Before we start, I would like to address some reviews;

DontWantNoCredit: Thank you so much for the advice. For your questions, I plan to address most in due time. And don't worry; I have no intention of including romance of any kind. Except maybe Ruby/Portal Gun. That makes a lot of sense.

Evinco: Hm… makes sense. I might have a little of that.

Gladeo25: Maybe. I have an idea of why she would use one, but I'm not sure if i'll put it in.


Chell woke up from the best sleep in years. Suspended animation was fine, but it didn't hold a candle to the real deal of a good night's rest. Still, there was the slight problem of a Beowolf trying to climb the tree. Luckily, the growls had woken before she became an unsuspecting breakfast.

I suppose I'll give my gun a test run, she thought as she took it off her back a set it to laser mode.

Aligning the crosshair with the now uncomfortably close Grimm, she held down the trigger as the claws spun faster before unleashing the beam of heat on the unsuspecting beast, who was to close react even if lasers didn't travel at the speed of light.

The Beowolf howled in pain, releasing its grip on the tree as the smell of singed fur wafted up. Chell fully intended to end the monsters life, but the gun chose then to overheat, releasing a large cloud of steam out the vents on the sides. By the time it cooled down, the Grimm had limped away to cover behind a group of trees.

Alright so I'm going to have to keep a closer eye on my heat gauge. Still, nice to know how effective that beam is. Chell opened her scroll's map. Alright, it looks like I'm still a day or two away from Vale. By foot that is. Chell put the device back in her pockets and swapped the gun to portal mode. Her contacts zoomed in, allowing her to target a far away section of ground.

An orange energy blast was fired and... nothing. No portal appeared, but neither did the shower of sparks which normally indicated an unsuccessful attempt at placing one. She tried again, and was met with the same result. Yet another shot was used, and this time Chell focused not on the target, but the energy itself.

It was hard to tell because of the speed of the projectile, but it seemed to disappear after a traveling a certain distance. One more test confirmed this; the target was out of range. But how was that possible? It was far away, sure, but within spitting range compared to the moon, and her old gun could do that no problem.

Her old gun... Oh, of course! Chell facepalmed; it was so obvious! This gun was much more powerful, not needing specific surfaces for portal placement, but of course that would come with a cost. It was foolish of her to think otherwise. Oh well; she only needed that much range once before, and see wasn't about to do something that stupid again anytime soon.

She moved her aim closer and fired again, but still nothing. So she moved it closer and closer and kept shooting until a familiar oval finally appeared. A corresponding blue portal was shot at the base of the tree she was on, and Chell jumped into the wormhole feet-first.

Meanwhile, a certain black beast wasn't entirely happy with the recent treatment it received and was hungry for revenge. So when it saw the female responsable prepare to leap down from her perch, it saw its chance and took it. The Beowolf charged Chell and leapt with a trajectory that would tackle Chell to the ground as soon as she landed. What it did not expect was for her to through the floor. This caused the Grimm's claws to pass through thin air. When it hit the ground, it spent a few moments in confusion at the disappearing prey before turning around and seeing the same girl flying some distance away, before shooting at something that couldn't be seen and falling once more.


Chell flung herself out of the portal and onto the top of one of the many mountains surrounding Vale. It had taken several hours to get this far, even with the advantages her gun provided. Aperture really was out in the middle of nowhere it seemed.

Focusing on her surroundings, Chell spotted a camp set up near the foot of the mountain. It was a little too far to make out clearly, yet she could see some people walking around. Searching for a clue as to who these people were, she soon found it in the form of a symbol painted on one of the tents.

It looked similar to that Faunus rights group, the White Fang, Chell believed they were called, but it looked far more sinister. Claw marks ran across it and the color was red-on-white instead of white-on-blue. Something told Chell she should probably steer clear of this group, although this could be a good opportunity to gather some useful intel about current events. Being 20 years behind on the times was not going to help at all.

After a few moments of internal debate, she decided a quick look around wouldn't hurt, especially if no one knew she was there. She portaled to the roof of one of the trucks and leapt down onto the ground, boots muffling the sound of her feet hitting the ground. Creeping around the side, she overheard a pair of guards (who were wearing… Grimm masks?) talking.

"Hey."

"Yeah?"

"You ever wonder why we're-"

"Shut up!"

"What?"

"Do you know how many times I've heard that damn question? No, I don't know why we're here, and quite frankly, I don't care. Now quit talking to me!"

"...Actually, I was wondering why we were working with that human scum Torchwick."

"Oh… sorry… I think it has something to do with resources or something…"

"It's okay, I'm tired of that question too."

By this time, Chell had heard enough and decided to investigate elsewhere. Entering the tent that they were guarding via an almost soundless portal, she was greeted by many storage boxes with various symbols on them, including many warning signs. After canceling the portals, she approached the closest one, which had a snowflake emblem on it.

That's the Schnee Dust Company logo, right? Chell thought as she shifted her gun to melee-mode, the Burn Dust embedded in the blade slicing through the lock like a hot knife through… well, steel. Her suspicions were confirmed when upon opening the crate she was greeted by crystals of all varieties and sizes.

Why do they need so much Dust? She opened another crate, this one with the symbol of the Atlas military. Inside was a multitude of mass-produced weaponry, including pistols, assault rifles, and SMGs. Are they gearing up for war? Chell then moved on to the last series of boxes.

