-Name: Pearl Dragon Slayer Magic.
-Classification: Caster Magic, Ancient Magic, Lost Magic, Slayer Magic, Dragon Slayer Magic.
-Users;
*Joseph Locke/June Summers.
*Vishnu Locke.
*Sarah Locke Summers.
-Description: Also called Key Magic, this is a very simple, yet highly versatile Magic, allowing the caster to lock any spell that is equal to, or less than their skill level. Locking a spell forms it into the shape of a key, with a theme based on the type of spell. However, even with the design theme, the colors are always white and pink. The keys formed are incredibly durable, able to take a hit from a strong Magic blast without breaking. Locking a spell subtly changes its properties, tuning it to the Mage that locked it, allowing them to eat it in order to recharge. Because of this, it is possible for a Fire Dragon Slayer, to eat one of their own spells, if the Pearl Dragon uses it on them. Any locked spell gains the same properties as a Dragon Slaying Magic, and have a pearl coloring.
-Spells;
*Lock/Unlock: The most basic ability of this Magic, and the basis for all of its spells, this allows a Pearl Dragon Slayer to essentially contain a spell in the form of a key. It is also possible to mix the locked spells into any of the Magic's basic abilities, however, this causes the key to be destroyed afterwards, forcing the Mage to keep a constant supply ready. Also; the locking is not limited to spells, and is capable of locking anything that the caster can think of, including, but not limited to;
+Memories: This is mostly used to keep memories the Mage believes are important, or required to be shared amongst a group. When unlocked, the key releases a pearl colored mist, that affects whoever the caster wishes. Otherwise, it is odorless, and tasteless.
+Life Span: One of the most advanced uses of this Magic, locking a person's life span could potentially allow them to live almost forever, so long as the Magic Energy of the spellcaster doesn't run out. However, this use has many limitations, such as a huge requirement of Magic Energy, and, if the key is unlocked, or broken in any way, the locked time will instantly be placed on the person's body, aging them instantaneously, which could potentially kill them, if they were locked for more than a year, or cause excruciating pain if less than that.
+People: Unlike locking a life span, this is a much easier use of the Magic, effectively trapping the target within a key, allowing very simple transportation of others. Also, if the key is unlocked, the locked person is simply released, feeling very disoriented. However, if the person was locked willingly, the disorientation can be reduced, or removed entirely. Although, this is also risky, as, if the key is broken or damaged, the damage is transferred to the locked person as well, which could potentially kill them.
+Objects: The easiest Non-Magical thing to lock, this allows the Mage to lock anything from furniture to giant boulders, with the larger items taking more energy. Some users of this ability have been able to lock entire mountains easily.
+Souls: The most advanced ability that any Pearl Dragon Slayer can achieve, this is most often used to place a master Pearl Dragon Slayers soul within the next generation, allowing the knowledge of the Magic to live on. This spell is so advanced, only 10 Pearl Dragon Slayers in the past 400 years have reached the required level of mastery.
*Pearl Dragon's Roar: A blast of pure Magic Energy, this spell can lock anything within it's range, and if the target(s) resist/s, it can cause physical damage. It is also possible to combine a locked spell into the roar. To do this, the caster must visualize which spell he wants to combine, and add the spells name in front of the roar. i.e: For ice, it would become Pearl Dragon's Frozen Roar. For Light, Pearl Dragon's Holy Roar.
*Pearl Dragon's Secret Arts, Great Doorway: A very powerful spell that summons hundreds of keys, this spell allows the caster to cause plenty of unpredictable effects, unbalancing their opponents, and causing a lot of damage.
*Pearl Dragon's Gate: A defensive spell that is able to lock very powerful spells, such as a weakened Jupiter Cannon.
*Pearl Dragon's Deadbolt:This is a highly concentrated blast of Magic that is like a sniper shot. The Mage can use it to lock a target very far away, and the shockwave is capable of locking anything within a 10 meter radius, due to the concentration of the Magic Energy.
*Pearl Dragon's Keyblade: The user summons a pair of semi-large key shaped blades, that are white and pink in color. The blades are very sharp, and can release a small arc shaped blast of Magic Energy, which is capable of locking anything caught in it.
*Pearl Dragon's Scales: Unlike other Scale techniques, which cover the user in their element and nothing more, This version allows the caster to cover themselves in a white armor, and, when attacked, can lock the attack instantaneously, without using their hands.
*Pearl Dragon's Key Chain: This is a teleportation spell, that allows the user to instantly teleport to any key within the immediate vicinity, so long as he/she can visualize its location.
*Pearl Dragon's Broken Lock: An offensive spell, this covers the caster's hand/s in a white and pink aura, and can either be a locking ability, or release an already locked spell. It is impossible to tell, until it is already in effect.
*Pearl Dragon's Wing Gate: This spell summons a pair of wings that are made of white and pink energy, allowing the caster to fly.
*Pearl Dragon's Prison: A white and pink colored cube that traps large groups of opponents, and locks them all.
*Pearl Dragon's Palace: An extremely powerful spell that Joseph couldn't use until his Second Origin was released, this spell lets Joseph combine dozens of keys into a single blast, to the point even Dragon Slayers can't distinguish their own element.
-Dual Element;
*Name: Neptune Pearl Dragon Slayer.
*Acquisition: Absorb a Water based Dragon Slayer Magic.
*Upgrades: Any user of Pearl Dragon Slayer Magic can now combine Water into their spells, without the use of keys, and, they can lock Water spells much more easily. It also grants the Mage the passive ability of being able to manipulate the direction of their spells, similar to the fluidity of water.
-Limitations: Like every other Dragon Slayer, any user of this Magic has sever motion sickness when on board a moving vehicle, although this can be reduced, and even removed, with enough training. Also, unlike other Dragon Slayers, Pearl Dragon's don't have a set element for them to eat. As such, they are limited to pearls, keys, and locked spells. Furthermore, a locked spell can only last once, depending on the Mage's power level, and the strength of the spell. i.e: Natsu's locked Iron Fist can last multiple times, but his Brilliant Flame can only last once.
-Alterations;
*Enhanced Senses: Like all Dragon Slayers, this Magic grants the user enhanced hearing, sight, and smell. However, it is also capable of allowing the Mage to actually smell what kind of Magic a person uses, due to its purely neutral nature.
*Enhanced Endurance: Pearl Dragon Slayers are far more durable than regular humans, capable of taking hits that would cause at least a concussion, and shrug it off.
