The Mole: Cunning Conniver:

This fanfiction writing is the sole property of The Inexplicable One. Any unauthorized reproduction, whether complete or not, is strictly prohibited. You are welcome to derive and kind of inspiration and beliefs from my work, but any actual reproduction is not allowed.

That being said, all characters provided in this story belong to Nintendo, although all of the story ideas belong to myself. I do not own these characters in any way, shape, or form.

"The Mole" is a reality game show which has been started in Belgium but has been licensed in more than 40 countries up until now, with often multiple seasons per country. Currently, there are still seasons going on or planned in countries like the Netherlands, Belgium, and Bulgaria.

In the game, the players compete in various mental and physical challenges in order to add money to the Team Pot, which will end up going only to the winner. However, in their group, there is one person hired by the producers known as the Mole, whose job is to sabotage their efforts to earn money and stay hidden at the same time. The players must search out the identity of the Mole, for at the end of each episode, they will take a questionnaire on the Mole, with questions from "what is the Mole's gender", to "what did the Mole drink at the dinner yesterday". The player who scores the lowest on the quiz will be sent home each episode, with the slowest in the case of a tie.

Now, if you haven't already, I suggest that you read "The Mole" stories written by krisetchers and Princess Toady. They are well written, and are both mysterious and entertaining, as well as the inspiration for my own story.

Without further ado, I now present to you, The Mole: Cunning Conniver! Remember to make your suspicions!


10 players. 9 genuine. 1 is a traitor, hired by the producers to sabotage the players efforts to earn money. One by one, the Mole will execute the players out of the game, ending their season. However, at the end, there will be one player who overcomes the Mole and reveals their identity. It all comes down to one question: Who is the Mole?

Episode 1, Part 1: An A-MAZE-ing Beginning:

Mushroom creatures, on the small side, roam past the mushroom shaped homes on the colorful brick roads that line this little haven of theirs with peaceful thoughts and intentions. The majority of the action here takes place in the common Bowser kidnappings, or during the even more common Sunday Market. However, today is different. This town, known as Toad Town, and the inhabitants as toads, is about to experience a new type of action. An action in the form of a reality game show called The Mole.

In front of the town's famous castle, home of the frequently kidnapped Princess Peach, a small figure about a little taller than the height of the average toad resides. With his pale brown fur, white chest and cheeks, shining sunglasses, and glistening black claws and nose, this mole is none other than the Monty Mole. The garden, oddly devoid of toads for this special occurrence gives the castle an oddly serene but mysterious air.

Giving a secretive smirk, Monty Mole breaks the silence with his cryptic words. "Momentarily, our players will be arriving to our location. Instructed not to speak with their vehicle partner, they are all strangers to each other."

He took a minute to straighten his glasses before continuing. "However, they all have the same goal; to win the game while earning as much as the game has to offer. All but one, that is. Among their group, there is one player who is not what they appear to be. That player is the mole, sabotaging their efforts to earn money all while keeping their identity hidden. The identity is important to the normal players, as that is how they will progress further, channeling every player's energies towards the answer to the ever crucial question: Who is the Mole?"

As he finishes, a soft orange limousine appears entering the driveway to the gate. "I believe that our first competitors are here. I can't help but wonder what they will bring to the game," Monty Mole states.

The limousine slides to a stop mere feet from the gate. Immediately, the right side door is thrown open, and a tall light yellow figure with a blue shell, helmet and shoes leaps out, clenching a white boomerang in their left hand.

"Yo, what's up!" the figure exclaims while energetically hopping springing over to Monty.

First Name: Boomer

Surname: Bro

Birthday: October 12

Occupation: Weapons Specialist

Meanwhile, the door on the left side is cracked open, then pushed out, allowing the occupant to carefully step out.

"Hello, I'm Toadette, and you are…" the female toad questions, pink pigtails swinging in the light breeze.

First Name: Toadette

Surname: Chanterelle

Birthday: May 22

Occupation: College Student

"Monty Mole," Monty replies, "and welcome to The Mole. I believe that more of your fellow players are arriving," he finishes, turning their attention to the lime green limousine taking the place of the rapidly vanishing orange one. As the vehicle halts, both doors open, right then left, one after another, and a white spherical being wearing sunglasses identical to Monty floats out from the right side, disoriented for a moment before regaining composure.

