There are going to be several other OC's with created decks, but those will be shown when it's their turn. Note: There WILL be characters who use Synchros, several of whom are main characters.

Chase: Er-hem...

Sorry! I forgot to introduce my main co-author, Never An Honest Word, a.k.a. Chase!

Chase: Thanks for finally introducing me, ya asshole. Anyway, you may know me from the Fire Emblem fanfiction I'm working on with Jordan and a few of our other friends-who will also be joining us at some point or another. I hope to help Jordan with this as best as I can :3 Also, there will be an explanation in the next chapter of where


Monsters

Mighty Morphin' Ranger - Red

Level 4

EARTH

Warrior/Effect

Effect: When this card attacks, if you control another "Ranger" monster, except "Mighty Morphin' Ranger - Red," if you destroy an opponent's monster in battle, inflict damage to your opponent equal to the ATK of the destroyed monster.

ATK/DEF: 1900/0

Wild Force Ranger - Black

Level 5

EARTH

Warrior/Effect

Effect: When this card attacks an opponent's monster, if you control another "Ranger" monster, except "Wild Force Ranger - Black," destroy the monster without damage calculation. Once this effect is used 3 times, this card is removed from play. If this card attacks, it is changed to defense mode after attacking.

ATK/DEF: 2100/1000

DinoThunder Ranger - White

Level 3

EARTH

Warrior/Effect

Effect: While you control another "Ranger" monster, except "DinoThunder Ranger - White," this card can attack your opponent directly

ATK/DEF: 1100/0

Jungle Fury Ranger - Blue

Level 4

EARTH

Warrior/Effect

Effect: If you control another "Ranger" monster, except "Jungle Fury Ranger - Blue," this card is unaffected by the effects of your opponent's Spell and Trap cards.

ATK/DEF: 1500/1500

Ninja Storm Ranger - Yellow

Level 5

EARTH

Warrior/Effect

Effect: You can remove from play 1 "Ranger" monster in your Graveyard to Special Summon this card from your Hand. While this card is face-up on the field, all "Ranger" monsters gain 300 ATK. If this card attacks an opponent's defense mode monster while you control another "Ranger" monster, except "Ninja Storm Ranger - Yellow," this card inflicts piercing damage.

ATK/DEF: 1850/1500

Samurai Ranger - Pink

Level 3

EARTH

Warrior/Effect

Effect: When your opponent declares an attack on a "Ranger" monster you control, except "Samurai Ranger - Pink," you can change the attack target to this card. Any monster that attacks this card loses 500 ATK during damage calculation only.

ATK/DEF: 900/1150

Zordon, Mentor of the Rangers x3

Level 6

LIGHT

Spellcaster/Effect

Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 "Ranger" monsters with different names from your Graveyard. When this card is Special Summoned, you can select 1 "Zord" monster from your Fusion Deck and reveal it to your opponent. Send one of the listed fusion material monsters from your Deck to your Graveyard. You cannot Fusion Summon that monster this turn.

ATK/DEF: 1700/2500

Fusion Monsters

Tyrannosaurus Dinozord

Level 7

EARTH

Machine/Fusion/Effect

Zordon, Mentor of the Rangers + 1 Mighty Morphin' Ranger - Red

Effect: This card cannot be Special Summoned except by Fusion Summon. To Fusion Summon this card, you must remove from play the above fusion material monsters from your side of the field or your Graveyard. This card's type is also treated as Dinosaur. When this card attacks, you can tribute one monster on your side of the field, except this card. This card gains ATK equal to that of the tributed monster, until the End Phase. If you activate this effect, this card is destroyed during the End Phase.

ATK/DEF: 3000/1700

Jaguar Animal Spirit

Level 5

EARTH

Machine/Fusion/Effect

Zordon, Mentor of the Rangers + 1 Jungle Fury Ranger - Blue

Effect: This card cannot be Special Summoned except by Fusion Summon. To Fusion Summon this card, you must remove from play the above fusion material monsters from your side of the field or your Graveyard. This card's type is also treated as Beast. If you control another "Zord," "Animal Spirit," or "Ranger" monster, this card is unaffected by your opponent's Spells and Traps. When this card is destroyed by an opponent's card effect, you can Special Summon 1 "Zordon, Mentor of the Rangers" and 1 "Ranger" monster, except "Jungle Fury Ranger - Blue." You cannot Fusion Summon another "Zord" monster this turn.

