Disclaimer: I do not in any way shape or form own any of the things from any movies TV shows or games except my original characters and I didn't make any money.

Also a apology for spelling and grammar English is my first language I'm just no good at it :o)

AN this chapter is mostly a little history about the last 400 years and some story but all is relevant so please read :o)


Lost colony

Part 2

The Traitor

And past wars


Brig 01 of sol force armour cruiser Achilles SFS AC258 MK 12 refit

Sector 928/520 outside Teran Alliance space

03:15 AM 02/06/3741 CE

As he felt and heard the ship he was imprisoned upon prepare for battle he started to worry and attempted to find out what was happening from his electronic jailer "DEX what's happening we haven't found them have we"

The part of DEX that was dedicated to maintain the brig and its occupants was sadden by his current duty and turned to the former captain and Sol Force hero he was also curious how he knew they were preparing for combat and replied "I'm sorry sir but you are not authorised for any information on ship activities"

Worried that they had found them he had to know "please DEX I just want to know if there safe please" he asked getting desperate"I'm sorry sir you are not authorised to be given any information on fist contact situations" he replied hopping he wouldn't be in to much trouble for the breech in protocol.

He visibly relaxed at that if it was first contact his friends were safe for now.

Then he started remembering the actions that put him in this cell and the history that made him accept his path.


Historical report 3495 CE/3704 CE the Zuul shadow war

The last intergalactic war between the Zuul and the now relatively peaceful 4 major civilisations was a disaster for all sides, at first the Zuul had the upper hand by using ambushes and sneak attacks while planting evidence that one or more of the other civilizations where responsible which led to open conflict on all fronts.

The reason the Zuul used these tactics is now known there first contact with any civilization was with a lone Hiver Command carrier dreadnought. Despite its immense size the Zuul with there 50 destroyers and the fact that the giant insect like space craft appeared severely damaged led them to attack.

Of the 50 destroyers only 11 survived the attack and the encounter led the Zuul to the conclusion that they wouldn't survive any form of open conflict with the Hivers and later the Liir, Tarkas and Humans who were the ones responsible for severely damaging the Hiver dreadnought and eliminating its escort and support ships along with all fighter craft which was the only reason the Zuul won and they knew it.

But the Zuul being the manipulative parasitic scavengers that they were took the technology from there kills and there enemy's kills and learned; they would scavenge kidnap and destroy from the shadows until the time was ready for them to strike.

There plan worked the 4 races decimated each other until all planetary pickets were gone and only around a third to half of each races massive attack fleets remained.

With the majority of the opposition gone the Zuul targeted the most weakened of the races to attack, they knew no one race could stand against them and they believed that after there vicious conflict they would receive no help from the other races, so for the first time since they started there shadow war the Zuul attacked in the open. there target was the Liir.

At first it appeared that they were right they were decimating the remaining Liir resistance and getting closer to the hart of there territory, the Liir upon finding there territory under attack by this new enemy diverted the majority of there assault fleet to face the new enemy and out of desperation called for help from the others against this new common enemy a call they feared would be answered only in the form of new more aggressive attacks.

In the Sol system on the planet of earth in the capital city of Atlantica the highest ranked members of both the Teran Alliance and Sol Force debated there reaction to this call for help, some believed it was a trick to destroy what remained of there forces some believed it wasn't there problem and they should use this as a chance to regroup and try to rebuild there forces.

But none of that mattered because all believed in the principles of the Alliance and a promise that was made over 1500 years ago that no civilisation facing enslavement or extinction would stand alone, so the word went out and what remained of the 3rd 5th and 12th fleets would meet at the Argon prime colony and proceed to assist the Liir.

The first sign that there plan had failed was when there biggest fleet moved to bypass the outer colony's and assault the Liir home world directly, they believed its defences where striped bare by the war and determined it would be a quick victory, they were wrong.

The Zuul method for FTL flight was a cheap knockoff of the Teran node drive because it was impossible detect, that is of course unless you invented it, the Teran scanners detected the Zuul fleet and its destination before it entered Liir space so the sight that greeted the first Zuul ship upon leaving node space was 90 destroyers 30 cruisers and 9 dreadnoughts a full Liir assault fleet and 1/3rd the size of the Zuul forces. Unfortunately 1 Liir ship is a match for 4 Zuul ships and worst still the Liir weren't alone, a Sol Force fleet of 212 destroyers 118 cruisers and 43 dreadnoughts the remains of 3 of Sol Forces most feared and devastating fleets and upon seeing the rapidly emerging fleet fired enough missiles, torpedoes, mass driver rounds and fusion plasma and antimatter rounds to obliterate a planet ten times over.