"Nice sunglasses Monty," the being says with a smirk.

First Name: Boo

Surname: Vaninto

Birthday: December 13

Occupation: Spy

Shortly afterwards, a pink dinosaur steps quickly out the left side, but with a sparkle of excitement in their eyes, straightening the bow tie on top of their head, as her diamond ring glimmers in the sunlight.

"Hi everyone!" she exclaims, unable to fully contain their enthusiasm.

First Name: Birdo

Surname: Sauria

Birthday: September 3

Occupation: Jeweler

"Hello and welcome to The Mole!" Boomer announces in his best imitation of Monty Mole.

"Erm, well yes," Monty follows up awkwardly, "and I spot some more of your competition on the way," he states, drawing their eyes to the bright yellow limousine entering the street. Hardly had the limousine pulled to a halt before the left hand door burst outwards, releasing a koopa not quite the size of Monty who breathed in the air before leaping over the door to where the rest of the group was.

"Oh yeah baby! I'm here! Uh-huh!" he eagerly cries.

First Name: Junior

Surname: Bowser

Birthday: March 30

Occupation: Artist

On the other hand, the door on the right opens more cautiously, before a goomba with a blonde ponytail and an exploration hat jumps down and albeit with less gusto, makes their way over to the group.

"Is everyone here also here for The Mole?" she asks.

First Name: Goombella

Surname: Capricorn

Birthday: January 26

Occupation: Informational Writer

"Except me, yes." Monty replied, before silencing further conversation with a wave towards the incoming flashy and cheery cyan limousine replacing the departing yellow one. This time, both doors remained shut for a moment after the vehicle's movement stalled, before they opened simultaneously. From the right one, a slightly tanned girl with an orange dress and auburn hair jumps down. After fixing the crown on top of her hair, she calmly strolls over to the group.

"Hey y'all, how's it going today?" she casually questions.

First Name: Daisy

Surname: Sarasa

Birthday: July 17

Occupation: Floral Chain Owner

Out of the left one, a rather average looking koopa stepped out, sporting a spiffy blue shell and a smooth and neat neckerchief. He jogged over to the group, shivering with anticipation.

"Is this everyone? Are we the last ones?" he inquires.

First Name: Kooper

Surname: Shellsby

Birthday: June 24

Occupation: Exploration Assistant

"Not quite," Monty replied, motioning towards the fifth, bubblegum pink limousine pulling up towards them. Not until some moments after the limousine had stopped did the first door open. From the right hand side, a pale haired woman with a light turquoise dress gracefully stepped down, smiling at everyone. After gently closing the door, she smoothed out her dress before walking carefully over to the other players. Taking in their appearances, she shook hands with Monty.

"I believe that you are our host, correct?" she politely queries.

First Name: Rosalina

Surname: Nova

Birthday: February 6

Occupation: Cosmologist

"Yes, I am indeed," Monty replies, while covering up his surprise at the announcement.

While the conversation was going on, a very tall, but thin man with a long pink nose and equally long and thin mustache slunk out of the left side and silently joined the group.

First Name: Waluigi

Surname: Amello

Birthday: August 31

Occupation: Government Hacker

"Now, that everyone's here, there are some things you must know about this game beyond what you may know," Monty stated, " although some of you may know this already. When you were told that you would be competing in events to earn money to go into the team pot, you were never told how it would be decided who would get the money, no?"

"That's right, they never told us. What's up with that?" Boomer asked.

"As you'll soon find out, this game is all about two things; knowledge is one of them," Monty replied, "and especially about retrieving that knowledge yourself. If you had looked up 'The Mole' from other countries, you would have known how it was played and what you should learn to expect."

"Wait, what?" Kooper asked. "Seriously?"

"You mean that you're not going to tell us the rules?" Daisy exclaimed.

"Fear not; I'll give those who haven't found them out a brief explanation of the rules," Monty reassured, "Most of you are genuine players. But in your midst, there is a traitor, a saboteur, whose sole goal is to keep money away from the team pot."

