Demon diaries chp 2: Mothman's investigations

16:30, P135 'Earth', UV:4, Humidity: 25%

There are more puzzling things I have observed on my stay thus far. Yesterday, my host and I have ventured into another "dungeon". Apparently humans have certain restricted, dangerous areas called "dungeons", which they often venture into. I am not certain what their motives for submerging themselves in danger is for, but often I see them collecting certain items. Perhaps that is what this is about: the collection of items.

At any rate, bodily expiry seems not to be completely permanent here. My host has "died" several times during the course of his dungeon exploring the other day. I cannot sense any pulse nor activity from him, but with some sort of ritual or technology, the other humans seem capable of imbuing him with life energy again. Or at any rate, he is reanimated through their efforts. Does this mean that the population here does not decrease nor increase, since humans do not expire permanently? Or is this a race that will simply increase without end? There can be serious issues of overcrowding…

Another thing that rather confuses me is the companion of one of my host's companions. This companion is labeled "Alice", and is considered a combat partner, like myself and my host. However, Alice bears the same build as a human young, so I cannot fathom why it is that she is a battle companion. Do the inhabitants of this world not care for their young? Or is it a highly militarized community that trains its young to combat from an early age? That may be a point to be investigated…along these lines, it is also very confusing to figure out human emotions.

My host has commented to me, at the end of their journey, that the place we have wound up at is very "calm". I do not understand this "calm"…all I see is a very desolate and quiet cathedral. Nonetheless it is still the entrance to a "dungeon"…there can be nothing "calm" about a gateway to a dangerous place...humans seem quite fickle about the smallest details of their surroundings. I note that even the colour of the light can easily stir up a human. This is truly another anomaly. I shall have to test these waters further.

20:20, P135 'Earth', UV:0, Humidity: 25%

It is almost one planetary rotation, or as the humans like to call it, "night". Odd concepts that humans have to catalogue time, if it is easier to simply refer to the time in terms of planetary rotations. A full rotation is clearly a full 24 hours passed, and one can decide from there. However, the humans seem adamant on creating names for the different phases of the planet's rotation.

"Night" is apparently when the humans deem a suitable time for rest, for their bodies to rejuvenate. During this time, they seem to be completely vulnerable…yet no one seems to attack during this time. It is most opportune, but I suppose this is a habit all creatures on this planet follow. A rather organized point about these inhabitants that I like. My host is currently on standby mode, or as he likes to say, "asleep". With his normal armor off, I must admit I am quite shocked at what I saw. He looks almost like that anomaly! I am almost certain that they are genetically related in some way.

Enough of my host or the humans, though. I am rather curious about the inventory of my host. Although I must admit it is quite rude of me to simply help myself, this is for the sake of scientific inquiry. It must be done! It was easy enough to approach his containers, though he has different labels for them. I am again, uncertain of the way humans organize their objects. I do not understand why they have a "wallet", and then a "bag", when clearly all can be put into one receptacle for storage…

Upon inspection of a smaller bag which Beld likes to call a "wallet", I note the only two items within: magnetite (which is needed to sustain my body here, very precious) and macca (an entirely human invention, useless to me). Apparently, humans trade with this "macca", some golden coloured discs which they somehow value amongst themselves. I believe it may be more beneficial to them if they simply traded with things of neutral value, such as, perhaps 5000 candies for a scarf, or so.

Speaking of candies, I have found in his "bag" a bigger selection of items. I have discovered "candy", which my host often consumes periodically. It recovers his energies, and I must say it is rather agreeable in taste. I turn my attention also to another article called a "crepe". It is a weird pastry of sorts, also used by humans to replenish their energies. It is, again, quite agreeable in taste. Perhaps more so than the "candy". My final find, which is by far most superior, are the various "stones" my host has.

I have seen him hurl these stones and inflict damage, but why let something so delicious go to waste? I have sampled a fiery coloured "stone", and found it to be more energizing than either the candy or the crepe. It is also very satisfying in texture…I do hope the sounds I am emitting will not wake up my host…I am almost finished this stone…

"Like, what do you think you're doing?" I am greeted by a creature who looks very much like the anomaly, but has fairer hair, unobstructed eyes, and feathery appendages where there should be "arms". Apparently, my investigation has woken up my host's other companions. My host, however, seems to be asleep still.

-End transmission-