From that first salvo only 97 destroyers and 14 cruisers survived and less than half where undamaged and within seconds of the last round hitting a Zuul ship and well before they could regroup they where swarmed by thousands of Sol Force Interceptors and Liir Piranha heavy fighters, in less than a minute another 36 destroyers and 8 cruisers where reduced to nothing more than scrap by the heavy plasma casters of the Piranha while SSF Interceptors made short work of the Zuul vulture fighters then proceeded to target every heavy weapon the diminished Zuul forces had left.

By the time the Zuul fleet regrouped and activated there point defence turrets it was to late and the fighters had already set course for there home bases and where well out of range leaving the 61 destroyers and 6 cruisers at the mercy of 6 Sol Force armour dreadnoughts, before they could react the 6 behemoths where in range and let loose there incredible combined arsenals. While there main cutting lancers carved into the cruisers, there phasers, ion cannons and burst drivers targeted the smaller and more manoeuvrable destroyers. while every missile and projectile round the rapidly diminishing Zuul fleet thru at the Sol Force ships simply detonated prematurely or bounced off the deflector screen, while over 2/3 of the energy and plasma weaponry was either dissipated or absorbed before contacted.

From start to finish the battle was completely one sided to the point of being a massacre and only lasted 10 minuets, all Zuul forces were destroyed while the Liir and Sol Force fleets didn't lost a single ship. And this was in no way an isolated incident, with Sol Forces help every Zuul fleet was massacred just as easily

By not only the Human and Liir but also the Hiver and Tarkas who didn't like being manipulated and showed there dislike by sending two huge fleets to join up with the Human and Liir fleets on there way to attack Zuul territory.

After the ambush at the Liir home world the war lasted 5 more months as the fleet moved from system to system until the only trace of the Zuul that could be found where planetary fortresses that where isolated from the support of there fleets. It is believed that the nomadic scavengers simply fled past the rim into void between galaxies out of range of the 4 sleeping giants they had awoken and angered.

After the war the 4 races returned to there own territory to rest and recover after a century of war, the 4 races that have had enough of conflict did something that would of seemed impossible a few short years ago they signed a mutual defence and non aggression treaty that ensured that nobody would ever attempt to repeat the Zuuls mistake.


Historical report 3735 CE the Anaali conflict and the battle of Batteli

After the Zuul war the galaxy and the races in it had over a century to recover not just the 4 major races but the hundreds of younger races scattered throughout there sector of space. There were the former slave worlds now member worlds of the Hiver and Tarkas empires, the protected worlds of the Liir republic and Teran Alliance as well as the small independent worlds that ranged from stone age infants to mini empires attempting to carve out there own small chunk of territory.

One of those races was the Anaali a former minor ally of the Tarkas they were displeased that there former allies had stopped there quest to bring order to this galaxy thru conquest and decided to take this task upon themselves.

Unlike the foolish Zuul the Anaali wouldn't attack the 4 supper powers but instead target the independent weaklings, they knew that the 4 races were only weakened not defenceless and they wouldn't last long against even 1, if all 4 attack it would be a hopeless fight. instead they would be patient and careful as not to alert there other pray or the meddlesome humans who believed it there duty to protect these weak cattle.

There plan was working and in ten years they had conquered 5 races and 22 worlds but there next target would prove more difficult. The Batteli home world proved far more difficult and the Anaali fleet was held back and the Batteli sent out a distress signal that was detected by a Sol Force Black Omega recon task force who investigated.

They reached the Batteli home world in time to find it decimated from orbit by the Anaali fleet who were attempting to remove all evidence of there actions as they fled the system.

Both the fleet commodore and his second in command knew what was happening and at this stage there only legal option would be to return to Teran Alliance space and report it so that the newly formed council could investigate and react appropriately. That is exactly what commodore Alexander Dane of the Apollo did but his long time friend and adopted brother captain William Trenton of the Angel Wing refused to allow the murderers to escape justice and disobeyed his friend and CO as he and 5 other ships chased after the murderous Anaali, Alex tried to reason with his friend but Will wouldn't listen.

