"Duck Trek II:

The Wrath of Fran"

by Hitrat

Cast:

Admiral Pluck T. Duck-Joe Alaskey

Captain Spork-Hadley Key

Doctor Furr-Rob Paulsen

Cmdr.Marcus "Gravy" Graves-Joseph Miller

Savel Mousov-Kath Souice

Bikari Bulu-Jon Kassir

Muhara-Cree Francis

Dr.Shirley Duckus-Gail Matthius

Mark Duckus-Tom Kenny

Monty Buckell-Danny Cooksey

Faavik-Kath Souice

Fran Midnain Signh-Peter Kelamis

Rodmin-Jon Kassir

Randy[the deer](Seltan)-William Thomas Jr.

Commander Stan-Rob Paulsen

Mister Sand-Maurice LaMarche

Tyrone-Edan Gross

Midshipman 1st Class Peter Prenkman-Joseph Miller

MAIN TITLE SEQUENCE

FADE IN:

IN BLACK

Absolute quiet. SOUND bleeds in. Low Level b.g. NOISES

of Duckprise bridge, clicking of relays, minor

electronic effects. We HEAR as FEMALE VOICE.

FAAVIK'S VOICE

Captain's log. Stardate quatre vingts-

un-trente point trois. Starship

Duckprize on le training mission to

Ray Snake. Section Quatorze,

coordinates vingt-eux/quatre-vingts-sept/

quatre. Approaching Negative Zone, all

systems normal and functioning.

INT. DUCKPRISE BRIDGE

As the ANGLE WIDENS, we see the crew at stations; (screens

and visual displays are in use); COMMANDER Bulu at the

helm, COMMANDER MUHURA at the Comm Console, DR. FURR McMeow

and SPORK at his post. The Captain is new - and

unexpected. LT. FAAVIK is young and beautiful. She is

a purple french skunk.

BULU

Leaving Section Fourteen for

Section Fifteen.

FAAVIK

Stand by. Projech para-anti-bolic course

to avoid entering Negative Zone.

BULU

Aye, Captain. Course change

projected.

MUHURA

(suddenly)

Hey Captain! I'm getting something

on the 'stress channel.



FAAVIK

On le speakers!

MAN (V.O.)

(filtered, distorted)

Superlative! This is the Bobayashimi

Mawruh, nineteen periods... out of

Katar Six. We have struck... a

sulphur mine,... and have lost

all power.

(STATIC)

Our hull is penetrated and we

have sustained many casualties.

(STATIC)

MUHURA

(into headset)

This is the Starship Duckprise.

Your message is staticed up. Can

you give us your site?

Repeat. This is the Starship...

MAN (V.O.)

(filtered)

Duckprise, our position is Ray

Snake, Section Ten.

FAAVIK

(to herself)

In le Negative Zone.

MAN (V.O.)

(filtered, distorted)

Hull penetrated, life support...

systems failing. Can you assist

us,... Duckprise? Can you

assist us?!

FAAVIK

Info on le Bobayashimi Mawruh!

Tactical on big screen.

COMPUTER VOICE

Subject vessel is a third class

neutronic food carrier, crew of

eighty-one, three hundred passengers.



FAAVIK

(to herself)

Le Sigh.

(then)

Monseiur Bulu? Plot an intercept

course.

SULU

Uh Captain, I wouldn't advise that, if a

Starship enters the Zone -

FAAVIK

I'm aware of my responsibilities,

Mouseiur.

BULU

Guessing two minutes to intercept.

(with a nod)

... Now entering the Negative Zone...like I really care

INT. DUCKPRISE BRIDGE - ANOTHER ANGLE

COMPUTER VOICE

Warning! We have entered the

Negative Zone. You idiots.

SPORK

We are now in violation of Treaty,

Captain. This move is highly illogical.

ON SCREEN: Duckprise approaches the stricken vessel.

FAAVIK

(into intercom)(ignorning Pork)

Stand by tranzporter room, ready

to beam survivorz aboard. Do eet or else!

MUHURA

Captain, you dunce, I've lost their signal!

COMPUTER VOICE

Alert! Sensors indicate three

Klinging Crusiers, bearing three-

one-six, mark four. Closing fast. You are all gonna get it.

FAAVIK

Visual! NOW!

ON SCREEN we see the approach of the Klinging vessels, they

are dark and sinister.

FAAVIK

(continuing)

Battle stations! Activate shields! Destroy sem all!!

The ALARM SOUNDS.

BULU

Shields activated. Like that'll do us any good..

FAAVIK

Inform thoze stuped Klingings we're on a

rescue mission...dummies.

MUHURA

They're jamming al the frequencies,

Captain! You should of know that!

COMPUTER VOICE

Klinging on attack course and

closing! You had your chance and now you will pay.

Screen verifies this. Faavik makes an agonized choice.

FAAVIK

We're over our heads, Monseiur Bulu

get us out of here! You better do eet!!

BULU

I'll try, Captain. But I will report your stupididy.

COMPUTER VOICE

Alert! Klinging torpedoes activated.

Alert! You losers!

The image flops: more Klingings approach. They FIRE

photon torpedoes tubes.

FAAVIK

Evasive action! Don't any of you DARE laugh!

Bulu does his best, but Duckprise is hit; Bulu is hurled

from his station laughing his head off, and Furr hurries to him.

FAAVIK

(continuing)

Engineering: damage report! Are you laughing too??

GRAVY'S VOICE

(INTERCOM)

Main energizer hit, Captain! HA HA HA! WE ARE ALL GONNA DIE!

FAAVIK

Engage auxiliary power. Prepare

to return fire! With a vengence...hehe

The bridge takes another hit - a big one. In its wake

there is a second electrical EXPLOSION along the

communications panel. Muhura falls from her station. She giggles insanly

Furr rushes to her side amid the smoke and alarms.

A CADET

Shields collapsing, Captain! Nice going..

FAAVIK

Shut up and fire all phaserz...!

SPORK

No power to the weapons, Captain Stupid. Hahaha

Another hit: reverberating flashes of spark and flame

on the bridge. Spork dies laughing. Furr comes to him, but

even as he coughs his way through the smoke, a final hit

and Bones falls laughing finally. The room is smoke filled and a shambles.

Faavik giggles about in anger.

GRAVY'S VOICE

(snickering big time)

Captain, HAHAHA, you dumb fool, hehehe, it's no use. We're dead in space. They'll throw you out of Spacefleet for sure. HAHAHAHA!

Faavik digests this for a painful moment. Then, laughing out loud, touching a Comm button:

FAAVIK

Activate escape podz. Send out

the Log Buoy... All handz abandon

sheep. Repeat - all handz abandon

sheep!

PLUCK'S VOICE

(FILTERED)

All right, open her up. Stop the laughing.. and the negativty..

There is a loud CLANGING and -

FULL SHOT - DUCKPRISE BRIDGE

The side wall of the "bridge" slides apart, REVEALING

a lighted room beyond. Through the opening strides

PLUCK. He stops, surveys the shambles, and shakes his

head.



FAAVIK

Any suggestionz, Admeeral?

PLUCK

Hope, Ms Faavik. The Klingings

have a sense of humor.

(to technicians)

Lights!

(to Spork)

Captain.

SPORK

Trainees to the briefing room.

WOMAN (V.O.)

(intercom)

Maintenance Crew, report to

Bridge simulator. Maintenance

Crew, report to Bridge simulator.

Bulu awakens with a grin. Muhura straightens herself

demurely. The trainees head toward the distant room.

Pork rises and leaves. Furr remains on the floor,

head propped in his hand, whimsically.

PLUCK

Physician, heal thyself.

FURR

Is that all you gotta say? Well,

what about my performance?

PLUCK

I'm not a drama critic. If I were, you'd stink.

Furr rolls his eyes and rises. Pluck sees Faavik who

has not moved.

PLUCK

(continued)

Well, Ms Faavik, are you going

to stay with the sinking ship?

FAAVIK

Permission to speak candidly,

sir?

PLUCK

Granted.



FAAVIK

(fights emotion)

I don't believe thiz was a fair

test of moi command abilities.

PLUCK

And why not?

FAAVIK

Because... there was no way to win.

PLUCK

A no-win situation is a possibility

every commander may face. Has that

never occurred to you?

FAAVIK

... non sir. It has not.

PLUCK

How we deal with death is at least

as important as how we deal with

life, wouldn't you say?

FAAVIK

(falters)

As moi indicated, Admeeral, that

thought had not occurred to me.

PLUCK

Well, now you have something new

to think about. Carry on.

She stays at attention.

WOMAN (V.O.)

(intercom)

Engineering Cadets, assemble on

C Level. Engineering Cadets,

assemble on C Level.

FURR

Admiral? Wouldn't it be easier

to just put an experienced crew

back on the ship?

PLUCK

Galloping about the Cosmos is a

game for the young, Doctor.

He leaves. They look at each other.



MUHURA

(offended)

Man, what's up with that?

HOLD ON Faavik.

INT. CORRIDOR OUTSIDE THE SIMULATION ROOM - DAY

Pluck rounds the corner and sees Spork, leaning against

the wall.

PLUCK

(dry)

Aren't you bacon by now?

Spork almost smiles.

PLUCK

(continuing)

I assume you're loitering around

here to learn what efficiency rating

I plan to give to your cadets.

SPORK

I am considerably curious.

They walk together.

PLUCK

They destroyed the simulator room

and you with it.

SPORK

The Bobayashimi Mawruh scenario

frequently wreaks laughter with

students and equipment.

(dry)

As I recall you took the test

three times yourself. Your

final solution was, shall we say,

"humerous"?

PLUCK

(solemn)

It had the virtue of never having

been tried.

INT. LOBBY/RECEPTION AREA

PLUCK

Oh, by the way, thank you for

this.

He lifts a comic book.

SPORK

I know of your fondness for

comic books.

PLUCK

(reads)

'With great power, comes great responsilbilty' Message,

Spork?

SPORK

None of which I am consciously

aware - except, of course, happy

birthday - surely the best of

responsilbilty.

WOMAN (V.O.)

(intercom)

Captain Spork, Captain Spork, space

shuttle leaving in fifteen minutes.

Pluck looks around uncomfortably, overlaps:

PLUCK

Where are you off to, now?

SPORK

The Duckprise. I must check in

before your inspection. And you?

PLUCK

(shortly)

Home.

He steps into a Turbo elevator. The doors close as Spork

watches, wiping the scene.

PLUCK'S APARTMENT, TERRA - NIGHT

PLUCK reads the comic, trying to focus. His flat befits

an Admiral and a loner with a few possessions, except a

collection of comic books.



WE HEAR A SOFT BONG.

Startled, Pluck lowers the book and pushes a button.

The door slides open and Furr enters. he carries two

packages, one of them wrapped in brown paper.

PLUCK

Why, bless me, Doctor. What beams

you into this neck of the woods?

FURR

'Bewilded Romanuls bearing gifts.'

Happy Birthday, Jim!

PLUCK

(low)

Thanks.

With a flourish, Furr pulls out a bottle of blue liquid.

PLUCK

(continuing)

Romanul seltzer water! Why, Furr, you know

this stuff is illegal -

FURR

(broad)

I only use it for medicinal

purposes. I got aboard a ship that

brings them in a case, every now

and then, across the Negative Zone. It takes this stuff a while to ferment.

PLUCK

Hmm.

FURR

Here. Give me.

He takes the bottle and pours; continue talking.



FURR

(continuing)

Now, you open this one.

Pluck starts to obey.

PLUCK

I'm almost afraid to. What is

it, Klinging Calidascopes?

FURR

No.

They drink. The package is opened: a pair of neon

hip comic 3-D glasses. (N.B.: Romanul seltzer water is

an INSTANT way to comedy: both men react.)

PLUCK

Hey, Furr, this is... silly.

FURR

For most patients your age, I

usually recommend Dudley Three.

PLUCK

I cough to Dudley.

FURR

Exactly. Cheers! Happy birthday.

He toasts.

PLUCK

(reacts)

Well, I don't know what to say -

FURR

Thank you.

An awkward silence.

FURR

(continuing)

Darn it, Jim, what's wrong with you?!

Other people have birthdays. Why are we treating yours

like a Spelling-Bee?

PLUCK

Furr, I don't want to be lectured.



FURR

What do you want? This is

not about age! And you know it!

It's about you flying a high tech

computer console when you wanna be

out there, hopping galaxies.

PLUCK

Spare me your notions of poetry,

please. We all have our assigned

duties.

FURR

Baloney. You're hiding - hiding

behind rules and regulations -

PLUCK

Who am I hiding from?

FURR

From yourself, Admiral.

Pause. Pluck pours another drink.

PLUCK

Don't mince fish, Furr. What

do you really think?

FURR

(mild take)

Jim, I'm your doctor and I'm your

friend. Get back your command. Get

it back before you turn into part of

this collection. Before you really turn

into a aged super hero.

They look at each other.

EXT. DEEP SPACE - NEAR TOWNY BETA V

In f.g. is the U.S.S. GEISER, an older, somewhat

battered Starship of the DUCKPRISE class, with a

slightly different configuration. Geiser approaches

an inhospitable-looking yellow planet: TOWNY BETA V.

MOUSOV'S VOICE

Starship log, Stardate eight-one-

three-oh point four. Log Entry

by Commander Savel Mousov.

Starship USS Geiser on orbital

approach to Towny Beta Six in

connection with project DREAMCAST.

We are...

INT. BRIDGE OF GESIER

Well-aged and distinctive. The usual complement of officers

and crew. CAPTAIN MONTY BUCKELL, about 25, soft spoken

and in good shape, but somewhat rich.

MOUSOV

...continuing our search for

a lifeless planet to satisfy the

requirement of the test site for

the Dreamcast Experiment. So far,

no success.

Behind Buckell, surveying the data screen is COMMANDER

MOUSOV, aged some, but still boyish.

BUCKELL

Standard orbit, please.

(beat)

Mister Sand, any change in the

surface scan?

SAND

Negative. Limited atmosphere,

dominated by craylon gas, sand...

high velocity winds. Incapable

of supporting life forms.

Forward screen: Towny Beta.

MOUSOV

Does it have to be completely

lifeless?

Buckell rises and crosses to Mousov.