"I should have expected something like this," Toadette responded, "after all, it couldn't have been that simple."

"I assume that this 'Mole' has some other importance, however, am I right?" Rosalina queried.

"As a matter of fact, they do," Monty answered. "At the end of each episode, you will take a brief questionnaire on the activities that the Mole has done, such as what the Mole had for breakfast. The results will be tallied up, and the lowest scorer will be sent home. So, you could say that your main priority is to answer this question: Who is the Mole?"

"Golly this sounds really interesting. But I wonder how many other twists they'll be," Goombella wondered.

"So it's kind of like a mystery. Sounds right up my alley," Boo supposed.

"What was the maximum prize again?" Birdo questioned.

"Well," responded Monty, "the maximum prize can exceed over 500,000 coins."

Waluigi let out a low whistle. "Damn, that's a lot of money."

"I plan to win it all!" Junior cried.

"Now, I would like to know your opinions on the question that I asked you a minute ago. I want your answers to the question of the Mole's identity. Everyone, please write down three responses on your paper; two people you find suspicious and one who you find the most suspicious." Monty stated while handing around a basket with pens and half sheets of paper in it. Startled and hesitant, the players slowly wrote out their opinions.

Boomer: What was this all about? Asked to identify suspects for the Mole on the first day! I hope this won't end up hurting my game or something else of that sort.

Junior: I can't help but wonder that this might be another sort of twist in the game. I wish I could tell what is coming next.

"Now, if you'll excuse me, I need to go tally these up," Monty announced, before walking some distance away from the competitors.

"Why do you think that he asked us those questions?" Kooper pondered.

"I believe that these suspicions of ours will affect the game in some way, otherwise they wouldn't have asked all of us at the same time. Perhaps it will involve money or roles," Rosalina replied.

"How can you be so sure?" Boo asked distrustfully.

"Can you think of any other reason why he would want this kind of information so early?" Rosalina countered.

"Okay, the results are in!" Monty cut in, arriving back upon the scene. "The suspicious ones, in order of least to greatest votes, are Rosalina, Boo, and Waluigi. Congratulations, these positions will earn you special roles in your first mission. For now, Rosalina, Boo, please come with me so we can discuss your roles."

As Monty led the pair away for the briefing on their roles, the remaining players anxiously discussed the situation.

Boo: In my eyes, Rosalina seems like a good candidate for the Mole. She always seems to predict what's going on in the game or what will happen next. The Mole would be informed on this kind of stuff by the producers, so it would make sense for her to know.

"What do you think these roles will get them?" Birdo asked. "Will they have the opportunity to earn money for themselves or something?

"Actually, I think that, based off of previous seasons, they might be offered exemptions, which are basically a free pass to the next round, in exchange for money from the team pot," Goombella responded.

"What!" Daisy screeched. "Are you serious?"

"Completely serious," Goombella replied.

"I hope that they don't end up sabotaging," Toadette said anxiously.

Toadette: I believe that Goombella could be the Mole. She basically told us that she has seen other seasons of The Mole before. That knowledge could be real helpful if she was to turn out to be the Mole.


Meanwhile, Monty was debriefing the two players on their aspect of the mission. "This mission is called Garden Gunners. In it, the two of you will be attempting to get through the maze without getting shot by dart guns that the others will wield. If both of you make it to the other side unscathed, you will win 20,000. However, if one of you is hit, you will win only 10,000 coins, and if both of you are hit, all of the money will be lost. Your guns, on the other hand, will freeze them in place for 60 seconds."

"But why would the others even want to shoot us then? That makes no sense," Boo retorted, crossing his arms.

"This brings me to the main twist of the game; the other players will be told that they have to prevent you from reaching the end of the maze, as that will give them the money. In their version, either of you reaching the other results in no money earned and exemptions for you two. In addition, from this moment until the end of the challenge, you cannot speak a word to the other group that will be aiming at you."

"Wait, so we can't tell them?" Boo shouted, shocked.

"No, you cannot," Monty replied. "The producers here will suit you up in the equipment. Don't worry, it's fairly light. Now, if you'll excuse me, I have to go 'brief' the others."

