IN THE THRONE OF HEROES

Disclaimer: Dont own Fate Stay Night, but im gathering money to do so someday XD.

Simply a compedium of Heroic Spirits, made in a census by the head of the Administration, Valkirye Brunhilde with the help of Emiya Shirou, Emiya Kiritsugu and (OC) Klein Opheus

Chapter 2: Spirits of Fate ZERO.

"There we go" Thinks Shirou as the paper comes out of his hand.

SABER CLASS True Name:
Heroic Spirit Arturia Pendragon
Sex: FEMALE Color:Blue
Alignment:
Lawfull Good
Height: 1.54 Mt Weight: 42 Kg
Appereance: Hair: Blonde / Eyes: Green / Build: Athletic / Teenager / Girl
Talents: Gymnastics, Gambling Nemesis: Gilgamesh
Likes: Good Meals, Plush Lions Dislikes: Bad Meals,formal dress, perverted old men
Birthdate:
7/7 Bloodtype: O+

Noble Phamtasm:
A++ Strenght: A Endurance: B
Agility: B Mana: A Luck: A+
Magic Resistance: A Riding: B Instinct: A
Mana Burst: A Charisma: B

Background:

King Arthur. The king of Camelot and its round table. As a young girl she choosed to throw away her future to be a fair king for her troubled country. She drew Caliburn out of the stone and was crowned after the prophesy. She founded the utopic kingdom of Camelot, where everyone was bound by the laws. But in those dark ages a shining land would atract problems. She led her knights into 12 different campaings in the borderlands to defend her kingdom. As she always choosed the best course of actions (even if that means sacrificing some villages) and had the Sacred sword Excalibur by her side, she always was victorious.

However, tragedy struck the fair King and her shining kingdom. Viewed as almost inhuman by her knights, she was isolated little by little. The last drop of the cup was when her Queen fell in love with her most trusted knight. By the laws, they should be executed by treason. Since she spared them she undermined her autority. Her sister Morgan Le Fay took advantage of it and made an homunculus out of Arturia. That homunculus was Moldred as as a "son" of the king it was an heir to the throne and tried to do a coup d etat. Moldred´s and Arturia´s forces clashed in the battle of Camlann, and there the King killed the usurper but was mortally wounded. In her final moment she did a contract with the world, wishing to get the grail in order to redo the selection of the king, as she felt that the whole tragedy was her fault as she wasn´t worthy enough to rule her country.

Abilities:

Magic Resistance: Rank A

Cancels any magic below A-rank. In practice, no magi today are able to hurt Saber.

Riding: Rank B

Ability to ride things. She can ride most vehicles with above average skill, but she cannot ride those of demonic beast or holy beast rank.

Instinct: Rank A

The ability to always "feel" the best course for oneself during combat. This heightened sixth sense is now close to precognition. It reduces by half any obstacles to vision and hearing.

Mana Burst: Rank A

This transfers magical energy into one's weapon and body, and by releasing the magical energy instantaneously, it increases one's ability. Simply said, it is like magical energy jet propulsion.
Saber uses this magical energy for her sword techniques, guarding, and movement. Because of her great magical energy capacity, she can fight Berserker even though she is a girl of a small size. A normal weapon without strong divine protection will not be able to endure her magical energy-fueled attack and will be destroyed with one blow.

Charisma: Rank B

Natural talent to command an army. It increases the ability of one's army during mass combat. Charisma is a rare talent, and B-rank is enough to lead a country.

Noble Phamtasms:


Invisible Air. "Barrier of the Wind King"
. Support. Rank: C

A sorcery, rather than a Noble Phantasm, which compresses and gyrates the air around Saber's blade.

The circulation of wind distorts the refraction of light, inducing an illusion of ethereality. This property makes it difficult for opponents to parry lunges and thrusts from Saber, for they cannot discern the length or width of the blade by sight. Furthermore, the pressurized air can be offensively expelled once in the form of an intense gust.

