There have been waaaaaay too many of these for me to not do my own. I had fun with this.

Disclaimer: I wished I owned an AANG unit. But I don't. Sorry! Now go away you bloodsucking lea-- I mean lawyers!


Avatar: The Last Airbender; Owner's Guide and Manual

Congratulations!

You are now the owner of an AANG unit. To make sure that your AANG unit is happy at least 75 percent of the time, please follow these instructions.

What your AANG unit comes with:

1.one STAFF/GLIDER (hand-crafted)

2.one flying bison (commonly known as a APPA unit)

3.one flying lemur (commonly known as a MOMO unit, will come a few weeks after the AANG unit)

Installation of your AANG unit:

Your AANG unit will come in a large, solid block of ice. If you are unable to extract your AANG unit from packaging, a KATARA and SOKKA unit will do it gladly.

Your AANG unit will immediately want to go and do something outside. We at Spirit World Inc. suggest that you follow him and run him around a bit or he will cause mass chaos.

Uses:

1.Playmate. Your AANG unit is an AIRBENDER, and therefore constantly moving around. The AANG unit loves kids and will play with them for hours.

2.Diplomat. Your AANG unit is the AVATAR, and must settle any and all disputes that he may come across.

3.Warrior that Saves The World. Again, your AANG unit is the AVATAR, and has the ability to bend all four elements. It is his duty to keep the world in balance.

Compatibility with other units:

Good reactions:

KATARA: This unit is a good friend to AANG, and will eventually fall in love with him. Luckily, your AANG unit shares those feelings. KATARA will also keep your AIRBENDER alive through any scrapes he may get into with her healing abilities. KATARA teaches AANG WATERBENDING.

SOKKA: Another good friend for AANG. SOKKA will joke around and bond quite well with your AANG. He will also protect your AANG, and fight on his side.

TOPH: The TOPH unit teaches AANG EARTHBENDING. She might nickname your AANG unit "TWINKLETOES," but that means she likes him. They will become good friends, as long as you keep AANG'S STAFF/GLIDER and a bag of nuts away from TOPH.

SUKI: A friend to your AANG unit, SUKI will eventually fall in love with a SOKKA unit.

Dubious reactions:

ZUKO: This unit will spend about a year hunting your AANG unit down. After this amount of time, the ZUKO unit will have a change of heart and teach the AANG unit FIREBENDING.

IROH: IROH is simply an unknown to AANG. If placed together in the same room with a few other people, they would get along quite spectacularly. They would probably throw a tea party.

CABBAGE MERCHANT: AANG tends to knock down—or is being followed by someone who knocks down—the CABBAGE CART. This makes the MERCHANT unit very unhappy. Do not let the MERCHANT and AANG speak with each other for longer than two seconds.

Bad reactions:

AZULA: AZULA will kill the AVATAR at all costs, and anyone in her way. Will attack AANG with lightning.

FIRE LORD OZAI: This unit continues to upset the balance of the world. Will attempt to kill your AANG unit. Let your AANG unit nowhere near him within fifty square miles unless you have a large open area for them to duke it out in.

Extra abilities:

AVATAR STATE: This is when AANG can access all the abilities of all the other AVATARs before him. If killed in this state, the AVATAR will not reincarnate. That's bad, folks. We at Spirit World Inc. strongly suggest you keep him from this state as much as you can.

Warrantee/ Guarantee:

Your AANG unit should function properly as long as you don't let him get killed. If this does happen, and as long as it wasn't in the AVATAR STATE, call us at Spirit World Inc. and we will send you the next AVATAR in the cycle. For a price, of course.

You should have many, many years of fun with your AANG unit.

Enjoy!