BUCKELL

Don't tell me you've found something.

MOUSOV

(points)

We've picked up a minor energy flux

reading on one dino scanner.

(a green computer digi dinosaur points to something, roaring)

BUCKELL

Dang! Are you sure? Maybe the

scanner's out of adjustment -or that Dino needs to stop roaring.

MOUSOV

I suppose it could be a particle

of preanimate matter caught in the

matrix...

BUCKELL

All right. Get on the Comm-Pic

to Doctor Duckus.

STAN

Aye, sir.

BUCKELL

Maybe it's something that we can

transplant, hmm.?

MOUSOV

You know what she'll say...

EXT. DEEP SPACE - NORMA I SPACE STATION

A functional cluster of modules serves as a scientific

complex, a futuristic White Sands, orbiting a small

barren planetoid in b.g.: NORMA.

SHIRLEY DUCKUS'S VOICE

(FILTERED)

Ok, like, let me get this straight.

Something you can like transplant er some junk??

MOUSOV'S VOICE

Yes, Doctor.

INT. SPACE STATION - SHIRELY'S LAB

Big but deserted, except for Shirley Duckus, in contact with

Geiser. Surrounded by equipment clearly meant for many

workers, SHIRLEY DUCKUS is the same age as Admiral Jim Pluck, attractive and intelligent. Static mars the transmissions.

On the monitor: Buckell and Mousov, looking hopeful.

SHIRLEY

Something you can, like, transplant!

(sighs)

Like, I don't know.



BUCKELL

But it may only be a particle

of preanimate matter...

SHIRLEY

Then again it may, like, not. You boys

have to be like clear on this or some junk: there

can't be so much as a microbe or

the show's off, 'kay?

(she thinks)

Wait, why don't you have a look?

But if it is something that can be

moved, I want...

BUCKELL

(eager)

You bet, Doctor. We're on our

way!

Shirley sighs as the image fades, not happy.

INT. CORRIDOR, SPACE STATION NORMA I

Shirley walks through the labrynthine complex with Mark,

her son, a bright young scientist of late teens. He is

good looking and humorous.

MARK

Well, don't have swans.

Dreamcast is going to work. They'll

remember you in one breath with

Donald, The Aflack Duck, Daffy...

SHIRLEY

(mock outrage)

Thanks a lot. No respect from

my offspring -

MARK

Golf for the course... Are you

teaming up with me for bridge

after dinner?

SHIRLEY

Maybe... What is it?

MARK

Every time we have dealings with

Starfleet, I get nervous.

(shrugs)

We are dealing with something

that COULD be perverted into

a dreadful weapon. Remember that

overgrown Fledging you used to

hang around with? That's exactly

the kind of man that would...

They walk past the CAMERA, their VOICES FADING.

SHIRLEY

Hey, like, Jim Pluck was many

thing, but he was never a Fledging...

HOLD ON the empty corridor.

EXT. GEISER - DEEP SPACE

orbiting Towny Beta V.

VOICES OVER indicate the transporter room is ready.

MAN'S VOICE

Captain Buckell, stand by to

beam down.

EXT. SURFACE TOWNY BETA V

A YELLOW PLANET, in constant SWIRLING HURRICANE WINDS

OF SAND. Buckell and Mousov materialize. Their VOICES

FILTERED, are hard to make out.

With the QUADCORDER to guide them, they set out...

BUCKELL

Mousov, are you sure these are

the correct coordinates?

MOUSOV

Captain, this is the garden spot

of Towny Beta Six -

BUCKELL

I can barely see it -

SEVERAL ANGLES

The difficult search, the men leaning into the wind -

BUCKELL

is ahead of Mousov on a slight rise -

MOUSOV

There's nothing here! The Quadcorder

must be broken.

Buckell waves him frantically forward. As Mousov moves

up, we rise with him to the top of the ridge and look

down.

BUCKELL

Mousov! Over here!

A RUINED SERIES OF MAN-MADE STRUCTURES, half-buried in

sand. They look at each other in consternation. Mousov

is worried; something about all this is familiar.

They descend towards the structures, now seen to be the

wreckage of some sort of space craft.

They pass but do not notice the FEDERATION LOGO, half

buried next to their feet.

BUCKELL

Those look like cargo carriers...

Hey, give me a paw.

INT. CARGO HOLD

Buckell and Mousov enter, dumbfounded. THEIR POV.

Someone lives here - there are beds, food, all jury-

rigged, but no people. Buckell checks a monitor.

BUCKELL

What happened? This is odd. If they

crashed, where's the rest of the

ship?

They wander as they talk, picking up objects that bespeak

a fairly sophisticated ad hoc environment: a laboratory

in one hold, a kitchen; a LARGE SAND TANK filled with

disgusting TOWNY BEETLES.

BUCKELL

(continuing)

What is that? Its disgusting..

They enter a new chamber -

FRAN'S QUARTERS

on its side in the sand: the walls are not the floor,

etc. All in crookedness - like its owner. On the

floor, are many well preserved cheeses, clean and untouched.

Tentatively they come over to look at this, looking around -

ANGLE - MOUSOV'S POV

Lethal-looking odd swords on one wall, a bookshelf;

CAMERA PANS by 20th Century volumes; HANK AARON,

KING CHHESE, THE HOLY BIBLE - and a seat belt dangling

with the name on it - FREE PORT.

Mousov mouths the words, softly at first, then aloud -

MOUSOV

Free Port... Free Port!! -

Oh, no! We've got to get out of

here -- now! Cheese! Hurry!

Buckell catches his urgency -

BUCKELL

What about... what - what about

the...

MOUSOV

Never mind that! Hurry! Hurry!

BUCKELL

Mousov, what's the matter with

you? Mousov!

MOUSOV

Come on! Hurry!

EXT. CARGO HOLD AIRBAY

Buckell and Mousov emerge, helmeted, then stop dead.

ANGLE - THEIR POV

A RING OF SUITED FIGURES has them surrounded.

INT. GEISER - THE BRIDGE

Mr. Sand, the duty officer, stands looking at Towny

Beta V on the forward screen.

STAN

Starship Geiser to Captain Buckell

... This is Commander Stan. Will

you please respond, Captain...

Captain Buckell, respond please.

Nothing.

SAND

(thinks)

Let's give it a little more time.

INT. CARGO HOLD - TOWNY BETA V

Buckell and Mousov are held by FOUR STRONG RATS. They

seem to be waiting. One of the rats is RODNIM.

Out of the airlock steps a tall masked figure. A

moment of suspense as Buckell and Mousov watch, terrified.

The mask is peeled back.

MOUSOV

(aloud despite himself)

Fran!

FRAN is startled by the recognition; comes over and

examines Mousov and Buckell.

FRAN

(finally)

I don't know you. But you. I

never forget a face. Mister Mousov,

isn't it?

(wonderingly)

I never thought to see your face

again.



BUCKELL

Mousov, who is this man?

MOUSOV

A criminal. Captain - a product

of bad horridly gone wrong genetic

engineering -

BUCKELL

What do you want with us? Sir,

I demand to be re-

FRAN

(mild)

You are in a position to demand

nothing, sir. I, on the other

hand, am in a position to grant

nothing. What you see is all that

remains of the ship's company and

crew of the Free Port, marooned

here fifteen years ago by Captain

James T. Pluck.

BUCKELL

Listen to me - you men and women -

you haven't...

FRAN

Save your strength, Captain, these

people have sworn to live and die

at my command two hundred seconds

before you were given command. Do you mean

he...

(i.e. Mousov)

... never told you the take?

(to Mousov)

To amuse your Captain? No?

Never told you how the Duckprise

picked up the Free Port, lost in

space from the year 2006-

myself and the ship's

company in cryogenic freeze?

BUCKELL

I've never even met Admiral Pluck -

FRAN

Admiral? Admiral?! Admiral Pluck.

He never told you how Admiral Pluck

sent seventy of us into exile on

this barren sand heap with only the

contents of these cargo bays to

sustain us?

MOUSOV

You lie! On Towny Beta Five there

was life, a fair chance -

FRAN

THIS is Towny Beta Five! Towny

Beta Six exploded six months

after we were left here. The

shock shifted the orbit of this

planet and everything was laid

waste. Admiral Pluck never

bothered to check on our progress.

It was only the fact of my

genetically engineered intellect

that enabled us to survive!

On earth, many years ago,

I was a prince, with power over

millions!

MOUSOV

Captain Pluck was your host! You

repaid his hospitality by trying

to steal his ship and murder him.

FRAN

You didn't expect to find me.

You thought this was Towny Beta

Six. Why are you here?

They don't answer. Fran goes over to Mousov and, WITH

ONE HAND, LIFTS HIM INTO THE AIR -

FRAN

(continuing)

Why?!

Mousov gasps, trying to keep it silent. Buckell cringes with mild anger Fran puts Mousov down, goes over to the tank and dips a kind of strainer in,

pulling out TWO TOWNY BEETLES - their legs moving frantically -



Allow me introduce you to Towny

Beta Five's only remaining

indigenous life form; what do you

think? They turned twenty of

my people into stone, including my beloved

wife. Oh, not all at once, and

not instantly, to be sure. You

see, their young enter through

the ears and wrap themselves

around the cerebral cortex. This

has the effect of rendering the

victim extremely susceptible to

suggestion. Later, as they grow,

follows insanity - and well you get the idea.

MOUSOV

Fran! Listen to me!

As he speaks Fran dumps an Beetle into each of their helmets;

he swirls the helmets around as though he were mixing

drinks -

FRAN

Listen to you? Never...

MOUSOV

Fran... Captain Pluck was only

doing his duty!

FRAN

Well, Mister Mousov, now I'm doing -my- duty..

CLOSEUP - FRAN ANGRILY GRINTING HIS TEETH - CAMERA IN

BUCKELL (O.S.)

No! No!

At a sign, the helmets are slammed down. As the muffled

shrieks are heard from within, the Beetles crawl across

the faces of Mousov and Buckell; with unerring instincts

they head for the ears of the two hapless men. There is

some atrocious pain as they enter - then dazed calm.

FRAN

Much better Now: tell me why

you are here - and tell me where

I may find James Pluck.

EXT. ORBITING SPACE DOCK AREA - TERRA (FEATURE STOCK)

A SPACE SHUTTLE moving toward us.

DUCKPRISE VOICE

Enterprise to Admiral Pluck's

shuttle. Prepare for docking.

Approach port side, torpedo bay.

INT. SPACE SHUTTLE

A new composite. Furr, Bulu, Muhura, and Pluck - who

sits, reading. Through the windows we can see the

approach to the Starship DUCKPRISE. Pluck looks up,

nods, Bulu activates a Comm button.

BULU

Duckprise, this is Admiral Pluck's

party on final approach.

DUCKPRISE VOICE

(FILTERED)

Duckprise welcomes you. Prepare

for docking.

Pluck looks up from his book as Bulu sits next to him.

PLUCK

I hate inspections. All these rookies.

Too little expirence. Not like me.

Pluck does a corny superhero spotlight pose

BULU

You were a rookie once, you know.

PLUCK

Yeah, but that was eons ago. I'm fully ready to get back

the Duckprise and restore my reputation in space!

Bulu just gives him a weird look.

PLUCK

Ok, ok- you don't have to rub it in.

EXT. SPACE DOCK - TERRA (FEATURE STOCK)

The shuttle approaches the mammoth airstrip. As we

near the ship, a few WORK CREWS IN SPACE flit about her

hull, working.

EXT. DUCKPRISE (FEATURE STOCK)

The shuttle makes its way tot he docking lock of the

mother ship and settles in place.

INT. DUCKPRISE DOCKING BAY

A reception group awaits, led by Captain Spork. Faavik

stands at his side, in company of the trainee crew.

Also present: CHIEF ENGINEER MR. GRAVES, and members of

his staff in their distinctive uniforms.

SPORK

Open the airlock.

The doors open.. Pluck and his staff are piped aboard by

an electronic version of the boatswain's traditional

whistle. Pluck salutes the Federation symbol and steps

forward to exchange salutes with Spork.

PLUCK

Permission to come aboard,

Captain.

SPORK

Welcome aboard, Admiral. I think

you know my training crew. Certainly

they have come to know you.

PLUCK

(dryly to Faavik)

Yes, we've had a few laughs.

Faavik stiffens slightly - humor is not her forte.

PLUCK

(continuing, to Gravy)

Mister Graves, you old space dog.

You're well?

GRAVY

I had me a wee bout, sir - but, uh,

Doctor McMeow pulled me through.

PLUCK

A wee bout of what?

Uncomfortable, Gravy exchanges a glance with Furr -



FURR

"Sure" leave, Admiral.

PLUCK

Oh, yes.

He stops before a BRIGHT-FACED FOURTEEN-YEAR-OLD, standing

so stiff he looks like he'll break - in an engineer's

uniform.

PLUCK

(continuing)

And who do we have here?

PRENKMAN

(breathless)

Midshipman First Class Peter Prenkman,

engineer's mate, SIR.

A big salute. Pluck is amused, returns the salute.

PLUCK

First training voyage, Mister

Prenkman?

PRENKMAN

Yes, SIR.

PLUCK

I see. Well, shall we start with

the engine room?

He moves, followed by his staff.

GRAVY

(eying his protege)

We'll see you in there, sir. And

everything is in order!

PLUCK

That will be a pleasant surprise,

Mister Graves!

SPORK

We'll see you on the bridge,

Admiral.

(to crew)

Company dismissed!

Pluck and party leave. CAMERA PUSHES IN ON SPORK AND

FAAVIK.



FAAVIK

He's never what I expected, sir.

SPORK

What surprises you, Lieutenant?

FAAVIK

(uncertain)

He's so...how you say "Ducky."

SPORK

Nobody's perfect, Faavik.

INT. DUCKPRISE ENGINE ROOM - LOOKING DOWN

FEATURING power room separated by glass from the rest

of the facilities. Furr, Bulu, Muhura, and some

trainees watch as Pluck inspects one console.

Pluck

Well, Mister Graves, are your

cadets capable of handling a

minor training cruise?

GRAVY

Give the word, Admiral.

PLUCK

Mister Graves, the word is move it!

GRAVY

Aye, sir.