Boo and Rosalina glanced at each other before realizing their predicament.

"Well, this could be a problem," Rosalina stated.


"Well, it's time for you players to learn about your side of the challenge!" Monty shouted while bursting upon the scene.

"Don't do that!" Toadette shouted. "Can't you be less creepy?"

"I apologize, that's just how we Monty Moles are. Now, for the game rules."

All of the players quickly quieted down and focused on Monty.

"This game is called Garden Gunners, and it is worth up to 20,000 coins." Monty paused as all of the players gasped at the value. "The other two players will be attempting to get through the maze that Peach's gardens create and reach the other side, and will be awarded exemptions, or free passes to the next round if they succeed."

"Are you serious?" Boomer exclaimed, startled.

Boomer: Goombella just shot up in my suspect list. Coincidence that she knew what Rosalina and Boo would get? I think not.

"Yes, I am dead serious," Monty replied. "If either one of them makes it to the other side of the maze, the 20,000 coins will be lost as well."

"We have to eliminate them then!" Daisy cut in. "How do we do that?"

"I was just getting to that," Monty responded, a bit miffed. "You players will be given dart guns that will eliminate the opposition in one shot."

"Thank goodness, I was thinking that this mission was going to be a lost cause then," Junior heaved a sigh of relief.

"However, your opponents will be given weaponry as well. Their weaponry will freeze you in place for 60 seconds, leaving them free to pass by you. It is up to you to outmaneuver the competition," Monty finished.

"Wait, that's it!" Kooper responded. "There's no map or way to navigate the garden?"

"You'll find out about that in due time, Kooper. For now, Waluigi, come with me, we still have your role to discuss. The producers will suit you up." Monty answered before leading Waluigi away.

"This mission is going to be a real disaster," Birdo huffed.

Kooper: This game is turning out to be a lot harder than I thought it would. I wonder how this challenge will end up turning out?

Goombella: I don't think that anyone else realized how suspicious Daisy's outburst was. It was as if she knew that there was a way to stop them outright.

Birdo: While everyone else is busy worrying about how Rosalina and Boo will react and they will affect the mission, I'm more worried about how Waluigi will end up shaking things up. Who knows what role he'll end up having?


"So, Waluigi," the host started," I assume that you heard the rules back there, correct?"

"Yeah, I'm also pretty sure that's there's more to these rules than you let on, otherwise I wouldn't be here," he replied.

"Of course. Now, what I told all of you as a group is a complete lie."

"What!" Waluigi exclaimed.

Waluigi: Okay, I admit that I knew there was more to the situation than Monty had let on. But I seriously did not expect there to be that big of a change. I especially did not expect him to be so blatant about it.

"The real way to win the money is for Rosalina and Boo to reach the exit successfully; 10,000 coins will be awarded for each one to make it unharmed, and they have no exemptions at stake," Monty continued. "Your role in this challenge will be special. You can communicate to either side from above in one of the castle towers, and give them directions through the maze; but one side and one side only."

"Is there a reason that I would want to help the side attempting to eliminate the players at all?" Waluigi retorted sarcastically.

"Actually, Waluigi, there is quite a big reason. If the two players are both to be eliminated, you will be awarded an exemption." Monty calmly responded. "Now, which communicator will you choose?" he asked, holding out his hands with a communicator on each one.

Waluigi stared at them both, hungrily thinking of the exemption, but also of the team pot. Stretching his hand outwards, he made his decision.


Monty arrived at the south entrance to the garden maze behind Peach's castle, where the anxious main group of seven was awaiting. The maze towered over them, topping out at an enormous 3 meters."You will receive a two minute head start into the maze, after which the other team will have a time limit of one hour in order to reach the exit of the maze by the back gate. As you have noticed, the guns are rather large and two handed, making it difficult to run while shooting, not to mention the reload. There are three entrances for the two to enter from, but this group is restricted to this one. Your time will start as soon as I can for the game to start. Any last questions?"

Daisy raised her hand. "Are we allowed to engage in physical combat?"

"Yes," the host answered, "although I would not recommend it. Now is everyone ready?"

All of the players looked at each other before Boomer nodded at the host. "Yeah, we're ready."

