Golem Souls
Chap. 2: The Outlands
The game begins, after you choose your character, showing them cresting a hill, gazing down upon the rocky wasteland of ruined buildings and rock structures he will be questing through, as the Mountain of the Gods looms in the distance.
This area is meant to be a starting area, and as thus the difficulty is fairly easy, for a souls game, at least. The local enemies are fairly simple and the area is easily traversed, though there are secrets to reward those with adventurous tendencies.
There are several small towns and lots of farmland, so this area is rather vast. The towns all contain enemies and a few chests with basic gear like firebombs and throwing knives.
The first enemy you find is a simple civilian, unarmed except for their fists, who will charge you mindlessly. Taking him down is simple, but be warned, there are later circumstances where you will fight hordes of them at once.
The Enemies:
Civilian- A simple foe, this fellow wears simple clothes of a farmer or tradesman, and will fight often with his fists or with a broken weapon. They telegraph their attacks by screaming at you, so they are rather easy enemies.
Militia- These guys are basically the Hollow Warriors of the game, wearing the same clothes as a civilian, but with a rusted helmet and breastplate, as well as carrying a sword or crossbow. Once again, fairly simple, the swordsmen will swing wildly while the crossbows will try to snipe you, but their aim is shoddy and they are weak.
Farmer- This guy can be found on the outskirts of the town, in the fields and ruined barns of the farmland. He carries a sickle, which he swings frantically, a scythe, which has good reach and damage, but is easily dodged, and a pitchfork, which he stabs at you with, doing decent damage, but easily parried.
These three are the basic foes of this area, but throughout you find signs of something bigger. The destroyed buildings and ruined farmland couldn't have been the result of the Curse alone, right? Right.
Boss: The Demon of Ruination
This guy is designed to intimidate. He is over twice as tall as you, carries a giant mace and is surrounded by dead soldiers and militia men. He is covered in scars and old wounds, and upon passing through his fog-gate, at the entrance to the courtyard of a small fort in front of the canyon leading to the Mountain of the Gods, he roars at you, and an epic, deathly track starts playing. (The Pursuers Theme- Dark Souls 2, is a good reference)
His attacks are similar to the asylum and Taurus Demons, and despite his intimidating appearance, he isn't too hard to fight. The main thing to watch out for is getting cornered, or getting caught by a flame blast he will unleash from time to time. The attack has a wide AoE, and deals heavy fire damage, as well as throwing the player back.
After defeating him, you are granted 2500 souls, as well as his soul.
Soul of the Demon of Ruination: This soul belonged to a demon of death and destruction, the aura of anger surrounding it makes it almost unbearable to carry.
Grants 4000 souls, as well as a single point in the players strength statistic.
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Tell me what you think, you beautiful bastards! (Sorry, that was mean.)
