I don't own either games
The mercenaries sat around a table, called there by Miss Pauling who had a very urgent mission for them. They mused over what could be the problem before she walked in, tucking a loose piece of hair behind her ear before dropping a massive file of papers onto the table, making it wobble.
"Hello, Miss Pauling." Soldier greeted her with a salute.
"What is going on, is it BLU team again?" Heavy asked, it was about time he got to take out Sasha for a whirl.
"Or do you need some bots smashed?" Scout asked eagerly.
Pyro said something warbled by the mask that sounded vaguely like a question but was ignored.
"Actually this is something completely new," She reached into the folder and pulled out a stack of papers with big, bolded words reading OVERWATCH "our monopoly over first person shooter games is in jeopardy."
The mercenaries recoiled with disgust and concern that now they might have to actually do something other than beat up robots and themselves in blue.
"Overwatch might not have as many items or hats as us, but they beat us in terms of character design, having more characters than us and more diverse ones too."
"Overwatch beat us with characters?" Scout scoffed. "We got nine unique player classes that are completely different from each other. Plus, we got wizards, robots, crazy rocks that make people immortal- we're all just dudes without any special powers but we're still more interesting than those guys. That's character writing done right, if ya ask me!" Scout leaned back in his chair and proudly put his hands behind his head, Miss Pauling sighed before continuing.
"Yes but, from a player standpoint what would you rather play as? Regular Scout or a teleporting Scout with time powers? Or the Swedish dwarf engineer, or the Sniper who can summon dragons? Or an entire class of Heavies and Medics?"
Scout withdrew his hands from behind his head, conceding to her point.
"How do you suppose we defeat them? They are a different game, after all." Medic interjected.
"We must enter the Meta."
"If you wanted to make for a dramatic effect, take a long pause next time." Spy commented.
"Darn...Anyway, I made some very detailed instructions for each of you. For those of you who can't read, don't worry- I made an illustrated version too."
Miss Pauling gave everyone their part and filled them in on any details she might have left out, once all their questions were answered they were turned loose to each of their parts.
It wasn't even an hour later when Scout stood out in the Frontier, an inactivated teleporter was strapped to his back and he held a communicator in his hands. As per instructions, he took off in a sprint towards the end of the map, repeatedly jumping at the invisible wall. After spending some time jumping around and looking like an idiot, Scout made it over the invisible wall.
Suddenly, he was on the other side of the fence, looking back into the map. He looked down and jumped in shock, there was nothing below him but he stood as if he was on solid ground. The communicator in his hands began to buzz so he quickly answered it.
"Hey Miss Pauling! I did it, I glitched out of the map! What's next?"
"Next you need to keep running until you come to a wall of coding and then go through that. I'll keep the call going so you can report if anything happens."
"Alright." Scout kept running, though it did not look as if he was going anywhere. Because he was just running into an empty void with an orange gradient it was impossible to tell how far he was going unless he looked back at the map. After some time, he turned around and began to run backwards so that he could watch the Teufort drift farther and farther away until he was too far to see.
He was still not at the wall of code after that.
"Hey, this is gettin' real boring, can you guys maybe move the record player over? Hold on, I'm startin' to see something." On the horizon, if it could even be called that, a small black rectangle appeared. Scout switched from his bored jog to a determined run, pushing himself harder as the rectangle grew.
As he got closer he could see that it was not all black, green lines of ones and zeroes formed cluttered lines within it. The rectangle was much larger than he anticipated it to be, at first he believed that it would be the size of a door but now that Scout stood in front of it the wall of coding towered over him and blocked out everything else.
"Found it." He quickly spoke into the communicator but all he received back was static. Scout put his hand up to the wall of coding, surprised to find that it was not solid, he gulped before stepping through it.
Scout found himself in a dull, grey hallway with an arched ceiling, either side of the hallway seemed to go on indefinitely, miniature rooms were formed from door less archways that segmented the hallway. Doors lined either side of the hallway with different names printed above them and different symbols printed on the door. The hallway to the left read "MMORPG" the sign to the right said "SANDBOX" while in this part of the hall there was a sign hanging from the ceiling that read "FPS"
Scout began to explore the area, stepping first away from the door he walked out of title "Team Fortress 2" before passing other doors reading "Call of Duty, Bioshock, Portal, Titanfall" at one point he passed by a very dusty and run down door called "Battleborn" He glanced at it briefly, as if intrigued by it but immediately abandoned it in favor of the door that read "Overwatch".
Scout wasted no time entering the game, pleasantly surprised that the door let him out inside of the game, instead of making him run for almost an hour to get to the map. What a pleasant inconsistency. He found a discreet looking corner and deployed the teleporter before talking into the communicator.
"Teleporter is up and running." The communicator made a crackling static sound so he pounded it with his palm. That did nothing so he went through the teleporter which brought him back to his own game, in the base where everyone else was. They were playing cards which annoyed him greatly.
"I said the teleporter's runnin' now let's do this!"
Scout returned to Overwatch along with Spy, Sniper, Engineer, and Pyro. Engineer stayed with the teleporter to keep it running while Pyro stayed with him to protect their way home in case any trouble came along, or that's what the others assumed as much anyway. There they explored the map for a while, secretly tracking any Overwatch character they came across. It did not take long to figure out that they were all heading towards the same building.
"You think they're planning something?" Scout asked as they hide behind a wall, Sniper and Spy gave him dry looks.
"Let's just get on with the plan." Spy told Sniper who was already placing a tranquilizer into his rifle, once it was in place he got into position and looked for a character to snipe. He actively avoided any characters that were robots or wearing a lot of armor, as tempting as it was to shoot the gorilla Sniper just wasn't sure the shot was potent enough. He settle to shoot the most generic looking character he saw, an older man with a mask and a number on his back, he was walking alone and far enough so that the others would not see him get shot.
The problem was, another character seemed to have spotted them and was walking over to investigate. And because this was so Spy could replace a character, and because Sniper felt like being a little bit of an asshole, he shot the character coming towards them with the tranquilizer. A strange looking character with a peg leg, a tire on his back, and hair that was literally on fire, he was absolutely filthy and Spy was going to hate it. Sniper considered this to be a win but he kept a straight face.
"Sorry mate, had to." Was his only response. Spy sighed exasperatedly and took the unconscious character's appearance.
"Just get him out of here." Spy responded before following the other Overwatch characters into the meeting place.
1/3