ATK/DEF: 2100/1000

Black Bison Wildzord

Level 7

EARTH

Machine/Fusion/Effect

1 Zordon, Mentor of the Rangers + 1 Wild Force Ranger - Black

Effect: This card cannot be Special Summoned except by Fusion Summon. To Fusion Summon this card, you must remove from play the above fusion material monsters from your side of the field or your Graveyard. This card's type is also treated as Beast. When this card attacks, if you control another "Ranger" monster or "Zordon, Mentor of the Rangers," destroy up to 2 cards in your opponent's Spell & Trap card zone.

ATK/DEF: 2500/1300

Storm Ninjazord - Lion

Level 8

EARTH

Machine/Fusion/Effect

1 Zordon, Mentor of the Rangers + 1 Ninja Storm Ranger - Yellow

Effect: This card cannot be Special Summoned except by Fusion Summon. To Fusion Summon this card, you must remove from play the above fusion material monsters from your side of the field or your Graveyard. This card's type is also treated as Beast. During battle between this attacking card and aDefense Position monster whoseDEF is lower than theATK of this card, inflict the difference asBattle Damage to your opponent.

ATK/DEF: 2800/1000

Turtle FoldingZord

Level 5

EARTH

Machine/Fusion/Effect

1 Zordon, Mentor of the Rangers + 1 Samurai Ranger - Pink

Effect: This card cannot be Special Summoned except by Fusion Summon. To Fusion Summon this card, you must remove from play the above fusion material monsters from your side of the field or your Graveyard. This card's type is also treated as Aqua. When this card is Fusion Summoned, it is changed to Defense Mode. This card cannot be destroyed in battle. Once per turn, you can tribute one monster on your side of the field to increase this card's DEF by that of the tributed monster, until the End Phase of your opponent's next turn. During that turn, your opponent must attack this card with all monsters they control.

ATK/DEF: 1000/2600

White Dragozord

Level 7

EARTH

Machine/Fusion/Effect

1 Zordon, Mentor of the Rangers + 1 DinoThunder Ranger - White

Effect: This card cannot be Special Summoned except by Fusion Summon. To Fusion Summon this card, you must remove from play the above fusion material monsters from your side of the field or your Graveyard. This card's type is treated as Dinosaur. This card can attack your opponent directly. If it does, you must tribute one monster on your side of the field. If you cannot, destroy this card.

ATK/DEF: 2500/2100

Spells

Ranger HQ

Field Spell

Effect: All "Ranger" monsters you control gain 300 ATK and DEF. They can activate their effects even if there is no other "Ranger" monster on your side of the field.

Beast Batteries

Equip Spell

Effect: Equip only to a "Zord" monster. It gains 500 ATK and DEF, and you take no damage from battles involving that card. When the equipped monster is destroyed and sent to the Graveyard, return this card to your Hand.

Ranger Unity

Normal Spell

Effect: Activate only when you have five "Ranger" monsters with different names on your side of the field. Select one of those monsters; it gains ATK equal to the combined total of all other "Ranger" monsters on your side of the field. The selected monster is the only one that can attack this turn, and any battle damage your opponent takes is halved.

Call of the Zord

Normal Spell

Effect: Remove from play 1 "Ranger" monster on your side of the field. Select 1 "Zord" monster that lists it as a fusion material monster in your Fusion Deck and Special Summon it, ignoring any summoning conditions. It cannot activate its effect and is destroyed during the End Phase.

Pot of Duality

Monster Reborn

Gold Sarcophagus

Traps

Ranger Ambush

Normal Trap

Effect: Activate only when your opponent declares a direct attack while you control no monsters. Special Summon 1 "Ranger" monster with lower ATK than the attacking monster from your Graveyard. It gains ATK to the point where its ATK is 100 higher than that of the attacking monster. The Special Summoned monster is destroyed during the End Phase.

Dimensional Prison

Mirror Force

Bottomless Trap Hole

Dark Bribe

Scrap-Iron Scarecrow

Nutrient Z


Well, this is the deck recipe for Jase! This story will have many other OCs, but their decks will be shown when they make their first full appearance. I hope you enjoy the story and remember...

Chase: Review!

Favourite!

Jerome: Follow!

And without further ado...

Mitch: ...Lezz go!