Less than a week later commodore Dane reported the events that happened at the Batteli home world and the actions of Captain William Trenton, when investigated the remains of the Anaali fleet where found on the far side of Batteli system it was later found that the renegade fleet had freed the 22 worlds the Anaali had enslave and crippled the Anaali empire, a month later a message was received from the 6 renegade ships. They said that sometimes for justice to be served that some laws must be broken and that they were sorry but they had to do what was right and not what was easy. That was the last message received from the renegade ships all that was herd were tales and rumours of phantom ships hunting down pirates and protecting defenceless ships on the fringe of civilized space.

Despite several believing they did the right thing for there actions captain Trenton and the crew of the Angel Wing as well as the captains and crews of the other 5 ships were charged with disobeying a superior officer, violating regulations, desertion and mutiny if any crew member where found they would face 150 years but none were ever found until now.


Brig 01 of sol force armour cruiser Achilles SFS AC258 MK 12 refit

Sector 928/520 outside Teran Alliance space

15:51 AM 31/05/3741 CE (3 days ago)

As ensign Angela Dane stood in the brig looking at the man who at one point she and her baby sister Lucy considered to be a second older brother and her brother Alex considered to be his best friend, a man who when she was 8 saved her life by jumping in a frozen lake after her when the ice cracked and she fell thru.

"Can I help you ensign"

She jumped a little and turned to DEX "yes, can you prepare a interface so I can talk to him" DEX smiled at her, he like a few others knew the connection her family had to the imprisoned captain and had no objections to them talking "no problem it will be ready shortly" DEX replied before vanishing in to thin air.

Angela turned back to Will as he rest in the brigs cryotube that looked like it belonged in a sickbay not a brig, she noticed the neural interface on his head that connected his conciseness to DEX and the ships main computer, she noticed one of the visitors interface chairs activate and DEX return to let her know its ready for her to enter.

As she approached the chair she turned and got one last look at her older brother and remembered how proud he made her family. The Alliance network and TNN had given him many names over the years, the hero of Coribar, the guardian of hells valley, or his most notorious name the destroyer of Arnass. That last one earned him the name Overkill, and for a very good reason.

As she sat in the chair she could feel her nerves tingle as its neural interface start to link to her nanomeds, and then her arms and legs went numb as she felt her nanomeds start to link the interface to her neural network. Finally as the link completed her world went dark and she felt herself falling.


Where unknown

When unknown

As 3 solitary figures stood in an empty void between realties they watched the objects of there interest and maybe the only hope there own reality's have for salvation moved towards the final test they had placed in there path.

"They have nearly reached there destination and the test will begin soon" the first spoke curious how this branch of mankind will react to there test.

"You don't have to sound so fascinated this test as you call it cost 40 billion innocent lives" she replied furious she was so cold and clinical.

"You forget the price of failure, if we choose wrong it will make those lost lives seem insignificant" the first replied annoyed she still lacked the proper perspective.

"No life is insignificant don't try that greater good path with me, our kind has been using that method since we ascended and look where its got us" she raged "we have observed them for over a millennium we know there path"

The 3rd figure decided it was time to intervene "Oma, Morgan calm your selves it is true that the loss of 40 billion was tragic but they wouldn't of existed if we hadn't pulled there ancestors to this place away from there fates"

"I know but saving life just to doom it to death isn't right and it isn't necessary we have seen them help those in need before" Oma argued she had been against this path from the start but was overruled by the others the only reason she and Orlin had been returned is because the others hadn't had enough contact to be of use.

Myrddin sighed, he understood what she meant but to much was at stake to not be sure "what they have done is admirable but they have helped aliens from other cultures they expect them to be different, we need to see how they react to a younger and less mature version of them selves. I fear they will hold them to a far higher standard than the others they protect".

"And what about the standards we set for ourselves, we have already broken our own rules by bringing humanity to this realm" Oma stated bitterly.

"You know the reason for that, if we simply copied them to a world in there original galaxy they would have encountered Alteran technology. Or they may have stumbled upon the original earth" replied Myrddin.

"He is right Oma, with the gifts we have given them it would be too dangerous to expose them to any of our technology"

"Why, because you're afraid that they would develop beyond our control, if you believe that that bridge hasn't already been crossed then you only delude you're self.

"They have potential, but you still over estimate them" Morgan replied coldly.