He moves off, followed by Prenkman, who gives one last

salute as Pluck leaves, followed by Furr.

FURR

(dry)

Admiral! What about the rest of

the inspection?

PLUCK

(mouths these words)

Go mince fish.



They step into the Turbo Lifts.

INT. DUCKPRISE BRIDGE

The real one, no doubt! CAMERA REVEALS the maze detail:

winking and blinking displays, all HANDS at station,

a hum of activity, Muhura and Bulu are in familiar chairs,

Spork in the captain's chair, Faavik in the First

Officer's position. Pluck and Furr stand towards the

rear.

INTERCOM VOICE

This is Starfleet Operations.

Duckprise is cleared for departure.

BULU

Admiral on the bridge!

SPORK

Very well, Mister Faavik. You

may clear all moorings.

FAAVIK

Aye, sir.

Faavik punches data into her console.

EXT. SPACE DOCK AND DUCKPRISE (FEATURE STOCK)

The dock slowly folds away from the ship.

INT. BRIDGE, DUCKPRISE

Faavik watches instruments, punches data in response.

FAAVIK

All mooringz are clear, Captain.

SPORK

Thank you.

Spork casts a glance at Pluck, then, to Faavik:

SPORK

(continuing)

Lieutenant, have you ever piloted

a Starship out of space dock?



FAAVIK

Never, sir.

Pluck tries to control his reaction. Spork enjoys it.

SPORK

Take her out, Ms Faavik.

FAAVIK

Aye, sir.

Faavik settles herself in the chair, looks again at

the console - Spork looks at Pluck.

SPORK

For everything, there is a first

time, Lieutenant. Don't you

agree, Admiral?

PLUCK

(casual)

Mm-hm.

They all stifle their responses. Pluck is like a father

watching his kid drive the family car for the first time.

FAAVIK

Aft thruztairs, Mosuier Bulu.

BULU

Aft thrusters, sir.

EXT. DUCKPRISE (FEATURE STOCK)

as the ship slowly and majestically leaves the dock.

INT. DUCKPRISE BRIDGE

Activity hums. Pluck starts to say something, but

doesn't. Furr looks at him.

FURR

Would you like more of that Selzer water?

Pluck shakes his head, takes a breath -

BULU

Ahead one quarter impulse power.

EXT. SPACE DOCK DUCKPRISE (FEATURE STOCK)

The ship clears the dock and begins heading into space.

INT. DUCKPRISE BRIDGE

Pluck quietly lets his breath out.

BULU

We are free and clear to navigate.

FAAVIK

Course heading, Captain?

Spork turns inquiringly to Pluck.

PLUCK

Captain's discretion.

Spork digests this with a light smile.

SPORK

Mister Bulu? You may... indulge

yourself.

BULU

Aye, sir.

EXT. THE DUCKPRISE (STOCK FROM FEATURE)

She gathers speed into the vastness of space..

EXT. SPACE - SPACE STATION NORMA I

INT. SHIRLEY'S LAB

Huge and busy. Among the scientists going about their

tasks are RANDY, a Seltan; APRIL, thin, attractive; TYRONE,

black, easygoing. they are all young and earnest. Shirley

and Mark huddle over a computer console.

MARK

That about do it?



SHIRLEY

I don't think like, there's another

piece of information we could

squeeze into the memory banks.

Next time, we'll design a bigger

one er some junk.

MARK

Hmm. Who'd want to build it?

RANDY at the Comm Console overlaps.

RANDY

Doctor Duckus? Comm-Pic coming

in on hyperchannel... It's the

Starship Geiser.

Shirley moves forward as the others close in.

SHIRLEY

On like the screen, please, Randy.

Buttons punched; the screen ebbs, flows and crackles

on. ON SCREEN is MOUSOV.

MOUSOV

... come in, please. This is the

Geiser calling Norma One. Repeat.

This is USS Geiser -

Shirley

Commander, dude, we are like receiving. This

is Norma One. Go ahead, 'kay?

MOUSOV

Ah, Doctor Duckus.. good. We're

en route to you and should be

there in three days.

SHIRLEY

En route? Why? We weren't

expecting you for another three

months. Has something like happened?

MOUSOV

(fractional pause)

Nothing has happened. Towny Beta

Six has checked out.

Pleased reactions from the scientists.



SHIRLEY

'Kay, but like I - I don't understand

why you're coming about.

MOUSOV

We have received new orders. Upon

our arrival at Norma One, all

materials of Project Dreamcast will

be transferred to this ship for

immediate testing on Towny Beta Six.

Consternation in the lab. Mark is livid - the words

"duckfeathers" are overlapped by his mother.

MARK

Who do they think they are?!

They can't take Dreamcast like this!

SHIRLEY

Will you like,please be quiet!

(back to console)

Commander Mousov, this is completely

irregular!

MOUSOV

I have my orders.

MARK

(to Shirley)

Tell him off, Mother!

(to Mousov)

Who gave the order?!

Mousov hesitates, seems to be listening to someone off

the monitor.

MOUSOV

The orders came from Admiral James

T. Pluck.

Sensation in the lab.

MARK

I knew it! I knew it! All along

the military's wanted to get

their hands on this -

He starts to press a button; Shirley pushes his hand

away and communicates herself.



SHIRLEY

Hey, like, this is completely improper,

Commander Mousov. I have no

intention of allowing Geiser or

any other unauthorized personnel

access to our work or materials, 'kay?

MOUSOV

(pauses; listens)

I'm sorry you feel that way, Doctor.

Admiral Pluck's orders are confirmed.

Please prepare to deliver Dreamcast

to us upon our arrival. Geiser out.

The image fades.

INT. BRIDGE OF GEISER

Mousov, in a MATCHED CUT, turns away as CAMERA WIDENS

TO REVEAL FRAN by his side. He is charming.

FRAN

Well done, Commander.

MOUSOV

You realize, sir, that they will

attempt to contact Admiral Pluck

and confirm the order.

Fran smiles, more charming than ever as we MOVE IN.

EXT. SPACE - DUCKPRISE (FEATURE STOCK)

In no particular hurry.

INT. DUCKPRISE CORRIDOR

Pluck waits for the Turbo Lift, which opens at last. As

he gets in -

FAAVIK'S VOICE

Hold please - !

Pluck holds and Faavik dashes in. She is surprised to

see him.

FAAVIK

(continuing)

Merci, sir.



Pluck nods, the doors close. There is an uneasy forced

intimacy between them.

Pluck

Lieutenant, are you wearing your

hair differently?

FAAVIK

It's still how you say.. "regulation", Admeeral.

PLUCK

Mm-hm.

She reaches out and touches a button. The lift stops.

FAAVIK

(continuing)

May I speak, sir?

PLUCK

Self-expression doesn't seem to

be one of your problems.

(pause)

You're bothered by your performance

on the "Bobayashimi Mawruh".

FAAVIK

I failed to resolve le situation.

PLUCK

There is no correct resolution.

It's a test of character.

FAAVIK

May I ask how you dealt with le

test.

PLUCK

(amused)

You may ask.

She starts.

PLUCK

(continuing)

That's a little joke.

FAAVIK

Humeir... It is a difficult

concept... it is not logical...



PLUCK

We learn by doing silly things.

She's a laff a minute. Pluck pushes the button; the

elevator starts. She studies him, considering No

doubt about it, the friendship is mutual and she has

no idea how to handle it. The lift stops and the

doors open.

FURR

Who's been holding up the darn

elevator?

He reacts to them. Faavik exits demurely.

FAAVIK

Merci again, sir.

Furr enters and the doors close. Pluck studies the

ceiling.

FURR

Did she changed her hairstyle?

PLUCK

I hadn't noticed.

FURR

(finally)

Wonderful stuff, that Romalun selzer -

MUHURA'S VOICE

Yo, Admiral Pluck, sir -

PLUCK

Pluck here.

MUHURA'S VOICE

I have an urgent Comm-Pic from

Space Lab Norma One for you, sir.

Doctor Shirley Duckus.

PLUCK

I'll take it in my quarters,

Muhura.

MUHURA

Aye, sir.

Awkward silence.



FURR

It never rains but it pours -hopefully not on me.

PLUCK

As a physician you of all people

should appreciate the dangers of

re-opening old wounds. As a feline you should

get an umbrella.

The elevator stops. Pluck leaves. The doors close.

FURR

(annoyed with

himself)

Right. What was I thinking?

INT. PLUCK'S QUARTERS

FEATURING VIEW SCREEN: A scramble of interference and

noise. A piece of Shirley's VOICE breaks through now

and again as we PULL BACK REVEALING a frustrated Pluck.

Shirley's face appears. The image will never be stable

for long; sometimes the sound will be covered.

SHIRLEY

Yo, like Jim, can you read me?

PLUCK

I can hear you, Shirl. What's

wrong?

(STATIC)

Well, what's the matter?

SHIRLEY

Why are you like taking Dreamcast away

from us?!

PLUCK

Taking Dreamcast? Who's taking

Dreamcast?

SHIRLEY

I can see you, but I can't hear!

PLUCK

Shirley!

SHIRLEY

Jim, did you, like, give the order?



PLUCK

What order? Who's taking Dreamcast?

SHIRLEY

... Please help us, Jim... I will

not let them have Dreamcast without

proper authorization.

PLUCK

I've got... Have Dreamcast?! Who

said... !

SHIRLEY

On whose authority can they do

this?!

PLUCK

(shouts)

No one's authority!

SHIRLEY

Jim, please do something!

But the picture is irrevocable scrambled now. Pluck

pounds the Comm in frustration.

PLUCK

Muhura! What's happening?

MUHURA'S VOICE

Transmission jammed like preserves at the source,

sir.

PLUCK

Alert Starfleet Headquarters.

MUHURA'S VOICE

Aye, sir!

PLUCK

I want to talk with Starfleet Command.

INT. NORMA I LAB

Everyone is talking at once.

SHIRLEY

We must have, like, order here, 'kay?

(as they subside)

This has to be some sort of mistake.



Mark

(scowls)

Mistake. We're all alone here.

They waited until everyone was on

leave to do this. Geiser is

supposed to be at our disposal,

not vice-versa.

TYRONE

It seems clear Starfleet never

intended that -

SHIRLEY

I know that! But I can't -

MARK

I've tried to warn you before!

Scientists have always been pawns

of the military -

SHIRLEY

(angry)

Starfleet has, like, kept the peace for

a many years. I cannot and

will not subscribe to your

interpretation of this event.

Silence.

RANDY

(Seltan cool)

You may be right, Doctor, but what

about Geiser? She's on her way.

Shirley reacts: this is certainly true.

INT. SPORK'S QUARTERS

Spork is at mediation as Pluck enters quietly. Spork

looks up.

PLUCK

We have a problem. Something

may be wrong at Norma One. We've

been ordered to investigate.

SPORK

If memory serves, Norma One is a

scientific research laboratory.



PLUCK

I told Starfleet Command all we

had was a boatload of rookies

but we're the only ship in the

quadrant. Spork: these rookies

of yours - how good are they?

Will they respond under real

pressure?

SPORK

Like all living things, each

according to his gifts. Of

course, the ship is yours.

PLUCK

No. That won't be necessary.

Just get me to Norma One.

SPORK

As a teacher on a training mission,

I am content to command the

Duckprise. If we are to go on

actual duty, it is clear that the

senior officer on board must assume

command.

PLUCK

It may be nothing. Garbled

communications. You take the ship.

SPORK

Jim... you proceed from a false

assumption. I'm a Pig. I have

no ego to bruise.

Pluck smiles in bemused wonderment.

PLUCK

You're about to remind me that

logic alone dictates your actions?

SPORK

I would not remind you of that which

you know so well.

(pause)

If I may be so bold, it was a

mistake for you to accept promotion.

Commanding a Starship is your first,

best destiny. Anything else is a

waste of material.

PLUCK

I would not presume to debate you.

SPORK

That is wise. In any case, were I

to invoke logic, logic clearly dictates

that the needs of the many outweight

the needs of the few. On a grand scale.

PLUCK

Or the one. Certainly you outweight alot

Spork inclines his head.

SPORK

You are my commanding officer. You

are also my friend. I have been

and always shall be yours.

INT. ENTERPRISE BRIDGE

The activity is normal. The Turbo Lift opens and Pluck

strides in. Furr and Faavik react to the following:

PLUCK

Stop energizers.

BULU

Stop energizers.

PLUCK

Prepare speakers.

They look wonderingly. Pluck takes a breath -

PLUCK

(continuing)

An emergency situation has arisen.

By order of Starfleet Command, as

of now, eighteen hundred hours, I

am assuming command of this vessel.

Duty officer so note in the ship's log.

Plot a new course: for Space Laboratory

Norma One. All you rookies pay attention.

You just might learn something.

(pushes a button)

Mister Graves?

GRAVY'S VOICE

Aye, sir.

PLUCK

We'll be going to warp speed -

GRAVY'S VOICE

Aye, sir -

BULU

(overlapping)

Course plotted for Norma One,

Admiral...

PLUCK

Engage warp engines -

FAAVIK

(comes out of being

stunned)

Prepare for warp speed.

BULU

Ready, sir.

PLUCK

(to crew and trainees)

In know that none of you were

expecting this. I'm sorry. I'm

going to have to ask you to grow

up a little bit sooner than you

expected.

(to Bulu)

Warp five, Mister Bulu.

BULU

(to himself)

Well, so much for his great ego boost.

And with a great thrust of energy -

EXT. SPACE - DUCKPRISE (FEATURE STOCK)

The ship accelerates, and then, with an eye-filled

burst, whips ahead to warp speed, disappearing.

EXT. SPACE, FEATURING THE GEISER

moving towards us, in opposite to the previous SHOT,

close enough for us to read her markings.

WOMAN'S VOICE

Course to intercept Duckprise

ready, sir.

FRAN'S VOICE

Excellent!

INT. GEISER BRIDGE

Fran occupies the Captain's chair. We PULL BACK: the

crew of the GEISER has been replaced by Fran's

followers in their odd-looking clothes.

At the helm is Rodnim, Fran's lieutenant. He is the

largest and brightest of Fran's group. Buckell sits in

the First Officer's chair, Mousov at the Comm Console.

Their behavior is normal, save for subtle hesitation,

symptoms of their mind-controlled state.

