And about a few months later, we're finally here. Thanks to everyone who voted in my poll back in November. As you all requested (via poll - 3 to 2), Nepertale is the first story finished! Special thanks to the beta who read over this for me before this release.
I will be working on the reboot story after a Megaman Battle Network story or two, so expect probably a March release for the next Nep story (which will be a series). Most of the overall story for the reboot has been planed to cover all four main games and my outline of the first one has been completed, I just need to put words on a document. XD
So, without further ado, here is an Undertale inspired Neptunia story: Nepertale.
Once Upon A Nep
Many years ago, the True Goddess ruled over the land of Gamindustri. She provided safety for the people against the various monsters that attacked the land and the people lived in harmony.
Time passed and soon the people began to drift away from her. They began to question the legitimacy of her rule. Why should they listen to her? They were more than capable of handling their own affairs and safety. The Goddess just wanted to keep them under her thumb! Despite years of leadership, the rumors of the Goddess and her eventual - and unfounded - tyranny began to spread.
As dissent began to grow, the sudden appearance of two beings cemented this thinking. The Goddess had created weapons to keep them silent. These beings were powerful and - worthy - enough to live with the Goddess in her holy land of Celestia. Many knew their time was coming. The Goddess was going to turn on them. These beings known as Control Persecution Units or CPUs became objects of malice to the people.
Then, their opportunity came. The CPUs had officially left Celestia in an attempt to live amongst the humans. Realizing their chance, some time after the CPUs arrival, the beings were attacked. They retreated back to Celestia and the Goddess surrounded her land with a magical mist that would redirect all who tried to case after the CPUs into Celestia from Gamindustri.
With her presence gone, the people turned their backs on the deity and various groups emerged to take control of Gamindustri. As the squabbles over power continued, the land was sectioned into five countries: Planeptune, Lowee, Lastation, Leanbox, and PC Continent. The Four Felons kept a firm grasp on Leanbox and Lowee; Avenir held onto Lastation; The Six Sages controlled Planeptune and PC Continent.
War brewed when the disagreements could not be fixed. The monsters returned in full force and began to attack the people.
Years passed. The land was ravaged by destruction. Caught between a two front fight, some began to remember the time of the Goddess and wished for her return. However, their calls seem to fall on deaf ears as no answer ever came. A new generation was born and networks were forged across the land. This new united front took up the name: Rebirth.
Brave adventures would venture into the fog. Some returned, claiming to never have seen the land. Others never came back.
That was until one group...the Gold Third. They were the first ones who had ventured to Celestia and returned. Unfortunately, one member of the group of four had. She had never said much about her comrades, only that they had fallen in battle. After making a few public statements about their failure, she retreated from the public view.
People began to ponder the meaning of her words. Others tried to find the Gold Third member, only to find dead ends and cold trails.
Some wondered if the Goddess or the CPUs had killed the other adventures.
Some say that one of the ruling governments had done the deed in order to disuade anyone from, or attempting to, venturing to Celestia.
No one knew for sure.
However, many knew one thing: Gamindustri would die without the Goddess. The government would never say it, but everyone could see the land withering before their eyes. While she was in power, Gamindustri prospered. Without her, well...the results spoke for themselves.
However, the dream that Gamindustri could return to its great glory was the reason they continued to try to reach Celestia.
Breaking through the fog, the red haired girl shielded her eyes as the sun shined brightly. As they adjusted to the light, the girl tapped a device on her wrist. With a less than comforting noise, the screen of the Visual Radio remained blank, "Great, looks like the fog did a number on this thing. Guess I won't be able to call Umio and the others for now." She sighed as she took her eyes off the device and began looking around, "Wow! This place is freaking amazing!"
Celestia was a beautiful environment compared to the war torn Planeptune. Green trees, bright meadows, and flowers everywhere. In the distance, she actually noticed some of the monsters running around. However, unlike in Gamindustri, they seemed contented to just laze around. One of the dogoos, gelatinous creatures with strange dog like faces and ears, looked at Uzume and merely shut its eyes again, returning back to its dream world. They were completely uninterested in attacking her at all.
"Guess this place does something to 'em," Uzume mumbled as she continued into the forest. The fog was layered by some type of magic that often managed to turn people around, preventing them from finding the land of the Goddess. Luckily, it wasn't a perfect fix. A strong electromagnetic pulse seemed to disrupt it enough for someone to find their way through easily enough. Of course, the device responsible for doing such a thing was affected by it instead. Uzume guessed it was a countermeasure to prevent anyone from trying the work around. Thankfully, the Visual Radio had been able to do its job before going out on her.
Now, all that was left to do was to find the Goddess and ask her to help the rebels take back Gamindustri.
Uzume sighed, "Why did that sound easier to do in my head?"