Although quite useful in combat, the primary purpose of Invisible Air is to conceal Saber's identity, for her true Noble Phantasm is very famous and easily recognizable.

Excalibur. "Sword of Promised Victory".
Anti Fortress. Rank: A++

A celestial sword, constructed by the world from the collective wishes of mankind and fueled through a conversion of Mana into photoelectric energy. The area of expulsion appears as a colossal beacon of incandescence, though the vast majority of light is concentrated at the vertex of initial release. Kinetic entropy is intensified by the acceleration and convergence of momentum at this vertex, with only trace calidity in the dissipating tail. The concentric area of impact is broad enough to incinerate an entire military cohort. This Noble Phantasm is named after the legendary sword of King Arthur, bestowed onto the king by Viviane.

Avalon."The Everdistant Utopia". Support. Rank: EX

The hallowed scabbard of Excalibur, originally stolen from King Arthur shortly before the Battle of Camlann. Mere possession of this Noble Phantasm bequeaths limited immortality through regenerative stimulation, as well as preventing physical deterioration due to aging. When initiated as a Noble Phantasm, Avalon dissipates into countless particles and immerses its user into a tranquil domain, virtually a "portable fortress". While bounded in this manner, an individual is shielded from all destructive interference in the physical realm, from parallel worlds, and dimensional planes. Avalon transcends even the most advanced sorceries, and is comparable only to "true" magic. The name Avalon alludes to a legendary isle in English folklore, best known as the final resting place of King Arthur.


ARCHER CLASS True Name:
Heroic Spirit Gilgamesh
Sex: MALE Color: Gold
Alignment: Chaotic Good
Height:
1.82 Mt Weight: 68 Kg
Appereance: Blonde / Red / Bulky / In his early twenties / Man
Talents: Wealth Nemesis: Arturia Pendragon, Emiya Shirou
Likes: Himself, Power Dislikes: Himself, Snakes
Birthdate: 3/3 Bloodtype: O-

Noble Phamtasm:
EX Strenght: B Endurance: B
Agility: B Mana: A Luck: A
Magic Resistance: E (C) Independent Action: A (A+) Golden Rule: A
Charisma: A+ Divinity: B (A+)

Background:

The King of Uruk. Gilgamesh was designated by the Gods as King of the first civilization in modern records. Being by far the strongest man at the time, he opressed his people harsly. The complains were heard by the gods, which in turn made a savage human strong enough to counter Gilgamesh. The man was named Endiku. After a fierce fight both warriors ended in a draw. Recognizing a fellow soul, Gilgamesh offered Endiku his friendship.

But Gilgamesh began to scorn the gods again, and they send a boar monster to decimate the kingdom. Both friends set out to hunt the boar and finally Endiku killed it. Enraged, the gods killed Endiku. Seeing his old friend die, Gilgamesh began to fear dead himself and set in a journey to gain inmortality. After a long trip he could contact the only inmortal man, which was his ancestor. Gilgamesh followed his indications and made a potion of inmortality. However as he was bathing, a snake stealed it from him. Knowing the futility of his quest, a heartbroken Gilgamesh went again to his kingdom to await dead.

Abilities:
Magic : E (C)

The ability to cancel or diminish the effects of sorcery used against oneself. He is incapable of cancelling spells. However during the 4th War, prior to his corruption by the Holy Grail, he was able to resists against spells with a chant of two verses or less.

Independent Action. Rank: A+ (A)

The capacity of Servants to subsist without a Master. Ever since being turned into a Rogue Servant by the Grail, he no longer required mana to be supplied by a Master to preserve his existence on this plane of reality. Instead, he had been living off the lifeforce of other living humans, particularly children, to sustain himself.

Even before his transformation, Gilgamesh already had a great deal of independency, being perfectly capable on fighting without the support of his Master, although he still needed to receive an extra supply of mana before being able to use his Noble Phantasm to their full extent.