FRAN

Helmsman?

RODNIM

Sir, may I speak? We're all with

you, sir, but consider this. We

are free, we have a ship and the

means to go anywhere we will. We have

escaped from permanent exile on Towny

Beta Five. You have proved your

superior intellect and defeated the

plans of Admiral Pluck. You do not

need to defeat him again.

FRAN

He multi-tasks me! He multi-tasks me! And I

shall defeat him. I'll chase him

round the moons of Diana and round

the Antelope icestrom and round

pergitory's colors before I give

him up.

(as no one speaks)

Prepare to alter course.

EXT. SPACE STATION NORMA I

Floating quietly around the planet below. Tranquil

as we PUSH SLOWLY IN.

OVER we can hear, FILTERED, MUHURA'S VOICE:



MUHURA'S VOICE

Yo, Space Station Norma One, please

come in. What's up?

INT. ENTERPRISE BRIDGE

FEATURING Spork and Muhura, as she keeps trying -

MUHURA

Doctor Duckus, please talk to us! We ain't gettin' ya'll!

This is Duckprise call-

(beat, to Spork)

- it's no use; there's no response

from Norma One.

SPORK

But no longer jammed?

MUHURA

No, sir. No nothing.

Spork considers, moves to Pluck.

SPORK

There are two possibilities.

They are unable to respond, they

don't want to respond, knowing the past.

PLUCK

How far? Time does heal all wounds, except for mine.

SPORK

Twelve hours, forty-three minutes,

present speed.

PLUCK

Give up Dreamcast, she said. What in

Drake's name does that mean? Give it

up to whom?

SPORK

It might help my analysis if I knew

what Dreamcast was. Beyond the

failed console wars reference.

Pluck looks at him, nods; rising now.

PLUCK

Muhura, have Doctor McMeow join us inn

my quarters.

MUHURA

Aye, sir.

PLUCK

Ms Faavik? You have the con.

They start for the Turbo Lifts as Faavik reacts -

PLUCK'S QUARTERS

Pluck and Spork as Furr enters -

FURR

I've got the sick bay ready. Will

someone please tell me what's

going on?

PLUCK

(dims lights)

Computer. Request security

procedure and access to Project

Dreamcast Summary.

COMPUTER VOICE

Identify for feather scan.

PLUCK

Pluck, Admiral James T.

The screen is suddenly busy with two mechanical hands with white gloves it grabs a lone feather off of Pluck. Pluck stirs lightly. Then it glows green, analyzing the feather. SECURITY CLEARANCE, CLASS 1 GRANTED.

COMPUTER VOICE

Security scan approved.

PLUCK

Summary, please.

More coded read-outs, a red line SECURITY SCAN, then

over it APPROVED, in green. Replaced by:

ON SCREEN INT. SHIRLEY DUCKUS' LAB, NORMA I

Shirley appears, FACING CAMERA, not used to it. To one

side stands Mark and behind them, the lab.

SHIRLEY

Project Dreamcast. A proposal to

the Federation.

ANGLE -PLUCK, SPORK, FURR

SPORK

Shirley Duckus -

PLUCK

Pipe down will you? I'm gazing at her beauty.

FURR

(annoyed)

JIM!

PLUCK

Heheh, sorry *he clears his throat*

ON SCREEN (AND INTERCUT)

SHIRLEY

What, like, exactly IS Dreamcast? Well, put

simply, Dreamcast is life from

lifelessness. It is a process

whereby the molecular structure is

reorganized at the sub-atomic level

into life generating matter of equal

mass, or some junk. Stage One of our experiments

was conducted in the laboratory.

Stage Two of the series will be

attempted in a lifeless underground;

Stage Three will involve the process

on a planetary scale. It is our

intention to introduce the Dreamcast

device into a preselected space body,

a moon or other dead form.

(DNA TAPE ACCOMPANIES, AD LIB)

ILM MONITOR SEQUENCE

SHIRLEY

It is our intention to introduce

the Dreamcast device to a preselected

area of a lifeless space body, a

moon or other dead form - the

device is delivered -

ON FURR, SPORK AND PLUCK

react with wonder -

BACK TO MONITOR

SHIRLEY

- instantaneously causing what

we call the Dreamcast effect.

Matter is reorganized with life

generated results.

(pause)

Instead, like, of a dead moon, a living

breathing planet, capable of

sustaining whatever life forms we

see fit to deposit on it...

SPORK

Fascinating.

SHIRLEY

The reformed moon simulated here

represents the merest fraction

of the Dreamcast potential, should the

Federation wish to pursue the

experiments to their logical

conclusion.

BACK TO SHIRLEY IN LAB

SHIRLEY

When we consider the cosmic

problems of population and food

supply, the usefulness of this

process becomes clear, 'kay? This

concludes our proposal. Thank

you for your attention.

The tape becomes snowy and blinks off.

Pluck looks at Furr and Spork - they are stunned.

SPORK

It literally is a Dreamcast.

PLUCK

The power of creation -

SPORK

Have they proceeded with their

experiments?

PLUCK

Well, the tape was made a year

ago. I can only guess they've

reached Stage Two by now -



FURR

But dear Lord, do you think we're

intelligent enough to - Suppose,

what if this thing were used where

life already exists?

SPORK

It would destroy such life in favor

of it's new matrix -

FURR

It's new matrix- Do you any idea what

you're saying?

SPORK

I was not attempting to evaluate

its moral implications, Doctor.

As a matter of cosmic history, it

has always been easier to destroy

than to create -

FURR

Not anymore! Now we can do both

at the same time! According to myth,

the earth was created in six days.

Now watch out: here comes Dreamcast;

we'll do it for you in six minutes -

SPORK

Really, Doctor McMeow, you must

learn to govern your aggression. They

will be your undoing. Logic suggests -

FURR

Logic??

(to Pluck)

My Catnip! The pig's talking about

logic! We're talking about

a lame video game console that creates planets!

(to Spork)

You pink-blooded, inhuman...

FAAVIK'S VOICE

(intercom)

Bridge to Admeeral Pludge. Admeeral?

Senzorz indicate a vessil in our

area, clozing fast.

PLUCK

What do you make of her?



FAAVIK'S VOICE

It's one of ours, Admeeral... it's

Geizer.

SPORK

Geiser?!

INT. DUCKPRISE BRIDGE

The whoosh of the Turbo doors and Pluck, Furr and Spork

assume their posts. Faavik stand next to Pluck's chair.

PLUCK

(to Muhura)

Try the emergency channels...

(to Faavik)

Picture, Ms Faavik.

ANGLE INCLUDING THE FORWARD SCREEN

Space; a tiny dot in the distance, growing larger.

EXT. SPACE - THE GEISER

boring forward ominously.

INT. BRIDGE - THE GEISER

Fran and his crew; no sign of Mousov and Buckell.

On Fran's screen, the Duckprise grows larger -

FRAN

(very happy malevolant like)

Slow to one-half impulse power.

Let's be friends...

RODNIM

Slowing to one-half impulse

power.

INT. DUCKPRISE BRIDGE

BULU

Geiser in our section, this

quadrant, sir, and slowing -



Visual of Geiser appears.

FAAVIK

Sir, may I quote how you say.. "General Order

Douze?" 'On the approach of any

vessil, when communications have

not been established - '

SPORK

Lieutenant, the Admiral is well

aware of the regulations.

FAAVIK

Aye, sir.

PLUCK

Is it possible their Comm system

has failed - ?

SPORK

It would explain a great many

things -

INT. GEISER BRIDGE

RODNIM

They're requesting communications,

sir.

FRAN

Let them eat static.

RODNIM

They're still running with shields

down.

FRAN

Of course. We're one big happy

fleet. Ah, Pluck, my old friend, do

you know the Klinging proverb that

tells us revenge is a plate that is

best served with sharp chedder?

(pause)

My vengence will be very sharp.

INT. DUCKPRISE BRIDGE

PLUCK

(watches the screen)

This is very peculiar. Is my toupee slipping?

(he snaps out of it)

(beat)

Yellow alert.

FAAVIK

Energize main defense fields.

ALARMS SOUND. The lights on the bridge dim into the

soft reddish glow of battle illumination. ADDITIONAL

CREW troop in to man vacant consoles.

MUHURA

I'm getting a voice message.

They say their chambers coil is

overloading their Comm system.

KIRK

Spork?

SPOCK

Scanning. Their coil emissions

are normal.

He steps to his station.

EXT. SPACE

The two ships are very close, barely moving as they

inch towards each other.

INT. GEISER BRIDGE

RODNIM

They still haven't raised their

shields.

Fran is half out of his seat, sweating with anticipation.

FRAN

Raise ours!

INT. DUCKPRISE BRIDGE

SPORK

Their shields are going up!

INT. GEISER BRIDGE

FRAN

Lock phasers on target.

RODNIM

Locking phasers on target.

INT. DUCKPRISE BRIDGE - FAVORING SPORK

He reacts to his blue-lit scope.

SPORK

They're locking phasers - !

PLUCK

Raise shields!

But the ENTIRE BRIDGE is ROCKED by a shock impact,

some of the crew sent flying.

INT. GEISER BRIDGE

FRAN

(SHOUTS)

Fire!!

EXT. SPACE

Geiser firing phasers at Duckprise. A hit in the rear

of the engine room area, debris flying into the void.

INT. DUCKPRISE ENGINE ROOM

An explosion rips through the facility, sending yellowish

green GAS hurtling down the long facility towards us.

Crewmen are hurled through the air, screaming.

ANGLE - THE GREAT AUTO DOORS

roll closed, sealing off the damaged tail section.

SIRENS SHRIEKING!

ANGLE - THE TRAINEES

terrified, scramble to get out amid the deadly yellowish

green smoke, the cries.

ANGLE - GRAVY

trying to rally them - and he puts his own respirator

on, as do some of the veterans. Prenkman dons his

respirator - and stays.

HIGH ANGLE

The ANGLE WE SAW during the inspection. The trainees, in

panic amid the gas crawl over each other trying to get

out. They scramble over each other's shoulders in the

efforts to escape, screaming and shouting.

INT. DUCKPRISE BRIDGE

The bridge is slowly righting. Crew members getting

back to their stations. On speaker, we hear the CRIES

AND SHOUTS of the engine room.

PLUCK

Bulu, get those shields up!

BULU

Trying, sir!

(crew reactions;

EXPLOSIONS)

I can't get power, sir!

PLUCK

Gravy!

Gravy's voice is faint, drowned by the screams and

cries from a dozen intercom stations.

PLUCK

(continuing)

Muhura, turn off those channels!! Now!!

Muhura does. there is a dead silence. Then:

MUHURA

Mister Graves on discrete.

INT. ENGINE ROOM - FAVORING GRAVY

Behind, the Crew Chief and a few others work feverishly

in respirators. Gravy, in respirator, with a throat

mike which FILTERS his voice.



GRAVY

We're just hanging on, sir. The

main energizer's out!

PLUCK

Try auxiliary power!

GRAVY

Aye!

DUCKPRISE BRIDGE

PLUCK

Damage report.

ON SCREEN computer graphics, red flashing lights indicate

damaged areas. Spork steps up to Pluck evaluating the

display.

SPORK

They knew exactly where to hit us.

PLUCK

WHO? Who knew where to hit us?

And why? They better have a good reason

SPORK

(shakes head)

One thing is certain; we cannot

escape on auxiliary power.

PLUCK

Visual!

(sees visual)

Bulu, divert all power to phasers!

SPORK

(re: screen)

Too late -

On VISUAL SCREEN, photon torpedoes approach.

PLUCK

Hang on!

The bridge is shaken badly, screens go dark, fires spark

and erupt. ALARMS and SOUND full. Crew personnel try

to put out electrical fires, help the fallen -

EXT. SPACE - GEISER

circling Duckprise.

INT. GEISER BRIDGE - FAVORING FRAN AT DASH

The glow of the O.S. screens and battle illumination

highlighting the passion in his eyes.

INT. DUCKPRISE BRIDGE

The firefighting continues.

PLUCK

Gravy - what's left?

GRAVY'S VOICE

Just the batteries, sir. I can

have auxiliary power in a few

minutes -

PLUCK

WE DON'T HAVE A FEW MINUTES! Can you

give me phaser power?

GRAVYY'S VOICE

A few shots, sir.

SPORK

Not enough against their shields.

PLUCK

Who are they? Why attack us?

MUHURA

Hey Admiral... The commander of the

Reliant is signaling.

(a pause)

He wishes to discuss terms of us giving it up.

There is a moment. Pluck looks around the battered

bridge, and his eyes meet Spork's, and Faavik's.

PLUCK

Visual on screen.

MUHURA

(hesitating)

But sir -



PLUCK

Do it, while we still have time.

MUHURA

On screen, sir.

All eyes go to the SCREEN. After momentary visual

confusion, Fran's face appears, smiling -

PLUCK

(continuing; dumbfounded)

Fran!

FRAN

You still remember, Admiral. I

cannot help but be touched. I of

course, remember you.

PLUCK

What is the meaning of this attack?

Where is the crew of the Geiser?

FRAN

Surely I have made my meaning plain.

I mean to avenge myself upon you,

Admiral. I've deprived your ship

of power and when I swing around I

mean to deprive you of your life -

EXT. SPACE

We can see Geiser making a large arc as she prepares

to come back for another round.

INT. DUCKPRISE BRIDGE

FRAN

(ON SCREEN)

- But I wanted you to know first

who it was who had beaten you!

PLUCK

Fran - don't take me please, I'll

have my crew beamed aboard. They are worthful Spare

me though. I'm worthless!

EXT. SPACE

Geiser continues her slow arc.

INT. DUCKPRISE BRIDGE

FRAN

(ON SCREEN)

Oh shut up. I'm gonna make you a counter-proposal.

You'll agree to my terms, and...

and... in addition to your surrender,

you hand over to me all data

and material regarding the project

called Dreamcast.

Glares from Spork to Pluck.

PLUCK

(to Spork)Heheh. (to Fran) Dreamcast?

Never heard of it.

FRAN

Don't insult my intelligence, Pluck.

PLUCK

Give me some time to recall the data

on our computers -

FRAN

I give you sixty seconds, Admiral.

Pluck turns from the screen -

PLUCK

Clear the bridge.

