Title: Game Logic or Why You Never Let America Near Horror RPGs
Rating: T
Summary: After a long world meeting that got very little done, America decides to show the nations several horror RPG Live Plays he found. Instead of actually hooking up the laptop to a projector, it connected to one of Japan's failed attempts at getting into the 2D world. Now, in a world filled with curses, zombies, ghosts, and monsters the nations must find a way out before it's too late. What truths, hidden in the memories of three nations, will be revealed? Will they ever reach a happy ending?
Author's Note: This fic was actually thought of while scrolling through the horror genre of Hetalia fics, and my very twisted mind. This fic was just a little plot bunny *coughcatcough* that wanted to get attention. Also, there will be multiple parts, and some hints as to what the part is.
Warnings: Blood, slight gore, language, violence, crazy psycho puzzles, and content meant for teens.
Disclaimer: As this will contain elements of the Witch's House, Mad Father, Misao,The Crooked Man, Ib, Corpse Party, and Hetalia; I would like to say I don't own any of the wonderful games nor anime mentioned in this fic. So please, don't sue the authoress for writing this piece.
Prologue: Malfunction: Error Code WM-12
It was chaos. Not that it was anything new, but really one would think that after several centuries of meetings like this that the other nations would learn to get along. Nope, they never learn. It's always the same old arguments and insults thrown back and forth in an endless cycle. People stood in small groups scattered throughout the spacious meeting room, shouting loudly at each other in their native tongues and english.
"Everyone shut up!" A strongly accented german voice shouted, slamming his hands hard on the oak wood conference table. It worked, like always. The nations arguing stopped, if only for a moment to listen to what the now angered german would say.
"We will stop this childish arguing! Each person has 8 minutes to speak! Raise you hand to be called on!" Germany starts his normal rant.
It was all so well scripted, really we all knew by now Italy would raise his hand and Germany would call on him. Like always he would exclaim "Pasta!" loudly and the tension would dissolve instantly. Then Germany would say that this meeting would be continued tomorrow in a vain attempt to get the others to stop arguing for once.
One country, the loudest and most ignorant in every European's mind, America shouted, "Wait! We should totally just all hang out and play some games before tomorrow! It will be totally awesome! I'll be the hero and save the day!"
"I agree with America-san, it might just help release any anger we feel towards each other." Japan states wisely.
"Ve~ That sounds like fun!" Italy cheers, smiling at the thought of the twelve nations here actually getting along for once.
With everyone's agreements, the nations headed back to the conference room. Each personification was excited and a bit nervous to see what games would be played.
"Alright! Before we play the games, I would like to show you all several Live Plays of the games chosen. That way you have a slight idea as what to do and the layout of the area in the game." America loudly says, going over to the projector and hooking it up to his laptop.
"Wait. America-san!" Kiku exclaims only a bit too late. He had recognized the machine America hooked his laptop up to, and it wasn't a projector.
It was too late, America had pressed the on button and doomed all the nations to a terrible fate, well a fate almost as bad as that Halloween party Canada threw last year. Let's just say that party involved a haunted house too real for their likings, a murder mystery, and a whole lot of dark magic.
"You bloody git!" An angry British voice yelled at America.
"That was awesome!" said American replies, failing to read the atmosphere.
"Ve!~" An Italian exclaims followed by a German yelling, a frenchman rambling, muttered curses in Italian, directed towards a Spaniard, and Japanese, a long rant about the childishness of the other nations, a whispered "Who?", and a stream of kols.
Soon, nothing surrounded the nations as they all faded into unconsciousness.
Error Code WM-12: End