Golden Rule. Rank: A

Throughout history and mythology, individuals destined to amass vast fortunes and treasure are identified as possessing Golden Rule. Among these figures, Gilgamesh stands alone at the zenith of opulence, for he has at his disposal enough riches to purchase whatever he may need in any era of summoning.

Charisma. Rank: A+

Natural talent to command an army. To complement this wealth of a king, Gilgamesh also has the bravado of one. With this incredible ability, he is able to capably inspire and direct armies of any size, instilling them with such pride and passion for him and his objectives that their effectiveness in combat will increase. At this rank, it is not so much a skill as a curse.

Divinity. Rank: B (A+)

Level of divinity present in a servant's blood. Many of Gilgamesh's personal strengths stem from his blood heritage. Of the countless legendary or mythical figures in history, he originally possessed the most divine blood, for he was once two-thirds god. However, his hubris and defiant actions in life, as well as his disrespect for established deities, earned him the scorn of many divine figures, and in punishment for his actions Gilgamesh's divinity was reduced by a whole rank.

Noble Phamtasms:


Gate of Babylon. "The treasure of the King."
Anti- Fortress. Rank: EX

A small, plain sword that doubles as spatial key, allowing Gilgamesh to access his vast wealth contained within a vault in the heart of ancient Babylon. Inside this treasury are a myriad of Noble Phantasms collected during the peak of Uruk's civilization.

Gilgamesh either throws these weapons or fires them out of his vault like rockets; it is this Noble Phantasm that designates Gilgamesh as an Archer-class Servant. Any weapons or artifacts discharged by Gate of Babylon return to the vault after an indeterminate amount of time. Because he lacks proficiency with any of these weapons, Gilgamesh will typically only fire the weapons as projectiles; in several instances, Gilgamesh has removed and normally wielded weapons.

Enûma Elish. "The Star of Creation that Splits Apart Heaven and Earth" Anti-Army. Rank: EX

An aphotic, pillar-shaped blade, etched with fine crimson letterings in cuneiform. With an energy output that exceeds Excalibur, rotation of Ea's tri-blade segments vacuums and compresses surrounding atmospheric gasses. Upon release, the ensuing cataclysmic blast sunders the foundations of reality, causing a collapse of time and space that disintegrates everything around the area of attack.

Ea's material components have no origins in the mortal plane; unlike other weapons, it cannot be replicated through tracing. It is the most powerful Noble Phantasm in Gilgamesh's arsenal. The sword has no true name, but Gilgamesh refers to it as Ea, and Enuma Elish is its activation word. The title Enûma Elish is an allusion to the Babylonian creation epic, and Ea is Babylon's patron deity of water.


LANCER CLASS True Name:
Heroic Spirit Diarmuid Ua Duibhne
Sex: MALE Color: Green
Alignment: Lawful Neutral
Height: 1.84 Mt Weight: 85 Kg
Talents: Unknown Nemesis: Fionn Mac Cumhail
Likes: Unknown Dislikes: Unknown
Birthdate: NA Bloodtype: NA

Noble Phamtasm:
B Strenght: B Endurance: C
Agility: A+ Mana: D Luck: E
Magic Resistance: B Eye of the Mind: B Mystic Face: C

Background:

Diarmuid Ua Duibhne, the son of Donn, foster son of Aengus Óg and a warrior of the Fianna. Known as Diarmuid of the Love Spot, the appellation resulted from an encounter with Gráinne, a woman who caused a magical love spot to appear on his head. Any woman who looked upon his face would instantly fall inlove with him.

Gráinne, the bride of Fionn mac Cumhail, fell in love with Diarmuid when she saw him in the wedding party and subsequently laid a geis upon him so he would run off with her. Their flight from Fionn mac Cumhail was aided by Aengus Óg, who eventually intercedes on their behalf such that Fionn pardons Diarmuid and the couple is allowed to live in peace. The pair settle in Kerry and produce five children.

Years later, Diarmuid is mortally injured when a giant boar gores him on the heath of Benn Ghulbain. Because Fionn, who invited him on the hunt, did not let Diarmuid drink the water from his hands, which had the power to heal, Diarmuid dies.