Myrddin saw where this was going and decided to intervene "you are correct Morgan, they have not reached there full potential. That fact is what is so worrying"

She eyed him curiously "meaning"

Myrddin stroked his long grey beard before answering "they have surpassed all expectations, they went from the brink of extinction to becoming the most powerful force in this galaxy in less than 2 millennia, and they are bringing peace and unity to a galaxy that has been a war zone since the Furlings moved on over 50 millennia ago."

Oma was smiling as she continued for him "and if our children have come so far at this age, how far will they go when they have finished there journey"

To be continued (if I get positive reviews)


Black Omega

Black Omega fleets are elite combat units that posses the best ships, equipment and personnel in all of the Teran Alliance, they report only to the high council and are outside the standard chain of command.

They where originally created in the early years of the Great war as a method of keeping the enemy off guard and prevented them from using the full force of there fleets overwhelm the standard Teran fleets.

Black Omega fleets normally operate as rapid reaction forces stationed thou out alliance space and as boarder patrol units. They are also commonly used as the first wave in large fleet engagements and for long range reconnaissance of hostile territory.

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Currant Black Omega fleet strength

5 dreadnought assault fleets

15 cruiser assault fleets

12 dreadnought task forces

24 cruiser task forces

36 destroyer task forces

36 cruiser squadrons

72 destroyer squadrons

85 cruiser flotilla

170 destroyer flotilla

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Dreadnought assault fleet

Combat ships

Command carrier dreadnought - 4

Barrage dreadnought - 8

Armour dreadnought - 24

Assault carrier Cruiser - 10

Barrage Cruiser - 20

Armour Cruiser - 50

Point defence Cruiser - 160

Carrier Destroyer - 30

Barrage Destroyer - 60

Armour Destroyer - 180

Point defence Destroyer - 540

Support ship

Supply - 10

Repair and salvage - 10

Medical ship - 2

Troup carrier - 6

Stealth - 24

Frigate - 200

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Cruiser assault fleets

Combat ships

Assault carrier Cruiser - 10

Barrage Cruiser - 20

Armour Cruiser - 50

Point defence Cruiser - 160

Carrier Destroyer - 30

Barrage Destroyer - 60

Armour Destroyer - 180

Point defence Destroyer - 540

Support ship

Supply - 10

Repair and salvage - 10

Medical ship - 2

Troup carrier - 6

Stealth - 24

Frigate - 200

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Dreadnought task forces

Combat ships

Command carrier dreadnought - 2

Barrage dreadnought - 4

Armour dreadnought - 12

Assault carrier Cruiser - 5

Barrage Cruiser - 10

Armour Cruiser - 25

Point defence Cruiser - 80

Carrier Destroyer - 15

Barrage Destroyer - 30

Armour Destroyer - 90

Point defence Destroyer - 270

Support ship

Supply - 5

Repair and salvage - 5

Medical ship - 1

Troup carrier - 3

Stealth - 12

Frigate - 100

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Cruiser task forces

Assault carrier Cruiser - 5

Barrage Cruiser - 10

Armour Cruiser - 25

Point defence Cruiser - 80

Carrier Destroyer - 15

Barrage Destroyer - 30

Armour Destroyer - 90

Point defence Destroyer - 270

Support ship

Supply - 2

Repair and salvage - 3

Troup carrier - 2

Stealth - 9

Frigate - 75

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Destroyer task forces

Combat ships

Carrier Destroyer - 15

Barrage Destroyer - 30

Armour Destroyer - 90

Point defence Destroyer - 270

Support ship

Supply - 1

Repair and salvage - 1

Stealth - 6

Frigate - 50

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Cruiser squadrons

Combat ships

Assault carrier Cruiser - 25

Barrage Cruiser - 50

Armour Cruiser - 125

Point defence Cruiser - 400

Support ship

Supply - 1

Repair and salvage - 1

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Destroyer squadrons

Combat ships

Carrier Destroyer - 50

Barrage Destroyer - 100

Armour Destroyer - 300

Point defence Destroyer - 900

Support ship

Supply - 1

Repair and salvage - 1

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Cruiser flotilla

Combat ships

Assault carrier Cruiser - 5

Barrage Cruiser - 10

Armour Cruiser - 30

Point defence Cruiser - 90

Support ship

Supply - 1

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Destroyer flotilla

Combat ships

Carrier Destroyer - 10

Barrage Destroyer - 20

Armour Destroyer - 60

Point defence Destroyer - 120

Support ship

Supply - 1