There were only two of these boxes, one being much bigger than the other. They were orange, and had more warning stickers when compared to the other crates. One of these warnings consisted of three triangles with rounded ends pointing inwards towards a small circle. There was also an emblem that Chell remembered seeing… somewhere. It was a circle surrounding what looked like the fin of an aircraft or missile. Picking up the smaller of the two, Chell saw the markings " XVL-1456." Chell raised her blade to check what was inside and...

"HEY, HANDS UP!"

Whirling around, Chell was met with the two guards from the front of the tent, who hand finally decided to check out the noises she was making.

Damnit! I forgot about them. I need to be more careful in the future.

Chell responded to their demands by unholstering her gun and shooting a single shot at the pair. The guard on the right smirked as the blue energy blast whiffed past his head.

"Nice aim, kid," he said, before opening fire along with his friend.

I wasn't aiming for you, idiot, Chell thought as she ducked behind one of the crates, but not before grabbing a crystal out of it. Holding the dust up to her eye, she grinned. Ducking out of cover slightly and letting her aura take the hits, she tossed the crystal in-between the two of them.

"Grenade!" cried one as he dived to the ground

Chell switched to laser mode.

The other guard took a glance at what was thrown. "That's not a grenade you moron, that's a…"

He never had the chance to finish his thought as Chell took aim and fired. The energy hit the crystal of Steam Dust head-on, causing a large explosion of steam obscure the vision of the guards. Chell took this opportunity she had created for herself to place an orange portal below her feet, and emerged from the portal she put behind the guards. From there, she went back up the mountain and began to plan a route to town.


"Any sign of her?" the White Fang sergeant in charge of the storage outpost asked the men under his command. Receiving negatives, he sighed, putting his hand on his face.

"Alright then." At this he turned to the guards that were on duty. "Mind telling me exactly what happened?"

The one on the left snapped to attention. "Sir! Private Anaran and I were on duty in front of the storage tent when we heard some noises coming from inside. I wanted to investigate, but Anaran insisted it was just rats, or something like that."

"It could have been rats for all you knew," the one now known as Anaran piped up.

"And what kind of rats make that much noise?"

Anaran thought about this for a few moments before responding "Mutant rats?"

"Uh, yeah, I could buy that," another soldier said.

"Shut up Cobalt!" practically the entire group shouted.

"Anyway, I finally managed to convince him to check it out with me," The first guard continued. "Upon entering the tent, we cornered the individual, but she managed to escape by creating a smokescreen by detonating a crystal of steam dust."

"Wait, wouldn't that be a steamscreen?"

"Shut up Cobalt!"

"After that, we came and reported it to you sir."

"Hmmm… Adam's not going to like this. Alright everyone, let's pack it up!" The Sergeant ordered.

"What! Why?" Anaran exclaimed.

"Because, Private, the enemy now knows our exact position! Normally I would love to face the human scum in a glorious and bloody last stand, but this outpost contains too many valuable supplies for our fellow soldiers to risk it. Now, get a-packing!"

"Ugh… but it's just so much work! Tell you what, everyone else can pack, while I…"

Anaran never got to finish his thought as he was interrupted by the sound of a shotgun being pumped.

"... go help them out."

As he was about to leave, the other guard came up to him and said "Hey, at least she didn't do anything with that experimental stuff. I hear they went through hell to get it."

"Yeah… Come on, let's go do our work." At this, he visibly shuddered

Under his mask, the other guard rolled his eyes, and thought he saw someone hiding in the shadows. By the time he turned to get a better look, however, there wasn't anyone there. He shrugged it off as his imagination and went to pack, eager to please his superior.


Meanwhile, somewhere in Atlas, a man was waiting for a report. He didn't have to wait much longer, as his computer beeped with an incoming call. He locked the door to his office and pressed the accept button.

"Well? Have you found them?"

"If you are referring to your… assets, then yes I have located them," the voice on the other end hissed. It sounded… off somewhat, putting a weird emphasis on seemingly random words.

"Excellent! Bring them back as soon as possible," the man said with a grin.

"Unfortunately, they are not in my possession. There was an… unforeseen complication."

The smile dropped from the man's face immediately. "What do you mean by 'complication'?"

"There was a young woman there. Her appearance seemed entirely coincidental, as she knew nothing about the prototypes and the White Fang certainly didn't expect to find her there." A picture of the woman in question appeared on the display. The man's breath hitched immediately.

She was wearing orange pants with a white tank top and had an unfamiliar gun in her hand. That wasn't surprising; there were many of one-of-a-kind guns in the world. But what drew his attention was the logo on the tank top and what looked like a hole in the mountain behind her.

"Forget about the prototypes, I have a new assignment for you. I need you to convince that girl to come in. If you can't, just leave. I'll send in some B-models to take her by force."

"As you wish."

The man terminated the call. Somewhat recently, a train carrying a shipment of experimental technology being stolen by a group of terrorists. But now things were looking up. Oh yes, they were looking very well indeed.


(A/N): So, I was thinking of adding Wheatley in at some point, but I don't think I will for two reasons. First, I think it's kind of overdone (with good reason, he's obviously the funniest character); and second, I probably wouldn't be able to do him justice. In other news, I'm not entirely happy with the title "Remnants of Aperture". It seems kind of a clichéd RWBY name. If anyone has any suggestions for a better one, go ahead and leave them in a review or just PM me.

Revision complete on 3/13/18
Notable changes: Removed Chell picking up extra equipment in tent, added a maximum range for the portal gun.