Abilities:

Magic Resistance: Rank B.

Nullifies all magic that requires less than three verses. Cannot block large-scale magic such as great magic or ritual magic.

Eye of the Mind: B

The ability to effectuate rapid and precise judgments gained through experience and training. Lancer is capable of calmly analyzing situations even during a battle, applying strategy and skills to turn the tables in his favor. As long as there is at least a 1% chance of victory, he is able to devise a plan to exploit that possibility.

Mystic Face: Rank C.

Lancer possesses a curse of the Mystic Face variety, not unlike the Mystic Eyes exhibited by Medusa. The curse takes the form of a beauty spot on his face, and causes any woman who looks upon his face to instantly fall in love with Lancer. Like most curses, however, the curse can be overcome by individuals with high magical resistance, such as accomplished magi or certain Servants


Noble Phamtasms:


Gáe Buidhe: "Golden Rose of Mortality"
Anti Personal. Rank: B

A cursed spear that renders injuries unrecoverable. As damage from this spear lowers the upper limit of the target's HP, no matter what healing spell or regeneration ability is used, the target can only be healed up to the "point where the wound was borne". Dispelling of the effects is impossible and the only way to be rid of the curse is to destroy Gáe Buidhe or its master, Diarmuid.

Gáe Dearg : "Crimson Rose of Exorcism" Anti Personal Rank: B

A long spear that negates spells and enchantments. Armor crafted by mystical energy is instantly bypassed by the spear. If equipment provided with mystical enforcement or other enchantments is struck by Gáe Dearg, the enchantments will not activate. Dubbed a "Noble Phantasm killer", Gáe Dearg can only be defended against through physical means. However, it can not undo contracts and curses made in the past, nor the actual effects of completed spells.


RIDER CLASS True Name:
Heroic Spirit Aiksander (Alexander the great)
Sex: MALE Color: Red
Alignment: Neutral Good
Height: 2.12 Mt Weight: 130 Kg
Appereance: Hair: red / Eyes: Brown/ Build: Bulky / In his late twenties / Man
Talents: Take over the world Nemesis: Arturia Pendragon, Gilgamesh
Likes: Geography, Fights Dislikes: Treason
Birthdate: NA Bloodtype: NA

Noble Phamtasm:
A++ Strenght: B Endurance: A
Agility: D Mana: C Luck: A+
Magic Resistance: D Riding: A+ Tactics: B
Charisma:
A Divinity: C

Background:

The life of Alexander was a life full of glory in the battlefield. After succeding his father in the throne of the Macedonians, he strengthen his rule over the greek city-states and then set out to battle the greatest empire in the known world: Persia.

With only a small expedition, but great tactical disposition and above all great courage, the young king won against the persian empire and its colonies all the engagements, until the final battle of Gaugamela. In only five years Alexander and his Macedonian troops conquered a kingdom 30 times bigger than their own and with 10 times more population. Crowned Persian emperor, Egiptian Pharaoh and liberator, nothing could stop him.

After the dead of the Persian Emperor Darius, Alexander set out into the hellenization of the known world. Spreading the greek culture all over Asia he began to went Eastwards nonstop until he finally reached India. There his troops, tired and unable to follow a King that was stranger each passing day, betrayed him. With no support from his core soldiers he had no choice but to retreat to Macedonia again, but in a twist of fate he felt sick and died in the journey back. That was the end of the man who conquered almost all the known world of his time, without losing a single battle.

Abilities:

Charisma. Rank: A

Natural talent in commanding a large military force. Rank A can be said to be the greatest popular support obtainable as a human being.

Magic Resistance: Rank D

Cancels single-action spell execution. Level of magic resistance is the equivalent of having an amulet with charms against mystical energy.

Tactics: Rank B

Gives a bonus in stats to his soldiers in battle. At this level Aiksander´s soldiers gain a bonus fighting other anti-army noble phamtasms.

