The Everlasting Nightmare

The Everlasting Nightmare

2. Flipping On To a New Adventure!

"You… You disobeyed me…"

"I had to do what was right, Simona…"

--

"Hmmm… Hm.. Huh?"

Princess Peach and Mario had waken up in a very familiar room…

"Could it be?" Asked Peach.

"So you're finally awake!"

A man cloaked in blue emerged from the shadows of the back room. It was Merlon.

"Merlon! So are we in…"

"Correct! This is Flipside! Welcome back. I had to transport your castle here, and by chance, you and Mario were inside. It is not just a simple coincidence!" Answered Merlon.

"What do you mean by that? And why did you move my castle?!"

"I have been studying a book lately. The book says that in 2008, the devilish Prince of Darkness shall complete his plan. That same prince has made a portal to a different dimension inside your castle."

"But I didn't notice that…"

"The prince from the book, "Countering the Nightmare", was creating a dimension to fulfill his plot. He hid the portal to that dimension inside a maiden's castle, and from that castle shall emerge two heroes."

"So, are we…?"

"Most likely, yes. You are probably the two heroes. That means that if this book is correct, you must shine the light of 100 Luminas at the highest point in Flipside to wake up everyone from their nightmare."

"What are Luminas?" Asked Mario.

"Luminas are extinct creatures that our ancestors sealed in orbs until the year 2008 would come. Every orb holds 10 Luminas, and if you bring them to Flipside Tower and release them from the orb, the portal that the prince made in Peach's castle would shrink and people would awaken from their nightmares. There are 10 orbs. So if you collect all of them, the light of 100 Luminas will save the dimensions."

Mario explained to Merlon that he had a nightmare, but he awakened from it.

"Only the chosen heroes can awaken from their nightmares. I don't know what the Darkness Prince is plotting, but he must be stopped. The more people that have the nightmare, the closer Dargoul gets to completing his plan. Your job is to collect the orbs to close up Dargoul's Darkness Dimension with him inside it, so he can never escape. Once that is done, people will wake up and peace will return."

"How do we find the Light Orbs?" Questioned Peach.

"The book only tells about one, hidden deep inside the Jungle of Wrah. Head there and retrieve it. Unlike last time you were here, during the Count Bleck conspiracy, doors don't appear atop Flipside Tower pointing to the next orb. You must eat and sleep by your own means on your adventure. There's not a second to lose! Visit Flipside and Flopside rarely on this quest. The Jungle of Wrah is east of here. Hurry now!"

"Gotcha!" Exclaimed Mario.

"Oh! I almost forgot one thing. The book says to give you this."

Merlon handed our heroes, Mario and Peach, a strange compass.

"It's the Clue Compass. You'll know what to do with it soon enough!" Merlon explained, a wide grin on his almost completely cloaked face.

The daring duo set off on a new adventure, where they might run into new friends and old. Leaving the slumbering green-wearing plumber behind at Merlon's, Peach and Mario set off courageously towards the Jungle of Wrah to find the first Light Orb. What awaits them there? What secrets lie within the heart of Prince Dargoul? They shall soon find out…

MEANWHILE…

"Hmmm… Jungle of Wrah? Search for the light orbs? I don't think so! Gweh heh heh! Now, who will be the first volunteer to stop these pure-hearted fools?"

"I'll give it a shot, your highness!"

"Hurry now, Claire. They're already on their way…"

"I won't let you down, my prince!"

END OF CHAPTER