As I run across the plains of Mulgore, I take in my surroundings. To my left, there is a Prairie Wolf, and to my left, I see a Swoop, a dangerous carrion bird. As I approach the tall mesas that Thunder Bluff is built atop, I see the great lift. The great lift is a massive elevator powered by weights that will carry anyone and anything up to the top of the lowest of Thunder Bluff's rises. I run up to the boarding platform, and a Bluffwatcher greets me, and welcomes me to our sacred city. Filled with excitement and anticipation, I step onto the elevator, and within seconds I am being lifted up to the central mesa of Thunder Bluff. As the lift reaches the top, the city is revealed to me. I step off the elevator, and another watcher greets me, and says "Ishne aloe Por-ah." I return the blessing and walk forward and nearly got run over by a young male Tauren on a massive kodo. He yells back my way "Pawni!" and keeps riding on, into a small building on the edge of the mesa, and disappeared. "Is this what all cities are like?" I ask myself in my head, "It was always so peaceful in Camp Narache…" I shrug my massive shoulders and keep walking.

As I stand on the Lower Rise, the main marketplace for all Tauren there was a feeling of being overwhelmed by all of the Tauren all gathered in one place. Everywhere I looked there was a merchant, all selling different things. To my left was a tent, within which was an engineering trainer. To my right, there is a gathering of guild managers, a Guild Master, a Guild Vendor, and a Tabard Vendor. I look straight forward and see a pool of water and a blacksmith's shop right next to it. I think back to whom the ancestral spirit told me to go see, and one name stands out in my mind. Cairne Bloodhoof. That is the name of the most powerful warriors to ever walk the face of Azeroth, and surrogate brother to Thrall, leader of the Horde. I look around, trying to find the longhouse that Chief Cairne lives in, but I don't see it anywhere. As I stand there, a Bluffwatcher walks over to me and asks me, "Nitawa tu. You look confused, can I help you with something?" I turned around to face her and I answer, "Yes, could you show me the way to Chief Cairne's longhouse?" After I asked the question, her face got grave and she nodded and said, "So, you're the great upstart I've been hearing about? It's an honor to finally meet you, shush. Yes, Chief Cairne's longhouse is on the High Rise, which is straight ahead, find the wind rider roost and climb the ramp up two stories, and you will be able to see it, clear as day, ishne aloe Por-ah, shush." I thank her, and make my way to the large wooden totem pole they call the wind rider roost. I start to run up the ramp, in cat form so I'm faster, and when I reach the second doorway up, I step through and before my eyes lay the High Chieftain's longhouse, and this is where my journey will officially begin.

I walk across the courtyard, which is filled with rows of benches, and as I get closer to the tent, I hear a loud, booming voice. "It's coming from the longhouse! Could it be Cairne?" I get closer, and peek in, and I see a huge male Tauren with two giant totem poles strapped to his back laughing with his son, Baine Bloodhoof, as he swings another large totem pole at his father, who easily dodges his attack. When the sparring session is over, Cairne turns around, and seeing my face, looks at his Honor Guard and Baine, and they immediately settle down. As Cairne walks forward, I begin to shake fiercely "Is it really Cairne? The Warrior of legend? Is he really coming to talk to me right now?" Cairne takes a few steps forward, and once he was directly in front of me, he kneels to the ground and says, "Awak, kashu shush, it seems you found your way to my doorstep." I am appalled that he is speaking to me as an equal, and I respond with a shaking voice "My journey was long and hard, but it was worth it to finally get to see you, High Chieftain Bloodhoof." I immediately drop to my knees after I addressed him, and as Cairne stood, he gave me permission to as well. Once we are both on our feet again, he tells me of the last task I must do. "You have passed the Rites of the Earthmother and have earned your place in Thunder Bluff. But in order to maintain the spot that you strived so hard to achieve, you must continue to prove your worth to your people. We are hunters, Jademyn. Down below in Mulgore there is a mighty kodo named Arra' me your skills in the ways of tracking and hunting by bringing me the Horn of Arra'chea." I look deep into the High Chieftain's eyes and nod, "I will do as you ask, A'iah, the Horn of Arra'chea will be yours soon." As I turn to leave, I hear the Chieftain mutter "Ishne aloe Por-ah" as he turns back to speak with Baine. As I run back through Thunder Bluff, towards the lift, I have many thoughts running through my head, but the loudest one is "You better watch out, Arra'chea, here I come."

Translations: Shush-Druid. A'iah-Chief. Awak, kashu shush-Hail, young druid. Ishne aloe Por-ah-Walk with the Earthmother. Nitawa tu-excuse me Pawni-Sorry