Riding: Rank A+

Talent in riding. As long as it is a beast, he can ride up to mythical/divine level beasts. This does not apply to dragon races.

Divinity. Rank: C

While there is no clear evidence, it has been said in many tales that he is the son of the greatest of the gods, Zeus.

Noble Phamtasms:


Via Expugnatio: "Distant Trampling Domination".
Anti Army. Rank:A

A trampling style using the Noble Phantasm, Gordius Wheel, Wheel of Heaven's Authority. Two damage rolls, from the hooves of the divine bulls and wheels of chariot are made. In addition to the physical damage from both attacks, there are also lightning (the manifestation of Zeus) effects, and should the target fail its STR check, additional damage will be dealt. Its damage can be seen only viewing the fact that, with one blow, was capable of damage Berserker at a level that he had to run away, still severely damaged, even with him escaping the complete attack by luck.

Aionian Hetairoi: "Army of the King". Anti Army. Rank: EX

Allows the planar manifestation as Servants of Iskander's personal guard, who vowed allegiance to him even after death and became Heroic Spirits together with their lord. The summoned warriors are all Master-less Servants, however each have the rank E- equivalent of the "Independent Action" skill, allowing materialization possible for a maximum of 30 turns.

Spatha. Anti Unit. Rank: NA.

A late Roman sword wielded by Iskander. It yields no magic, yet Iskander is able to fight on-par with other Servants with it, which is very impressive.

SABER/BERSERKER CLASS True Name: Heroic Spirit Lancelot of the Lake (Berserker Version)
Sex: MALE Color: Black Blue
Alignment: Lawful Mad
Height: 1.91 Mt Weight: 81 Kg
Talents: None, he is mad Nemesis: Arturia Pendagon
Likes: Nothing, he is mad Dislikes: Arturia Pendragon
Birthdate: NA Bloodtype: NA

Noble Phamtasm:
A Strenght: A Endurance: A
Agility: A+ Mana: C Luck: B
Magic Resistance:E Mad ENchancement: C Protection of the Fairies: A
Eternal Arms Mastership: A+

Background:

The most trusted knight of Arturia Pendragon and the spearhead of Camelot. Upbringed by the lady of the lake after his father was overthrown, as he hit manhood he is send to Camelot, there he quickly raises status thanks to his battle abilities. Arturia trusted him with her life regarding him as one of the few friends she had and even helps him to reclaim the kingdom of his father.

However Lancelot brings the beginning of the downfall of his king, as he felt in love with queen Guineve. As the queen correspond him, they began a secret affair that nonetheless was made public. By Camelot´s laws the Queen was to be burned by adultery and himself beheaded as a traitor, but Lancelot got through a guard of his fellow knights and rescued his queen, killing many friends in the process. King Arthur, unable to put the blame in his friend, pardons him and undermines his own autority.

Lancelot and Guineve went into exile. A bit later he heards the news of the Battle of Camlann and his King´s dead. Tortured with guild he went to live as an hermit until his final days, unable to accept his king´s pardon.

Abilities:

Mad Enchancement: Rank C
Rank-up for parameters, excluding LUC and MGI, but loses the ability to think or speak coherently.

Magic Resistance : Rank E
Has magic resistance via a protective ring, but rank is lowered due to Mad Enhancement. Cannot cancel spells but damage values are lowered somewhat.

Protection of the Fairies: Rank A
The ability of calling luck with priority in dangerous situations, by the blessing of the fairies. Activation is limited only in a battleground where feats of arms may be performed.

Eternal Arms Mastership :Rank A+
Mastership of the combat arts that had reached the point of being without peer during a given era. By complete unification of heart, technique, and body, one can make use of one's full fighting ability even if under the effects of any kind of mental restriction

Noble Phamtasms:

Knight of Honor: "The Knight Does Not Die with Empty Hands". Anti Unit. Rank: A++

Grants free use and the attribute of "one's own noble phantasm" to the weapons held in Lancelot's hands. No matter what weapon/arm it is, the moment Lancelot takes it in his hand, it is elevated to the status of a D Rank Noble Phantasm. In the case of a Noble Phantasm originally possessing a superior Rank, that Rank will be maintained when Lancelot puts it under his control. This ability is the embodiment of the episode in which Lancelot defeated Phelot with the branch of a tree, having been forced to fight unarmed by Phelot's scheme.