SPORK

Well, at least we know he doesn't

have Dreamcast. (to Pluck)He does have more hair

then you.

PLUCK

Just keep nodding as though I'm

still giving orders. Ms. Faavik,

punch up the data charts of Geiser's

command console.

FAAVIK

Geizer's command...?

PLUCK

HURRY.

FRAN

Forty-five seconds!

SPORK

The suffix code.



PLUCK

It's all we've got.

FAAVIK

Le chart's up, sir.

FRAN

Admiral!

PLUCK

(to Fran)

We're finding it.

FRAN

Admiral!!

PLUCK

Please, please - you've got to

give me time - The... the bridge

is smashed, the computers

inoperative...

FRAN

Time is a luxury you don't have,

Admiral.

EXT. SPACE

Geiser, her arc completed, is coming back.

INT. DUCKPRISE BRIDGE

PLUCK

(to himself)

Dang.

FRAN

Admiral?

PLUCKK

It's coming through now, Fran.

SPORK

Geiser's prefix number is nine-zero-three-six-one.

FAAVIK

I don't understand -



Pluck puts on his 3-D glasses -

PLUCK

I look cool with these on a Starship.

SPORK

(descends)

(to Pluck)Jim, focus.(to Faavik)Each ship has its own combination code...

PLUCK

(focusing)

Oh yeah, to prevent an enemy to do

what we're attempting; using

our console to order Geiser to

lower her shields...

SPORK

(at the weapons console)

Guessing he hasn't changed the

combination. He's quite intelligent...

FRAN

Fifteen seconds.

Pluck turns to the screen -

PLUCK

Fran, how do we know you'll keep

your word?

FRAN

(ON SCREEN)

Well, I've given you no word to

keep, Admiral. In my judgement, you

simply have no alternative.

PLUCK

I... see your point. Stand by to

receive our transmission.

He turns from the screen again, softly:

PLUCK

(continuing)

Mister Bulu, lock the phasers on

target and await my command...

BULU

(quietly)

Phasers locked, sir



They're all sweating.

FRAN

Time's up, Admiral.

PLUCK

(dry)

Here it comes. Now, Mister Spork.

CLOSEUP SPORK'S HANDS PUNCHING IN THE SUFFIX CODE

followed by other signals.

INT. GEISER BRIDGE

RODNIM

(stares at his console)

Sir - our shields are dropping!

FRAN

Raise them! -

Rodnim punches frantically -

RODNIM

I can't!

FRAN

Where's the override?? The

override!!

All monitors are haywire now that Duckprise is tapped

in. They search wildly for the right switch, but... INT. DUCKPRISE BRIDGE

CLOSEUP - PLUCK

PLUCK

FIRE!(accidently getting his spit on the camera)

CLOSEUP - SULU'S HANDS

punching.

PLUCK

FIRE!

EXT. SPACE

Duckprise fires at Geiser inflicting heavy damage.

INT. GEISER BRIDGE

A shambles - debris flying; Fran knocking to the

deck. He struggles to his feet through wiring -

FRAN

(enraged)

FIRE! FIRE!

RODNIM

We can't fire, sir!

FRAN

Why can't you?

RODNIM

They've damaged the photon control

and the warp drive. We must withdraw!

FRAN

No! No!!

RODNIM

Sir, we must! Their ship can wait;

she's not going anywhere.

Fran clams as the other holds him; he breaths deeper.

EXT. SPACE

Geiser turns away.

DUCKPRISE BRIDGE

They watch ON SCREEN as Geiser hauls off.

SULU

(breathless)

Way ta go, sir!

PLUCK

(enraged)

Eh save your congrats Bulu -I just got caught

with my britches down.

I must be getting senile. Ms.

Faavik, you go right on quoting

regulations. In the meantime, let's

find out how badly we've been hurt.

The Turbo doors whoosh open as Pluck reaches them.

Gravy stands there, tears streaming down his face;

he holds the body of Midshipman Prenkman.

Both of them are bruised. He sways into Pluck's

arms as the others rush forward. Spork looks as he remains silent closing his eyes. Muhara lightly gasps in horror

EXT. SPACE

The Duckprise, motionless, scars of battle showing.

INT. SICK BAY

MANY INJURED IN EVIDENCE

PLUCK enters and LEADS CAMERA THROUGH them; he has a

word or two for men he doesn't know by name. Pluck leads

us to the operating theater, where Furr works over

Prenkman. Gravy stands by, his lips trembling. Prenkman

opens his eyes, sees Gravy and Pluck.

PRENKMAN

(faint)

Will I be okay, Admiral?

Gravyy's eyes fill with tears, looks at Pluck.

PLUCK

(soft)

Sure kid, you'll pull through.

PRENKMAN

(almost smiles)

Aye...

He falls asleep. Pause. Gravy sighs of relief, then looks at Pluck.

GRAVY

(with sob)

He stayed at his post... when the

trainees ran!

SPORK'S VOICE

Admiral, this is Spork.

Pluck hits a wall intercom - nearly punching it out adlibbing "Opps"

PLUCK

Yes, Spork.

SPORK'S VOICE

Engine room reports auxiliary power

restored. We can proceed at impulse

power.

PLUCK

(thinks)

Best speed to Norma One. Kirk out.

FURR

He'll pull through, Gravy.

EXT. SPACE - NORMA I SPACE STATION

Norma, the dead planet beyond, as the Duckprise

moves forward toward it.

BULU (V.O.)

Approaching Norma and Space Lab

Norma One.

MUHURA

Yo, Space Station Norma One, this is

the Starship Duckprise. Please,come in.

INT. SPACE STATION REGULA I - SHIRLEY'S LAB - ON SCREEN

As before, Muhura's image, imploring a response.

MUHURA

Space Station Norma One, do

you copy us? Space Station Norma

One, this is Enterprise. Please

acknowledge. Recognize, man.

During this, CAMERA HAS PANNED CLOSE AMONG the technical

clutter. Then sudden. SOUND - eerie, frightening.

Our ears cannot place it... and before we can, it is

gone. A warning.

EXT. SPACE - NORMA I SPACE STATION

Duckprise moves in front of stationary Norma I.

MUHURA'S VOICE

This is Duckprise. Do you read

me? Space station Norma One,

do you read? Yo, I read alot. Please come in.

INT. BRIDGE - DUCKPRISE

Battle damage, some repaired, some not. The bridge

is filled with tension, all hands at station.

MUHURA

They ain't feeling us, sir.

PLUCK

Sensors, Captain?

SPORK

Scanners and sensors are still

inoperative. There is no way to

ascertain what's inside the station.

PLUCK

No way of telling if Geiser is

still in the area...

SPORK

Precisely.

PLUCK

(with irony)

What do you make of that planetoid

beyond?

SPORK

Regula is a class "A." A class by itself It consists

of various unremarkable ores.

Essentially, a great rock in space.

PLUCK

And the Geiser could be hiding

behind that rock.

SPORK

A distinct possibility.

PLUCK

Engineering?



GRAVY'S VOICE

Aye, sir?

PLUCK

Mister Graves, do you have enough

power for the transporters?

GRAVY'S VOICE

Barely, sir.

PLUCK

(the decision)

I'm going down there.

He starts out. Furr stops him.

FURR

Fran could be down there.

PLUCK

He's BEEN there. Hasn't found

what he wants. Can you spare

someone? There may be people hurt.

FURR

Yeah. I can spare me...

FAAVIK

Pardon moi Admiral:

General Order Quinze: how you say..'No flag

officeur shall beam into a hazardiz

area without armed ezcort.'

PLUCK

What are you talking about?

Faavik's gaze falters.

PLUCK

(continuing)

All right, you can come along.

Mister Spork, the ship is yours.

SPORK

Jim. Be careful.

FURR

We will.

Pluck, Furr, and Faavik head for the Turbo doors.

EXT. SPACE - SPACE STATION NORMA I

CLOSER ANGLE now. The silence is ominous.

INT. SPACE STATION NORMA I - SHIRLEY'S LAB

empty, except for the hums and crackles of abandoned

equipment. With a FAMILIAR SOUND, FURR, PLUCK and

FAAVIK MATERIALIZE. All have phasers, communicators

and tricorders.

For a moment they look around, seeing emptiness.

Like being in a haunted house.

FAAVIK

(raises tricorder)

Indeterminate life signs.

PLUCK

Phasers on stun. Move out.

They separate. Each begins to search.

ANGLE WITH FAAVIK

She moves to the electronic and data area, examines

the consoles, the equipment, then settles for the data

bank. She starts keying sequences with the computer.

INT. SPACE STATION - BONES

He shows signs of fear as he walks though the

deserted place, like a scuba diver exploring a cave.

We want him to go back. A NOISE. Furr reacts with

brave apprehension.

Rounding a corner, he starts: A familiar pink canary scuttles right in front of him, smiles at him.

Furr sighs with relief and moves forward. We think

he's safe.

SUDDENLY HE HEAR A DISTURBING NOISE: A snorning Tyrone

FURR

Jim!

SAME LOCALE - LATER

Pluck helps Furr cut down the last of the five BODIES

from where they were held up in nets. They appear sleeping



Having recovered his composure, Furr examines the

sleeping crew. We RECOGNIZE Tyrone, April, among others.

FURR

Well, they are just asleep and will be fine. This

couldn't have happened too long ago, Jim.

Pluck looks around, despairingly -

PLUCK

Shirl...

INT. DUCKPRISE BRIDGE

Spork stand behind Muhura seated at Comm console,

speaking into headset.

MUHURA

This is Duckprise calling Space

Station Norma One. Respond, please.

INT. SPACE LAB NORMA I - LABORATORY

Furr and Pluck kneel over the sleeping scientists on the floor.

WITH FAAVIK working with console. Something puzzles

her. She frowns, but a NEW SOUND distracts her. She

looks up and moves off.

FAAVIK'S VOICE

Admeeral! Over 'ere.

FULL SHOT - IN THE LAB

A moan is heard. All three now converge on the area.

As they near it, Faavik's tricorder hums furiously.

Be this a room, a locker or some other place, this

time they - "open the door." The injured bodies of

Mousov and Buckell fall out.

MUHURA'S VOICE

(ON SCREEN)

Doctor Duckus, come in, please!

She will continue sporaddically.

PLUCK

Savel! Buckell!

INT. ENTERPRISE BRIDGE - FAVORING UHURA

MUHURA

Please acknowledge signal. Please -

FAAVIK'S VOICE

Commander Mhura, this is Lieutenant

Faavik. We're all right. Please,

stand by. Out.

INT. SPACE STATION - TIGHT GROUP

Mousov opens his eyes, and stares into Pluck's.

MOUSOV

Oh sir. It was Fran! We found him

on Towny Beta Five.

PLUCK

Easy, Easy, Savel.

MOUSOV

He - put creatures in our bodies.

To control our minds.

Furr takes over Chekov.

FURR

It's all right, you're safe now...

MOUSOV

... Made us say - lies. Do...

things.. But we beat him... He

thought he controlled us, but he

did not... The Captain was strong.

Mousov breaks into tears. Pluck looks at Buckell, who

is more composed.

PLUCK

Captain. Where's Doctor Duckus?

Where're the Dreamcast materials?

BUCKELL

He couldn't find them. Even the data

banks were empty.

PLUCK

(ponders)

Erased?

BUCKLL

He hurt those people. But

none of them would tell him anything.

He went wild. He launched sleep gas upon them.

He wanted to tear the place apart,

but he was late: he had to get back

to the Geiser in time to destroy you.

FAAVIK

Where's le Geizer's crew?

BUCKELL

Marooned on Towny Beta Five. He's

completely mad, Admiral. He blames

you for what occured to his wife.

PLUCK

I know what he blames me for.

(thinks)

The escape pods are all in place.

(looks around)

Where's the transporter room?

INT. SPACE STATION TRANSPORTER ROOM

Pluck, wearing his 3-D Glasses, studies the transporter

consoles. ANGLE WIDENS TO REVEAL the transporter pods,

and the others, b.g.

PLUCK

Did he make it down here?

Mousov and Buckell look at each other; they seem a bit

stronger.

MOUSOV

It was not my impression. He spent

most of his time trying to wring

the information out of the people.

Faavik approaches Pluck:

FAAVIK

Anything?

Pluck looks at her over the rims of the glasses:



PLUCK

The unit's been left on. This

means nobody remained to turn

it off.

FURR

Those people back there bought

escape time for Dreamcast with their

lives.

Faavik studies the console.

FAAVIK

Thees is not logical. These

coordinates are deep inside Norma

- a planetoid we know to be

lifeless.

PLUCK

(wheels turn)

If Stage Two was completed, it was

going to be underground - It was

going to be underground, she said!

FAAVIK

Stage Deux of what?

Pluck gets it.

PLUCK

(into communicator)

Pluck to Enterprise.

SPORK'S VOICE

Spork here.

PLUCK

Captain Spork, damage report.

SPORK'S VOICE

Admiral, if we go by the book,

like Lieutenant Faavik, hours

could seem like days.

PLUCK

(beat)

I read you, Captain. Let's have it.

Fractional pause.

SPORK'S VOICE

The situation is grave, Admiral.

We won't have main power for six

days. Auxiliary power has

temporarily failed. Restoration

may be possible in two days. By

the book, Admiral.

Pluck frowns.

PLUCK

Meaning you can't even beam us

back?

SPORK'S VOICE

Not at current.

Pluck looks at Faavik and Furr, decides -

PLUCK

Captain Spork, ...if you do not hear

from us within one hour your orders

are to restore what power you can,

get the Duckprise to the nearest

Star Base and alert Starfleet

Command as soon as you're out of

jamming range.

MUHURA'S VOICE

Sir - we ain't gonna abandon ya'll...!

PLUCK

Muhura, if you don't hear from us,

there won't be anybody to be abandonded.

Pluck, out.

(to Buckell and Mousov)

Well, gentlemen, you can stay here,

or...

BUCKELL

If it's all the same, Admiral, we'd

like to share the risk.

PLUCK

(hesitates)

Fine. Let's go. Faavik.

FURR

Go?? Where are we going? And what about those sleeping scientists?



PLUCK

(points to console)

Where they(The Duckuses) went. Spork will come back for our...snoozing brainiacs.