"In that case, your time starts…..NOW!" the host shouted, prompting the players to rush into the maze as fast as their feet could carry them, before they reached a three way fork in the path. Boomer immediately headed down the straight path before Daisy stopped the rest of the players before they could go anywhere.

"Monty said that there were three entrances, right?" she asked.

"Yeah, I think so," Toadette replied.

"So I think that the best idea would be for us to split into three pairs and cover the three entrances, then eliminate them as they come in. What do you guys think?" Daisy queried.

"Sure, I'm down for that plan," Kooper answered.

"What if they outgun us though?" Goombella questioned.

"The maze isn't that large I think. I've been here before, and although the layout has changed, the maze size hasn't. If we shout, we should be able to hear each other. I'll take center right here." Daisy responded.

Birdo: Daisy has so many possibilities for knowing our locations as a famous person that's it's just plain suspicious. And as a chain owner, what use does she even have for the money? Still, though, I also find Boomer suspicious. No one would suspect him; he's so outgoing and friendly. But he just shot into the maze, leaving us behind, while as a weapon's expert, he could have greatly helped us.

"I think that that's a great idea," agreed Birdo. "I'll take center with Daisy."

"I'll take left side then!" Junior said excitedly. "Kooper, you come with me," he continued while racing off down the left hand path.

"Um, okay, I guess," Kooper responded, jogging after Junior.

"I guess that leaves us to take the right side, Toadette," Goombella stated awkwardly. "Come on, let's hurry up before-"

"Boo and Rosalina are entering the maze! The one hour starts now," their host bellowed into the maze.


Boo and Rosalina looked at each other for a moment before Boo spoke. "What entrance do you want to go in from? I suggest the left or right because Monty said that they entered through the center, so logically, they would be closer to there."

Rosalina nodded. "I suggest that we take the right side path, although the decision is arbitrary after eliminating the center path.

Rosalina: I don't trust Boo one bit. According to me, he is a likely suspect for the Mole, especially with his background as a Boo, as they are naturally secretive. However, I find Waluigi suspicious as well. He keeps well under the radar, even with his position in an important role. Then again, Kooper, Toadette, and even Birdo tend to stay under the radar. Choices, choices.

"Okay, right path it is," Boo agreed. They had hardly gone ten steps into the right hand path when they heard a crackling in their headsets the producers said was for emergencies. "Hello? Boo? Rosalina?"

The pair paused and glanced at each other briefly before Boo replied. "Is that you, Waluigi?"

"Yeah, it's me," Waluigi replied. "I'm apparently supposed to be your guide for the mission because you guys are at a major disadvantage," he lied smoothly. "I'm up in the north tower."

"Cool," Boo answered. "Which path do you recommend?"

"Just keep going down the ride hand path, but hurry-Goombella and Toadette are hurrying in to cover that entrance. The others are already covered."

"Why'd you keep that from us 'till now?" Boo exclaimed, before rushing forward, closely followed by Rosalina.

Boo: Waluigi is quite the character. He hides under the radar all the time, but still gets picked as the most suspicious. That makes me wonder if It could be rigged. And while he says he's supposed to help us, he sits there and lets Goombella and Toadette cut us off. On the other hand, who came up with the idea of covering all of the entrances? That could have been the Mole's doing too…..

The pair rushed forwards, only to run into a fork in the road. "Straight or left, Waluigi?" Rosalina barked, poised to run.

"Straight!" He commanded, noticing Goombella and Toadette rushing in from the left. As Rosalina and Boo moved straight, he saw the former pair turn to follow them. "Hurry it up! Those two are on your tail!"


Meanwhile, Daisy and Birdo heard Toadette and Goombella shouting over by their side. "Quick, Birdo, let's go! They must have found them!" The pair raced off in the general direction of northeast, making for the ruckus.


On the other hand, Kooper and Junior appeared too far away. "Did you hear something?" Kooper asked. "I could have sworn that I heard Goombella screaming."

"You must be imagining things, Kooper. I didn't hear anything."

"But there's no point in staying here anyway, the game started and they obviously haven't come in from this direction." Kooper reasoned.

"I guess you're right," Junior admitted. "Let's go try to find the exit and cover that."