For Someone's Glory.
Anti Unit. Rank:B.

Ability of concealing personal Status. Originating from Lancelot's tradition of winning fame and glory while disguising himself in a lot of adventures.

Arondight: "The Unbreakable Light of the Lake". Anti Unit. Rank: A++

The sword of the one who was once admired as the best of knights, its power levels match those of Excalibur, because the two swords share the same origin; both are artifacts crafted by divine spirits. Though originally considered a holy sword like Excalibur, its nature is corrupted when Berserker used it to slay his fellow knights. As a result, the weapon wielded by Berserker during the Fourth Holy Grail War is a black, tainted blade.

Lancelot's true Noble Phantasm, which seals the other two Noble Phantasms when it is first released. While this sword is drawn, all the parameters of Lancelot rise by 1 Rank, and the success rate of saving throws is doubled.

Furthermore, because of the legend in which Lancelot slew a dragon, Alondite deals addition damage to Heroic Spirits who have a "dragon" attribute.

CASTER CLASS True Name: Counter Guardian Gille de Rais AKA Bluebeard.
Sex: MALE Color: Purple
Alignment: Chaotic Evil
Height: 1.96 Mt Weight: 70 Kg
Appereance: Hair:Dark Blue / Eyes: Black / Build: Creepy / Aparent age: In his late twenties / man
Talents:
Torturing Nemesis: Joan of Arc
Likes: Torturing Dislikes: NA
Birthdate: NA Bloodtype: NA

Noble Phamtasm:
A+ Strenght: D Endurance: E
Agility: D Mana: C Luck: E
Item Construction: NA Territory Creation: B Mental Pollution: A
Eye for Art: E-

Background:

Adopted by the Baron of Rais, Gilles inherited the post after his dead. As a French noble, he had to take part in the one-hundred years war. With the arise of Joan of Arc he joined her ranks with a subordinate rank, aiding her in her liberation campaings. After the end of the war he retired to his Barony castle.

After having some troubles with the local bishop, some magistrates began investigations on him and his secrets became known. For five years the Baron has been taken beggar kids into his castle just to have them tortured and killed. The exact number of victims is unknown but ranges from eighty to six hundred, making him a most prolific assasin. His occult ways earned him the Caster class. In the night before his execution he accept the Counter Guardian position in order to keep killing even after dead.

Abilities:

Territory Creation: Rank B

Creation of a magical territory that amplifies one's abilities as a magus. At this level, creation of a "magic workshop" becomes possible.

Item Construction: -

Caster loses this skill, which is inherent to members of the Caster class, because of gaining the summoning powers of his Noble Phantasm.

Mental Pollution:Rank A

Thanks to his twisted mind, Caster is protected against most types of mental interference magics. However, communication with individuals without the same rank of Mental Pollution becomes impossible.

Eye for Art: Rank E-

Obsession towards works of art. If a Noble Phantasm possess an art-related past, there is a slight chance of Caster being able to identify it.


Noble Phamtasms:


Prelati's Spellbook: The Text of the Spiralled Sunken Citadel.
Anti Army: Rank: A+

Also known as the R'lyeh Text, a spellbook with a cover made of human hide and originally belonged to Prelati, a comrade of Caster's. Using blood and flesh as catalysts, Prelati's Spellbook summons monstrous creatures that are neither spiritual bodies nor Noble Phantasm Beasts, but beings which exist in a dimension with entirely different natural laws. The summoning spells used by Prelati's Spellbook are also self-perpetuating, in that the flesh and blood of fallen monsters may be automatically used as catalysts themselves, allowing for the continuous materialisation of an endless stream of creatures.