Pluck walks onto the pods as Faavik works the console,

rolling in electronic coding. The others join Pluck.

FURR

Suppose they went - nowhere?

PLUCK

Then this would be your big

chance to get away from it all, and the big angry dogs

Faavik pushes a button, joins them on the pods. Furr sighs Slowly they VANISH.

EXT. SPACE - THE PLANETOID NORMA

CAMERA MOVES TOWARD it as the BEAM SOUND continues,

with irregularity. The planetoid is ugly and dead.

The sound frightens us, and climaxes with:

INT. ROCKY CAVERN - NORMA

The BEAM SOUND screeches, then settles into its

comfortable mode as the FIVE FIGURES FLUCTUATE. FADE,

then APPEAR. They look around in wonder and relief.

FAAVIK

Admeeral -

She indicates something O.S. They cross as CAMERA

REVEALS a cave wall stacked with technical materials

and crowned by a LARGE PROJECTILE, a giant version

of the model we saw earlier. They stare, (N.B. FEATURE

DREAMCAST ARMING CONTROL BOX.)

FURR

Dreamcast, I presume?

They walk by a group of crates. It all happens very

fast: Mark leaps out and tackles Pluck, throwing him

to the ground and landing atop him.

At the same time, Furr and Faavik reach for their

ice phasers, but Randy, already armed, steps out. He has

them covered and helpless.

RANDY

Phasers down!

ANGLE FAVORING MARK

MARK

(to Pluck)

You!

PLUCK

Where's Doctor Duckus?

MARK

I'm Doctor Duckus!

Shirley reaches the tunnel entrance to the cave -

SHIRLEY

Jim -?

PLUCK

Is that Mark?

MARK

Mother! He gased everybody we

left behind.

SHIRLEY

Oh, like, he did not. Mark,

you're just, like making this harder -

BUCKELL

I'm afraid it's even harder than

you think, Doctor.

He and Mousov have their icephasers trained on them.

BUCKELL

(continuing)

Don't move anyone of you -

PLUCK

Savel - !

MOUSOV

(in tears, crying)

I'm sorry, Admiral.

Buckell speaks into his wrist recorder.

BUCKELL

Your Excellency, have you been

listening?

INT. GEISER BRIDGE

CAMERA PANS along Fran's arm to wrist radio and up to

his face.

FRAN

I have indeed, Captain.

INT. ROCKY CAVERN

FRAN'S VOICE

You have done well.

MARK

I know it! - You lousy-no-good...

Mark makes a reckless bread for Buckell, Faavik

instantly throws herself on him bringing him down as

Buckell fires, spraying Randy, who was behind Mark -

a ice ray. Randy turns ice frozen.

Most importantly, Mousov begins to tremble. Buckell

himself is enjoying this reflexive action. He's in

grining malevolent.

BUCKELL

I said not move - and I ment it!

FRAN'S VOICE

Captain? We are waiting.

INT. GEISER BRIDGE - FAVORING FRAN

Rodnim over his shoulder. Others in evidence. Fran

speaks into the console.

FRAN

What's the delay?

INT. ROCKY CAVERN - NORMA

BUCKELL

All is well, sir. You have the coordinates to beam

up Dreamcast...

INT. GEISER BRIDGE

FRAN

First thing's first, Captain.

Freeze Admiral...

INT. ROCKY CAVERN - NORMA

FRAN'S VOICE

...Pluck.

Reactions by All - only Pluck and Furr are unsurprised.

Mark and Faavik, dazed, fight the urge to do something.

Mousov is close to a seizure. Buckell is just enoying every minute of this

INT. GEISER BRIDGE

BUCKELL'S VOICE

With pleasure...

FRAN

Freeze him!

INT. ROCKY CAVERN - NORMA

BUCKELL

Yeah!

As though tearing off a leach, Buckell grabs at the

wrist recorder and flings it tot he ground. A shockwave

of pain hits Buckell. He recovers, trembling and tries

to obey yet he still grins. Mousov is shaking badly. Buckell

aims his phaser at Pluck. Mousov slowly raises his phaser and

aims at Buckell, though his hands are like lead. We

THINK Mousov is going to do the right thing. Buckell has Pluck in his sites.

FRAN'S VOICE

(still emanates from

wrist recorder)

Freeze him, Buckell. Now.

Terrell does, but before he can fully pull the trigger Mousov fires first at Buckell deep freezing him.

ANGLE - FAVORING MOUSOV

He SCREAMS, horribly, drops his phaser, clutching his

head. Furr leaps to his side, pulls an injection

device from his belt pack, jabs it into Mousov's arm.

Mousov, almost with a sigh of relief, drops.

FURR

Catnip sakes!

They rush to his side, as do Shirley and Mark

ANGLE - FAVORING MOUSOV

From the fallen mouse's ear, something begins to emerge.

VERY CLOSE - MOUSOV'S EAR

The Towny Beetle crawls out. It has grown quite large. Not big enough though.

LOW ANGLE - PLUCK

Horror from all. Pluck picks up a phaser. As the Beetle

clears Mousov, he fires and it shatters not withstanding a ice blast such as that. He shudders,

then sees the wrist recorder and grabs it.

PLUCK

Fran, you dirty cheesesucker!!

INT. GEISER BRIDGE

PLUCK'S VOICE

You're going to have to do your

own dirty work now! Do you hear

me?! Do you?!

Fran reacts to Pluck's VOICE: electric shock. he

clutches the communicator, his eye-whites rolling.

FRAN

Pluck! Pluck, you're still alive -

my old friend...

INT. ROCKY CAVERN - FAVORING PLUCK

PLUCK

Still 'old friend.' You've managed

ice just about everyone else.

INT. GEISER BRIDGE

PLUCK'S VOICE

But like a poor marksman, you keep

missing the target.

FRAN

(ironic)

Perhaps I no longer need to try.

He punches several buttons.

INT. ROCKY CAVERN - NORMA

In the rocky cavern the transporter beam locks on to the

Dreamcast Huge Tower Computer and it's arming control box.

As Pluck and the other watch, horrified, Fran beam sup

the materials. Mark tries to reach the tower, but

Faavik holds him fast -

MARK

No - he can't take it - !

The beam disappears and Dreamcast with it, leaving them

alone.

PLUCK

(desperate)

Fran, Fran, you've got Dreamcast...

INT. GEISER BRIDGE

PLUCK'S VOICE

... but you don't have me! you

were going to kill me, Fran!

You're going to have to come down

here! You're going to have to

come down here!

FRAN

I've done far worse than ice you.

I've hurt you. And I wish to go on

hurting you. I shall leave you,

as you left me -

INT. ROCKY CAVERN -NORMA

FRAN'S VOICE

... as you left her. Marooned for

all eternity in the center of a dead

planet -

INT. GEISER BRIDGE

FRAN

Buried alive!

INT. ROCKY CAVERN - NORMA

FRAN'S VOICE

Buried alive!

PLUCK

(he shakes for a moment the he yells, aslo he spits at the camera)

Fran!

EXT. NORMA PLANET SURFACE

CAMERA-covered in spit- PULLS UP and BACK over rocky surface.

PLUCK'S VOICE

Fran! (camera then gets cleaned up)

INT. GEISER BRIDGE

Fran closes his eyes in voluptuous satisfaction.

INT. ROCKY CAVERN

As before, Faavik is on the communicator.

FAAVIK

This iz Lieutenant Faavik, calling

Duckprise... Can you read us?

She keeps trying. Mousov stirs -

FURR

He's coming around.

Furr goes and tends Mousov who moans, tries to sit up.

PLUCK

Savel?

Mousov tries to smile; Pluck takes his hand.

FAAVIK

Can you reed us? It's no use,

Admeeral, they're still how you say "jamming" our

channels.

FURR

(looks across Mousov)

If Duckprise followed orders she's

long since gone. If she couldn't

obey, she's finished.

MARK

So are we, it looks like.

SHIRLEY

I don't understand. Who's like responsible

for all this? Who is this Fran dude?

PLUCK

Oh, it's a long story.

MARK

We appear to have plenty of time.

PLUCK

Is there anything to eat? I don't

know about anyone else, but I'm

starved.

FURR

How can you think of food at a time

like this?

PLUCK

First order of business. Survival.

SHIRLEY

There is food in the Dreamcast cave,

enough to last a lifetime - if

necessary.

FURR

We thought this was Dreamcast.

Shirley laughs - there's an edge of hysteria to it.

SHIRLEY

This? Get crucial feline. It took the Starfleet corps

of engineers ten months in space

suits to tunnel out all of this.

What we did in there - we did like in

a day. Mark, why don't you show

Doctor McMeow and the Lieutenant our

idea of food er some edible stuff?

MARK

We just can't sit here - !

PLUCK

(unruffled)

Oh, yes we can.

MARK

(to Pluck)

This is just to give us something

to do, isn't it?

(he shrugs)

Come on.

Faavik and Furr make to follow. Faavik turns to Pluck -

FAAVIK

Admeeral?

PLUCK

As your teacher Mister Spork is fond

of saying: I like to think there

are always possibilities.

Faavik turns and exits.

PLUCK

(continuing, to

Shirley)

I did what you wanted. I stayed

away. Why didn't you tell me? Don't you want me back?

SHIRLEY

How can you, like, ask me that? Were we

together? Were we going to be?

You had your world and I had mine.

And I wanted him in mine, not chasing

through the universe with his father.

Pluck turns away, overcome. She watches him.



He's a lot like you in

many ways.

Pluck is still silent, frowning, looking away

SHIRLEY

Hey Jim, dude, please. Tell me what

you're feeling.

PLUCK

There's a man out there I haven't

seen in five years who's trying

to ice me. You show me a son

that'd be happy to help him. My son.

My life that could have been and

wasn't. And what am I feeling?

Old - worn out. Alone. Like you always treated me.

SHIRLEY

Hey, put away those negative vibes.

Let me show you something that'll, like,

make you feel young - as when the

world was new er some junk.

She offers her hand. After a moment's hesitation,

Pluck takes her hand and she leads him to the tunnel.

INT. GEISER BRIDGE

Doors slide open REVEALING Rodnim. CAMERA PANS DOWN

past him to CU Fran.

RODNIM

Impulse power restored.

FRAN

Excellent. More than a match for

poor Duckprise.

INT. TUNNEL

TRUCKING BEFORE Shirley and Pluck. A rising light falls

on their faces as they walk, they run with excitement

toward the source. Pluck races ahead...

PLUCK'S POV - MOVING THOUGH THE TUNNEL

toward an iridescent light at its end, blindingly

beautiful with color.

INTERCUT: THESE TWO ANGLES until WE CAN HARDLY WAIT

for Pluck to reach the end of the tunnel, and then,

when he does:

INT. DREAMCAST CAVE - PROMONTORY LEVEL

where the rock tunnel ends. Pluck comes out of the

tunnel, and his mouth drops open.

FULL SHOT - THE DREAMCAST CAVE (MATTE AND FX)

A huge cavern. Pluck is actually standing at the middle

of it. Space extends vastly above and below his point

of view. Like Eden, lush growth everywhere, waterfalls,

and a cobalt of blue sky high, high above where a round orb

glows sending light and warmth downward. There is a

path from where Pluck stands down to the lower level where

Furr, and the others are waiting and calling to him.

Mist and haze waft gently across the cavern.

BACK TO PLUCK

as Shirley comes up beside him.

PLUCK

You all did this - in a day?!

SHIRLEY

The matrix formed in a day. The

life forms grew later - at a

substantially accelerated rate.

FURR

Jim! This is fantastic! Have

you ever seen anything like this?

SHIRLEY

I have like the greatest aura of mind, 'kay?

EXT. SPACE - NORMA

Geiser ominously pokes her nose into the lit side of

the planet, heading for Duckprise.

INT. GEISER BRIDGE

Rodnim stands next to Fran, who frowns suddenly,

reacting, leaning forward.

ON SCREEN

The Norma I Space Station - but where is Duckprise?

ON FRAN

frowning with puzzlement.

FRAN

Where is she?

EXT./INT. DREAMCAST CAVERN PLATFORM

Past waterfall at Pluck, Faavik, McMeow, Mark, and Shirley

sitting and standing on grass at mouth of tunnel steps.

Faavik paces stopping beside Pluck sitting on a rock

next to Shirley.

FAAVIK

Sir? May I ask you a question.

PLUCK

What's on your mind, Lieutenant?

FAAVIK

Le "Bobayashimi Mawruh", sir.

PLUCKK

Are you asking me if we're playing

out that scenario now, Lieutenant?

FAAVIK

On le test, sir. Will you tell

me what you did? I would really

like to know.

Pluck looks at Furr, who smiles -

FURR

Lieutenant, you are looking at the

only Starfleet cadet who ever aced

the no-win scenario -

FAAVIK

How?

PLUCK

I reprogrammed the simulation so it

was possible to rescue the ship.

FAAVIK

WHAT? Sacre-blu!

MARK

(laughs)

He must of cheated.

PLUCK

I changed the conditions of the test.

I got a commendation for original

thinking.

(pause)

I don't like to lose.

FAAVIK

Then - you never faced that situation

- faced death...

He picks up the communicator.

PLUCK

I don't believe in the no-win

scenario-

(into communicator)

Pluck to Spork. It's two hours.

Are you about ready?

SPORK'S VOICE

Right on schedule, Admiral. Just

give us your coordinates and we'll

beam you aboard.

The others are on their feet, stunned with amazement -

PLUCK

All right!

(to Faavik)

I don't like to lose.

He clicks off.

INT. TRANSPORTER ROOM - ENTERPRISE

Pluck, Mark, Faavik, Shirley and Furr, holding the

semi-conscious Mousov MATERIALIZE. Spork is there to

greet them.

FAAVIK

But le damage report - we were

immobilized... Captain Spork said

it'd be duex days.



PLUCK

Come, come, Lieutenant, you of

all people go by the book, Spork!

You remember Doctor Duckus...

They are moving through the room as they talk -

SPORK

Why, of course.

SHIRLEY

Hey, weird pig dude.

FURR

I'm taking this bunch to sick bay.

FAAVIK

(overlapping)

By le book?

PLUCK

By the book! Regulation Forty-six-A:

'If transmissions are being monitored

during battle...'