Goombella and Toadette were losing ground on Rosalina and Boo, being no match for a combination of their stamina and Waluigi's directions. "I don't think…..that we can ever…catch them," Toadette managed to get out between gasps.

"Come on…don't give up!" Goombella replied. "Wait, is that them…..coming out from that path they just went into?

Sure enough, Rosalina and Boo darted out of the path they went down. Soon, Goombella and Toadette saw why.

"I got you now!" They heard Boomer scream, while chasing them far more ferociously than either of the girls could.

"I think that…..Boomer's got them," Toadette panted, before sitting down. "We'll never catch them anyway."

"I guess that you're right," Goombella admitted before joining her.

"What the hell were you thinking Waluigi, running us into that maniac like that! If we don't do something fast, this mission is over!" Rosalina berated while sprinting from Boomer.

"Split up!" panted Boo. "I think we're near the exit, right Waluigi?"

"Yeah, you are," he stated, anxiously checking paths. "Boo, head diagonally left! Rosalina, head left!"

"Got it!" the pair replied in unison before splitting up at the next intersection. Boomer tore after Rosalina, slowly gaining ground. She turned a sharp right, running right into Daisy.

"Your time's up, girl." Daisy said before pulling the trigger.

"You're making a mistake."

"ROSALINA HAS BEEN ELIMINATED!" was heard as Monty's voice boomed through the maze

Boo tore through the maze at a voracious pace, eating up ground. "Damn! I'm almost there though…..there it is!"

Just as he neared the end, he spotted movement on the left.

"You're mine!" Junior yelled, right before Boo stopped, loaded, and fired in one quick movement.

"JUNIOR HAS BEEN RENDERED IMMOBILE!" the host announced throughout the maze.

"You forgot….one thing," Boo turned around at the sound of a quiet, panting voice.

He spun around, loaded and fired as Kooper did the same.


Monty brought the group into the grand entrance hall of Peach's castle, with light pink and pale yellow brick walls giving the room a warm and beautiful appearance. However, the players were too tense about the results of the challenge to notice the attractiveness.

"Come on already!" Boomer burst out. "Just tell us the results."

"Don't worry, you will soon know," Monty calmly replied. "Is everyone here?"

The players looked at each other before Daisy spoke up. "Yeah, we're all here. Stop stalling, please."

"As you wish," Monty responded. "At the very end of the maze, Boo and Kooper were both the only obstacle in each other's way. However, only one of them successfully hit the opponent."

"Who was it?" Toadette queried anxiously.

"Kooper had fired first," Monty stated, watching as the hunters cheered, with the exception of Kooper himself. "However, only Boo hit the target." The whole group was instantly silenced.

"You mean that we lost?" Birdo quietly spoke.

"No, we-," Rosalina started before Monty interrupted.

Birdo: Rosalina shows her all-knowing side once again. Although it does make sense for once, at least.

"Actually," reassured Monty, "the challenge was won." Continuing over the hunters' confused looks, he spoke. "Partially, that is. The real objective of the game was for the two hunted to make it to the end successfully. 10,000 coins would have been awarded for each one of them to reach the exit safely within the hour."

"Wha….." Junior said weakly.

"So there were no exemptions at stake?" Goombella interrogated.

"To the two players, no," Monty mysteriously answered. "But there was one exemption at stake. Waluigi was told what the actual mission was and led to the tower. He could direct one side from the vantage point and help them. He would receive an exemption if both Boo and Rosalina were to be eliminated."

"Are you serious?" Boo exclaimed. "He told us that he was assigned to help us!"

Boo: Waluigi lied to us during the challenge.I don't even know why, it served him no purpose. It seemed like an idiotic thing to do, unless he had some hidden reasoning behind it.

"Thankfully, however, he decided to help Boo and Rosalina, rather unselfishly," Monty continued, "and so Boo was able to reach the finish."

"At least we got half of the money, right guys?" Boomer comforted.

"In answer to that, not quite Boomer." Monty interjected. "The hunted players were also instructed not to speak to the hunters. However, Rosalina quite clearly communicated with Daisy, resulting in a 1,000 coin penalty."

