Hello there! Blonde one and Tomato Face have returned from the abyss for another round of Potter Ping Pong! What's that you say? You quite possibly haven't heard of it? That's okay! Let us explain the rules. And for those of you who are familiar, there will be some exciting changes for version 2.0!
As PigeonChicks, we enjoy a life of leisurely cooperative writing with each other, but that can sometimes get rather dull. So we decided to make a game where we both try to ruin the very story we're trying to write before the other can. It's quite magical, really. Our last version was the thrilling tale of Harry Potter dating an owl. So how can we top ourselves for this version?
Superheroes, of course! Have you seen movies lately? It's all about superheroes. And what about Harry Potter isn't super? So it's time for Harry and his friends to join the ranks of the supers while pursuing secret romance in the annals of Potter Pong 2: Bad Romance.
The rules:
To start off, we have agreed on a very general plot with lots of room for flexibility. In addition to this, we have created sixteen cards and drawn six each so that we can't guess who has what. The cards are:
Death
Stupid backstory
Amnesia
Character is not actually dead (can be used to counteract death card)
Long-lost close relative or lover is discovered
Helper (gets a henchman, butler, or sidekick)
New super power discovered (either for new superhero or existing powered being gets a new power) (x2)
Alliance (unlimited, either a partnership or a team between superheroes only or super villains only)
Temporary loss of powers
Change of heart (character changes sides) (x2)
Secret identity revealed
Temporary insanity/mind control
Rebrand (character changes image/name)
Evil clone (with one obvious difference)
Keeping our cards a secret, we will write the story in turns. During an author's turn, they have the opportunity to play ONE of their cards, which gives them a chance to change or interfere with the plot. An author cannot undo a plot point introduced by a previously played card unless their card expressly allows them to do so (ie. Using 'Character is not actually dead' to counter a 'death' card.) An author does not have to play a card unless they choose, but if they do not play a card they must go along with the direction of the plot established in previous chapters. Twelve characters have been pre-determined as possessing super powers, although what those powers are have not been decided. If an author introduces the character during their turn, they have the right to establish the power as whatever they want.
There is no set length for the story, and it can take a lot of twists and turns along the way. Since Blonde One started last time, Tomato Face will set things in motion.
As always, there will be no winner.
Let the game begin!
