Halo Legends: The four man army

Prologue.

The modern Spartan program was initiated in 2491, an element of the ORION project. Though not much is known about the first generation of warriors (their training, augmentation, goals, etc.), they were successful enough to garner the necessary consent for a second phase, aptly named SPARTAN II. Under Dr. Halsey, the creator of the Spartan serum, the Spartans would be developed in conjunction with the MJOLNIR Armor project upon which small changes were made. An example was the use of the helmet comms so that team members could talk to each other without enemy's hearing them. The culmination of a powered exoskeleton technology and super- human personnel was the result.

The initial goal of the SPARTAN/MJOLNIR project was to provide a surgical strike team capable of dealing with Human rebellions quickly and efficiently, averting the use of large scale military force, preventing civil war, and the tremendous loss of life that would have inevitably ensued. A total of 75 children, approximately age six, were selected for their specific genetic dispositions to be "recruited" for the project. They were replaced with congenitally defective flash-clones to cover the enlistment, and trained primarily on and below the surface of Reach by Chief Petty Officer Mendez, arguably the best Drill Instructor in the Navy. Their family names, whatever they may have been, were stripped, purged from record, and forever replaced with a 3 digit designation. Their upbringing would be defined not only by grueling physical routine, but by a comprehensive academic tutelage under Deja, a Class II AI created specifically for the SPARTAN II project.

In March 2525, on the orbital Office of Naval Intelligence Medical Facility, also known as ONI, above Reach a series of drastic and inadvisable operations to dramatically enhance the skeletal, muscular, optical, and nervous systems of the then 14 year old recruits. Of the 75 chosen, there was only a small number who managed to survive the process. 30 recruits were lost, 12 irrevocably crippled, though still used by ONI in research and ops planning, leaving 33 to continue their work. Both before and after their final union with the MJOLNIR armor, the SPARTAN II's handled their operations with a profound efficiency. As of August 27, 2552 they had suffered only 3 KIA's and 1 too wounded to continue active duty-giving them the best record of any UNSC unit. Part of ONI Section 2's successful propaganda campaign to boost morale, seeing as they were only known as MIA, a program was spearheaded by the SPARTAN II's and their glorious triumphs in battle. However, it was strangely silent concerning humanities slow and imminent loss of the war against The Covenant.

Later in the year of 2525, after the Spartan process of the II's, Chief Petty Officer Mendez was transferred in secret to another project known as Spartan III, code named "War Stopper." The reason for it being because these new breed of Spartans were built to be the unstoppable spec-ops. They were built to be stronger, faster, smarter, more diligent, and most importantly, they were built to be silent. They were trained in not only physical aspects, but in technological as well. Learning from the best, they were taught in a variety of vehicles, the Warthog, Scorpion, and Mongoose only to name a few, on both ground and air. When they were tested ONI decided to make smaller teams of 7, and then lessened it until reached peak-four members. They could move in silence, hit the target and be gone without a trace, but if needed they could also unveil a maelstrom of fire and devastation unto the enemy on a seconds notice. The job of the 4 man teams would be simple; drop behind enemy lines kill, destroy or investigate enemy encampments and then fall back to a drop zone.

An easy job for any Spartan, only these Spartans had to do it as quietly as possible and had NO back-up plus they had no contact with command, if you miss your Pelican you get to walk home, in short if you mess anything up your done for.

Team profiles:

Marcus: Spartan-219

Leader of Echo team ranked as General by the UNSC. Marcus has red hair with green eyes stands at 6'3" and his armor colors are pitch black and scarlet red. He is extremely efficient with semi-automatic weapons, explosives and most air vehicles. Helmet choice Recon U/A

Michael: Spartan-201

Seond in command of Echo team ranked as Brigadier by the UNSC. Michael has black hair with green eyes stans at 6'5" armor colors are charcoal grey and cobalt blue. He is extremely proficient in melee combat, semi-automatic rifles and all air combat vehicles. Helmet choice Gungnir CBRN helmet

Sara: Spartan-213

Third in line of Echo team ranked as Commander grade 2 by the UNSC. Sara has Black hair with blue eyes standing at 6'1" with armor coloring of pitch lack and sage green. She is extremely proficient with mid ranged fully automatic rifles and SMGs as well as ground assault vehicles. Helmet choice Mark 5 (b) UA helmet

Trey: Spartan-202

Last in line of Echo team ranked as Commander grade 1 by the UNSC. Trey has brown hair with blue eyes standing at 6'5" with armor coloring of charcoal grey and sage green. He is proficient with long range snipers, shotguns and tanks. Helmet choice EOD UA/HUL helmet