FAAVIK

...no uncoded messages on an open

channel...'

Faavik steps out in front of Spock.

FAAVIK

(continuing)

You feebed.

SPORK

I exaggerated.

PLUCK

Hours instead of days, Faavik.

INT. DUCKPRISE CORRIDOR

PLUCK

Now we have minutes instead of

hours -

Faavik and Pluck follow Spork. they stop at a Turbo

Lift -

SPORK

They're inoperative below C-deck.

They race down the corridors as they speak -

PLUCK

What IS working around here?

SPORK

Not much, Admiral. We have partial

main power...

PLUCK

That's it?

SPOCK

Best we could do in two hours.

EXT. SPACE & DEAD PLANET

The Duckprise moves forward; CAMERA PANS UP SLOWLY

over rocky surface to REVEAL the Geiser SEEN above.

INT. DUCKPRISE BRIDGE

Full crew in place as doors whoosh open -

BULU

(overjoyed)

Hey! Admiral on the bridge -

PLUCK

Battle stations!

ALARMS, SIRENS, ETC. CREW RUSHES INTO PLACE as Pluck,

Spork and Faavik approach the big screen.

PLUCK

(continuing)

Tactical.

We see the Duckprise emerging from the dark side of

Beta Norma, where Geiser is now a moving blip.

PLUCK

(continuing)

Uh-oh.

SPORK

She can still outrun us and out-

gun us. But there is the Kutara

Aurora at thre-five-one mark four.

PLUCK

(studies his console)

Gravy, can we make it inside?

GRAVY

The energizer's bypassed like a

Christmas tree - so don't give me

too many bumps.

PLUCK

No promises. On your way.

FAAVIK

Trouble with le aurora, sir, is all

that static discharge and gas clouds

our tactical display. Visual won't

function and shields will be useless.

Pluck looks over the rims of his glasses at Spork; they

smile with faint amusement.

SPORK

Sauce for Fran's cheese, Ms Faavik.

The odds will be even.

EXT. SPACE

Duckprise travels away from the planet.

VARIOUS CORRIDORS, DUCKPRISE

As the lights change, the CREW runs to their stations.

INT. HOSPITAL

Crew members raise floor pieces as CAMERA MOVES IN.

Large torpedo is lowered from above, fitting into floor.

Crew members run in corridor with equipment.

EXT. SPACE AND DUCKPRISE

The Duckprise whooshes by CAMERA leaving Regula

behind. Geiser now appears in far b.g. and CAMERA

BEGINS A MOVE to her.

INT. GEISER BRIDGE

FRAN

There she is! There she is!

Ahh! Not so wounded as we were

led to believe - so much the better...

EXT. SPACE

Geiser moves to and past CAMERA in hot pursuit.

EXT. SPACE - SERIES OF SHOTS

Call them SPACE-BYS. Duckprise rushes TOWARD US,

flashes BY and CONTINUES towards the swirling nebula.

THEN Geiser does the same, closer in pursuit. At

this moment, half the distance between Norma and

the aurora has been covered.

INT. DUCKPRISE BRIDGE

SPORK

Estimating aurora penetration

in two point two minutes.

Geiser is closing.

EXT. SPACE

Orientation SHOT. Geiser can clearly see where

Duckprise is headed -

INT. RELIANT BRIDGE

RODNIM

If they go in there, we'll lose

them.

FRAN

Explain it to them.

SOMEONE PUNCHES A BUTTON

EXT. SPACE

Geiser's shot crosses Duckprise's bow -

INT. DUCKPRISE HOSPITAL

Mark paces; Shirley and McMeow are seated. The ship

reverberates with the near miss.

INT. ENTERPRISE BRIDGE

FAAVIK

That waz close -

PLUCK

(unfazed)

They just don't want us going in

there.

SPORK

One minute to aurora perimeter.

The bridge door slides open and Mark enters. He

stares in wonder.

INT. GEISER BRIDGE

Fran, seated in the captain's chair, points, reacting.

FRAN

Are we slowing?

RODNIM

We can't follow them into the aurora.

Our shields would be useless.

INT. DUCKPRISE BRIDGE

SPORK

They are reducing speed.

PLUCK

Muhura, patch me in -

MUHURA

Aye, sir... You're on, Admiral.

INT. GEISER BRIDGE

PLUCK'S VOICE

This is Admiral Pluck.

We tried it once your way, Fran.

Are you game for a rematch?

Fran's eyes bulge -

INT. DUCKPRISE BRIDGE

PLUCK

Fran - ! I'm laughing...

INT. GEISER BRIDGE

PLUCK'S VOICE

... at the "superior" intellect.

FRAN

Full impulse power!

RODNIM

No. Sir! You have Dreamcast -

You can have whatever you -

FRAN

Full power cheese you!

And he reaches across and executes it himself.

INT. DUCKPRISE BRIDGE

They react to Geiser's speed-up. The nebula approach

is ON SCREEN.

PLUCK

(dry)

I'll say this for him: he's

consistent.

SPORK

We are now entering the Kutara

Aurora.

EXT. SPACE - THE KUTARA AURORA

WE'RE VERY CLOSE NOW, and SEE CLEARLY the swirling,

slowly moving gasses, magenta, purple, etc.

There are veils of luminescent materials and through

all an interlace of unpredictable electrical charges.

Like lightning, these intermittent great flashes

illumine whole sections of the nebula. OUR VIEW is

moving slowly forward...

PLUCK'S VOICE

Emergency lights.

THE AURORA

As Duckprise whooshes into the PICTURE headed into

the purplish gas - and disappears into a cloud bank

of the stuff.

A moment then Geiser APPEARS, pursues Duckprise

into the gloom, also disappears.

INT. GEISER SCREEN

ON SCREEN the picture is squirrelly purple, breaking

up. Blindness. Panic.

FRAN

Tactical!

RODNIM

(tries)

Inoperative.

FRAN

Raise the shields...

Electrical forces raging without are also reflected on

the circuits within. It's bumpy, on top of everything

else. Electronic WHINING.

RODNIM

As I feared, sir. Not functional.

I'm reducing speed.

Fran does not argue.

EXT. SPACE - PURPLE - SERIES OF SHOTS

Cautiously Geiser emerges from a massive "cloudbank."

electrical discharges abound. Barely moving, she

feels her way forward. Alone.

ANGLE WIDENS

A treat: Duckprise is above and behind Geiser.

INT. DUCKPRISE BRIDGE - ON SCREEN

Geiser's image is breaking up.

CADET'S VOICE

Target, sir!

BULU

Phaser lock inoperative, sir.

PLUCK

Best guess, Mister Sulu. Fire

when ready.

Bulu strains, then fires - just as an electrical

disturbance bounces off the bridge -

EXT. SPACE AURORA

The bounce causes Bulu's phaser shot to go wide of

Geiser, amid CRACKLING discharges -

INT. GEISER BRIDGE

rolls from the near-miss concussion -

FRAN

Aft torpedoes - fire - !

EXT. SPACE AURORA

Geiser is wide of the mark with a photon torpedo.

A BLINDING ELECTRICAL DISCHARGE. When it clears,

Duckprise appears to be alone.

INT. DUCKPRISE BRIDGE

ON SCREEN, nothing but magenta amid picture breakup -

PLUCK

(sweating)

Hold your course.

EXT. AURORA

Duckprise feeling its way...

ON BRIDGE - POV ON SCREEN

All peer into the lousy picture. Occasional electrical

flashes.

EXT. SPACE AURORA

Still Duckprise moves forward... A LARGE FLASH....

A SUDDEN GLIMPSE: Geiser boring in on collision course!

INT. DUCKPRISE BRIDGE

A sudden clearing ON SCREEN: Geiser!

PLUCK

Evasive starboard!

Hard over, but not fast enough. Geiser fires a phaser.

EXT. DUCKPRISE

CLOSE, LOW on Duckprise.

GEISER

HIGH ANGLE as Geiser moves FG, firing.

EXT. DUCKPRISE

Geiser's phaser shot hits the Duckprise torpedo

room in dorsal fin area of ship.

INT. DUCKPRISE TORPEDO ROOM

An EXPLOSION rocks the room and...

EXT. DUCKPRISE

Phaser fire hits Duckprise, causing white explosion

to COVER SCREEN.

INT. DUCKPRISE ENGINE ROOM

Men fall into explosion area - smoke covers SCREEN.

INT. DUCKPRISE BRIDGE

The bridge rattles from the explosion below; Bulu is

thrown from his chair. Faavik leaps to her post -

PLUCK

Fire!

EXT. DUCKPRISE

Duckprise fires.

EXT. GEISER

Geiser moving as its bridge is hit by phaser fire.

Explosion covers SCREEN.

INT. GEISER BRIDGE

The bridge is damaged; Rodnim and others are wounded...

Fran moves around bridge to piece of fallen equipment,

lifts heavy piece of wreckage and tosses it. He reacts,

looking down O.S.

INT. DUCKPRISE ENGINE ROOM

Furr is there, helping some stunned crewmen. The

reactor room flashes a red warning light and glows

with a blue light. The air is heavy with smoke but

the doors, damaged earlier, still hold.

PLUCK'S VOICE

Damage, Mister Graves?

GRAVY

Admiral, I've got to take the mains

off the line. The - radiation -

Gravy starts to pass out and McMeow grabs him, dragging

him out.

PLUCK'S VOICE

Gravy?!

INT. GEISER BRIDGE

Fran kneels on the floor, holding the injured Rodnim

in his arms. Rodnim cringes with his eyes open; Fran

hugs him fiercely.

FRAN

Rodnim!

RODNIM

Yours...is...the superior...(he falls)

FRAN

I shall avenge you -

EXT. SPACE AND AURORA

Geiser enters and disappears into a deep purple mass.

INT. DUCKPRISE BRIDGE

The bridge door opens and closes; Mousov, faint,

stands there.

MOUSOV

Could you use another paw,

Admiral?

PLUCK

Man the weapons console, Mister

Mousov.

ANGLE FAVORING Mark as the others react to Mousov

taking his place. Quiet.

PLUCK

(continuing)

Spork?

Spork is bent over the scanner -

SPORK

Sporadic energy readings port side,

aft. Could be an impulse turn.

PLUCK

He won't break off now. He followed

me this far, he'll be back. But,

from where...?

SPORK

He's intelligent, but not experienced.

His pattern indicates two-dimensional

thinking...

Pluck looks at him, smiles.

PLUCK

Full stop.

BULU

Full stop, sir.

PLUCK

Descent ten thousand meters. Stand

by photon torpedoes.

EXT. DUCKPRISE

Duckprise moves DOWN; lights flash within nebula.

Geiser emerges from murky clouds, moving forward.

INT. GEISER RIDGE

CLOSE on large screen with static and criss-crossing

colors. Fran clasps his hands in front of his face,

sighs, watches O.S. screen, reacting.

EXT. GEISER AND DUCKPRISE

Geiser moves into foreground as Duckprise appears,

moving upward into view behind it. INT. DUCKPRISE BRIDGE

Mousov's hand pulls out torpedo fire button.

MOUSOV

Torpedoes ready, sir.

EXT. GEISER AND DUCKPRISE

Geiser motionless in the f.g. amid occasional flashes.

Now, behind Geiser and from below, like a great whale

rising from the depths, Duckprise rises vertically,

slowly passing the unsuspecting enemy. When

Duckprise is above, behind and quite close:

INT. DUCKPRISE BRIDGE

Geiser ON SCREEN, intermittent but clear.

PLUCK

Look sharp!

(pause)

Fire!

EXT. GEISER AND DUCKPRISE

Duckprise fires. Geiser's bridge is hit and explodes.

INT. GEISER BRIDGE

Fran is walking forward through doorway to bridge as

it explodes and he falls, screaming.

INT. DUCKPRISE BRIDGE

PLUCK

Fire!

EXT. GEISER AND DUCKPRISE

Past GEISER at DUCKPRISE firing torpedoes, hitting

Geiser's port engine, scattering debris into space.

CLOSE ON GEISER EXPLODING

INT. GEISER

Crew men fall from the impact of torpedo fire and

explosion.

EXT. DUCKPRISE

Firing torpedo.

EXT. GEISER

Torpedo hits causing explosion. Engine breaks away

into space. Explosion covers SCREEN.

INT. GEISER BRIDGE

Fran and the crew are thrown about from explosion hitting bridge.

EXT. GEISER

CAMERA PULLS BACK with Geiser moving into FG, one

engine gone.

INT. DUCKPRISE BRIDGE

No cheers, just deadly professionalism.

PLUCK

Muhura, send to Fran:

prepare to be boarded.

MUHURA

Aye, sir.

(into headset)

Hey Fran, your game is over, prepare to be

boarded.

INT. GEISER WRECKAGE

Amid the smoke and ruins, WE SEE no signs of life.

MUHURA'S VOICE

Surrender and prepare to be boarded.

Duckprise to Geiser. You are

ordered to surrender your vessel.

Respond!

(scuffling noise)

Geiser! Come in, Geiser! You

are ordered to surrender your

vessel!

INT. DUCKPRISE BRIDGE

Muhura at Comm.

MUHURA

Duckprise to Geiser. You are

ordered to surrender your vessel.

Respond.

INT. GEISER WRECKAGE

IN f.g. chillingly, Fran rises INTO SHOT by the main

console. He is very badly bruised up, and it is clear that

he is clinging on Geiser's panels.

FRAN

No... Pluck. The game's not over.

As Muhura's voice continues O.S., Fran pulls himself into a

chair at the console, one of his hands to hurt to use, at his side.

INT. GEISER TRANSPORTER ROOM

Lower half of Dreamcast device on pod, lighting up.

INT. GEISER BRIDGE

Fran pushes another control.

INT. GEISER TRANSPORTER ROOM - DREAMCAST DEVICE

Dreamcast comes to life.

INT. GEISER BRIDGE

Fran turns controls on console. CAMERA MOVES IN.

INT. TRANSPORTER ROOM - DREAMCAST

The device begins to hum.

INT. GEISER BRIDGE

FRAN

To the last I will wrestle with

thee!

Painfully, with one good arm, he starts arming the

Dreamcast console.

INT. DUCKPRISE BRIDGE

Pluck swivels in chair to face Spork.