"Well, isn't that just dandy," Waluigi muttered.

"This has got to be staged," Daisy groaned.

Daisy: Rosalina's comment before she was eliminated was just unnecessary. She lost us 1 000 coins, and it's not like she could have changed the results at that point anyway. But, maybe she allowed herself to be caught…..?

"In the end, the time limit didn't matter, as Boo arrived with a lengthy twenty seven minutes and eighteen seconds left on the clock, ensuring 9,000 coins into the team pot." Monty finished.

Challenge Results:

Money Won: 10 000 – 1 000 = 9 000

Team Pot: 9 000 coins.

"Did the Mole sabotage?" Kooper wondered. "Or are we just that bad at working together as a group?"

"Today's activities were laden with all kinds of suspicious activity." Monty started, drawing the attention of the players. "Boomer headed right into the maze after the mission started. Was he simply trying to do what he thought was best, or was he secretly planning an ambush?"

"I was just following the rules!" he spluttered in reply.

"Or what about Daisy? She took charge of the group, and came up with a strategy that almost ended up losing the money."

"Not my fault you decided not to tell us what was going on!" she retorted angrily.

"Rosalina also had some suspicious actions. Not only was she cornered despite the aid of Waluigi, she broke the rules of the challenge to cost further money."

"I have no justification for my actions other than that I tried my best," she coolly answered.

"And let's not forget about Waluigi. Perhaps it was his fault that Rosalina was trapped so easily. Shouldn't he have seen Daisy coming? Maybe helping the hunted was just a cover up."

"I did the best I could. It's not easy to follow all the action from all the way up there." He replied while crossing his arms.

"Not to mention that the Mole also could have decided to lay low for this challenge. No one is beyond suspicion. Now, follow me, Princess Peach has graciously allowed us to use the east guest wing during our stay in Toad Town. I'm sure that you'll enjoy your rooms."

The players gave each other suspicious glances, reluctant to follow.

Junior: Kooper is the one that suggested that we leave the entrance and go find Boo and Rosalina. Thanks to him, we almost ended up losing what money we did gain. His missed shot at Boo could have been some kind of cover up.

Kooper: Junior is the one who suggested that we go to cover the exit. If it hadn't been for his idea, we would never have gotten that close to eliminating Boo. I wonder if that was his ploy as the Mole or an innocent idea.

Waluigi: As much as I would like to narrow down my list, I realized that everyone is suspicious at this point in the game. However, I find Boo a suspect of choice. He seemed just a little too good during the challenge, if you know what I mean…

Daisy: I find it very hard to believe that Waluigi was unable to better guide Boo and Rosalina despite his highly elevated position. He should have easily been able to see what was happening. But come to think of it, pretty much all of the girls are suspicious. Goombella has previous knowledge of this game, and a sharp intelligence, and can use her physical weakness for an excuse in the physical challenges. Toadette seems to stay out of the spotlight, and no one seems to suspect her. Rosalina always seems to know what's going to happen next, even when the rest of us are confused. Even Birdo is suspicious. Where did she disappear to during that challenge? She was supposed to be with me.

Toadette: I'm not sure who to suspect at this point. There were plenty of suspicious actions throughout the activity. However, I believe that Boomer could be a really good choice for the Mole. No one would suspect with his friendliness, and he had a good opportunity to sabotage all by himself in the maze. He's also responsible at least in part for the elimination of Rosalina, although she also is plenty suspicious.

Goombella: Daisy is getting more and more suspicious as the game goes on. Thanks to her plan, we almost lost all of the money that we could have earned. She also has the potential to succeed in activities that are physical based, allowing her to succeed while secretly sabotaging others.

Rosalina: While everyone else is busing basing their suspicions on what they saw already, I plan to keep an open mind and gather more information on the different events before I decide anything. A hasty decision could lead to an early elimination.

"Come on, we don't have all day!" Monty's voice prompted the players to follow him into the east wing.


So, the player's game starts out with a half win, or loss depending on your view. The game will only get harder for them from here on out though. ;)

If you have time, feel free to drop a review with your thought, both on your favorites and suspicions, and also if you have any suggestions. That's it for now, see you readers next time!