The summoned beasts may also merge into a single massive, gestalt entity, with Caster and the Spellbook encased within its centre. The merged beast itself is larger than most high-rise buildings, towering over the Fuyuki Bridge even with part of its height submerged in a river. Aside from the vast strength conferred by its bulk, the beast possesses regenerative abilities that heal over non-lethal wounds almost instantaneously.

The spellbook itself is a summoning grimoire; the book itself is alive and responsible for the incantations that summon and revive demonic monsters. Caster does not actually read the spells recorded on the pages of Prelati's Spellbook

ASSASIN CLASS True Name: Heroic Spirit Hassan-Ibn-Sabah (Composite).
Sex: FEMALE AND MALE (NO SHEMALE) Color: Black
Alignment: Lawful Evil
Height: Varies Mt Weight: Varies Kg
Appareance: Varies, but all wear black clothes and white masks.
Talents: Not being himself Nemesis: A lot.
Likes: Depends on dominant personality Dislikes: Depends on dominant personality
Birthdate: NA. Bloodtype: O+. All of them.

Noble Phamtasm:
B Strenght: C Endurance: D
Agility: A Mana: C Luck: E
Presence Concealment: A+ Librarian of Stored Knowledge: C
Expert of many specializations: A+

Background:

The legendary Persian "Old Man of the Mountain", Hassan-i-Sabah the leader of al-Assasīn,he intentionally fragmented his psyche in life, a sort of self-inflicted dissociative
identity disorder, to compartmentalize the various skill sets and knowledge he had accumulated during his lifetime. As a Servant, these multiple personalities are
expressed in the form of multiple bodies, one for each distinct personality. Each personality in turn took on its own independent body as a Servant, with individual
tasks relegated to the personality best suited for it.

Abilities:


Presence Concealment: Rank A+

Conceal one's presence as a Servant. At this point is possible to disappear completely, making almost impossible to spot him. However, once Assassin prepares
himself to attack, the effectiveness of this skill will drop.

Librarian of Stored Knowledge: Rank C

Distributed processing of memory by multiple personalities. A successful LUC check will allow for clear memory recreation of knowledge, information perceived in the
past even if hadn't been cognitively recognized at the time

Expert of Many Specializations: Rank A+

Proper usage of expert skills from arbitrary switching of multiple , academia, espionage, assassination, swindling, rhetoric, and some other
total 32 specialist skills can be used at proficiency of B class or above.

Noble Phamtasms:


Zabaniya: "Delusional Image".
Anti Unit (Self.) Rank: B+.

By having a soul that, while being a single entity, is split into multiple of its own spiritual body potential and physically manifestation of those parts as multiple Servants is possible. This ability allows for a maximum of 80 separate bodies to manifest. Generation of a self-ego that is unaware of itself (among the bodies) is also possible.

Klein is surprised.

"Wow. What a combination of strong spirits"

Kiritsugu just nods.

"Indeed. At that time the great three families were desperate to get the grail so they went all in."

She nods. The King of Knigths, The king of Heroes and the King of Conquerors facing each other. That without adding the best assasin around and the right hand of king Arthur. It had to be one hell of a fight.

"How did it go?."

Kiritsugu barely answers.

"I won."

Klein gasps.

"You were a master?."

Kiritsugu nods. She presses.

"Care to tell us how it was?."

Kiritsugu lowers his shoulders.

"Should I?."

This time Shirou urges, too.

"Yeah I would like to know,too. It changed my life after all."

Klein turns to him.

"Really?. How so.?"

Shirou turns to his foster father. Kiritsugu gets it.

"Alright, Alright. I´ll tell you."

NEXT: FATE ZERO. The 4th war.

AN: 95% of everything said here came straight of Wikipedia which in turn took it from official sources. Except the background which is a condensation of their life made by me (in some cases taking into acount the FSN historical deviations). Of course any compilation of Heroic Spirits must begin with the original, type-mooned, ones. All credits for this spirits goes to type moon especially Mr. Naru