SPORK

Admiral. Scanning an energy source

on Reliant. A pattern I've never

seen before.

Mark peers closer over Spork's shoulder, reacts.

MARK

It's the Dreamcast Start-Up!

PLUCK

What?

MARK

They're on a build-up to detonation!

PLUCK

How soon -

MARK

We encoded four minutes -

PLUCK

We'll beam aboard and stop it -

MARK

You can't!

The briefest stunned moment. Pluck hits intercom:

PLUCK

Gravy, I need warp speed in three

minutes or we're all dead!

STATIC.

MUHURA

No response, Admiral.

PLUCK

Gravy!

Spork leaps from his place and deciparas through the

Turbo doors.

PLUCK

(continuing)

Mister Bulu, get us out of here,

best possible speed!

BULU

Aye, sir!

EXT. SPACE AURORA

Duckprise backs away from Geiser. Her speed is

painfully slow.

INT. GEISER TRANSPORTER ROOM - DREAMCAST

Dreamcast glows with power.

INT. DUCKPRISE ENGINE ROOM AREA

Spork on ladder; he bends down and lifts hatch cover.

EXT. DUCKPRISE

Moving slowly.

INT. DUCKPRISE ENGINE ROOM

Spork moves down ladder to floor of engine room toward

Gravy's unmanned console.

EXT. GEISER

Geiser drifts into the nebula

INT. DUCKPRISE ENGINE ROOM

Spork rushes in. Furr ministers to Gravy, b.g.

Spork sizes up the situation, starts for the radiation

room, Furr intercepts him.

FURR

Are you out of your PIG mind?

No normal being can tolerate the radiation

that's in there!

SPORK

As you are so fond of observing,

Doctor, I am not a normal being.

FURR

You're not going in there - !



SPORK

Perhaps you're right. What is

Mister Graves's condition?

FURR

Well, I don't think that he...

He gives Furr the PIG forehead tap. Furr goes

down.

SPORK

I'm sorry, Doctor. I have no time

to discuss this logically -

CLOSE ON Spork's hand on side of McMeow's face, eyes

closed.

SPORK

(continuing)

Remember- me.

Spork presses the access button and enters the reactor

room, a separated area behind radiation-proof glass

and metal, RED FLASHING LIGHTS and an iridescent blue

glow within.

ANGLE - GRAVY

GRAVY

(in horror)

Spork - get out of there!

Spork!! Spork!! Get outta

there!

EXT. SPACE AND DUCKPRISE

Duckprise travels forward slowly, followed by Geiser

drifting behind, moving through the aurora's flashing

lights.

INT. DUCKPRISE BRIDGE

PLUCK

Time from my mark...

FAAVIK

Duex minutes, dix seconds.

PLUCK

(intercom)

Engine room! What's happening?!

INT. THE DUCKPRISE ENGINE ROOM

Outside the glass, Scotty and Bones(who just came too, stands up) screaming!

FURR

Spork!

GRAVY

Spock!

FURR

Good Catnip, PIG! Get out of

there!

REVERSE ANGLE as Spork works inside with radiation,

lifts top of radiation container, releasing power

as it bursts up into his face.

GRAVY

No! Heavens, don't, Spork!

WITHIN

WE CAN SEE the silent urging of Furr and Gravy.

Spork is oblivious. Amid the fire-blue arcs, he moves

to the control panel. Between his hands and the controls,

power arcs insanely. Spork is an inferno, a radiation

blaze, fighting now with all his strength to control it.

Slowly, the damping rods move out. Spork moves to a

manual control, begins to turn it.

EXT. DUCKPRISE AND AURORA

GEISER AND DUCKPRISE are SEEN drifting in BG. Duckprise

exits.

INT. GEISER TRANSPORTER ROOM & DREAMCAST

Dreamcast glows.

INT. BRIDGE DUCKPRISE

Geiser, now symbol of death, ON SCREEN.

PLUCK

Time to impact!

FAAVIK

Trois minutes, trente seconds.

PLUCK

Distance from Reliant?

MOUSOV

Four thousand kilometers.

BULU

We're not going to make it,

are we?

Pluck looks at Mark, but Mark shakes his head. No way.

INT. GEISER BRIDGE

ON SCREEN, Duckprise, intermittent image, backs away.

Fran smiles triumphantly through his pain. An

electronic power SOUND has been building.

FRAN

No... You can't get away... From

moon's core I cheese at thee...

(amid the pain)

For strongley dislike's sake... I will smite thee!

Fran topples forward, falls. The WHINE continues to build

chillingly.

INT. TRANSPORTER ROOM - DREAMCAST

Dreamcast glowing, vibrating with power.

INT. DUCKPRISE REACTOR ROOM

Through the glass walls, CAMERA PANS UP with Spork, rising.

He sets top back, covering escaping radiation.

INT. DUCKPRISE BRIDGE

CLOSE on monitor as levels change.

CADET

Sir! The mains are back on line!

PLUCK

Bless you, Gravy! GO, Bulu!

EXT. SPACE NEBULA

With a burst of warp speed, Duckprise accelerates

out of the lazy pace and whooshes OUT OF SCENE,

leaving Geiser behind.

EXT. SPACE - GEISER

The WHINE increasing, the dead ship Geiser alive with

danger...

EXT. DUCKPRISE

The Duckprise safely outside the explosion, moving

rapidly forward, in warp speed.

EXT. KUTARA AURORA - MASTER EFFECT

As Geiser goes, so goes the nebula. The "Dreamcast

Effect" WE SAW in its earliest experiments, now seems

familiar on a gigantic, cosmic scale.

The blinding flash at first, followed by the same tumbling

turbulence of the miniature effect. It is awesome.

INT. DUCKPRISE BRIDGE

The bridge doors open and Shirley appears. instinctively

she draws near her son.

Finally, Pluck turns, sees Shirley -

PLUCK

Shirl! Look at it. Isn't ir great?

SHIRLEY

My life's work.. like.. thanks Jim.

(Mark, Pluck and Shirley share a smile)

ON SCREEN and INTERCUT - DREAMCAST TUMBLES and starts

evolving. A moment in history.

PLUCK

(continuing, back on

intercom)

Engine room. Well done, Gravy.

FURR'S VOICE

(after a beat)

Jim! I think you'd better get

down here.

The tone frightens Pluck.

PLUCK

Furr?

FURR'S VOICE

Better hurry!

PLUCK

Faavik, take the con.

He moves though the doors quickly, leaving the rest

staring at the new world evolving.

EXT. DREAMCAST AND SPACE

Red hot clouds surround the new planet being born.

INT. DUCKPRISE CORRIDORS

Endless. Pluck runs forever, feet pounding down,

down, down -

EXT. DREAMCAST AND SPACE

The clouds tumble and move, new things lie beyond -

The red dims.

INT. DUCKPRISE ENGINE ROOM

Pluck emerges to encounter Gravy and Furr. Their looks

tell him. He sees the flashing light over the reactor

room. He dashes for the control panel. Furr grabs him.

FURR

Don't! You'll flood the whole

compartment...!

PLUCK

We gotta save him - !

GRAVYY

(also holds him)

Sir! We lost him!

Pluck's eyes bulge.

FURR

It's too late.

ANGLE AT REACTOR ROOM GLASS DOOR

With stunned understanding, Pluck stumbles to the door,

sees Spork on his knees, hands blackened, face cracked

with radiation lines and scars.

Spork shakes his head. With a feeble hand he reaches

the intercom button: FILTERED communication.

PLUCK

(mouths word)

Spork!

(calls out into

intercom)

Spork!

SPORK

Ship - out of danger?

PLUCK

Yes -

Spork is satisfied; he fights for breath.

SPOCK

Do not weep, Admiral - it is

logical: the needs of the many

outweight -

He almost keels over. Pluck has tears steaming down

his face.

PLUCK

... the needs of the few...

SPORK

Or the one.

He props a hand on the glass to support himself. Plucks's

hand reflexively goes to match Spork's on the other side

of the glass -

SPORK

(continuing)

I never took the Bobayashimi Mawruh

test - until now. What do you

think of my solution?

PLUCK

Spork...!

SPORK

I have been - and always will be

- your friend...Live. Long. And.

Prosper.

Spork falls. Furr and Gravyy react.

PLUCK

No...!

DISSOLVE TO:

INT. DUCKPRISE

CAMERA PANS DOWN with Spork's burial capsule covered

with the Starfleet Logo/flag, being lowered down to

Torp. Bay 2. We SEE the Ship's Company in full dress

uniforms assembled for ship's burial service.

Over the PULLBACK, we HEAR:

PLUCK

We are assembled here today to

pay final respects to our honored

friend.

Shirley and Mark are PROMINENTLY FEATURED.

Mark watches Pluck attentively. So are Bulu, Muhura,

Mousov, and Faavik. Furr stands next to Pluck. Gravy

carries his bagpipes. Faavik wears her hair down.

And yet, it should be noted, that

in the midst of our sorrow, this

death takes place in the shadow of

new life, the sunrise of a new world,

a world that our beloved comrade

gave his life to protect and

nourish. He did not feel this

sacrifice a vain or an empty one -

and we will not debate his profound

wisdom at these proceedings. Of

my friend, I can only say this...

of all the souls I have encountered

in my travels, his was the most -

(he falters)

- PIG.

BULU

Honors - hup!

All Starfleet personnel salute. Gravy begins to PIPE,

an odd blare which mellows into Amazing Grace. Pluck

nods a signal.

THE CAPSULE

A gleaming black projectile is carried by pallbearers

into the launching chamber, which locks behind it. At

a hand signal from a TORPEDOMAN, the projectile is

fired. NOISE.

EXT. SPACE

Spork's remains seen on their way to the new world.

The capsule grows too small to SEE. The bagpipes STOP.

INT. PLUCK'S QUARTERS

After a long moment, the CAMERA DISCOVERS Pluck. He

pours a drink, then decides not to have it.

He sits wearily, not knowing how to shake the ghosts.

Then he sees the comic book.

Pluck picks up the battered issue, the gift from his

friend, and closes his eyes a moment. Almost idly he

starts turning pages, looking for a clue.

But he can't see the writing - He rummages through his

pockets and pulls out the three-d-glasses -

One of the lenses(blue) is punchered. It has a deep impact on

Pluck. He puts down the book and glasses and covers

his eyes.

A SOFT BONG. Pluck clears his throat.

PLUCK

Enter.

The door whooshes open and closes to admit Mark. The

last person Pluck expected to see.

MARK

I don't mean to intrude.

PLUCK

No, not at all. I should be on

the bridge.

MARK

Look, can I talk to you for a

minute?

PLUCK

I poured myself a drink. Would you

like it?

MARK

Lieutenant Faavik was right: you

never have faced a death.

PLUCK

(hoarse)

No. Not like this. I haven't faced

death, I've cheated death. I've

tricked my way out of death and patted

myself on the back for my ingenuity.

I know nothing.

MARK

You knew enough to tell Faavik that

how we face death is at least as

important as how we face life -

PLUCK

Just words -

MARK

But good words. That's where ideas

begin. Maybe you should listen to

them. I was wrong about you.

(pause)

And I'm sorry.

PLUCK

Is that what you came here to say?

MARK

Mainly.

(he starts out,

then turns - )

And also that I'm proud - very

proud - to be your son.

A stunned moment, then Pluck lets it all hang out: for

Mark, for Shirley and for Spork. He hugs his son,

holding onto him as to life itself.

EXT. SPACE

The Duckprise passes the new planet in all its beauty.

INT. DUCKPRISE BRIDGE

The door whooshes. Pluck strides on the bridge, Mark

with him. Shirley is there with Furr; they are glad at

what they see.

EXT. SPACE AND DUCKPRISE

Duckprise moving as the sun goes behind the Dreamcast

planet.

PLUCK'S VOICE

Captain's Log, Stardate eighty-

one, thirty-one, point six.

INT. DUCKPRISE BRIDGE

Pluck walks forward across bridge past Bulu. CAMERA

PULLS BACK with him to railing to include McMeow and

Shirley looking at large screen with a full view of the

new Dreamcast planet with the sun coming around its side.



KIRK

Starship Duckprise departed for Space Lab Norma I to recover the sleeping scientists and

Towny Beta Five to pick up the

crew of the USS Geiser. All is

well. And yet, I can't help

wondering about the friend I

leave behind. there are always

possibilities, Spork said. And

if Dreamcast is indeed "life from

death," I must return to this place

again.

FURR

He's really not gone. As long as

we remember him.

PLUCK

"It is a far, far better thing I do

than I have ever done before.

(beat)

A far better resting place that I

go to than I have ever known."

SHIRLEY

(soft)

Is that, like, a poem er some junk?

PLUCK

No. Something Spork was trying to

tell me. On my birthday.

PLUCK shakes his head, remembering -

FURR

You okay, Jim? How do you feel?

PLUCK

(considers; smiles)

Young. I feel young.

EXT. SPACE AND DREAMCAST

CAMERA PANS over surface of planet. DARK SCREEN.

LAPSE DISSOLVE:

EXT. DREAMCAST AND CLOUDS

Swirling, moving clouds.

LAPSE DISSOLVE:

EXT. DREAMCAST SURFACE

Lush trees and sun shining through them.

LAPSE DISSOLVE:

EXT. DREAMCAST SURFACE

CAMERA MOVES OVER treetops.

LAPSE DISSOLVE:

EXT. DREAMCAST SURFACE

Through trees and lush plants, CRANING UP and HOLDING

on Spork's capsule resting on grass.

LAPSE DISSOLVE:

EXT. DREAMCAST SURFACE

CAMERA MOVES OVER trees as sun sets and wind blows

branches on trees.

FADE TO WHITE.

FADE IN FROM WHITE:

EXT. SPACE FINALE (BOARDED)

SPORK'S VOICE

Space, the final frontier... These

are the continuing voyages of the

Starship Duckprise... Her ongoing

mission: to explore strange new

worlds... to seek out new life and

new civilizations... To boldly go

where no TOON has gone before...

She is moving out now, passing CAMERA and heading toward

the distant stars. She is beautiful and they are

beautiful. And as she slowly disapepars from VIEW...

MUSIC RISES. CREDITS ROLL.

----------

THE END