FROM A BLANK KIFU

My Hikaru no Go "writing burst" section! Feel free to go over these mini pieces of work that hop into my head at the spur of the moment. More will be added over time. Constructive criticism is much appreciated. If you enjoy them, please let me know. I might get motivated to recycle the story, making a multi-chapter someday. Otherwise, at the moment, they'll remain here in my idea waste bin. (Note that the coordinates, which works like a table of contents, are not random. They are from a game used in Hikaru no Go.)


Order of Play

16-16 THE CHALLENGE OF ALPHABET GO

In netgo, letters are also used to name coordinates instead of numbers. As Sai teaches Hikaru Go, Hikaru in turns teaches him the alphabet – by playing Go of course.

4-17 LIKE FATHER, LIKE SON

It wouldn't be surprising if talent for Go ran in the Shindou family, as it seems Hikaru's father, Shindou Masao, used to play Go.