Authors Note: I do not own Star Wars (or anything related to IP of Swtor) those belong to their various owners (Bioware, Lucasarts/ Disney.. etc)
The Order of Spectres is a PvE progression guild on The Progenitor (EU Server) with full clears on all HM content, a number of Bosses on NiM TfB and SnV, speed clear of EC on NIM and we're currently beating our heads against Gate Commander Draxus on NIM Dread Fortress. Some of our members (myself included) have also dabbled in RP from time to time. I have no idea where the name came from originally, I guess it's a rip from Mass Effect.
This is a series of short chapters, written in the perspective of one of my 4 republic characters. (This'll change pretty much each chapter) It was originally going to be a one off, but then they spiralled a little bit out of control.
No, I don't have a plan for where this is going. It's done when it's done
I'm trying to weave (some) of the story into characters background (specifically the Flashpoints and Operations) and it will be a little AU in places. It should be noted now, that none of my characters are the ones that have completed the normal class quests (although I will be dealing with Makeb/ Oricon and any other content that comes out)
Below is a heavily edited version of what is currently on the guild website to give you an idea of what the OoS is about (in terms of RP at least)
Forming the Order of Spectres
Due to recent covert and overt actions by the Sith Empire, the Galactic Republic commissioned the creation of an elite, covert operations group following the recommendations laid down by both the Jedi Council and General Garza
The Order of Spectres was created to "strike swift, strike strong, strike sure" behind enemy lines; in covert ops to disrupt Sith activities, and to intervene in flashpoints throughout the Galaxy. Due his dedicated service for the Jedi Order, the renowned Jedi Master, Adil Me'ahr, was tasked with heading the elite new team.
Recruiting only the very best and most able from throughout the galaxy, the Spectres are an amalgamation of both Jedi and non-Jedi. This unique and untested combination recorded some early and great victories against the Sith. There is only one simple rule "If you are good enough, you're in"
On the persistence of Jedi Master Adil Me'ahr, and the support from the Jedi Council, the Spectres are free to operate beyond the realms of Republic diplomacy and restrictions, and often act without the prior consent of the Jedi Council. The actions of the Spectres are not regarded sanctioned by either the Jedi or the Republic, this "at arms length" approach provides two benefits. The first is that should the Spectres be caught, or fail in their mission the Republic is able to fully disavow the action. The second is that it allows the Spectre's freedom to do what has to be done when the situation calls for it.
They are legends; myths conjured into existence to defend the Republic in her hour of need. But as those who would wage war on the Republic has learned, myths and legends have basis in fact.
